| # Contains the source file definitions in src/libGLESv2.gn |
| # |
| # This is a direct mapping of ALL values unless otherwise specified. All |
| # declarations are in the same ordering as the original .gn file |
| |
| set(libangle_common_sources |
| src/common/Color.h |
| src/common/Color.inc |
| src/common/FastVector.h |
| src/common/FixedVector.h |
| src/common/Float16ToFloat32.cpp |
| src/common/MemoryBuffer.cpp |
| src/common/MemoryBuffer.h |
| src/common/Optional.h |
| src/common/PackedEGLEnums_autogen.cpp |
| src/common/PackedEGLEnums_autogen.h |
| src/common/PackedEnums.cpp |
| src/common/PackedEnums.h |
| src/common/PackedGLEnums_autogen.cpp |
| src/common/PackedGLEnums_autogen.h |
| src/common/PoolAlloc.cpp |
| src/common/PoolAlloc.h |
| src/common/aligned_memory.cpp |
| src/common/aligned_memory.h |
| src/common/android_util.cpp |
| src/common/android_util.h |
| src/common/angleutils.cpp |
| src/common/angleutils.h |
| src/common/apple_platform_utils.h |
| src/common/bitset_utils.h |
| src/common/debug.cpp |
| src/common/debug.h |
| src/common/event_tracer.cpp |
| src/common/event_tracer.h |
| src/common/hash_utils.h |
| src/common/mathutil.cpp |
| src/common/mathutil.h |
| src/common/matrix_utils.cpp |
| src/common/matrix_utils.h |
| src/common/platform.h |
| src/common/string_utils.cpp |
| src/common/string_utils.h |
| src/common/third_party/base/anglebase/base_export.h |
| src/common/third_party/base/anglebase/containers/mru_cache.h |
| src/common/third_party/base/anglebase/logging.h |
| src/common/third_party/base/anglebase/macros.h |
| src/common/third_party/base/anglebase/no_destructor.h |
| src/common/third_party/base/anglebase/numerics/safe_conversions.h |
| src/common/third_party/base/anglebase/numerics/safe_conversions_impl.h |
| src/common/third_party/base/anglebase/numerics/safe_math.h |
| src/common/third_party/base/anglebase/numerics/safe_math_impl.h |
| src/common/third_party/base/anglebase/sha1.cc |
| src/common/third_party/base/anglebase/sha1.h |
| src/common/third_party/base/anglebase/sys_byteorder.h |
| src/common/third_party/smhasher/src/PMurHash.cpp |
| src/common/third_party/smhasher/src/PMurHash.h |
| src/common/tls.cpp |
| src/common/tls.h |
| src/common/uniform_type_info_autogen.cpp |
| src/common/utilities.cpp |
| src/common/utilities.h |
| src/common/vector_utils.h |
| ) |
| |
| set(xxhash_sources |
| src/common/third_party/xxhash/xxhash.c |
| src/common/third_party/xxhash/xxhash.h |
| ) |
| |
| set(angle_system_utils_sources |
| src/common/Optional.h |
| src/common/angleutils.h |
| src/common/platform.h |
| src/common/system_utils.cpp |
| src/common/system_utils.h |
| ) |
| |
| # Rather than appending to the angle_system_utils_sources we instead make variables that can be used |
| |
| set(angle_system_utils_sources_linux src/common/system_utils_linux.cpp) |
| set(angle_system_utils_sources_posix src/common/system_utils_posix.cpp) |
| set(angle_system_utils_sources_mac src/common/system_utils_mac.cpp) |
| set(angle_system_utils_sources_win src/common/system_utils_win.cpp) |
| set(angle_system_utils_sources_android |
| src/common/android_util.cpp |
| src/common/android_util.h |
| ) |
| |
| # end modification |
| |
| set(libangle_image_util_headers |
| src/image_util/copyimage.h |
| src/image_util/copyimage.inc |
| src/image_util/generatemip.h |
| src/image_util/generatemip.inc |
| src/image_util/imageformats.h |
| src/image_util/loadimage.h |
| src/image_util/loadimage.inc |
| ) |
| |
| set(libangle_image_util_sources |
| src/image_util/copyimage.cpp |
| src/image_util/imageformats.cpp |
| src/image_util/loadimage.cpp |
| src/image_util/loadimage_etc.cpp |
| ) |
| |
| set(libangle_gpu_info_util_sources |
| src/gpu_info_util/SystemInfo.cpp |
| src/gpu_info_util/SystemInfo.h |
| src/gpu_info_util/SystemInfo_internal.h |
| ) |
| |
| set(libangle_gpu_info_util_win_sources src/gpu_info_util/SystemInfo_win.cpp) |
| |
| set(libangle_gpu_info_util_linux_sources src/gpu_info_util/SystemInfo_linux.cpp) |
| |
| set(libangle_gpu_info_util_libpci_sources src/gpu_info_util/SystemInfo_libpci.cpp) |
| |
| set(libangle_gpu_info_util_x11_sources src/gpu_info_util/SystemInfo_x11.cpp) |
| |
| set(libangle_gpu_info_util_mac_sources src/gpu_info_util/SystemInfo_macos.mm) |
| |
| |
| set(libangle_includes |
| include/angle_gl.h |
| include/export.h |
| include/EGL/egl.h |
| include/EGL/eglext.h |
| include/EGL/eglext_angle.h |
| include/EGL/eglplatform.h |
| include/GLES/gl.h |
| include/GLES/glplatform.h |
| include/GLES/glext.h |
| include/GLES/glext_angle.h |
| include/GLES/glext_explicit_context_autogen.inc |
| include/GLES2/gl2.h |
| include/GLES2/gl2ext.h |
| include/GLES2/gl2ext_angle.h |
| include/GLES2/gl2ext_explicit_context_autogen.inc |
| include/GLES2/gl2platform.h |
| include/GLES3/gl3.h |
| include/GLES3/gl3ext_explicit_context_autogen.inc |
| include/GLES3/gl3platform.h |
| include/GLES3/gl31.h |
| include/GLES3/gl31ext_explicit_context_autogen.inc |
| include/GLES3/gl32.h |
| include/GLES3/gl32ext_explicit_context_autogen.inc |
| include/KHR/khrplatform.h |
