| /* |
| * Copyright (C) 2006-2017 Apple Inc. All rights reserved. |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "FrameTree.h" |
| |
| #include "Document.h" |
| #include "Frame.h" |
| #include "FrameLoader.h" |
| #include "FrameView.h" |
| #include "HTMLFrameOwnerElement.h" |
| #include "Page.h" |
| #include "PageGroup.h" |
| #include <stdarg.h> |
| #include <wtf/Vector.h> |
| #include <wtf/text/CString.h> |
| #include <wtf/text/StringBuilder.h> |
| #include <wtf/text/StringConcatenateNumbers.h> |
| |
| namespace WebCore { |
| |
| FrameTree::FrameTree(Frame& thisFrame, Frame* parentFrame) |
| : m_thisFrame(thisFrame) |
| , m_parent(parentFrame) |
| { |
| } |
| |
| FrameTree::~FrameTree() |
| { |
| for (Frame* child = firstChild(); child; child = child->tree().nextSibling()) |
| child->setView(nullptr); |
| } |
| |
| void FrameTree::setName(const AtomString& name) |
| { |
| m_name = name; |
| if (!parent()) { |
| m_uniqueName = name; |
| return; |
| } |
| m_uniqueName = nullAtom(); // Remove our old frame name so it's not considered in uniqueChildName. |
| m_uniqueName = parent()->tree().uniqueChildName(name); |
| } |
| |
| void FrameTree::clearName() |
| { |
| m_name = nullAtom(); |
| m_uniqueName = nullAtom(); |
| } |
| |
| Frame* FrameTree::parent() const |
| { |
| return m_parent.get(); |
| } |
| |
| void FrameTree::appendChild(Frame& child) |
| { |
| ASSERT(child.page() == m_thisFrame.page()); |
| child.tree().m_parent = m_thisFrame; |
| WeakPtr<Frame> oldLast = m_lastChild; |
| m_lastChild = child; |
| |
| if (oldLast) { |
| child.tree().m_previousSibling = oldLast; |
| oldLast->tree().m_nextSibling = &child; |
| } else |
| m_firstChild = &child; |
| |
| m_scopedChildCount = invalidCount; |
| |
| ASSERT(!m_lastChild->tree().m_nextSibling); |
| } |
| |
| void FrameTree::removeChild(Frame& child) |
| { |
| WeakPtr<Frame>& newLocationForPrevious = m_lastChild == &child ? m_lastChild : child.tree().m_nextSibling->tree().m_previousSibling; |
| RefPtr<Frame>& newLocationForNext = m_firstChild == &child ? m_firstChild : child.tree().m_previousSibling->tree().m_nextSibling; |
| |
| child.tree().m_parent = nullptr; |
| newLocationForPrevious = std::exchange(child.tree().m_previousSibling, nullptr); |
| newLocationForNext = WTFMove(child.tree().m_nextSibling); |
| |
| m_scopedChildCount = invalidCount; |
| } |
| |
| AtomString FrameTree::uniqueChildName(const AtomString& requestedName) const |
| { |
| // If the requested name (the frame's "name" attribute) is unique, just use that. |
| if (!requestedName.isEmpty() && !child(requestedName) && !isBlankTargetFrameName(requestedName)) |
| return requestedName; |
| |
| // The "name" attribute was not unique or absent. Generate a name based on a counter on the main frame that gets reset |
| // on navigation. The name uses HTML comment syntax to avoid collisions with author names. |
| return generateUniqueName(); |
| } |
| |
| AtomString FrameTree::generateUniqueName() const |
| { |
| auto& top = this->top(); |
| if (&top.tree() != this) |
| return top.tree().generateUniqueName(); |
| |
| return makeString("<!--frame", ++m_frameIDGenerator, "-->"); |
| } |
| |
| static bool inScope(Frame& frame, TreeScope& scope) |
| { |
| Document* document = frame.document(); |
| if (!document) |
| return false; |
| HTMLFrameOwnerElement* owner = document->ownerElement(); |
| if (!owner) |
| return false; |
| return &owner->treeScope() == &scope; |
| } |
| |
| inline Frame* FrameTree::scopedChild(unsigned index, TreeScope* scope) const |
| { |
| if (!scope) |
| return nullptr; |
| |
| unsigned scopedIndex = 0; |
| for (Frame* result = firstChild(); result; result = result->tree().nextSibling()) { |
