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/*
* Copyright (C) 2012-2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ScrollingTree.h"
#if ENABLE(ASYNC_SCROLLING)
#include "EventNames.h"
#include "Logging.h"
#include "PlatformWheelEvent.h"
#include "ScrollingStateTree.h"
#include "ScrollingTreeFrameScrollingNode.h"
#include "ScrollingTreeNode.h"
#include "ScrollingTreeScrollingNode.h"
#include <wtf/SetForScope.h>
#include <wtf/text/TextStream.h>
namespace WebCore {
ScrollingTree::ScrollingTree() = default;
ScrollingTree::~ScrollingTree() = default;
bool ScrollingTree::shouldHandleWheelEventSynchronously(const PlatformWheelEvent& wheelEvent)
{
// This method is invoked by the event handling thread
LockHolder lock(m_mutex);
bool shouldSetLatch = wheelEvent.shouldConsiderLatching();
if (hasLatchedNode() && !shouldSetLatch)
return false;
if (shouldSetLatch)
m_latchedNode = 0;
if (!m_eventTrackingRegions.isEmpty() && m_rootNode) {
auto& frameScrollingNode = downcast<ScrollingTreeFrameScrollingNode>(*m_rootNode);
FloatPoint position = wheelEvent.position();
position.move(frameScrollingNode.viewToContentsOffset(m_mainFrameScrollPosition));
const EventNames& names = eventNames();
IntPoint roundedPosition = roundedIntPoint(position);
bool isSynchronousDispatchRegion = m_eventTrackingRegions.trackingTypeForPoint(names.wheelEvent, roundedPosition) == TrackingType::Synchronous
|| m_eventTrackingRegions.trackingTypeForPoint(names.mousewheelEvent, roundedPosition) == TrackingType::Synchronous;
LOG_WITH_STREAM(Scrolling, stream << "ScrollingTree::shouldHandleWheelEventSynchronously: wheelEvent at " << wheelEvent.position() << " mapped to content point " << position << ", in non-fast region " << isSynchronousDispatchRegion);
if (isSynchronousDispatchRegion)
return true;
}
return false;
}
void ScrollingTree::setOrClearLatchedNode(const PlatformWheelEvent& wheelEvent, ScrollingNodeID nodeID)
{
if (wheelEvent.shouldConsiderLatching())
setLatchedNode(nodeID);
else if (wheelEvent.shouldResetLatching())
clearLatchedNode();
}
void ScrollingTree::handleWheelEvent(const PlatformWheelEvent& wheelEvent)
{
if (m_rootNode)
downcast<ScrollingTreeScrollingNode>(*m_rootNode).handleWheelEvent(wheelEvent);
}
void ScrollingTree::viewportChangedViaDelegatedScrolling(ScrollingNodeID nodeID, const FloatRect& fixedPositionRect, double scale)
{
auto* node = nodeForID(nodeID);
if (!is<ScrollingTreeScrollingNode>(node))
return;
downcast<ScrollingTreeScrollingNode>(*node).updateLayersAfterViewportChange(fixedPositionRect, scale);
}
void ScrollingTree::scrollPositionChangedViaDelegatedScrolling(ScrollingNodeID nodeID, const WebCore::FloatPoint& scrollPosition, bool inUserInteraction)
{
auto* node = nodeForID(nodeID);
if (!is<ScrollingTreeScrollingNode>(node))
return;
// Update descendant nodes
downcast<ScrollingTreeScrollingNode>(*node).updateLayersAfterDelegatedScroll(scrollPosition);
// Update GraphicsLayers and scroll state.