| include/WGL/wgl.h |
| include/platform/Feature.h |
| include/platform/FeaturesD3D.h |
| include/platform/FeaturesGL.h |
| include/platform/FeaturesMtl.h |
| include/platform/FeaturesVk.h |
| include/platform/FrontendFeatures.h |
| include/platform/Platform.h |
| ) |
| |
| set(libangle_headers |
| src/libANGLE/AttributeMap.h |
| src/libANGLE/BinaryStream.h |
| src/libANGLE/BlobCache.h |
| src/libANGLE/Buffer.h |
| src/libANGLE/Caps.h |
| src/libANGLE/Compiler.h |
| src/libANGLE/Config.h |
| src/libANGLE/Constants.h |
| src/libANGLE/Context.h |
| src/libANGLE/Context.inl.h |
| src/libANGLE/Context_gl_1_0_autogen.h |
| src/libANGLE/Context_gl_1_1_autogen.h |
| src/libANGLE/Context_gl_1_2_autogen.h |
| src/libANGLE/Context_gl_1_3_autogen.h |
| src/libANGLE/Context_gl_1_4_autogen.h |
| src/libANGLE/Context_gl_1_5_autogen.h |
| src/libANGLE/Context_gl_2_0_autogen.h |
| src/libANGLE/Context_gl_2_1_autogen.h |
| src/libANGLE/Context_gl_3_0_autogen.h |
| src/libANGLE/Context_gl_3_1_autogen.h |
| src/libANGLE/Context_gl_3_2_autogen.h |
| src/libANGLE/Context_gl_3_3_autogen.h |
| src/libANGLE/Context_gl_4_0_autogen.h |
| src/libANGLE/Context_gl_4_1_autogen.h |
| src/libANGLE/Context_gl_4_2_autogen.h |
| src/libANGLE/Context_gl_4_3_autogen.h |
| src/libANGLE/Context_gl_4_4_autogen.h |
| src/libANGLE/Context_gl_4_5_autogen.h |
| src/libANGLE/Context_gl_4_6_autogen.h |
| src/libANGLE/Context_gles_1_0_autogen.h |
| src/libANGLE/Context_gles_2_0_autogen.h |
| src/libANGLE/Context_gles_3_0_autogen.h |
| src/libANGLE/Context_gles_3_1_autogen.h |
| src/libANGLE/Context_gles_3_2_autogen.h |
| src/libANGLE/Context_gles_ext_autogen.h |
| src/libANGLE/Debug.h |
| src/libANGLE/Device.h |
| src/libANGLE/Display.h |
| src/libANGLE/EGLSync.h |
| src/libANGLE/Error.h |
| src/libANGLE/Error.inc |
| src/libANGLE/ErrorStrings.h |
| src/libANGLE/Fence.h |
| src/libANGLE/Framebuffer.h |
| src/libANGLE/FramebufferAttachment.h |
| src/libANGLE/GLES1Renderer.h |
| src/libANGLE/GLES1Shaders.inc |
| src/libANGLE/GLES1State.h |
| src/libANGLE/HandleAllocator.h |
| src/libANGLE/HandleRangeAllocator.h |
| src/libANGLE/Image.h |
| src/libANGLE/ImageIndex.h |
| src/libANGLE/IndexRangeCache.h |
| src/libANGLE/LoggingAnnotator.h |
| src/libANGLE/MemoryObject.h |
| src/libANGLE/MemoryProgramCache.h |
| src/libANGLE/Observer.h |
| src/libANGLE/Overlay.cpp |
| src/libANGLE/Overlay.h |
| src/libANGLE/OverlayWidgets.cpp |
| src/libANGLE/OverlayWidgets.h |
| src/libANGLE/Overlay_autogen.cpp |
| src/libANGLE/Overlay_font_autogen.cpp |
| src/libANGLE/Overlay_font_autogen.h |
| src/libANGLE/Path.h |
| src/libANGLE/Program.h |
| src/libANGLE/ProgramLinkedResources.h |
| src/libANGLE/ProgramPipeline.h |
| src/libANGLE/Query.h |
| src/libANGLE/RefCountObject.h |
| src/libANGLE/Renderbuffer.h |
| src/libANGLE/ResourceManager.h |
| src/libANGLE/ResourceMap.h |
| src/libANGLE/Sampler.h |
| src/libANGLE/Semaphore.h |
| src/libANGLE/Shader.h |
| src/libANGLE/SizedMRUCache.h |
| src/libANGLE/State.h |
| src/libANGLE/Stream.h |
| src/libANGLE/Surface.h |
| src/libANGLE/Texture.h |
| src/libANGLE/Thread.h |
| src/libANGLE/TransformFeedback.h |
| src/libANGLE/Uniform.h |
| src/libANGLE/VaryingPacking.h |
| src/libANGLE/Version.h |
| src/libANGLE/Version.inc |
| src/libANGLE/VertexArray.h |
| src/libANGLE/VertexAttribute.h |
| src/libANGLE/VertexAttribute.inc |
| src/libANGLE/WorkerThread.h |
| src/libANGLE/angletypes.h |
| src/libANGLE/angletypes.inc |
| src/libANGLE/entry_points_enum_autogen.h |
| src/libANGLE/entry_points_utils.h |
| src/libANGLE/features.h |
| src/libANGLE/formatutils.h |
| src/libANGLE/histogram_macros.h |
| src/libANGLE/queryconversions.h |
| src/libANGLE/queryutils.h |
| src/libANGLE/trace.h |
| src/libANGLE/renderer/BufferImpl.h |
| src/libANGLE/renderer/CompilerImpl.h |
| src/libANGLE/renderer/ContextImpl.h |
| src/libANGLE/renderer/driver_utils.h |
| src/libANGLE/renderer/DeviceImpl.h |
| src/libANGLE/renderer/DisplayImpl.h |
| src/libANGLE/renderer/EGLImplFactory.h |
| src/libANGLE/renderer/EGLSyncImpl.h |
| src/libANGLE/renderer/FenceNVImpl.h |
| src/libANGLE/renderer/FormatID_autogen.h |
| src/libANGLE/renderer/Format.h |
| src/libANGLE/renderer/FramebufferAttachmentObjectImpl.h |
| src/libANGLE/renderer/FramebufferImpl.h |
| src/libANGLE/renderer/GLImplFactory.h |
| src/libANGLE/renderer/ImageImpl.h |
| src/libANGLE/renderer/MemoryObjectImpl.h |
| src/libANGLE/renderer/OverlayImpl.h |
| src/libANGLE/renderer/PathImpl.h |
| src/libANGLE/renderer/ProgramImpl.h |
| src/libANGLE/renderer/ProgramPipelineImpl.h |
| src/libANGLE/renderer/QueryImpl.h |
| src/libANGLE/renderer/RenderbufferImpl.h |
| src/libANGLE/renderer/RenderTargetCache.h |
| src/libANGLE/renderer/SamplerImpl.h |
| src/libANGLE/renderer/SemaphoreImpl.h |
| src/libANGLE/renderer/ShaderImpl.h |
| src/libANGLE/renderer/StreamProducerImpl.h |
| src/libANGLE/renderer/SurfaceImpl.h |
| src/libANGLE/renderer/SyncImpl.h |
| src/libANGLE/renderer/TextureImpl.h |
| src/libANGLE/renderer/TransformFeedbackImpl.h |
| src/libANGLE/renderer/VertexArrayImpl.h |
