blob: b523a2b29c382ea292f9bbeb445ab69a105fd25b [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Eric Seidel <eric@webkit.org>
* Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
* Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved.
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "FEBlendSoftwareApplier.h"
#include "FEBlend.h"
#include "FloatPoint.h"
#include "GraphicsContext.h"
#include "ImageBuffer.h"
namespace WebCore {
#if !HAVE(ARM_NEON_INTRINSICS)
bool FEBlendSoftwareApplier::apply(const Filter&, const FilterEffectVector& inputEffects)
{
FilterEffect* in = inputEffects[0].get();
FilterEffect* in2 = inputEffects[1].get();
auto resultImage = m_effect.imageBufferResult();
if (!resultImage)
return false;
auto imageBuffer = in->imageBufferResult();
auto imageBuffer2 = in2->imageBufferResult();
if (!imageBuffer || !imageBuffer2)
return false;
GraphicsContext& filterContext = resultImage->context();
filterContext.drawImageBuffer(*imageBuffer2, m_effect.drawingRegionOfInputImage(in2->absolutePaintRect()));
filterContext.drawImageBuffer(*imageBuffer, m_effect.drawingRegionOfInputImage(in->absolutePaintRect()), { { }, imageBuffer->logicalSize() }, { CompositeOperator::SourceOver, m_effect.blendMode() });
return true;
}
#endif
} // namespace WebCore