| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft Corporation and contributors. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| this.WScript.LoadScriptFile("..\\UnitTestFramework\\SimdJsHelpers.js"); |
| function asmModule(stdlib, imports) { |
| "use asm"; |
| var ui4 = stdlib.SIMD.Uint32x4; |
| var ui4check = ui4.check; |
| var ui4splat = ui4.splat; |
| var ui4fromFloat32x4 = ui4.fromFloat32x4; |
| var ui4fromFloat32x4Bits = ui4.fromFloat32x4Bits; |
| //var ui4abs = ui4.abs; |
| var ui4add = ui4.add; |
| var ui4sub = ui4.sub; |
| var ui4mul = ui4.mul; |
| |
| var ui4and = ui4.and; |
| var ui4or = ui4.or; |
| var ui4xor = ui4.xor; |
| var ui4not = ui4.not; |
| var ui4neg = ui4.neg; |
| |
| var globImportui4 = ui4check(imports.g1); // global var import |
| |
| var ui4g1 = ui4(1065353216, 1073741824, 1077936128, 1082130432); // global var initialized |
| var ui4g2 = ui4(6531634, 74182444, 779364128, 821730432); |
| |
| var gval = 1234; |
| var gval2 = 1234.0; |
| |
| var loopCOUNT = 3; |
| |
| var i4 = stdlib.SIMD.Int32x4; |
| var i4check = i4.check; |
| var i4fu4 = i4.fromUint32x4Bits; |
| |
| function func1() |
| { |
| var b = ui4(8488484, 4848848, 29975939, 9493872); |
| var c = ui4(99372621, 18848392, 888288822, 1000010012); |
| var d = ui4(0, 0, 0, 0); |
| |
| |
| var loopIndex = 0; |
| while ( (loopIndex|0) < (loopCOUNT|0)) { |
| |
| d = ui4and(b, b); |
| b = ui4or(c, c); |
| d = ui4xor(b, d); |
| d = ui4not(d); |
| d = ui4neg(d); |
| |
| loopIndex = (loopIndex + 1) | 0; |
| } |
| |
| return i4check(i4fu4(d)); |
| } |
| |
| function func2() |
| { |
| var b = ui4(8488484, 4848848, 29975939, 9493872); |
| var c = ui4(99372621, 18848392, 888288822, 1000010012); |
| var d = ui4(0, 0, 0, 0); |
| var loopIndex = 0; |
| |
| for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0) |
| { |
| |
| d = ui4and(ui4g1, ui4g2); |
| d = ui4or(d, b); |
| d = ui4xor(d, globImportui4); |
| d = ui4not(d); |
| d = ui4neg(d); |
| |
| } |
| |
| return i4check(i4fu4(d)); |
| } |
| |
| function func3() |
| { |
| var b = ui4(8488484, 4848848, 29975939, 9493872); |
| var c = ui4(99372621, 18848392, 888288822, 1000010012); |
| var d = ui4(0, 0, 0, 0); |
| var loopIndex = 0; |
| |
| loopIndex = loopCOUNT | 0; |
| do { |
| |
| ui4g1 = ui4and(ui4g1, ui4g2); |
| ui4g1 = ui4or(ui4g1, b); |
| ui4g1 = ui4xor(ui4g1, c); |
| ui4g1 = ui4not(ui4g1); |
| ui4g1 = ui4neg(ui4g1); |
| |
| loopIndex = (loopIndex - 1) | 0; |
| } |
| while ( (loopIndex | 0) > 0); |
| |
| return i4check(i4fu4(ui4g1)); |
| } |
| |
| |
| return {func1:func1, func2:func2, func3:func3}; |
| } |
| |
| var m = asmModule(this, { g1: SIMD.Uint32x4(100, 1073741824, 1028, 102) }); |
| |
| var ret1 = SIMD.Uint32x4.fromInt32x4Bits(m.func1()); |
| var ret2 = SIMD.Uint32x4.fromInt32x4Bits(m.func2()); |
| var ret3 = SIMD.Uint32x4.fromInt32x4Bits(m.func3()); |
| |
| |
| equalSimd([1, 1, 1, 1], ret1, SIMD.Uint32x4, "Func1"); |
| equalSimd([8488513, 1078590673, 29974920, 9493783], ret2, SIMD.Uint32x4, "Func2"); |
| equalSimd([91080810, 22439513, 893080502, 990522477], ret3, SIMD.Uint32x4, "Func3"); |
| print("PASS"); |