| /* |
| Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| aint with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(SVG) |
| #include "SVGShadowTreeElements.h" |
| |
| #include "Document.h" |
| #include "FloatSize.h" |
| #include "RenderObject.h" |
| #include "SVGNames.h" |
| |
| namespace WebCore { |
| |
| // SVGShadowTreeContainerElement |
| SVGShadowTreeContainerElement::SVGShadowTreeContainerElement(Document* document) |
| : SVGGElement(SVGNames::gTag, document) |
| { |
| } |
| |
| SVGShadowTreeContainerElement::~SVGShadowTreeContainerElement() |
| { |
| } |
| |
| FloatSize SVGShadowTreeContainerElement::containerTranslation() const |
| { |
| return FloatSize(m_xOffset.value(this), m_yOffset.value(this)); |
| } |
| |
| // SVGShadowTreeRootElement |
| SVGShadowTreeRootElement::SVGShadowTreeRootElement(Document* document, Node* shadowParent) |
| : SVGShadowTreeContainerElement(document) |
| , m_shadowParent(shadowParent) |
| { |
| setInDocument(true); |
| } |
| |
| SVGShadowTreeRootElement::~SVGShadowTreeRootElement() |
| { |
| } |
| |
| void SVGShadowTreeRootElement::attachElement(PassRefPtr<RenderStyle> style, RenderArena* arena) |
| { |
| ASSERT(m_shadowParent); |
| |
| // Create the renderer with the specified style |
| RenderObject* renderer = createRenderer(arena, style.get()); |
| if (renderer) { |
| setRenderer(renderer); |
| renderer->setStyle(style); |
| } |
| |
| // Set these explicitly since this normally happens during an attach() |
| setAttached(); |
| |
| // Add the renderer to the render tree |
| if (renderer) |
| m_shadowParent->renderer()->addChild(renderer); |
| } |
| |
| } |
| |
| #endif |