blob: 3d55ee57c14253d988fafc08a261b3584f6f8dac [file] [log] [blame]
/*
* Copyright (C) 2017 Yuichiro Kikura (y.kikura@gmail.com)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "WebGPUComputeCommandEncoder.h"
#if ENABLE(WEBGPU)
#include "GPUCommandBuffer.h"
#include "GPUComputeCommandEncoder.h"
#include "GPUSize.h"
#include "WebGPUBuffer.h"
#include "WebGPUCommandBuffer.h"
#include "WebGPUComputePipelineState.h"
#include "WebGPURenderingContext.h"
namespace WebCore {
inline GPUSize GPUSizeMake(WebGPUSize size)
{
return {size.width, size.height, size.depth};
}
Ref<WebGPUComputeCommandEncoder> WebGPUComputeCommandEncoder::create(WebGPURenderingContext* context, WebGPUCommandBuffer* buffer)
{
return adoptRef(*new WebGPUComputeCommandEncoder(context, buffer));
}
WebGPUComputeCommandEncoder::WebGPUComputeCommandEncoder(WebGPURenderingContext* context, WebGPUCommandBuffer* buffer)
: WebGPUObject(context)
{
m_computeCommandEncoder = buffer->commandBuffer()->createComputeCommandEncoder();
}
WebGPUComputeCommandEncoder::~WebGPUComputeCommandEncoder() = default;
void WebGPUComputeCommandEncoder::setComputePipelineState(WebGPUComputePipelineState& pipelineState)
{
if (!m_computeCommandEncoder)
return;
m_computeCommandEncoder->setComputePipelineState(pipelineState.computePipelineState());
}
void WebGPUComputeCommandEncoder::setBuffer(WebGPUBuffer& buffer, unsigned offset, unsigned index)
{
if (!m_computeCommandEncoder)
return;
m_computeCommandEncoder->setBuffer(buffer.buffer(), offset, index);
}
void WebGPUComputeCommandEncoder::dispatch(WebGPUSize threadgroupsPerGrid, WebGPUSize threadsPerThreadgroup)
{
if (!m_computeCommandEncoder)
return;
m_computeCommandEncoder->dispatch(GPUSizeMake(threadgroupsPerGrid), GPUSizeMake(threadsPerThreadgroup));
}
void WebGPUComputeCommandEncoder::endEncoding()
{
if (!m_computeCommandEncoder)
return;
m_computeCommandEncoder->endEncoding();
}
} // namespace WebCore
#endif