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/*
* Copyright (C) 2006 Apple Inc.
* Copyright (C) 2009 Google, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderSVGForeignObject_h
#define RenderSVGForeignObject_h
#include "AffineTransform.h"
#include "FloatPoint.h"
#include "FloatRect.h"
#include "RenderSVGBlock.h"
namespace WebCore {
class SVGForeignObjectElement;
class RenderSVGForeignObject final : public RenderSVGBlock {
public:
RenderSVGForeignObject(SVGForeignObjectElement&, PassRef<RenderStyle>);
virtual ~RenderSVGForeignObject();
SVGForeignObjectElement& foreignObjectElement() const;
virtual void paint(PaintInfo&, const LayoutPoint&);
virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const override;
virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed = false) const override;
virtual bool requiresLayer() const { return false; }
virtual void layout();
virtual FloatRect objectBoundingBox() const { return FloatRect(FloatPoint(), m_viewport.size()); }
virtual FloatRect strokeBoundingBox() const { return FloatRect(FloatPoint(), m_viewport.size()); }
virtual FloatRect repaintRectInLocalCoordinates() const { return FloatRect(FloatPoint(), m_viewport.size()); }
virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override;
virtual bool isSVGForeignObject() const { return true; }
virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const override;
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override;
virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; }
private:
void graphicsElement() const = delete;
virtual const char* renderName() const override { return "RenderSVGForeignObject"; }
virtual void updateLogicalWidth() override;
virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override;
virtual const AffineTransform& localToParentTransform() const;
virtual AffineTransform localTransform() const { return m_localTransform; }
bool m_needsTransformUpdate : 1;
FloatRect m_viewport;
AffineTransform m_localTransform;
mutable AffineTransform m_localToParentTransform;
};
}
#endif