| src/libANGLE/renderer/copyvertex.h |
| src/libANGLE/renderer/copyvertex.inc.h |
| src/libANGLE/renderer/load_functions_table.h |
| src/libANGLE/renderer/renderer_utils.h |
| src/libANGLE/validationEGL.h |
| src/libANGLE/validationES.h |
| src/libANGLE/validationES1.h |
| src/libANGLE/validationES1_autogen.h |
| src/libANGLE/validationES2.h |
| src/libANGLE/validationES2_autogen.h |
| src/libANGLE/validationES3.h |
| src/libANGLE/validationES31.h |
| src/libANGLE/validationES31_autogen.h |
| src/libANGLE/validationES32.h |
| src/libANGLE/validationES32_autogen.h |
| src/libANGLE/validationES3_autogen.h |
| src/libANGLE/validationESEXT.h |
| src/libANGLE/validationESEXT_autogen.h |
| src/libANGLE/validationGL11_autogen.h |
| src/libANGLE/validationGL12_autogen.h |
| src/libANGLE/validationGL13_autogen.h |
| src/libANGLE/validationGL14_autogen.h |
| src/libANGLE/validationGL15_autogen.h |
| src/libANGLE/validationGL1_autogen.h |
| src/libANGLE/validationGL21_autogen.h |
| src/libANGLE/validationGL2_autogen.h |
| src/libANGLE/validationGL31_autogen.h |
| src/libANGLE/validationGL32_autogen.h |
| src/libANGLE/validationGL33_autogen.h |
| src/libANGLE/validationGL3_autogen.h |
| src/libANGLE/validationGL41_autogen.h |
| src/libANGLE/validationGL42_autogen.h |
| src/libANGLE/validationGL43_autogen.h |
| src/libANGLE/validationGL44_autogen.h |
| src/libANGLE/validationGL45_autogen.h |
| src/libANGLE/validationGL46_autogen.h |
| src/libANGLE/validationGL4_autogen.h |
| src/third_party/trace_event/trace_event.h |
| ) |
| |
| set(libangle_sources |
| src/libANGLE/AttributeMap.cpp |
| src/libANGLE/BlobCache.cpp |
| src/libANGLE/Buffer.cpp |
| src/libANGLE/Caps.cpp |
| src/libANGLE/Compiler.cpp |
| src/libANGLE/Config.cpp |
| src/libANGLE/Context.cpp |
| src/libANGLE/Context_gl.cpp |
| src/libANGLE/Context_gles_1_0.cpp |
| src/libANGLE/Debug.cpp |
| src/libANGLE/Device.cpp |
| src/libANGLE/Display.cpp |
| src/libANGLE/EGLSync.cpp |
| src/libANGLE/Error.cpp |
| src/libANGLE/Fence.cpp |
| src/libANGLE/Framebuffer.cpp |
| src/libANGLE/FramebufferAttachment.cpp |
| src/libANGLE/GLES1Renderer.cpp |
| src/libANGLE/GLES1State.cpp |
| src/libANGLE/HandleAllocator.cpp |
| src/libANGLE/HandleRangeAllocator.cpp |
| src/libANGLE/Image.cpp |
| src/libANGLE/ImageIndex.cpp |
| src/libANGLE/IndexRangeCache.cpp |
| src/libANGLE/LoggingAnnotator.cpp |
| src/libANGLE/MemoryObject.cpp |
| src/libANGLE/MemoryProgramCache.cpp |
| src/libANGLE/Observer.cpp |
| src/libANGLE/Path.cpp |
| src/libANGLE/Platform.cpp |
| src/libANGLE/Program.cpp |
| src/libANGLE/ProgramLinkedResources.cpp |
| src/libANGLE/ProgramPipeline.cpp |
| src/libANGLE/Query.cpp |
| src/libANGLE/Renderbuffer.cpp |
| src/libANGLE/ResourceManager.cpp |
| src/libANGLE/Sampler.cpp |
| src/libANGLE/Semaphore.cpp |
| src/libANGLE/Shader.cpp |
| src/libANGLE/State.cpp |
| src/libANGLE/Stream.cpp |
| src/libANGLE/Surface.cpp |
| src/libANGLE/Texture.cpp |
| src/libANGLE/Thread.cpp |
| src/libANGLE/TransformFeedback.cpp |
| src/libANGLE/Uniform.cpp |
| src/libANGLE/VaryingPacking.cpp |
| src/libANGLE/VertexArray.cpp |
| src/libANGLE/VertexAttribute.cpp |
| src/libANGLE/WorkerThread.cpp |
| src/libANGLE/angletypes.cpp |
| src/libANGLE/entry_points_enum_autogen.cpp |
| src/libANGLE/es3_copy_conversion_table_autogen.cpp |
| src/libANGLE/format_map_autogen.cpp |
| src/libANGLE/format_map_desktop.cpp |
| src/libANGLE/formatutils.cpp |
| src/libANGLE/queryconversions.cpp |
| src/libANGLE/queryutils.cpp |
| src/libANGLE/renderer/ContextImpl.cpp |
| src/libANGLE/renderer/driver_utils.cpp |
| src/libANGLE/renderer/DeviceImpl.cpp |
| src/libANGLE/renderer/DisplayImpl.cpp |
| src/libANGLE/renderer/Format_table_autogen.cpp |
| src/libANGLE/renderer/QueryImpl.cpp |
| src/libANGLE/renderer/ShaderImpl.cpp |
| src/libANGLE/renderer/SurfaceImpl.cpp |
| src/libANGLE/renderer/TextureImpl.cpp |
| src/libANGLE/renderer/load_functions_table_autogen.cpp |
| src/libANGLE/renderer/renderer_utils.cpp |
| src/libANGLE/validationEGL.cpp |
| src/libANGLE/validationES.cpp |
| src/libANGLE/validationES1.cpp |
| src/libANGLE/validationES2.cpp |
| src/libANGLE/validationES3.cpp |
| src/libANGLE/validationES31.cpp |
| src/libANGLE/validationES32.cpp |
| src/libANGLE/validationESEXT.cpp |
| src/libANGLE/validationGL1.cpp |
| src/libANGLE/validationGL2.cpp |
| src/libANGLE/validationGL3.cpp |
| src/libANGLE/validationGL4.cpp |
| src/libANGLE/validationGL11.cpp |
| src/libANGLE/validationGL12.cpp |
| src/libANGLE/validationGL14.cpp |
| src/libANGLE/validationGL15.cpp |
| src/libANGLE/validationGL13.cpp |
| src/libANGLE/validationGL21.cpp |
| src/libANGLE/validationGL31.cpp |
| src/libANGLE/validationGL32.cpp |
| src/libANGLE/validationGL33.cpp |
| src/libANGLE/validationGL41.cpp |
| src/libANGLE/validationGL42.cpp |
| src/libANGLE/validationGL43.cpp |
| src/libANGLE/validationGL44.cpp |
| src/libANGLE/validationGL45.cpp |
| src/libANGLE/validationGL46.cpp |
| # Added lower in libGLESv2.gni |
| src/libANGLE/FrameCapture.h |
| src/libANGLE/capture_gles_1_0_autogen.h |
