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/*
* Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "PropertyMap.h"
#include "JSObject.h"
#include "protect.h"
#include "PropertyNameArray.h"
#include <algorithm>
#include <wtf/Assertions.h>
#include <wtf/FastMalloc.h>
#include <wtf/HashTable.h>
#include <wtf/Vector.h>
using std::max;
using WTF::doubleHash;
#ifndef NDEBUG
#define DO_PROPERTYMAP_CONSTENCY_CHECK 0
#define DUMP_PROPERTYMAP_STATS 0
#else
#define DO_PROPERTYMAP_CONSTENCY_CHECK 0
#define DUMP_PROPERTYMAP_STATS 0
#endif
namespace JSC {
// Choose a number for the following so that most property maps are smaller,
// but it's not going to blow out the stack to allocate this number of pointers.
static const int smallMapThreshold = 1024;
// The point at which the function call overhead of the qsort implementation
// becomes small compared to the inefficiency of insertion sort.
static const unsigned tinyMapThreshold = 20;
#if DUMP_PROPERTYMAP_STATS
static int numProbes;
static int numCollisions;
static int numRehashes;
static int numRemoves;
struct PropertyMapStatisticsExitLogger {
~PropertyMapStatisticsExitLogger();
};
static PropertyMapStatisticsExitLogger logger;
PropertyMapStatisticsExitLogger::~PropertyMapStatisticsExitLogger()
{
printf("\nJSC::PropertyMap statistics\n\n");
printf("%d probes\n", numProbes);
printf("%d collisions (%.1f%%)\n", numCollisions, 100.0 * numCollisions / numProbes);
printf("%d rehashes\n", numRehashes);
printf("%d removes\n", numRemoves);
}
#endif
static const unsigned emptyEntryIndex = 0;
static const unsigned deletedSentinelIndex = 1;
#if !DO_PROPERTYMAP_CONSTENCY_CHECK
inline void PropertyMap::checkConsistency(PropertyStorage&)
{
}
#endif
PropertyMap& PropertyMap::operator=(const PropertyMap& other)
{
if (other.m_table) {
size_t tableSize = Table::allocationSize(other.m_table->size);
m_table = static_cast<Table*>(fastMalloc(tableSize));
memcpy(m_table, other.m_table, tableSize);
unsigned entryCount = m_table->keyCount + m_table->deletedSentinelCount;
for (unsigned i = 1; i <= entryCount; ++i) {
if (UString::Rep* key = m_table->entries()[i].key)
key->ref();
}
}
m_getterSetterFlag = other.m_getterSetterFlag;
return *this;
}
PropertyMap::~PropertyMap()
{
if (!m_table)
return;
unsigned entryCount = m_table->keyCount + m_table->deletedSentinelCount;
for (unsigned i = 1; i <= entryCount; i++) {
if (UString::Rep* key = m_table->entries()[i].key)
key->deref();
}
fastFree(m_table);
}
void PropertyMap::put(const Identifier& propertyName, JSValue* value, unsigned attributes, bool checkReadOnly, JSObject* slotBase, PutPropertySlot& slot, PropertyStorage& propertyStorage)
{
ASSERT(!propertyName.isNull());
ASSERT(value);
checkConsistency(propertyStorage);
UString::Rep* rep = propertyName._ustring.rep();
if (!m_table)
expand(propertyStorage);
// FIXME: Consider a fast case for tables with no deleted sentinels.
unsigned i = rep->computedHash();
unsigned k = 0;
bool foundDeletedElement = false;
unsigned deletedElementIndex = 0; // initialize to make the compiler happy
#if DUMP_PROPERTYMAP_STATS
++numProbes;
#endif
while (1) {
unsigned entryIndex = m_table->entryIndices[i & m_table->sizeMask];
if (entryIndex == emptyEntryIndex)
break;
if (m_table->entries()[entryIndex - 1].key == rep) {
if (checkReadOnly && (m_table->entries()[entryIndex - 1].attributes & ReadOnly))
return;
// Put a new value in an existing hash table entry.
propertyStorage[entryIndex - 1] = value;
// Attributes are intentionally not updated.
slot.setExistingProperty(slotBase, entryIndex - 1);
return;
} else if (entryIndex == deletedSentinelIndex) {
// If we find a deleted-element sentinel, remember it for use later.
if (!foundDeletedElement) {
foundDeletedElement = true;
deletedElementIndex = i;
}
}
if (k == 0) {
k = 1 | doubleHash(rep->computedHash());
#if DUMP_PROPERTYMAP_STATS
++numCollisions;
#endif
}
i += k;
#if DUMP_PROPERTYMAP_STATS
++numRehashes;
#endif
}
// Figure out which entry to use.
