blob: fcd4be9492a45bf220094694348e04924f0d4c18 [file] [log] [blame]
<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
<html>
<head>
<script src="../../resources/js-test-pre.js"></script>
</head>
<body>
<script>
description("Test the behavior of CanvasRenderingContext2D.drawImageFromRect() when called with different numbers of arguments.");
var ctx = document.createElement('canvas').getContext('2d');
var NotEnoughArguments = "TypeError: Not enough arguments";
var imageElement = document.createElement("img");
shouldThrow("ctx.drawImageFromRect()", "NotEnoughArguments");
shouldBe("ctx.drawImageFromRect(imageElement)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)", "undefined");
shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)", "undefined");
</script>
<script src="../../resources/js-test-post.js"></script>
</body>
</html>