| src/libANGLE/capture_gles_2_0_autogen.h |
| src/libANGLE/capture_gles_3_0_autogen.h |
| src/libANGLE/capture_gles_3_1_autogen.h |
| src/libANGLE/capture_gles_ext_autogen.h |
| src/libANGLE/frame_capture_utils_autogen.h |
| src/libANGLE/gl_enum_utils_autogen.h |
| ) |
| |
| set(libangle_d3d_shared_sources |
| src/libANGLE/renderer/d3d/BufferD3D.cpp |
| src/libANGLE/renderer/d3d/BufferD3D.h |
| src/libANGLE/renderer/d3d/CompilerD3D.cpp |
| src/libANGLE/renderer/d3d/CompilerD3D.h |
| src/libANGLE/renderer/d3d/ContextD3D.h |
| src/libANGLE/renderer/d3d/DeviceD3D.cpp |
| src/libANGLE/renderer/d3d/DeviceD3D.h |
| src/libANGLE/renderer/d3d/DisplayD3D.cpp |
| src/libANGLE/renderer/d3d/DisplayD3D.h |
| src/libANGLE/renderer/d3d/DynamicHLSL.cpp |
| src/libANGLE/renderer/d3d/DynamicHLSL.h |
| src/libANGLE/renderer/d3d/DynamicImage2DHLSL.cpp |
| src/libANGLE/renderer/d3d/DynamicImage2DHLSL.h |
| src/libANGLE/renderer/d3d/EGLImageD3D.cpp |
| src/libANGLE/renderer/d3d/EGLImageD3D.h |
| src/libANGLE/renderer/d3d/formatutilsD3D.h |
| src/libANGLE/renderer/d3d/FramebufferD3D.cpp |
| src/libANGLE/renderer/d3d/FramebufferD3D.h |
| src/libANGLE/renderer/d3d/HLSLCompiler.cpp |
| src/libANGLE/renderer/d3d/HLSLCompiler.h |
| src/libANGLE/renderer/d3d/ImageD3D.cpp |
| src/libANGLE/renderer/d3d/ImageD3D.h |
| src/libANGLE/renderer/d3d/IndexBuffer.cpp |
| src/libANGLE/renderer/d3d/IndexBuffer.h |
| src/libANGLE/renderer/d3d/IndexDataManager.cpp |
| src/libANGLE/renderer/d3d/IndexDataManager.h |
| src/libANGLE/renderer/d3d/NativeWindowD3D.cpp |
| src/libANGLE/renderer/d3d/NativeWindowD3D.h |
| src/libANGLE/renderer/d3d/ProgramD3D.cpp |
| src/libANGLE/renderer/d3d/ProgramD3D.h |
| src/libANGLE/renderer/d3d/RenderbufferD3D.cpp |
| src/libANGLE/renderer/d3d/RenderbufferD3D.h |
| src/libANGLE/renderer/d3d/RendererD3D.cpp |
| src/libANGLE/renderer/d3d/RendererD3D.h |
| src/libANGLE/renderer/d3d/RenderTargetD3D.h |
| src/libANGLE/renderer/d3d/RenderTargetD3D.cpp |
| src/libANGLE/renderer/d3d/SamplerD3D.h |
| src/libANGLE/renderer/d3d/ShaderD3D.cpp |
| src/libANGLE/renderer/d3d/ShaderD3D.h |
| src/libANGLE/renderer/d3d/ShaderExecutableD3D.cpp |
| src/libANGLE/renderer/d3d/ShaderExecutableD3D.h |
| src/libANGLE/renderer/d3d/SurfaceD3D.cpp |
| src/libANGLE/renderer/d3d/SurfaceD3D.h |
| src/libANGLE/renderer/d3d/SwapChainD3D.cpp |
| src/libANGLE/renderer/d3d/SwapChainD3D.h |
| src/libANGLE/renderer/d3d/TextureD3D.cpp |
| src/libANGLE/renderer/d3d/TextureD3D.h |
| src/libANGLE/renderer/d3d/TextureStorage.h |
| src/libANGLE/renderer/d3d/VertexBuffer.cpp |
| src/libANGLE/renderer/d3d/VertexBuffer.h |
| src/libANGLE/renderer/d3d/VertexDataManager.cpp |
| src/libANGLE/renderer/d3d/VertexDataManager.h |
| ) |
| |
| set(libangle_d3d9_sources |
| src/libANGLE/renderer/d3d/d3d9/Blit9.cpp |
| src/libANGLE/renderer/d3d/d3d9/Blit9.h |
| src/libANGLE/renderer/d3d/d3d9/Buffer9.cpp |
| src/libANGLE/renderer/d3d/d3d9/Buffer9.h |
| src/libANGLE/renderer/d3d/d3d9/Context9.cpp |
| src/libANGLE/renderer/d3d/d3d9/Context9.h |
| src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.cpp |
| src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.h |
| src/libANGLE/renderer/d3d/d3d9/Fence9.cpp |
| src/libANGLE/renderer/d3d/d3d9/Fence9.h |
| src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp |
| src/libANGLE/renderer/d3d/d3d9/formatutils9.h |
| src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp |
| src/libANGLE/renderer/d3d/d3d9/Framebuffer9.h |
| src/libANGLE/renderer/d3d/d3d9/Image9.cpp |
| src/libANGLE/renderer/d3d/d3d9/Image9.h |
| src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.cpp |
| src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.h |
| src/libANGLE/renderer/d3d/d3d9/NativeWindow9.cpp |
| src/libANGLE/renderer/d3d/d3d9/NativeWindow9.h |
| src/libANGLE/renderer/d3d/d3d9/Query9.cpp |
| src/libANGLE/renderer/d3d/d3d9/Query9.h |
| src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp |
| src/libANGLE/renderer/d3d/d3d9/Renderer9.h |
| src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp |
| src/libANGLE/renderer/d3d/d3d9/renderer9_utils.h |
| src/libANGLE/renderer/d3d/d3d9/RenderTarget9.cpp |
| src/libANGLE/renderer/d3d/d3d9/RenderTarget9.h |
| src/libANGLE/renderer/d3d/d3d9/ShaderCache.h |
| src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp |
| src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.h |
| src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskps.h |
| src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskpremultps.h |
| src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskunmultps.h |
| src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminanceps.h |
| src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminancepremultps.h |
| src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminanceunmultps.h |
| src/libANGLE/renderer/d3d/d3d9/shaders/compiled/passthroughps.h |
| src/libANGLE/renderer/d3d/d3d9/shaders/compiled/standardvs.h |
| src/libANGLE/renderer/d3d/d3d9/StateManager9.cpp |
| src/libANGLE/renderer/d3d/d3d9/StateManager9.h |