unsigned entryIndex = m_table->keyCount + m_table->deletedSentinelCount + 2;
if (foundDeletedElement) {
i = deletedElementIndex;
--m_table->deletedSentinelCount;
// Since we're not making the table bigger, we can't use the entry one past
// the end that we were planning on using, so search backwards for the empty
// slot that we can use. We know it will be there because we did at least one
// deletion in the past that left an entry empty.
while (m_table->entries()[--entryIndex - 1].key) { }
}
// Create a new hash table entry.
m_table->entryIndices[i & m_table->sizeMask] = entryIndex;
// Create a new hash table entry.
rep->ref();
m_table->entries()[entryIndex - 1].key = rep;
m_table->entries()[entryIndex - 1].attributes = attributes;
m_table->entries()[entryIndex - 1].index = ++m_table->lastIndexUsed;
++m_table->keyCount;
propertyStorage[entryIndex - 1] = value;
if ((m_table->keyCount + m_table->deletedSentinelCount) * 2 >= m_table->size)
expand(propertyStorage);
checkConsistency(propertyStorage);
slot.setNewProperty(slotBase, entryIndex - 1);
}
void PropertyMap::remove(const Identifier& propertyName, PropertyStorage& propertyStorage)
{
ASSERT(!propertyName.isNull());
checkConsistency(propertyStorage);
UString::Rep* rep = propertyName._ustring.rep();
if (!m_table)
return;
#if DUMP_PROPERTYMAP_STATS
++numProbes;
++numRemoves;
#endif
// Find the thing to remove.
unsigned i = rep->computedHash();
unsigned k = 0;
unsigned entryIndex;
UString::Rep* key = 0;
while (1) {
entryIndex = m_table->entryIndices[i & m_table->sizeMask];
if (entryIndex == emptyEntryIndex)
return;
key = m_table->entries()[entryIndex - 1].key;
if (rep == key)
break;
if (k == 0) {
k = 1 | doubleHash(rep->computedHash());
#if DUMP_PROPERTYMAP_STATS
++numCollisions;
#endif
}
i += k;
#if DUMP_PROPERTYMAP_STATS
++numRehashes;
#endif
}
// Replace this one element with the deleted sentinel. Also clear out
// the entry so we can iterate all the entries as needed.
m_table->entryIndices[i & m_table->sizeMask] = deletedSentinelIndex;
key->deref();
m_table->entries()[entryIndex - 1].key = 0;
m_table->entries()[entryIndex - 1].attributes = 0;
propertyStorage[entryIndex - 1] = jsUndefined();
ASSERT(m_table->keyCount >= 1);
--m_table->keyCount;
++m_table->deletedSentinelCount;
if (m_table->deletedSentinelCount * 4 >= m_table->size)
rehash(propertyStorage);
checkConsistency(propertyStorage);
}
size_t PropertyMap::getOffset(const Identifier& propertyName)
{
ASSERT(!propertyName.isNull());
if (!m_table)
return WTF::notFound;
UString::Rep* rep = propertyName._ustring.rep();
unsigned i = rep->computedHash();
#if DUMP_PROPERTYMAP_STATS
++numProbes;
#endif
unsigned entryIndex = m_table->entryIndices[i & m_table->sizeMask];
if (entryIndex == emptyEntryIndex)
return WTF::notFound;
if (rep == m_table->entries()[entryIndex - 1].key)
return entryIndex - 1;
#if DUMP_PROPERTYMAP_STATS
++numCollisions;
#endif
unsigned k = 1 | doubleHash(rep->computedHash());
while (1) {
i += k;
#if DUMP_PROPERTYMAP_STATS
++numRehashes;
#endif
entryIndex = m_table->entryIndices[i & m_table->sizeMask];
if (entryIndex == emptyEntryIndex)
return WTF::notFound;
if (rep == m_table->entries()[entryIndex - 1].key)
return entryIndex - 1;
}
}
size_t PropertyMap::getOffset(const Identifier& propertyName, unsigned& attributes)
{
ASSERT(!propertyName.isNull());
if (!m_table)
return WTF::notFound;
UString::Rep* rep = propertyName._ustring.rep();
unsigned i = rep->computedHash();
#if DUMP_PROPERTYMAP_STATS
++numProbes;
#endif
unsigned entryIndex = m_table->entryIndices[i & m_table->sizeMask];
if (entryIndex == emptyEntryIndex)
return WTF::notFound;
if (rep == m_table->entries()[entryIndex - 1].key) {
attributes = m_table->entries()[entryIndex - 1].attributes;
return entryIndex - 1;
}
#if DUMP_PROPERTYMAP_STATS
++numCollisions;
#endif
