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/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "WebGPUDepthStencilDescriptor.h"
#if ENABLE(WEBGPU)
#include "GPUDepthStencilDescriptor.h"
#include "WebGPURenderingContext.h"
namespace WebCore {
Ref<WebGPUDepthStencilDescriptor> WebGPUDepthStencilDescriptor::create()
{
return adoptRef(*new WebGPUDepthStencilDescriptor());
}
WebGPUDepthStencilDescriptor::WebGPUDepthStencilDescriptor()
: WebGPUObject()
{
m_depthStencilDescriptor = GPUDepthStencilDescriptor::create();
}
WebGPUDepthStencilDescriptor::~WebGPUDepthStencilDescriptor() = default;
bool WebGPUDepthStencilDescriptor::depthWriteEnabled() const
{
if (!m_depthStencilDescriptor)
return false;
return m_depthStencilDescriptor->depthWriteEnabled();
}
void WebGPUDepthStencilDescriptor::setDepthWriteEnabled(bool newDepthWriteEnabled)
{
if (!m_depthStencilDescriptor)
return;
m_depthStencilDescriptor->setDepthWriteEnabled(newDepthWriteEnabled);
}
auto WebGPUDepthStencilDescriptor::depthCompareFunction() const -> WebGPUCompareFunction
{
return m_depthCompareFunction;
}
void WebGPUDepthStencilDescriptor::setDepthCompareFunction(CompareFunction newDepthCompareFunction)
{
m_depthCompareFunction = newDepthCompareFunction;
m_depthStencilDescriptor->setDepthCompareFunction(toGPUCompareFunction(m_depthCompareFunction));
}
} // namespace WebCore
#endif