| /* |
| * Copyright (C) 2015-2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(B3_JIT) |
| |
| #include "B3ConstrainedValue.h" |
| #include "B3Value.h" |
| #include "B3ValueRep.h" |
| #include "CCallHelpers.h" |
| #include "RegisterSet.h" |
| #include <wtf/SharedTask.h> |
| |
| namespace JSC { namespace B3 { |
| |
| class StackmapGenerationParams; |
| |
| typedef void StackmapGeneratorFunction(CCallHelpers&, const StackmapGenerationParams&); |
| typedef SharedTask<StackmapGeneratorFunction> StackmapGenerator; |
| |
| class JS_EXPORT_PRIVATE StackmapValue : public Value { |
| public: |
| static bool accepts(Kind kind) |
| { |
| // This needs to include opcodes of all subclasses. |
| switch (kind.opcode()) { |
| case CheckAdd: |
| case CheckSub: |
| case CheckMul: |
| case Check: |
| case Patchpoint: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| ~StackmapValue(); |
| |
| // Use this to add children. |
| void append(const ConstrainedValue& value) |
| { |
| append(value.value(), value.rep()); |
| } |
| |
| void append(Value*, const ValueRep&); |
| |
| template<typename VectorType> |
| void appendVector(const VectorType& vector) |
| { |
| for (const auto& value : vector) |
| append(value); |
| } |
| |
| // Helper for appending a bunch of values with some ValueRep. |
| template<typename VectorType> |
| void appendVectorWithRep(const VectorType& vector, const ValueRep& rep) |
| { |
| for (Value* value : vector) |
| append(value, rep); |
| } |
| |
| // Helper for appending cold any's. This often used by clients to implement OSR. |
| template<typename VectorType> |
| void appendColdAnys(const VectorType& vector) |
| { |
| appendVectorWithRep(vector, ValueRep::ColdAny); |
| } |
| template<typename VectorType> |
| void appendLateColdAnys(const VectorType& vector) |
| { |
| appendVectorWithRep(vector, ValueRep::LateColdAny); |
| } |
| |
| // This is a helper for something you might do a lot of: append a value that should be constrained |
| // to SomeRegister. |
| void appendSomeRegister(Value*); |
| void appendSomeRegisterWithClobber(Value*); |
| |
| const Vector<ValueRep>& reps() const { return m_reps; } |
| |
| // Stackmaps allow you to specify that the operation may clobber some registers. Clobbering a register |
| // means that the operation appears to store a value into the register, but the compiler doesn't |
| // assume to know anything about what kind of value might have been stored. In B3's model of |
| // execution, registers are read or written at instruction boundaries rather than inside the |
| // instructions themselves. A register could be read or written immediately before the instruction |
| // executes, or immediately after. Note that at a boundary between instruction A and instruction B we |
| // simultaneously look at what A does after it executes and what B does before it executes. This is |
| // because when the compiler considers what happens to registers, it views the boundary between two |
| // instructions as a kind of atomic point where the late effects of A happen at the same time as the |
| // early effects of B. |
| // |
| // The compiler views a stackmap as a single instruction, even though of course the stackmap may be |
| // composed of any number of instructions (if it's a Patchpoint). You can claim that a stackmap value |
| // clobbers a set of registers before the stackmap's instruction or after. Clobbering before is called |
| // early clobber, while clobbering after is called late clobber. |
| // |
| // This is quite flexible but it has its limitations. Any register listed as an early clobber will |
| // interfere with all uses of the stackmap. Any register listed as a late clobber will interfere with |
| // all defs of the stackmap (i.e. the result). This means that it's currently not possible to claim |
| // to clobber a register while still allowing that register to be used for both an input and an output |
| // of the instruction. It just so happens that B3's sole client (the FTL) currently never wants to |
| // convey such a constraint, but it will want it eventually (FIXME: |
| // https://bugs.webkit.org/show_bug.cgi?id=151823). |
| // |
| // Note that a common use case of early clobber sets is to indicate that this is the set of registers |
| // that shall not be used for inputs to the value. But B3 supports two different ways of specifying |
| // this, the other being LateUse in combination with late clobber (not yet available to stackmaps |
| // directly, FIXME: https://bugs.webkit.org/show_bug.cgi?id=151335). A late use makes the use of that |
| // value appear to happen after the instruction. This means that a late use cannot use the same |
| // register as the result and it cannot use the same register as either early or late clobbered |
| // registers. Late uses are usually a better way of saying that a clobbered register cannot be used |
| // for an input. Early clobber means that some register(s) interfere with *all* inputs, while LateUse |
| // means that some value interferes with whatever is live after the instruction. Below is a list of |
| // examples of how the FTL can handle its various kinds of scenarios using a combination of early |
| // clobber, late clobber, and late use. These examples are for X86_64, w.l.o.g. |
| // |
| // Basic ById patchpoint: Early and late clobber of r11. Early clobber prevents any inputs from using |
| // r11 since that would mess with the MacroAssembler's assumptions when we |
| // AllowMacroScratchRegisterUsage. Late clobber tells B3 that the patchpoint may overwrite r11. |
| // |
| // ById patchpoint in a try block with some live state: This might throw an exception after already |