unsigned k = 1 | doubleHash(rep->computedHash());
while (1) {
i += k;
#if DUMP_PROPERTYMAP_STATS
++numRehashes;
#endif
entryIndex = m_table->entryIndices[i & m_table->sizeMask];
if (entryIndex == emptyEntryIndex)
return WTF::notFound;
if (rep == m_table->entries()[entryIndex - 1].key) {
attributes = m_table->entries()[entryIndex - 1].attributes;
return entryIndex - 1;
}
}
}
size_t PropertyMap::getOffset(const Identifier& propertyName, bool& isWriteable)
{
ASSERT(!propertyName.isNull());
if (!m_table)
return WTF::notFound;
UString::Rep* rep = propertyName._ustring.rep();
unsigned i = rep->computedHash();
#if DUMP_PROPERTYMAP_STATS
++numProbes;
#endif
unsigned entryIndex = m_table->entryIndices[i & m_table->sizeMask];
if (entryIndex == emptyEntryIndex)
return WTF::notFound;
if (rep == m_table->entries()[entryIndex - 1].key) {
isWriteable = !(m_table->entries()[entryIndex - 1].attributes & ReadOnly);
return entryIndex - 1;
}
#if DUMP_PROPERTYMAP_STATS
++numCollisions;
#endif
unsigned k = 1 | doubleHash(rep->computedHash());
while (1) {
i += k;
#if DUMP_PROPERTYMAP_STATS
++numRehashes;
#endif
entryIndex = m_table->entryIndices[i & m_table->sizeMask];
if (entryIndex == emptyEntryIndex)
return WTF::notFound;
if (rep == m_table->entries()[entryIndex - 1].key) {
isWriteable = !(m_table->entries()[entryIndex - 1].attributes & ReadOnly);
return entryIndex - 1;
}
}
}
void PropertyMap::insert(const Entry& entry, JSValue* value, PropertyStorage& propertyStorage)
{
ASSERT(m_table);
unsigned i = entry.key->computedHash();
unsigned k = 0;
#if DUMP_PROPERTYMAP_STATS
++numProbes;
#endif
while (1) {
unsigned entryIndex = m_table->entryIndices[i & m_table->sizeMask];
if (entryIndex == emptyEntryIndex)
break;
if (k == 0) {
k = 1 | doubleHash(entry.key->computedHash());
#if DUMP_PROPERTYMAP_STATS
++numCollisions;
#endif
}
i += k;
#if DUMP_PROPERTYMAP_STATS
++numRehashes;
#endif
}
unsigned entryIndex = m_table->keyCount + 2;
m_table->entryIndices[i & m_table->sizeMask] = entryIndex;
m_table->entries()[entryIndex - 1] = entry;
propertyStorage[entryIndex - 1] = value;
++m_table->keyCount;
}
void PropertyMap::expand(PropertyStorage& propertyStorage)
{
if (!m_table)
createTable(propertyStorage);
else
rehash(m_table->size * 2, propertyStorage);
}
void PropertyMap::rehash(PropertyStorage& propertyStorage)
{
ASSERT(m_table);
ASSERT(m_table->size);
rehash(m_table->size, propertyStorage);
}
void PropertyMap::createTable(PropertyStorage& propertyStorage)
{
const unsigned newTableSize = 16;
ASSERT(!m_table);
checkConsistency(propertyStorage);
m_table = static_cast<Table*>(fastZeroedMalloc(Table::allocationSize(newTableSize)));
m_table->size = newTableSize;
m_table->sizeMask = newTableSize - 1;
propertyStorage.set(new JSValue*[m_table->size]);
checkConsistency(propertyStorage);
}
void PropertyMap::rehash(unsigned newTableSize, PropertyStorage& propertyStorage)
{
ASSERT(m_table);
checkConsistency(propertyStorage);
Table* oldTable = m_table;
JSValue** oldPropertStorage = propertyStorage.release();
m_table = static_cast<Table*>(fastZeroedMalloc(Table::allocationSize(newTableSize)));
m_table->size = newTableSize;
m_table->sizeMask = newTableSize - 1;
propertyStorage.set(new JSValue*[m_table->size]);
unsigned lastIndexUsed = 0;
unsigned entryCount = oldTable->keyCount + oldTable->deletedSentinelCount;
for (unsigned i = 1; i <= entryCount; ++i) {
if (oldTable->entries()[i].key) {
lastIndexUsed = max(oldTable->entries()[i].index, lastIndexUsed);
insert(oldTable->entries()[i], oldPropertStorage[i], propertyStorage);
}
}
m_table->lastIndexUsed = lastIndexUsed;
fastFree(oldTable);
delete [] oldPropertStorage;
checkConsistency(propertyStorage);
}
void PropertyMap::resizePropertyStorage(PropertyStorage& propertyStorage, unsigned oldSize)
{
ASSERT(m_table);
if (propertyStorage) {
JSValue** oldPropertStorage = propertyStorage.release();
