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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef DeviceMotionClientMock_h
#define DeviceMotionClientMock_h
#include "DeviceMotionClient.h"
#include "DeviceMotionData.h"
#include "Timer.h"
#include <wtf/PassRefPtr.h>
#include <wtf/RefPtr.h>
namespace WebCore {
class DeviceMotionController;
// A mock implementation of DeviceMotionClient used to test the feature in
// DumpRenderTree. Embedders should should configure the Page object to use this
// client when running DumpRenderTree.
class DeviceMotionClientMock : public DeviceMotionClient {
public:
DeviceMotionClientMock();
// DeviceMotionClient
void setController(DeviceMotionController*) override;
void startUpdating() override;
void stopUpdating() override;
DeviceMotionData* lastMotion() const override { return m_motion.get(); }
// mock is owned by the testing framework, which should handle deletion
void deviceMotionControllerDestroyed() override { }
void setMotion(PassRefPtr<DeviceMotionData>);
private:
void timerFired();
RefPtr<DeviceMotionData> m_motion;
DeviceMotionController* m_controller;
Timer m_timer;
bool m_isUpdating;
};
} // namespace WebCore
#endif // DeviceMotionClientMock_h