| // assigning to the result. So, this should LateUse all stackmap values to ensure that the stackmap |
| // values don't interfere with the result. Note that we do not LateUse the non-OSR inputs of the ById |
| // since LateUse implies that the use is cold: the register allocator will assume that the use is not |
| // important for the critical path. Also, early and late clobber of r11. |
| // |
| // Basic ByIdFlush patchpoint: We could do Flush the same way we did it with LLVM: ignore it and let |
| // PolymorphicAccess figure it out. Or, we could add internal clobber support (FIXME: |
| // https://bugs.webkit.org/show_bug.cgi?id=151823). Or, we could do it by early clobbering r11, late |
| // clobbering all volatile registers, and constraining the result to some register. Or, we could do |
| // that but leave the result constrained to SomeRegister, which will cause it to use a callee-save |
| // register. Internal clobber support would allow us to use SomeRegister while getting the result into |
| // a volatile register. |
| // |
| // ByIdFlush patchpoint in a try block with some live state: LateUse all for-OSR stackmap values, |
| // early clobber of r11 to prevent the other inputs from using r11, and late clobber of all volatile |
| // registers to make way for the call. To handle the result, we could do any of what is listed in the |
| // previous paragraph. |
| // |
| // Basic JS call: Force all non-OSR inputs into specific locations (register, stack, whatever). |
| // All volatile registers are late-clobbered. The output is constrained to a register as well. |
| // |
| // JS call in a try block with some live state: LateUse all for-OSR stackmap values, fully constrain |
| // all non-OSR inputs and the result, and late clobber all volatile registers. |
| // |
| // JS tail call: Pass all inputs as a warm variant of Any (FIXME: |
| // https://bugs.webkit.org/show_bug.cgi?id=151811). |
| // |
| // Note that we cannot yet do all of these things because although Air already supports all of these |
| // various forms of uses (LateUse and warm unconstrained use), B3 doesn't yet expose all of it. The |
| // bugs are: |
| // https://bugs.webkit.org/show_bug.cgi?id=151335 (LateUse) |
| // https://bugs.webkit.org/show_bug.cgi?id=151811 (warm Any) |
| void clobberEarly(const RegisterSet& set) |
| { |
| m_earlyClobbered.merge(set); |
| } |
| |
| void clobberLate(const RegisterSet& set) |
| { |
| m_lateClobbered.merge(set); |
| } |
| |
| void clobber(const RegisterSet& set) |
| { |
| clobberEarly(set); |
| clobberLate(set); |
| } |
| |
| RegisterSet& earlyClobbered() { return m_earlyClobbered; } |
| RegisterSet& lateClobbered() { return m_lateClobbered; } |
| const RegisterSet& earlyClobbered() const { return m_earlyClobbered; } |
| const RegisterSet& lateClobbered() const { return m_lateClobbered; } |
| |
| void setGenerator(RefPtr<StackmapGenerator> generator) |
| { |
| m_generator = generator; |
| } |
| |
| template<typename Functor> |
| void setGenerator(const Functor& functor) |
| { |
| m_generator = createSharedTask<StackmapGeneratorFunction>(functor); |
| } |
| |
| RefPtr<StackmapGenerator> generator() const { return m_generator; } |
| |
| ConstrainedValue constrainedChild(unsigned index) const |
| { |
| return ConstrainedValue(child(index), index < m_reps.size() ? m_reps[index] : ValueRep::ColdAny); |
| } |
| |
| void setConstrainedChild(unsigned index, const ConstrainedValue&); |
| |
| void setConstraint(unsigned index, const ValueRep&); |
| |
| class ConstrainedValueCollection { |
| public: |
| ConstrainedValueCollection(const StackmapValue& value) |
| : m_value(value) |
| { |
| } |
| |
| unsigned size() const { return m_value.numChildren(); } |
| |
| ConstrainedValue at(unsigned index) const { return m_value.constrainedChild(index); } |
| |
| ConstrainedValue operator[](unsigned index) const { return at(index); } |
| |
| class iterator { |
| public: |
| iterator() |
| : m_collection(nullptr) |
| , m_index(0) |
| { |
| } |
| |
| iterator(const ConstrainedValueCollection& collection, unsigned index) |
| : m_collection(&collection) |
| , m_index(index) |
| { |
| } |
| |
| ConstrainedValue operator*() const |
| { |
| return m_collection->at(m_index); |
| } |
| |
| iterator& operator++() |
| { |
| m_index++; |
| return *this; |
| } |
| |
| bool operator==(const iterator& other) const |
| { |
| ASSERT(m_collection == other.m_collection); |
| return m_index == other.m_index; |
| } |
| |
| bool operator!=(const iterator& other) const |
| { |
| return !(*this == other); |
| } |
| |
| private: |
| const ConstrainedValueCollection* m_collection; |
| unsigned m_index; |
| }; |
| |
| iterator begin() const { return iterator(*this, 0); } |
| iterator end() const { return iterator(*this, size()); } |
| |
| private: |
| const StackmapValue& m_value; |
| }; |
| |
| ConstrainedValueCollection constrainedChildren() const |
| { |
| return ConstrainedValueCollection(*this); |
| } |
| |
| B3_SPECIALIZE_VALUE_FOR_VARARGS_CHILDREN |
| |
| protected: |
| void dumpChildren(CommaPrinter&, PrintStream&) const override; |
| void dumpMeta(CommaPrinter&, PrintStream&) const override; |
| |
| StackmapValue(CheckedOpcodeTag, Kind, Type, Origin); |
| |
| private: |
| friend class CheckSpecial; |
| friend class PatchpointSpecial; |
| friend class StackmapGenerationParams; |
| friend class StackmapSpecial; |
| |
| Vector<ValueRep> m_reps; |
| RefPtr<StackmapGenerator> m_generator; |
| RegisterSet m_earlyClobbered; |
| RegisterSet m_lateClobbered; |
| RegisterSet m_usedRegisters; // Stackmaps could be further duplicated by Air, but that's unlikely, so we just merge the used registers sets if that were to happen. |
| }; |
| |
| } } // namespace JSC::B3 |
| |
| #endif // ENABLE(B3_JIT) |