| src/libANGLE/renderer/d3d/d3d9/SwapChain9.cpp |
| src/libANGLE/renderer/d3d/d3d9/SwapChain9.h |
| src/libANGLE/renderer/d3d/d3d9/TextureStorage9.cpp |
| src/libANGLE/renderer/d3d/d3d9/TextureStorage9.h |
| src/libANGLE/renderer/d3d/d3d9/VertexArray9.h |
| src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp |
| src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h |
| src/libANGLE/renderer/d3d/d3d9/vertexconversion.h |
| src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.cpp |
| src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.h |
| ) |
| |
| set(libangle_d3d11_sources |
| src/libANGLE/renderer/d3d/d3d11/Blit11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Blit11.h |
| src/libANGLE/renderer/d3d/d3d11/Blit11Helper_autogen.inc |
| src/libANGLE/renderer/d3d/d3d11/Buffer11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Buffer11.h |
| src/libANGLE/renderer/d3d/d3d11/Clear11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Clear11.h |
| src/libANGLE/renderer/d3d/d3d11/Context11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Context11.h |
| src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.cpp |
| src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.h |
| src/libANGLE/renderer/d3d/d3d11/dxgi_format_map_autogen.cpp |
| src/libANGLE/renderer/d3d/d3d11/dxgi_support_table_autogen.cpp |
| src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.h |
| src/libANGLE/renderer/d3d/d3d11/ExternalImageSiblingImpl11.cpp |
| src/libANGLE/renderer/d3d/d3d11/ExternalImageSiblingImpl11.h |
| src/libANGLE/renderer/d3d/d3d11/Fence11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Fence11.h |
| src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp |
| src/libANGLE/renderer/d3d/d3d11/formatutils11.h |
| src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h |
| src/libANGLE/renderer/d3d/d3d11/Image11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Image11.h |
| src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp |
| src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h |
| src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.cpp |
| src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.h |
| src/libANGLE/renderer/d3d/d3d11/NativeWindow11.h |
| src/libANGLE/renderer/d3d/d3d11/MappedSubresourceVerifier11.cpp |
| src/libANGLE/renderer/d3d/d3d11/MappedSubresourceVerifier11.h |
| src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.cpp |
| src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.h |
| src/libANGLE/renderer/d3d/d3d11/Program11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Program11.h |
| src/libANGLE/renderer/d3d/d3d11/ProgramPipeline11.cpp |
| src/libANGLE/renderer/d3d/d3d11/ProgramPipeline11.h |
| src/libANGLE/renderer/d3d/d3d11/Query11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Query11.h |
| src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Renderer11.h |
| src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp |
| src/libANGLE/renderer/d3d/d3d11/renderer11_utils.h |
| src/libANGLE/renderer/d3d/d3d11/RenderStateCache.cpp |
| src/libANGLE/renderer/d3d/d3d11/RenderStateCache.h |
| src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp |
| src/libANGLE/renderer/d3d/d3d11/RenderTarget11.h |
| src/libANGLE/renderer/d3d/d3d11/ResourceManager11.cpp |
| src/libANGLE/renderer/d3d/d3d11/ResourceManager11.h |
| src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp |
| src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_gs.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_ps_4f.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_ps_4i.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_ps_4ui.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_vs.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11_fl9vs.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11multiviewgs.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11multiviewvs.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11vs.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/cleardepth11ps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11_fl9ps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps1.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps2.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps3.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps4.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps5.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps6.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps7.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps8.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps1.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps2.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps3.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps4.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps5.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps6.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps7.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps8.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps1.