scrollingTreeNodeDidScroll(nodeID, scrollPosition, std::nullopt, inUserInteraction ? ScrollingLayerPositionAction::Sync : ScrollingLayerPositionAction::Set);
}
void ScrollingTree::commitTreeState(std::unique_ptr<ScrollingStateTree> scrollingStateTree)
{
bool rootStateNodeChanged = scrollingStateTree->hasNewRootStateNode();
LOG(Scrolling, "\nScrollingTree::commitTreeState");
auto* rootNode = scrollingStateTree->rootStateNode();
if (rootNode
&& (rootStateNodeChanged
|| rootNode->hasChangedProperty(ScrollingStateFrameScrollingNode::EventTrackingRegion)
|| rootNode->hasChangedProperty(ScrollingStateNode::ScrollLayer)
|| rootNode->hasChangedProperty(ScrollingStateFrameScrollingNode::VisualViewportEnabled))) {
LockHolder lock(m_mutex);
if (rootStateNodeChanged || rootNode->hasChangedProperty(ScrollingStateNode::ScrollLayer))
m_mainFrameScrollPosition = FloatPoint();
if (rootStateNodeChanged || rootNode->hasChangedProperty(ScrollingStateFrameScrollingNode::EventTrackingRegion))
m_eventTrackingRegions = scrollingStateTree->rootStateNode()->eventTrackingRegions();
if (rootStateNodeChanged || rootNode->hasChangedProperty(ScrollingStateFrameScrollingNode::VisualViewportEnabled))
m_visualViewportEnabled = scrollingStateTree->rootStateNode()->visualViewportEnabled();
}
bool scrollRequestIsProgammatic = rootNode ? rootNode->requestedScrollPositionRepresentsProgrammaticScroll() : false;
SetForScope<bool> changeHandlingProgrammaticScroll(m_isHandlingProgrammaticScroll, scrollRequestIsProgammatic);
removeDestroyedNodes(*scrollingStateTree);
OrphanScrollingNodeMap orphanNodes;
updateTreeFromStateNode(rootNode, orphanNodes);
}
void ScrollingTree::updateTreeFromStateNode(const ScrollingStateNode* stateNode, OrphanScrollingNodeMap& orphanNodes)
{
if (!stateNode) {
m_nodeMap.clear();
m_rootNode = nullptr;
return;
}
ScrollingNodeID nodeID = stateNode->scrollingNodeID();
ScrollingNodeID parentNodeID = stateNode->parentNodeID();
auto it = m_nodeMap.find(nodeID);
RefPtr<ScrollingTreeNode> node;
if (it != m_nodeMap.end())
node = it->value;
else {
node = createScrollingTreeNode(stateNode->nodeType(), nodeID);
if (!parentNodeID) {
// This is the root node. Clear the node map.
ASSERT(stateNode->isFrameScrollingNode());
m_rootNode = node;
m_nodeMap.clear();
}
m_nodeMap.set(nodeID, node.get());
}
if (parentNodeID) {
auto parentIt = m_nodeMap.find(parentNodeID);
ASSERT_WITH_SECURITY_IMPLICATION(parentIt != m_nodeMap.end());
if (parentIt != m_nodeMap.end()) {
auto* parent = parentIt->value;
node->setParent(parent);
parent->appendChild(*node);
}
}
node->commitStateBeforeChildren(*stateNode);
// Move all children into the orphanNodes map. Live ones will get added back as we recurse over children.
if (auto nodeChildren = node->children()) {
for (auto& childScrollingNode : *nodeChildren) {
childScrollingNode->setParent(nullptr);
orphanNodes.add(childScrollingNode->scrollingNodeID(), childScrollingNode.get());
}
nodeChildren->clear();
}
// Now update the children if we have any.
if (auto children = stateNode->children()) {
for (auto& child : *children)
updateTreeFromStateNode(child.get(), orphanNodes);
}
node->commitStateAfterChildren(*stateNode);
}
void ScrollingTree::removeDestroyedNodes(const ScrollingStateTree& stateTree)
{
for (const auto& removedNodeID : stateTree.removedNodes()) {
m_nodeMap.remove(removedNodeID);
if (removedNodeID == m_latchedNode)
clearLatchedNode();
}
}
ScrollingTreeNode* ScrollingTree::nodeForID(ScrollingNodeID nodeID) const
{
if (!nodeID)
return nullptr;
return m_nodeMap.get(nodeID);
}
void ScrollingTree::setMainFramePinState(bool pinnedToTheLeft, bool pinnedToTheRight, bool pinnedToTheTop, bool pinnedToTheBottom)
{
LockHolder locker(m_swipeStateMutex);
m_mainFramePinnedToTheLeft = pinnedToTheLeft;
m_mainFramePinnedToTheRight = pinnedToTheRight;
m_mainFramePinnedToTheTop = pinnedToTheTop;
m_mainFramePinnedToTheBottom = pinnedToTheBottom;
