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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "FileSystemCallbacks.h"
#if ENABLE(FILE_SYSTEM)
#include "AsyncFileSystem.h"
#include "DOMFilePath.h"
#include "DOMFileSystem.h"
#include "DirectoryEntry.h"
#include "EntriesCallback.h"
#include "EntryArray.h"
#include "EntryCallback.h"
#include "ErrorCallback.h"
#include "ExceptionCode.h"
#include "FileEntry.h"
#include "FileError.h"
#include "FileSystemCallback.h"
#include "Metadata.h"
#include "MetadataCallback.h"
#include "ScriptExecutionContext.h"
#include "VoidCallback.h"
namespace WebCore {
FileSystemCallbacksBase::FileSystemCallbacksBase(PassRefPtr<ErrorCallback> errorCallback)
: m_errorCallback(errorCallback)
{
}
FileSystemCallbacksBase::~FileSystemCallbacksBase()
{
}
void FileSystemCallbacksBase::didSucceed()
{
// Each subclass must implement an appropriate one.
ASSERT_NOT_REACHED();
}
void FileSystemCallbacksBase::didOpenFileSystem(const String&, PassOwnPtr<AsyncFileSystem>)
{
// Each subclass must implement an appropriate one.
ASSERT_NOT_REACHED();
}
void FileSystemCallbacksBase::didReadMetadata(double)
{
// Each subclass must implement an appropriate one.
ASSERT_NOT_REACHED();
}
void FileSystemCallbacksBase::didReadDirectoryEntries(bool)
{
// Each subclass must implement an appropriate one.
ASSERT_NOT_REACHED();
}
void FileSystemCallbacksBase::didReadDirectoryEntry(const String&, bool)
{
// Each subclass must implement an appropriate one.
ASSERT_NOT_REACHED();
}
void FileSystemCallbacksBase::didFail(int code)
{
if (m_errorCallback) {
m_errorCallback->handleEvent(FileError::create(code).get());
m_errorCallback.clear();
}
}
// EntryCallbacks -------------------------------------------------------------
EntryCallbacks::EntryCallbacks(PassRefPtr<EntryCallback> successCallback, PassRefPtr<ErrorCallback> errorCallback, DOMFileSystem* fileSystem, const String& expectedPath, bool isDirectory)
: FileSystemCallbacksBase(errorCallback)
, m_successCallback(successCallback)
, m_fileSystem(fileSystem)
, m_expectedPath(expectedPath)
, m_isDirectory(isDirectory)
{
}
void EntryCallbacks::didSucceed()
{
if (m_successCallback) {
if (m_isDirectory)
m_successCallback->handleEvent(DirectoryEntry::create(m_fileSystem, m_expectedPath).get());
else
m_successCallback->handleEvent(FileEntry::create(m_fileSystem, m_expectedPath).get());
}
m_successCallback.clear();
}
// EntriesCallbacks -----------------------------------------------------------
EntriesCallbacks::EntriesCallbacks(PassRefPtr<EntriesCallback> successCallback, PassRefPtr<ErrorCallback> errorCallback, DOMFileSystem* fileSystem, const String& basePath)
: FileSystemCallbacksBase(errorCallback)
, m_successCallback(successCallback)
, m_fileSystem(fileSystem)
, m_basePath(basePath)
{
}
void EntriesCallbacks::didReadDirectoryEntry(const String& name, bool isDirectory)
{
if (!m_entries)
m_entries = EntryArray::create();
if (isDirectory)
m_entries->append(DirectoryEntry::create(m_fileSystem, DOMFilePath::append(m_basePath, name)));
else
m_entries->append(FileEntry::create(m_fileSystem, DOMFilePath::append(m_basePath, name)));
}
void EntriesCallbacks::didReadDirectoryEntries(bool hasMore)
{
ASSERT(m_entries);
if (m_successCallback) {
m_successCallback->handleEvent(m_entries.get());
m_entries->clear();
if (!hasMore) {
// If there're no more entries, call back once more with an empty array.
m_successCallback->handleEvent(m_entries.get());
m_successCallback.clear();
}
}
}
// FileSystemCallbacks --------------------------------------------------------
FileSystemCallbacks::FileSystemCallbacks(PassRefPtr<FileSystemCallback> successCallback, PassRefPtr<ErrorCallback> errorCallback, ScriptExecutionContext* context)
: FileSystemCallbacksBase(errorCallback)
, m_successCallback(successCallback)
, m_scriptExecutionContext(context)
{
}
void FileSystemCallbacks::didOpenFileSystem(const String& name, PassOwnPtr<AsyncFileSystem> asyncFileSystem)
{
if (m_successCallback) {
ASSERT(asyncFileSystem);
m_successCallback->handleEvent(DOMFileSystem::create(m_scriptExecutionContext.get(), name, asyncFileSystem.leakPtr()).get());
m_scriptExecutionContext.clear();
}
m_successCallback.clear();
}
// MetadataCallbacks ----------------------------------------------------------
MetadataCallbacks::MetadataCallbacks(PassRefPtr<MetadataCallback> successCallback, PassRefPtr<ErrorCallback> errorCallback)
: FileSystemCallbacksBase(errorCallback)
, m_successCallback(successCallback)
{
}
void MetadataCallbacks::didReadMetadata(double modificationTime)
{
if (m_successCallback)
m_successCallback->handleEvent(Metadata::create(modificationTime).get());
m_successCallback.clear();
}
// VoidCallbacks --------------------------------------------------------------
VoidCallbacks::VoidCallbacks(PassRefPtr<VoidCallback> successCallback, PassRefPtr<ErrorCallback> errorCallback)
: FileSystemCallbacksBase(errorCallback)
, m_successCallback(successCallback)
{
}
void VoidCallbacks::didSucceed()
{
if (m_successCallback)
m_successCallback->handleEvent();
m_successCallback.clear();
}
} // namespace
#endif // ENABLE(FILE_SYSTEM)