| /* |
| * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "B3ValueKey.h" |
| |
| #if ENABLE(B3_JIT) |
| |
| #include "B3ArgumentRegValue.h" |
| #include "B3ProcedureInlines.h" |
| #include "B3SlotBaseValue.h" |
| #include "B3ValueInlines.h" |
| #include "B3ValueKeyInlines.h" |
| |
| namespace JSC { namespace B3 { |
| |
| ValueKey ValueKey::intConstant(Type type, int64_t value) |
| { |
| switch (type) { |
| case Int32: |
| return ValueKey(Const32, Int32, value); |
| case Int64: |
| return ValueKey(Const64, Int64, value); |
| default: |
| RELEASE_ASSERT_NOT_REACHED(); |
| return ValueKey(); |
| } |
| } |
| |
| void ValueKey::dump(PrintStream& out) const |
| { |
| out.print(m_type, " ", m_kind, "(", u.indices[0], ", ", u.indices[1], ", ", u.indices[2], ")"); |
| } |
| |
| Value* ValueKey::materialize(Procedure& proc, Origin origin) const |
| { |
| // NOTE: We sometimes cannot return a Value* for some key, like for Check and friends. That's because |
| // though those nodes have side exit effects. It would be weird to materialize anything that has a side |
| // exit. We can't possibly know enough about a side exit to know where it would be safe to emit one. |
| switch (opcode()) { |
| case FramePointer: |
| return proc.add<Value>(kind(), type(), origin); |
| case Identity: |
| case Opaque: |
| case Abs: |
| case Floor: |
| case Ceil: |
| case Sqrt: |
| case Neg: |
| case Depend: |
| case SExt8: |
| case SExt16: |
| case SExt32: |
| case ZExt32: |
| case Clz: |
| case Trunc: |
| case IToD: |
| case IToF: |
| case FloatToDouble: |
| case DoubleToFloat: |
| return proc.add<Value>(kind(), type(), origin, child(proc, 0)); |
| case Add: |
| case Sub: |
| case Mul: |
| case Div: |
| case UDiv: |
| case Mod: |
| case UMod: |
| case BitAnd: |
| case BitOr: |
| case BitXor: |
| case Shl: |
| case SShr: |
| case ZShr: |
| case RotR: |
| case RotL: |
| case Equal: |
| case NotEqual: |
| case LessThan: |
| case GreaterThan: |
| case Above: |
| case Below: |
| case AboveEqual: |
| case BelowEqual: |
| case EqualOrUnordered: |
| return proc.add<Value>(kind(), type(), origin, child(proc, 0), child(proc, 1)); |
| case Select: |
| return proc.add<Value>(kind(), type(), origin, child(proc, 0), child(proc, 1), child(proc, 2)); |
| case Const32: |
| return proc.add<Const32Value>(origin, static_cast<int32_t>(value())); |
| case Const64: |
| return proc.add<Const64Value>(origin, value()); |
| case ConstDouble: |
| return proc.add<ConstDoubleValue>(origin, doubleValue()); |
| case ConstFloat: |
| return proc.add<ConstFloatValue>(origin, floatValue()); |
| case ArgumentReg: |
| return proc.add<ArgumentRegValue>(origin, Reg::fromIndex(static_cast<unsigned>(value()))); |
| case SlotBase: |
| return proc.add<SlotBaseValue>(origin, proc.stackSlots()[value()]); |
| default: |
| return nullptr; |
| } |
| } |
| |
| } } // namespace JSC::B3 |
| |
| #endif // ENABLE(B3_JIT) |
| |