propertyStorage.set(new JSValue*[m_table->size]);
// FIXME: this can probalby use memcpy
for (unsigned i = 1; i <= oldSize; ++i)
propertyStorage[i] = oldPropertStorage[i];
delete [] oldPropertStorage;
} else
propertyStorage.set(new JSValue*[m_table->size]);
checkConsistency(propertyStorage);
}
static int comparePropertyMapEntryIndices(const void* a, const void* b)
{
unsigned ia = static_cast<PropertyMapEntry* const*>(a)[0]->index;
unsigned ib = static_cast<PropertyMapEntry* const*>(b)[0]->index;
if (ia < ib)
return -1;
if (ia > ib)
return +1;
return 0;
}
void PropertyMap::getEnumerablePropertyNames(PropertyNameArray& propertyNames) const
{
if (!m_table)
return;
if (m_table->keyCount < tinyMapThreshold) {
Entry* a[tinyMapThreshold];
int i = 0;
unsigned entryCount = m_table->keyCount + m_table->deletedSentinelCount;
for (unsigned k = 1; k <= entryCount; k++) {
if (m_table->entries()[k].key && !(m_table->entries()[k].attributes & DontEnum)) {
Entry* value = &m_table->entries()[k];
int j;
for (j = i - 1; j >= 0 && a[j]->index > value->index; --j)
a[j + 1] = a[j];
a[j + 1] = value;
++i;
}
}
if (!propertyNames.size()) {
for (int k = 0; k < i; ++k)
propertyNames.addKnownUnique(a[k]->key);
} else {
for (int k = 0; k < i; ++k)
propertyNames.add(a[k]->key);
}
return;
}
// Allocate a buffer to use to sort the keys.
Vector<Entry*, smallMapThreshold> sortedEnumerables(m_table->keyCount);
// Get pointers to the enumerable entries in the buffer.
Entry** p = sortedEnumerables.data();
unsigned entryCount = m_table->keyCount + m_table->deletedSentinelCount;
for (unsigned i = 1; i <= entryCount; i++) {
if (m_table->entries()[i].key && !(m_table->entries()[i].attributes & DontEnum))
*p++ = &m_table->entries()[i];
}
// Sort the entries by index.
qsort(sortedEnumerables.data(), p - sortedEnumerables.data(), sizeof(Entry*), comparePropertyMapEntryIndices);
// Put the keys of the sorted entries into the list.
for (Entry** q = sortedEnumerables.data(); q != p; ++q)
propertyNames.add(q[0]->key);
}
#if DO_PROPERTYMAP_CONSTENCY_CHECK
void PropertyMap::checkConsistency(PropertyStorage& propertyStorage)
{
if (!m_table)
return;
ASSERT(m_table->size >= 16);
ASSERT(m_table->sizeMask);
ASSERT(m_table->size == m_table->sizeMask + 1);
ASSERT(!(m_table->size & m_table->sizeMask));
ASSERT(m_table->keyCount <= m_table->size / 2);
ASSERT(m_table->deletedSentinelCount <= m_table->size / 4);
ASSERT(m_table->keyCount + m_table->deletedSentinelCount <= m_table->size / 2);
unsigned indexCount = 0;
unsigned deletedIndexCount = 0;
for (unsigned a = 0; a != m_table->size; ++a) {
unsigned entryIndex = m_table->entryIndices[a];
if (entryIndex == emptyEntryIndex)
continue;
if (entryIndex == deletedSentinelIndex) {
++deletedIndexCount;
continue;
}
ASSERT(entryIndex > deletedSentinelIndex);
ASSERT(entryIndex - 1 <= m_table->keyCount + m_table->deletedSentinelCount);
++indexCount;
for (unsigned b = a + 1; b != m_table->size; ++b)
ASSERT(m_table->entryIndices[b] != entryIndex);
}
ASSERT(indexCount == m_table->keyCount);
ASSERT(deletedIndexCount == m_table->deletedSentinelCount);
ASSERT(m_table->entries()[0].key == 0);
unsigned nonEmptyEntryCount = 0;
for (unsigned c = 1; c <= m_table->keyCount + m_table->deletedSentinelCount; ++c) {
UString::Rep* rep = m_table->entries()[c].key;
if (!rep) {
ASSERT(propertyStorage[c]->isUndefined());
continue;
}
++nonEmptyEntryCount;
unsigned i = rep->computedHash();
unsigned k = 0;
unsigned entryIndex;
while (1) {
entryIndex = m_table->entryIndices[i & m_table->sizeMask];
ASSERT(entryIndex != emptyEntryIndex);
if (rep == m_table->entries()[entryIndex - 1].key)
break;
if (k == 0)
k = 1 | doubleHash(rep->computedHash());
i += k;
}
ASSERT(entryIndex == c + 1);
}
ASSERT(nonEmptyEntryCount == m_table->keyCount);
}
#endif // DO_PROPERTYMAP_CONSTENCY_CHECK
} // namespace JSC