| /* |
| * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef QEVENT_H_ |
| #define QEVENT_H_ |
| |
| #include "KWQNamespace.h" |
| #include "IntPoint.h" |
| #include "QString.h" |
| |
| #ifdef __OBJC__ |
| @class NSEvent; |
| #else |
| class NSEvent; |
| #endif |
| |
| class QEvent { |
| public: |
| |
| enum Type { |
| MouseButtonPress, |
| MouseButtonRelease, |
| MouseButtonDblClick, |
| MouseMove, |
| FocusIn, |
| FocusOut, |
| KeyPress, |
| KeyRelease, |
| Wheel |
| }; |
| |
| QEvent(Type type) : _type(type) { } |
| virtual ~QEvent(); |
| |
| Type type() const { return _type; } |
| |
| private: |
| Type _type; |
| }; |
| |
| class QMouseEvent : public QEvent { |
| public: |
| QMouseEvent(Type, NSEvent *); |
| explicit QMouseEvent(Type); // uses AppKit's current event |
| |
| const IntPoint &pos() const { return _position; } |
| int x() const { return _position.x(); } |
| int y() const { return _position.y(); } |
| int globalX() const { return _globalPosition.x(); } |
| int globalY() const { return _globalPosition.y(); } |
| Qt::ButtonState button() const { return static_cast<Qt::ButtonState>(_button); } |
| Qt::ButtonState state() const { return static_cast<Qt::ButtonState>(_state); } |
| Qt::ButtonState stateAfter() const { return static_cast<Qt::ButtonState>(_stateAfter); } |
| |
| int clickCount() const { return _clickCount; } |
| |
| private: |
| void fixState(); |
| |
| IntPoint _position; |
| IntPoint _globalPosition; |
| int _button; |
| int _state; |
| int _stateAfter; |
| int _clickCount; |
| }; |
| |
| class QKeyEvent : public QEvent { |
| public: |
| QKeyEvent(NSEvent *, bool forceAutoRepeat = false); |
| |
| Qt::ButtonState state() const { return static_cast<Qt::ButtonState>(_state); } |
| bool isAccepted() const { return _isAccepted; } |
| QString text() const { return _text; } |
| bool isAutoRepeat() const { return _autoRepeat; } |
| void accept() { _isAccepted = true; } |
| void ignore() { _isAccepted = false; } |
| |
| int WindowsKeyCode() const { return _WindowsKeyCode; } |
| QString unmodifiedText() const { return _unmodifiedText; } |
| QString keyIdentifier() const { return _keyIdentifier; } |
| |
| private: |
| int _state; |
| QString _text; |
| QString _unmodifiedText; |
| QString _keyIdentifier; |
| bool _autoRepeat; |
| bool _isAccepted; |
| int _WindowsKeyCode; |
| }; |
| |
| class QWheelEvent : public QEvent { |
| public: |
| QWheelEvent(const IntPoint& position, const IntPoint& globalPosition, int delta, int state, Qt::Orientation orientation) |
| : QEvent(Wheel), _position(position), _globalPosition(globalPosition), _delta(delta), _state(state) |
| , _orientation(orientation), _isAccepted(false) |
| { } |
| QWheelEvent(NSEvent *); |
| |
| const IntPoint &pos() const { return _position; } |
| const IntPoint &globalPos() const { return _globalPosition; } |
| int delta() const { return _delta; } |
| int state() const { return _state; } |
| Qt::Orientation orientation() const { return _orientation; } |
| bool isAccepted() const { return _isAccepted; } |
| |
| int x() const { return _position.x(); } |
| int y() const { return _position.y(); } |
| int globalX() const { return _globalPosition.x(); } |
| int globalY() const { return _globalPosition.y(); } |
| |
| void accept() { _isAccepted = true; } |
| void ignore() { _isAccepted = false; } |
| |
| private: |
| IntPoint _position; |
| IntPoint _globalPosition; |
| int _delta; |
| int _state; |
| Qt::Orientation _orientation; |
| bool _isAccepted; |
| }; |
| |
| #endif |