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webkit
/
WebKit
/
0e4328c5b03a383f0100ef33ad31b474fc1d9cab
/
.
/
LayoutTests
/
fast
/
canvas
/
webgl
/
resources
/
matUniformShader.vert
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uniform mat2 mval2
;
uniform mat3 mval3
;
uniform mat4 mval4
;
void
main
()
{
gl_Position
=
vec4
(
mval2
*
vec2
(
1.0
,
2.0
),
0.0
,
0.0
)
+
vec4
(
mval3
*
vec3
(
1.0
,
2.0
,
3.0
),
0.0
)
+
mval4
*
vec4
(
1.0
,
2.0
,
3.0
,
4.0
);
}