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps2.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps3.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps4.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps5.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps6.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps7.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps8.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrough2d11vs.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrough3d11gs.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrough3d11vs.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughdepth2d11ps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgba2dms11ps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvecolor2dps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvedepth11_ps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvedepthstencil11_ps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvedepthstencil11_vs.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvestencil11_ps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2darrayps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2dps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef3dps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlei2darrayps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlei2dps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlei3dps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzleui2darrayps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzleui2dps.h |
| src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzleui3dps.h |
| src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp |
| src/libANGLE/renderer/d3d/d3d11/StateManager11.h |
| src/libANGLE/renderer/d3d/d3d11/StreamProducerD3DTexture.cpp |
| src/libANGLE/renderer/d3d/d3d11/StreamProducerD3DTexture.h |
| src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp |
| src/libANGLE/renderer/d3d/d3d11/SwapChain11.h |
| src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp |
| src/libANGLE/renderer/d3d/d3d11/texture_format_table.h |
| src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp |
| src/libANGLE/renderer/d3d/d3d11/texture_format_table_utils.h |
| src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp |
| src/libANGLE/renderer/d3d/d3d11/TextureStorage11.h |
| src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp |
| src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.h |
| src/libANGLE/renderer/d3d/d3d11/Trim11.cpp |
| src/libANGLE/renderer/d3d/d3d11/Trim11.h |
| src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp |
| src/libANGLE/renderer/d3d/d3d11/VertexArray11.h |
| src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.cpp |
| src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.h |
| ) |
| |
| set(libangle_d3d11_win32_sources |
| src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp |
| src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.h |
| src/libANGLE/renderer/d3d/d3d11/converged/CompositorNativeWindow11.cpp |
| src/libANGLE/renderer/d3d/d3d11/converged/CompositorNativeWindow11.h |
| src/third_party/systeminfo/SystemInfo.cpp |
| src/third_party/systeminfo/SystemInfo.h |
| ) |
| |
| set(libangle_d3d11_winuwp_sources |
| src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.cpp |
| src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.h |
| src/libANGLE/renderer/d3d/d3d11/winrt/InspectableNativeWindow.cpp |
| src/libANGLE/renderer/d3d/d3d11/winrt/InspectableNativeWindow.h |
| src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.cpp |
| src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.h |
| src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.cpp |
| src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.h |
| ) |
| |
| set(libangle_gl_sources |
| src/libANGLE/renderer/gl/BlitGL.cpp |
| src/libANGLE/renderer/gl/BlitGL.h |
| src/libANGLE/renderer/gl/BufferGL.cpp |
| src/libANGLE/renderer/gl/BufferGL.h |
| src/libANGLE/renderer/gl/ClearMultiviewGL.cpp |
| src/libANGLE/renderer/gl/ClearMultiviewGL.h |
| src/libANGLE/renderer/gl/CompilerGL.cpp |
| src/libANGLE/renderer/gl/CompilerGL.h |
| src/libANGLE/renderer/gl/ContextGL.cpp |
| src/libANGLE/renderer/gl/ContextGL.h |
| src/libANGLE/renderer/gl/DispatchTableGL_autogen.cpp |
| src/libANGLE/renderer/gl/DispatchTableGL_autogen.h |
| src/libANGLE/renderer/gl/DisplayGL.cpp |
| src/libANGLE/renderer/gl/DisplayGL.h |
| src/libANGLE/renderer/gl/FenceNVGL.cpp |
| src/libANGLE/renderer/gl/FenceNVGL.h |
| src/libANGLE/renderer/gl/FramebufferGL.cpp |
| src/libANGLE/renderer/gl/FramebufferGL.h |
| src/libANGLE/renderer/gl/FunctionsGL.cpp |
| src/libANGLE/renderer/gl/FunctionsGL.h |
| src/libANGLE/renderer/gl/ImageGL.cpp |
| src/libANGLE/renderer/gl/ImageGL.h |
| src/libANGLE/renderer/gl/MemoryObjectGL.cpp |
| src/libANGLE/renderer/gl/MemoryObjectGL.h |
| src/libANGLE/renderer/gl/PathGL.h |
| src/libANGLE/renderer/gl/PathGL.cpp |
| src/libANGLE/renderer/gl/ProgramGL.cpp |
| src/libANGLE/renderer/gl/ProgramGL.h |
| src/libANGLE/renderer/gl/ProgramPipelineGL.cpp |
