blob: c58dd5e016e5f19a48dde3332524aa6acc302cc8 [file] [log] [blame]
/*
* Copyright (C) 2011 Google Inc. All rights reserved.
* Copyright (C) 2014, 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <JavaScriptCore/InspectorEnvironment.h>
#include <wtf/FastMalloc.h>
#include <wtf/Noncopyable.h>
#include <wtf/RefCounted.h>
namespace Inspector {
class InspectorAgent;
class InspectorDebuggerAgent;
}
namespace WebCore {
class InspectorApplicationCacheAgent;
class InspectorCanvasAgent;
class InspectorCSSAgent;
class InspectorDOMAgent;
class InspectorDOMDebuggerAgent;
class InspectorDOMStorageAgent;
class InspectorDatabaseAgent;
class InspectorLayerTreeAgent;
class InspectorWorkerAgent;
class InspectorMemoryAgent;
class InspectorNetworkAgent;
class InspectorPageAgent;
class InspectorTimelineAgent;
class Page;
class PageDebuggerAgent;
class PageHeapAgent;
class PageRuntimeAgent;
class WebConsoleAgent;
class InstrumentingAgents : public RefCounted<InstrumentingAgents> {
WTF_MAKE_NONCOPYABLE(InstrumentingAgents);
WTF_MAKE_FAST_ALLOCATED;
public:
// FIXME: InstrumentingAgents could be uniquely owned by InspectorController if instrumentation
// cookies kept only a weak reference to InstrumentingAgents. Then, reset() would be unnecessary.
static Ref<InstrumentingAgents> create(Inspector::InspectorEnvironment& environment)
{
return adoptRef(*new InstrumentingAgents(environment));
}
~InstrumentingAgents() = default;
void reset();
Inspector::InspectorEnvironment& inspectorEnvironment() const { return m_environment; }
Inspector::InspectorAgent* inspectorAgent() const { return m_inspectorAgent; }
void setInspectorAgent(Inspector::InspectorAgent* agent) { m_inspectorAgent = agent; }
InspectorPageAgent* inspectorPageAgent() const { return m_inspectorPageAgent; }
void setInspectorPageAgent(InspectorPageAgent* agent) { m_inspectorPageAgent = agent; }
InspectorCanvasAgent* inspectorCanvasAgent() const { return m_inspectorCanvasAgent; }
void setInspectorCanvasAgent(InspectorCanvasAgent* agent) { m_inspectorCanvasAgent = agent; }
InspectorCSSAgent* inspectorCSSAgent() const { return m_inspectorCSSAgent; }
void setInspectorCSSAgent(InspectorCSSAgent* agent) { m_inspectorCSSAgent = agent; }
WebConsoleAgent* webConsoleAgent() const { return m_webConsoleAgent; }
void setWebConsoleAgent(WebConsoleAgent* agent) { m_webConsoleAgent = agent; }
InspectorDOMAgent* inspectorDOMAgent() const { return m_inspectorDOMAgent; }
void setInspectorDOMAgent(InspectorDOMAgent* agent) { m_inspectorDOMAgent = agent; }
InspectorNetworkAgent* inspectorNetworkAgent() const { return m_inspectorNetworkAgent; }
void setInspectorNetworkAgent(InspectorNetworkAgent* agent) { m_inspectorNetworkAgent = agent; }
PageRuntimeAgent* pageRuntimeAgent() const { return m_pageRuntimeAgent; }
void setPageRuntimeAgent(PageRuntimeAgent* agent) { m_pageRuntimeAgent = agent; }
InspectorTimelineAgent* inspectorTimelineAgent() const { return m_inspectorTimelineAgent; }
void setInspectorTimelineAgent(InspectorTimelineAgent* agent) { m_inspectorTimelineAgent = agent; }
InspectorTimelineAgent* persistentInspectorTimelineAgent() const { return m_persistentInspectorTimelineAgent; }
void setPersistentInspectorTimelineAgent(InspectorTimelineAgent* agent) { m_persistentInspectorTimelineAgent = agent; }