| if (inScope(*result, *scope)) { |
| if (scopedIndex == index) |
| return result; |
| scopedIndex++; |
| } |
| } |
| |
| return nullptr; |
| } |
| |
| inline Frame* FrameTree::scopedChild(const AtomString& name, TreeScope* scope) const |
| { |
| if (!scope) |
| return nullptr; |
| |
| for (Frame* child = firstChild(); child; child = child->tree().nextSibling()) { |
| if (child->tree().uniqueName() == name && inScope(*child, *scope)) |
| return child; |
| } |
| return nullptr; |
| } |
| |
| inline unsigned FrameTree::scopedChildCount(TreeScope* scope) const |
| { |
| if (!scope) |
| return 0; |
| |
| unsigned scopedCount = 0; |
| for (Frame* result = firstChild(); result; result = result->tree().nextSibling()) { |
| if (inScope(*result, *scope)) |
| scopedCount++; |
| } |
| |
| return scopedCount; |
| } |
| |
| Frame* FrameTree::scopedChild(unsigned index) const |
| { |
| return scopedChild(index, m_thisFrame.document()); |
| } |
| |
| Frame* FrameTree::scopedChild(const AtomString& name) const |
| { |
| return scopedChild(name, m_thisFrame.document()); |
| } |
| |
| unsigned FrameTree::scopedChildCount() const |
| { |
| if (m_scopedChildCount == invalidCount) |
| m_scopedChildCount = scopedChildCount(m_thisFrame.document()); |
| return m_scopedChildCount; |
| } |
| |
| unsigned FrameTree::childCount() const |
| { |
| unsigned count = 0; |
| for (auto* child = firstChild(); child; child = child->tree().nextSibling()) |
| ++count; |
| return count; |
| } |
| |
| unsigned FrameTree::descendantCount() const |
| { |
| unsigned count = 0; |
| for (auto* child = firstChild(); child; child = child->tree().nextSibling()) |
| count += 1 + child->tree().descendantCount(); |
| return count; |
| } |
| |
| Frame* FrameTree::child(unsigned index) const |
| { |
| Frame* result = firstChild(); |
| for (unsigned i = 0; result && i != index; ++i) |
| result = result->tree().nextSibling(); |
| return result; |
| } |
| |
| Frame* FrameTree::child(const AtomString& name) const |
| { |
| for (Frame* child = firstChild(); child; child = child->tree().nextSibling()) |
| if (child->tree().uniqueName() == name) |
| return child; |
| return nullptr; |
| } |
| |
| // FrameTree::find() only returns frames in pages that are related to the active |
| // page by an opener <-> openee relationship. |
| static bool isFrameFamiliarWith(Frame& frameA, Frame& frameB) |
| { |
| if (frameA.page() == frameB.page()) |
| return true; |
| |
| auto* frameAOpener = frameA.mainFrame().loader().opener(); |
| auto* frameBOpener = frameB.mainFrame().loader().opener(); |
| return (frameAOpener && frameAOpener->page() == frameB.page()) || (frameBOpener && frameBOpener->page() == frameA.page()) || (frameAOpener && frameBOpener && frameAOpener->page() == frameBOpener->page()); |
| } |
| |
| Frame* FrameTree::find(const AtomString& name, Frame& activeFrame) const |
| { |
| if (isSelfTargetFrameName(name)) |
| return &m_thisFrame; |
| |
| if (isTopTargetFrameName(name)) |
| return &top(); |
| |
| if (isParentTargetFrameName(name)) |
| return parent() ? parent() : &m_thisFrame; |
| |
| // Since "_blank" cannot be a frame's name, this check is an optimization, not for correctness. |
| if (isBlankTargetFrameName(name)) |
| return nullptr; |
| |
| // Search subtree starting with this frame first. |
| for (Frame* frame = &m_thisFrame; frame; frame = frame->tree().traverseNext(&m_thisFrame)) { |
| if (frame->tree().uniqueName() == name) |
| return frame; |
| } |
| |
| // Then the rest of the tree. |
| for (Frame* frame = &m_thisFrame.mainFrame(); frame; frame = frame->tree().traverseNext()) { |
| if (frame->tree().uniqueName() == name) |
| return frame; |
| } |
| |