| src/libANGLE/renderer/gl/ProgramPipelineGL.h |
| src/libANGLE/renderer/gl/QueryGL.cpp |
| src/libANGLE/renderer/gl/QueryGL.h |
| src/libANGLE/renderer/gl/RenderbufferGL.cpp |
| src/libANGLE/renderer/gl/RenderbufferGL.h |
| src/libANGLE/renderer/gl/RendererGL.cpp |
| src/libANGLE/renderer/gl/RendererGL.h |
| src/libANGLE/renderer/gl/SamplerGL.cpp |
| src/libANGLE/renderer/gl/SamplerGL.h |
| src/libANGLE/renderer/gl/SemaphoreGL.cpp |
| src/libANGLE/renderer/gl/SemaphoreGL.h |
| src/libANGLE/renderer/gl/ShaderGL.cpp |
| src/libANGLE/renderer/gl/ShaderGL.h |
| src/libANGLE/renderer/gl/StateManagerGL.cpp |
| src/libANGLE/renderer/gl/StateManagerGL.h |
| src/libANGLE/renderer/gl/SurfaceGL.cpp |
| src/libANGLE/renderer/gl/SurfaceGL.h |
| src/libANGLE/renderer/gl/SyncGL.cpp |
| src/libANGLE/renderer/gl/SyncGL.h |
| src/libANGLE/renderer/gl/TextureGL.cpp |
| src/libANGLE/renderer/gl/TextureGL.h |
| src/libANGLE/renderer/gl/TransformFeedbackGL.cpp |
| src/libANGLE/renderer/gl/TransformFeedbackGL.h |
| src/libANGLE/renderer/gl/VertexArrayGL.cpp |
| src/libANGLE/renderer/gl/VertexArrayGL.h |
| src/libANGLE/renderer/gl/formatutilsgl.cpp |
| src/libANGLE/renderer/gl/formatutilsgl.h |
| src/libANGLE/renderer/gl/functionsgl_enums.h |
| src/libANGLE/renderer/gl/functionsgl_typedefs.h |
| src/libANGLE/renderer/gl/renderergl_utils.cpp |
| src/libANGLE/renderer/gl/renderergl_utils.h |
| ) |
| |
| set(libangle_gl_null_sources |
| src/libANGLE/renderer/gl/null_functions.cpp |
| src/libANGLE/renderer/gl/null_functions.h |
| ) |
| |
| set(libangle_gl_wgl_sources |
| src/libANGLE/renderer/gl/wgl/ContextWGL.cpp |
| src/libANGLE/renderer/gl/wgl/ContextWGL.h |
| src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.cpp |
| src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.h |
| src/libANGLE/renderer/gl/wgl/DisplayWGL.cpp |
| src/libANGLE/renderer/gl/wgl/DisplayWGL.h |
| src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.cpp |
| src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h |
| src/libANGLE/renderer/gl/wgl/FunctionsWGL.cpp |
| src/libANGLE/renderer/gl/wgl/FunctionsWGL.h |
| src/libANGLE/renderer/gl/wgl/PbufferSurfaceWGL.cpp |
| src/libANGLE/renderer/gl/wgl/PbufferSurfaceWGL.h |
| src/libANGLE/renderer/gl/wgl/RendererWGL.cpp |
| src/libANGLE/renderer/gl/wgl/RendererWGL.h |
| src/libANGLE/renderer/gl/wgl/SurfaceWGL.h |
| src/libANGLE/renderer/gl/wgl/WindowSurfaceWGL.cpp |
| src/libANGLE/renderer/gl/wgl/WindowSurfaceWGL.h |
| src/libANGLE/renderer/gl/wgl/functionswgl_typedefs.h |
| src/libANGLE/renderer/gl/wgl/wgl_utils.cpp |
| src/libANGLE/renderer/gl/wgl/wgl_utils.h |
| src/third_party/khronos/GL/wglext.h |
| ) |
| |
| set(libangle_gl_glx_sources |
| src/libANGLE/renderer/gl/glx/DisplayGLX.cpp |
| src/libANGLE/renderer/gl/glx/DisplayGLX.h |
| src/libANGLE/renderer/gl/glx/FunctionsGLX.cpp |
| src/libANGLE/renderer/gl/glx/FunctionsGLX.h |
| src/libANGLE/renderer/gl/glx/RendererGLX.h |
| src/libANGLE/renderer/gl/glx/RendererGLX.cpp |
| src/libANGLE/renderer/gl/glx/PbufferSurfaceGLX.cpp |
| src/libANGLE/renderer/gl/glx/PbufferSurfaceGLX.h |
| src/libANGLE/renderer/gl/glx/SurfaceGLX.h |
| src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.cpp |
| src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.h |
| src/libANGLE/renderer/gl/glx/functionsglx_typedefs.h |
| src/libANGLE/renderer/gl/glx/platform_glx.h |
| ) |
| |
| set(libangle_gl_egl_sources |
| src/libANGLE/renderer/gl/egl/ContextEGL.cpp |
| src/libANGLE/renderer/gl/egl/ContextEGL.h |
| src/libANGLE/renderer/gl/egl/DisplayEGL.cpp |
| src/libANGLE/renderer/gl/egl/DisplayEGL.h |
| src/libANGLE/renderer/gl/egl/ExternalImageSiblingEGL.h |
| src/libANGLE/renderer/gl/egl/egl_utils.cpp |
| src/libANGLE/renderer/gl/egl/egl_utils.h |
| src/libANGLE/renderer/gl/egl/FunctionsEGL.cpp |
| src/libANGLE/renderer/gl/egl/FunctionsEGL.h |
| src/libANGLE/renderer/gl/egl/ImageEGL.cpp |
| src/libANGLE/renderer/gl/egl/ImageEGL.h |
| src/libANGLE/renderer/gl/egl/functionsegl_typedefs.h |
| src/libANGLE/renderer/gl/egl/PbufferSurfaceEGL.cpp |
| src/libANGLE/renderer/gl/egl/PbufferSurfaceEGL.h |
| src/libANGLE/renderer/gl/egl/RendererEGL.cpp |
| src/libANGLE/renderer/gl/egl/RendererEGL.h |
| src/libANGLE/renderer/gl/egl/SurfaceEGL.cpp |
| src/libANGLE/renderer/gl/egl/SurfaceEGL.h |
| src/libANGLE/renderer/gl/egl/SyncEGL.cpp |
| src/libANGLE/renderer/gl/egl/SyncEGL.h |
| src/libANGLE/renderer/gl/egl/WindowSurfaceEGL.cpp |
| src/libANGLE/renderer/gl/egl/WindowSurfaceEGL.h |
| ) |
| set(libangle_gl_egl_dl_sources |
| src/libANGLE/renderer/gl/egl/FunctionsEGLDL.cpp |
| src/libANGLE/renderer/gl/egl/FunctionsEGLDL.h |
| ) |
| |
| set(libangle_gl_ozone_sources |
| src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.cpp |
| src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.h |
| src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.cpp |
| src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h |
| ) |
| |
| set(libangle_gl_egl_android_sources |
| src/libANGLE/renderer/gl/egl/android/DisplayAndroid.cpp |
