| /** |
| * Copyright (C) 2007 Rob Buis <buis@kde.org> |
| * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| * Copyright (C) 2009 Google, Inc. All rights reserved. |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef SVGRenderSupport_h |
| #define SVGRenderSupport_h |
| |
| #include "PaintInfo.h" |
| |
| namespace WebCore { |
| |
| class FloatPoint; |
| class FloatRect; |
| class ImageBuffer; |
| class LayoutRect; |
| class RenderBoxModelObject; |
| class RenderElement; |
| class RenderGeometryMap; |
| class RenderLayerModelObject; |
| class RenderObject; |
| class RenderStyle; |
| class RenderSVGRoot; |
| class TransformState; |
| |
| // SVGRendererSupport is a helper class sharing code between all SVG renderers. |
| class SVGRenderSupport { |
| public: |
| // Shares child layouting code between RenderSVGRoot/RenderSVG(Hidden)Container |
| static void layoutChildren(RenderElement&, bool selfNeedsLayout); |
| |
| // Helper function determining wheter overflow is hidden |
| static bool isOverflowHidden(const RenderElement&); |
| |
| static void intersectRepaintRectWithShadows(const RenderElement&, FloatRect&); |
| |
| // Calculates the repaintRect in combination with filter, clipper and masker in local coordinates. |
| static void intersectRepaintRectWithResources(const RenderElement&, FloatRect&); |
| |
| // Determines whether a container needs to be laid out because it's filtered and a child is being laid out. |
| static bool filtersForceContainerLayout(const RenderElement&); |
| |
| // Determines whether the passed point lies in a clipping area |
| static bool pointInClippingArea(const RenderElement&, const FloatPoint&); |
| |
| static void computeContainerBoundingBoxes(const RenderElement& container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& repaintBoundingBox); |
| static bool paintInfoIntersectsRepaintRect(const FloatRect& localRepaintRect, const AffineTransform& localTransform, const PaintInfo&); |
| |
| // Important functions used by nearly all SVG renderers centralizing coordinate transformations / repaint rect calculations |
| static FloatRect repaintRectForRendererInLocalCoordinatesExcludingSVGShadow(const RenderElement&); |
| static LayoutRect clippedOverflowRectForRepaint(const RenderElement&, const RenderLayerModelObject* repaintContainer); |
| static void computeFloatRectForRepaint(const RenderElement&, const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed); |
| static void mapLocalToContainer(const RenderElement&, const RenderLayerModelObject* repaintContainer, TransformState&, bool* wasFixed = 0); |
| static const RenderElement* pushMappingToContainer(const RenderElement&, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&); |
| static bool checkForSVGRepaintDuringLayout(const RenderElement&); |
| |
| // Shared between SVG renderers and resources. |
| static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle&, const RenderElement&); |
| |
| // Determines if any ancestor's transform has changed. |
| static bool transformToRootChanged(RenderElement*); |
| |
| // Helper functions to keep track of whether a renderer has an SVG shadow applied. |
| static bool rendererHasSVGShadow(const RenderObject&); |
| static void setRendererHasSVGShadow(RenderObject&, bool hasShadow); |
| |
| static void childAdded(RenderElement& parent, RenderObject& child); |
| static void styleChanged(RenderElement&, const RenderStyle*); |
| |
| #if ENABLE(CSS_COMPOSITING) |
| static bool isolatesBlending(const RenderStyle&); |
| static void updateMaskedAncestorShouldIsolateBlending(const RenderElement&); |
| #endif |
| |
| // FIXME: These methods do not belong here. |
| static const RenderSVGRoot& findTreeRootObject(const RenderElement&); |
| |
| private: |
| // This class is not constructable. |
| SVGRenderSupport(); |
| ~SVGRenderSupport(); |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // SVGRenderSupport_h |