| // Search the entire tree of each of the other pages in this namespace. |
| Page* page = m_thisFrame.page(); |
| if (!page) |
| return nullptr; |
| |
| // FIXME: These pages are searched in random order; that doesn't seem good. Maybe use order of creation? |
| for (auto& otherPage : page->group().pages()) { |
| if (&otherPage == page || otherPage.isClosing()) |
| continue; |
| for (auto* frame = &otherPage.mainFrame(); frame; frame = frame->tree().traverseNext()) { |
| if (frame->tree().uniqueName() == name && isFrameFamiliarWith(activeFrame, *frame)) |
| return frame; |
| } |
| } |
| |
| return nullptr; |
| } |
| |
| bool FrameTree::isDescendantOf(const Frame* ancestor) const |
| { |
| if (!ancestor) |
| return false; |
| |
| if (m_thisFrame.page() != ancestor->page()) |
| return false; |
| |
| for (Frame* frame = &m_thisFrame; frame; frame = frame->tree().parent()) |
| if (frame == ancestor) |
| return true; |
| return false; |
| } |
| |
| Frame* FrameTree::traverseNext(const Frame* stayWithin) const |
| { |
| Frame* child = firstChild(); |
| if (child) { |
| ASSERT(!stayWithin || child->tree().isDescendantOf(stayWithin)); |
| return child; |
| } |
| |
| if (&m_thisFrame == stayWithin) |
| return nullptr; |
| |
| Frame* sibling = nextSibling(); |
| if (sibling) { |
| ASSERT(!stayWithin || sibling->tree().isDescendantOf(stayWithin)); |
| return sibling; |
| } |
| |
| Frame* frame = &m_thisFrame; |
| while (!sibling && (!stayWithin || frame->tree().parent() != stayWithin)) { |
| frame = frame->tree().parent(); |
| if (!frame) |
| return nullptr; |
| sibling = frame->tree().nextSibling(); |
| } |
| |
| if (frame) { |
| ASSERT(!stayWithin || !sibling || sibling->tree().isDescendantOf(stayWithin)); |
| return sibling; |
| } |
| |
| return nullptr; |
| } |
| |
| Frame* FrameTree::firstRenderedChild() const |
| { |
| Frame* child = firstChild(); |
| if (!child) |
| return nullptr; |
| |
| if (child->ownerRenderer()) |
| return child; |
| |
| while ((child = child->tree().nextSibling())) { |
| if (child->ownerRenderer()) |
| return child; |
| } |
| |
| return nullptr; |
| } |
| |
| Frame* FrameTree::nextRenderedSibling() const |
| { |
| Frame* sibling = &m_thisFrame; |
| |
| while ((sibling = sibling->tree().nextSibling())) { |
| if (sibling->ownerRenderer()) |
| return sibling; |
| } |
| |
| return nullptr; |
| } |
| |
| Frame* FrameTree::traverseNextRendered(const Frame* stayWithin) const |
| { |
| Frame* child = firstRenderedChild(); |
| if (child) { |
| ASSERT(!stayWithin || child->tree().isDescendantOf(stayWithin)); |
| return child; |
| } |
| |
| if (&m_thisFrame == stayWithin) |
| return nullptr; |
| |
| Frame* sibling = nextRenderedSibling(); |
| if (sibling) { |
| ASSERT(!stayWithin || sibling->tree().isDescendantOf(stayWithin)); |
| return sibling; |
| } |
| |
| Frame* frame = &m_thisFrame; |
| while (!sibling && (!stayWithin || frame->tree().parent() != stayWithin)) { |
| frame = frame->tree().parent(); |
| if (!frame) |
| return nullptr; |
| sibling = frame->tree().nextRenderedSibling(); |
| } |
| |
| if (frame) { |
| ASSERT(!stayWithin || !sibling || sibling->tree().isDescendantOf(stayWithin)); |
| return sibling; |
| } |
| |
| return nullptr; |
| } |
| |
| Frame* FrameTree::traverseNext(CanWrap canWrap, DidWrap* didWrap) const |
| { |
| if (Frame* result = traverseNext()) |
| return result; |
| |
| if (canWrap == CanWrap::Yes) { |
| if (didWrap) |
| *didWrap = DidWrap::Yes; |
| return &m_thisFrame.mainFrame(); |
| } |
| |
| return nullptr; |
| } |
| |
| Frame* FrameTree::traversePrevious(CanWrap canWrap, DidWrap* didWrap) const |
| { |
| // FIXME: besides the wrap feature, this is just the traversePreviousNode algorithm |
| |
| if (Frame* prevSibling = previousSibling()) |