}
FloatPoint ScrollingTree::mainFrameScrollPosition()
{
LockHolder lock(m_mutex);
return m_mainFrameScrollPosition;
}
void ScrollingTree::setMainFrameScrollPosition(FloatPoint position)
{
LockHolder lock(m_mutex);
m_mainFrameScrollPosition = position;
}
TrackingType ScrollingTree::eventTrackingTypeForPoint(const AtomicString& eventName, IntPoint p)
{
LockHolder lock(m_mutex);
return m_eventTrackingRegions.trackingTypeForPoint(eventName, p);
}
bool ScrollingTree::isRubberBandInProgress()
{
LockHolder lock(m_mutex);
return m_mainFrameIsRubberBanding;
}
void ScrollingTree::setMainFrameIsRubberBanding(bool isRubberBanding)
{
LockHolder locker(m_mutex);
m_mainFrameIsRubberBanding = isRubberBanding;
}
bool ScrollingTree::isScrollSnapInProgress()
{
LockHolder lock(m_mutex);
return m_mainFrameIsScrollSnapping;
}
void ScrollingTree::setMainFrameIsScrollSnapping(bool isScrollSnapping)
{
LockHolder locker(m_mutex);
m_mainFrameIsScrollSnapping = isScrollSnapping;
}
void ScrollingTree::setCanRubberBandState(bool canRubberBandAtLeft, bool canRubberBandAtRight, bool canRubberBandAtTop, bool canRubberBandAtBottom)
{
LockHolder locker(m_swipeStateMutex);
m_rubberBandsAtLeft = canRubberBandAtLeft;
m_rubberBandsAtRight = canRubberBandAtRight;
m_rubberBandsAtTop = canRubberBandAtTop;
m_rubberBandsAtBottom = canRubberBandAtBottom;
}
bool ScrollingTree::rubberBandsAtLeft()
{
LockHolder lock(m_swipeStateMutex);
return m_rubberBandsAtLeft;
}
bool ScrollingTree::rubberBandsAtRight()
{
LockHolder lock(m_swipeStateMutex);
return m_rubberBandsAtRight;
}
bool ScrollingTree::rubberBandsAtBottom()
{
LockHolder lock(m_swipeStateMutex);
return m_rubberBandsAtBottom;
}
bool ScrollingTree::rubberBandsAtTop()
{
LockHolder lock(m_swipeStateMutex);
return m_rubberBandsAtTop;
}
bool ScrollingTree::isHandlingProgrammaticScroll()
{
return m_isHandlingProgrammaticScroll;
}
void ScrollingTree::setScrollPinningBehavior(ScrollPinningBehavior pinning)
{
LockHolder locker(m_swipeStateMutex);
m_scrollPinningBehavior = pinning;
}
ScrollPinningBehavior ScrollingTree::scrollPinningBehavior()
{
LockHolder lock(m_swipeStateMutex);
return m_scrollPinningBehavior;
}
bool ScrollingTree::willWheelEventStartSwipeGesture(const PlatformWheelEvent& wheelEvent)
{
if (wheelEvent.phase() != PlatformWheelEventPhaseBegan)
return false;
LockHolder lock(m_swipeStateMutex);
if (wheelEvent.deltaX() > 0 && m_mainFramePinnedToTheLeft && !m_rubberBandsAtLeft)
return true;
if (wheelEvent.deltaX() < 0 && m_mainFramePinnedToTheRight && !m_rubberBandsAtRight)
return true;
if (wheelEvent.deltaY() > 0 && m_mainFramePinnedToTheTop && !m_rubberBandsAtTop)
return true;
if (wheelEvent.deltaY() < 0 && m_mainFramePinnedToTheBottom && !m_rubberBandsAtBottom)
return true;
return false;
}
void ScrollingTree::setScrollingPerformanceLoggingEnabled(bool flag)
{
m_scrollingPerformanceLoggingEnabled = flag;
}
bool ScrollingTree::scrollingPerformanceLoggingEnabled()
{
return m_scrollingPerformanceLoggingEnabled;
}
ScrollingNodeID ScrollingTree::latchedNode()
{
LockHolder locker(m_mutex);
return m_latchedNode;
}
void ScrollingTree::setLatchedNode(ScrollingNodeID node)
{
LockHolder locker(m_mutex);
m_latchedNode = node;
}
void ScrollingTree::clearLatchedNode()
{
LockHolder locker(m_mutex);
m_latchedNode = 0;
}
String ScrollingTree::scrollingTreeAsText()
{
TextStream ts(TextStream::LineMode::MultipleLine);
TextStream::GroupScope scope(ts);
ts << "scrolling tree";
if (m_latchedNode)
ts.dumpProperty("latched node", m_latchedNode);
if (m_mainFrameScrollPosition != IntPoint())
ts.dumpProperty("main frame scroll position", m_mainFrameScrollPosition);
{
LockHolder lock(m_mutex);
if (m_rootNode) {
TextStream::GroupScope scope(ts);
m_rootNode->dump(ts, ScrollingStateTreeAsTextBehaviorIncludeLayerPositions);
}
}
return ts.release();
}
} // namespace WebCore
#endif // ENABLE(ASYNC_SCROLLING)