InspectorDOMStorageAgent* inspectorDOMStorageAgent() const { return m_inspectorDOMStorageAgent; }
void setInspectorDOMStorageAgent(InspectorDOMStorageAgent* agent) { m_inspectorDOMStorageAgent = agent; }
#if ENABLE(RESOURCE_USAGE)
InspectorMemoryAgent* inspectorMemoryAgent() const { return m_inspectorMemoryAgent; }
void setInspectorMemoryAgent(InspectorMemoryAgent* agent) { m_inspectorMemoryAgent = agent; }
#endif
InspectorDatabaseAgent* inspectorDatabaseAgent() const { return m_inspectorDatabaseAgent; }
void setInspectorDatabaseAgent(InspectorDatabaseAgent* agent) { m_inspectorDatabaseAgent = agent; }
InspectorApplicationCacheAgent* inspectorApplicationCacheAgent() const { return m_inspectorApplicationCacheAgent; }
void setInspectorApplicationCacheAgent(InspectorApplicationCacheAgent* agent) { m_inspectorApplicationCacheAgent = agent; }
Inspector::InspectorDebuggerAgent* inspectorDebuggerAgent() const { return m_inspectorDebuggerAgent; }
void setInspectorDebuggerAgent(Inspector::InspectorDebuggerAgent* agent) { m_inspectorDebuggerAgent = agent; }
PageDebuggerAgent* pageDebuggerAgent() const { return m_pageDebuggerAgent; }
void setPageDebuggerAgent(PageDebuggerAgent* agent) { m_pageDebuggerAgent = agent; }
PageHeapAgent* pageHeapAgent() const { return m_pageHeapAgent; }
void setPageHeapAgent(PageHeapAgent* agent) { m_pageHeapAgent = agent; }
InspectorDOMDebuggerAgent* inspectorDOMDebuggerAgent() const { return m_inspectorDOMDebuggerAgent; }
void setInspectorDOMDebuggerAgent(InspectorDOMDebuggerAgent* agent) { m_inspectorDOMDebuggerAgent = agent; }
InspectorLayerTreeAgent* inspectorLayerTreeAgent() const { return m_inspectorLayerTreeAgent; }
void setInspectorLayerTreeAgent(InspectorLayerTreeAgent* agent) { m_inspectorLayerTreeAgent = agent; }
InspectorWorkerAgent* inspectorWorkerAgent() const { return m_inspectorWorkerAgent; }
void setInspectorWorkerAgent(InspectorWorkerAgent* agent) { m_inspectorWorkerAgent = agent; }
private:
InstrumentingAgents(Inspector::InspectorEnvironment&);
Inspector::InspectorEnvironment& m_environment;
Inspector::InspectorAgent* m_inspectorAgent { nullptr };
InspectorPageAgent* m_inspectorPageAgent { nullptr };
InspectorCSSAgent* m_inspectorCSSAgent { nullptr };
InspectorLayerTreeAgent* m_inspectorLayerTreeAgent { nullptr };
InspectorWorkerAgent* m_inspectorWorkerAgent { nullptr };
WebConsoleAgent* m_webConsoleAgent { nullptr };
InspectorDOMAgent* m_inspectorDOMAgent { nullptr };
InspectorNetworkAgent* m_inspectorNetworkAgent { nullptr };
PageRuntimeAgent* m_pageRuntimeAgent { nullptr };
InspectorTimelineAgent* m_inspectorTimelineAgent { nullptr };
InspectorTimelineAgent* m_persistentInspectorTimelineAgent { nullptr };
InspectorDOMStorageAgent* m_inspectorDOMStorageAgent { nullptr };
#if ENABLE(RESOURCE_USAGE)
InspectorMemoryAgent* m_inspectorMemoryAgent { nullptr };
#endif
InspectorDatabaseAgent* m_inspectorDatabaseAgent { nullptr };
InspectorApplicationCacheAgent* m_inspectorApplicationCacheAgent { nullptr };
Inspector::InspectorDebuggerAgent* m_inspectorDebuggerAgent { nullptr };
PageDebuggerAgent* m_pageDebuggerAgent { nullptr };
PageHeapAgent* m_pageHeapAgent { nullptr };
InspectorDOMDebuggerAgent* m_inspectorDOMDebuggerAgent { nullptr };
InspectorCanvasAgent* m_inspectorCanvasAgent { nullptr };
};
} // namespace WebCore