| return prevSibling->tree().deepLastChild(); |
| if (Frame* parentFrame = parent()) |
| return parentFrame; |
| |
| // no siblings, no parent, self==top |
| if (canWrap == CanWrap::Yes) { |
| if (didWrap) |
| *didWrap = DidWrap::Yes; |
| return deepLastChild(); |
| } |
| |
| // top view is always the last one in this ordering, so prev is nil without wrap |
| return nullptr; |
| } |
| |
| Frame* FrameTree::traverseNextInPostOrder(CanWrap canWrap) const |
| { |
| if (m_nextSibling) |
| return m_nextSibling->tree().deepFirstChild(); |
| if (m_parent) |
| return m_parent.get(); |
| if (canWrap == CanWrap::Yes) |
| return deepFirstChild(); |
| return nullptr; |
| } |
| |
| Frame* FrameTree::deepFirstChild() const |
| { |
| Frame* result = &m_thisFrame; |
| while (auto* next = result->tree().firstChild()) |
| result = next; |
| return result; |
| } |
| |
| Frame* FrameTree::deepLastChild() const |
| { |
| Frame* result = &m_thisFrame; |
| for (Frame* last = lastChild(); last; last = last->tree().lastChild()) |
| result = last; |
| |
| return result; |
| } |
| |
| Frame& FrameTree::top() const |
| { |
| Frame* frame = &m_thisFrame; |
| for (Frame* parent = &m_thisFrame; parent; parent = parent->tree().parent()) |
| frame = parent; |
| return *frame; |
| } |
| |
| ASCIILiteral blankTargetFrameName() |
| { |
| return "_blank"_s; |
| } |
| |
| // FIXME: Is it important to have this? Can't we just use the empty string everywhere this is used, instead? |
| ASCIILiteral selfTargetFrameName() |
| { |
| return "_self"_s; |
| } |
| |
| bool isBlankTargetFrameName(StringView name) |
| { |
| return equalIgnoringASCIICase(name, "_blank"); |
| } |
| |
| bool isParentTargetFrameName(StringView name) |
| { |
| return equalIgnoringASCIICase(name, "_parent"); |
| } |
| |
| bool isSelfTargetFrameName(StringView name) |
| { |
| // FIXME: Some day we should remove _current, which is not part of the HTML specification. |
| return name.isEmpty() || equalIgnoringASCIICase(name, "_self") || name == "_current"; |
| } |
| |
| bool isTopTargetFrameName(StringView name) |
| { |
| return equalIgnoringASCIICase(name, "_top"); |
| } |
| |
| } // namespace WebCore |
| |
| #ifndef NDEBUG |
| |
| static void printIndent(int indent) |
| { |
| for (int i = 0; i < indent; ++i) |
| printf(" "); |
| } |
| |
| static void printFrames(const WebCore::Frame& frame, const WebCore::Frame* targetFrame, int indent) |
| { |
| if (&frame == targetFrame) { |
| printf("--> "); |
| printIndent(indent - 1); |
| } else |
| printIndent(indent); |
| |
| WebCore::FrameView* view = frame.view(); |
| printf("Frame %p %dx%d\n", &frame, view ? view->width() : 0, view ? view->height() : 0); |
| printIndent(indent); |
| printf(" ownerElement=%p\n", frame.ownerElement()); |
| printIndent(indent); |
| printf(" frameView=%p (needs layout %d)\n", view, view ? view->needsLayout() : false); |
| printIndent(indent); |
| printf(" renderView=%p\n", view ? view->renderView() : nullptr); |
| printIndent(indent); |
| printf(" ownerRenderer=%p\n", frame.ownerRenderer()); |
| printIndent(indent); |
| printf(" document=%p (needs style recalc %d)\n", frame.document(), frame.document() ? frame.document()->childNeedsStyleRecalc() : false); |
| printIndent(indent); |
| printf(" uri=%s\n", frame.document()->documentURI().utf8().data()); |
| |
| for (WebCore::Frame* child = frame.tree().firstChild(); child; child = child->tree().nextSibling()) |
| printFrames(*child, targetFrame, indent + 1); |
| } |
| |
| void showFrameTree(const WebCore::Frame* frame) |
| { |
| if (!frame) { |
| printf("Null input frame\n"); |
| return; |
| } |
| |
| printFrames(frame->tree().top(), frame, 0); |
| } |
| |
| #endif |