| src/libANGLE/renderer/gl/egl/android/DisplayAndroid.h |
| src/libANGLE/renderer/gl/egl/android/NativeBufferImageSiblingAndroid.cpp |
| src/libANGLE/renderer/gl/egl/android/NativeBufferImageSiblingAndroid.h |
| ) |
| |
| set(libangle_gl_cgl_sources |
| src/libANGLE/renderer/gl/cgl/ContextCGL.cpp |
| src/libANGLE/renderer/gl/cgl/ContextCGL.h |
| src/libANGLE/renderer/gl/cgl/DeviceCGL.cpp |
| src/libANGLE/renderer/gl/cgl/DeviceCGL.h |
| src/libANGLE/renderer/gl/cgl/DisplayCGL.mm |
| src/libANGLE/renderer/gl/cgl/DisplayCGL.h |
| src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.cpp |
| src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.h |
| src/libANGLE/renderer/gl/cgl/RendererCGL.cpp |
| src/libANGLE/renderer/gl/cgl/RendererCGL.h |
| src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.cpp |
| src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.h |
| src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm |
| src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h |
| ) |
| |
| set(libangle_mac_sources src/libANGLE/renderer/driver_utils_mac.mm) |
| |
| |
| set(libangle_capture_sources |
| # If frame capture support is desired, uncomment this, comment out |
| # FrameCapture_mock.cpp, and set ANGLE_CAPTURE_ENABLED=1 in |
| # ANGLE_DEFINITIONS. |
| # src/libANGLE/FrameCapture.cpp |
| src/libANGLE/FrameCapture_mock.cpp |
| src/libANGLE/capture_gles_1_0_autogen.cpp |
| src/libANGLE/capture_gles_1_0_params.cpp |
| src/libANGLE/capture_gles_2_0_autogen.cpp |
| src/libANGLE/capture_gles_2_0_params.cpp |
| src/libANGLE/capture_gles_3_0_autogen.cpp |
| src/libANGLE/capture_gles_3_0_params.cpp |
| src/libANGLE/capture_gles_3_1_autogen.cpp |
| src/libANGLE/capture_gles_3_1_params.cpp |
| src/libANGLE/capture_gles_3_2_autogen.cpp |
| src/libANGLE/capture_gles_3_2_params.cpp |
| src/libANGLE/capture_gles_ext_autogen.cpp |
| src/libANGLE/capture_gles_ext_params.cpp |
| src/libANGLE/frame_capture_replay_autogen.cpp |
| src/libANGLE/frame_capture_utils_autogen.cpp |
| src/libANGLE/gl_enum_utils.cpp |
| src/libANGLE/gl_enum_utils_autogen.cpp |
| ) |
| |
| set(libangle_null_sources |
| src/libANGLE/renderer/null/BufferNULL.cpp |
| src/libANGLE/renderer/null/BufferNULL.h |
| src/libANGLE/renderer/null/CompilerNULL.cpp |
| src/libANGLE/renderer/null/CompilerNULL.h |
| src/libANGLE/renderer/null/ContextNULL.cpp |
| src/libANGLE/renderer/null/ContextNULL.h |
| src/libANGLE/renderer/null/DeviceNULL.cpp |
| src/libANGLE/renderer/null/DeviceNULL.h |
| src/libANGLE/renderer/null/DisplayNULL.cpp |
| src/libANGLE/renderer/null/DisplayNULL.h |
| src/libANGLE/renderer/null/FenceNVNULL.cpp |
| src/libANGLE/renderer/null/FenceNVNULL.h |
| src/libANGLE/renderer/null/FramebufferNULL.cpp |
| src/libANGLE/renderer/null/FramebufferNULL.h |
| src/libANGLE/renderer/null/ImageNULL.cpp |
| src/libANGLE/renderer/null/ImageNULL.h |
| src/libANGLE/renderer/null/PathNULL.cpp |
| src/libANGLE/renderer/null/PathNULL.h |
| src/libANGLE/renderer/null/ProgramNULL.cpp |
| src/libANGLE/renderer/null/ProgramNULL.h |
| src/libANGLE/renderer/null/ProgramPipelineNULL.cpp |
| src/libANGLE/renderer/null/ProgramPipelineNULL.h |
| src/libANGLE/renderer/null/QueryNULL.cpp |
| src/libANGLE/renderer/null/QueryNULL.h |
| src/libANGLE/renderer/null/RenderbufferNULL.cpp |
| src/libANGLE/renderer/null/RenderbufferNULL.h |
| src/libANGLE/renderer/null/SamplerNULL.cpp |
| src/libANGLE/renderer/null/SamplerNULL.h |
| src/libANGLE/renderer/null/ShaderNULL.cpp |
| src/libANGLE/renderer/null/ShaderNULL.h |
| src/libANGLE/renderer/null/SurfaceNULL.cpp |
| src/libANGLE/renderer/null/SurfaceNULL.h |
| src/libANGLE/renderer/null/SyncNULL.cpp |
| src/libANGLE/renderer/null/SyncNULL.h |
| src/libANGLE/renderer/null/TextureNULL.cpp |
| src/libANGLE/renderer/null/TextureNULL.h |
| src/libANGLE/renderer/null/TransformFeedbackNULL.cpp |
| src/libANGLE/renderer/null/TransformFeedbackNULL.h |
| src/libANGLE/renderer/null/VertexArrayNULL.cpp |
| src/libANGLE/renderer/null/VertexArrayNULL.h |
| ) |
| |
| set(libgl_sources |
| src/common/angleutils.h |
| src/common/debug.h |
| src/libGL/entry_points_gl_1_0_autogen.cpp |
| src/libGL/entry_points_gl_1_0_autogen.h |
| src/libGL/entry_points_gl_1_1_autogen.cpp |
| src/libGL/entry_points_gl_1_1_autogen.h |
| src/libGL/entry_points_gl_1_2_autogen.cpp |
| src/libGL/entry_points_gl_1_2_autogen.h |
| src/libGL/entry_points_gl_1_3_autogen.cpp |
| src/libGL/entry_points_gl_1_3_autogen.h |
| src/libGL/entry_points_gl_1_4_autogen.cpp |
| src/libGL/entry_points_gl_1_4_autogen.h |
| src/libGL/entry_points_gl_1_5_autogen.cpp |
| src/libGL/entry_points_gl_1_5_autogen.h |
| src/libGL/entry_points_gl_2_0_autogen.cpp |
| src/libGL/entry_points_gl_2_0_autogen.h |
| src/libGL/entry_points_gl_2_1_autogen.cpp |
| src/libGL/entry_points_gl_2_1_autogen.h |
| src/libGL/entry_points_gl_3_0_autogen.cpp |
| src/libGL/entry_points_gl_3_0_autogen.h |
| src/libGL/entry_points_gl_3_1_autogen.cpp |
| src/libGL/entry_points_gl_3_1_autogen.h |
| src/libGL/entry_points_gl_3_2_autogen.cpp |
| src/libGL/entry_points_gl_3_2_autogen.h |
| src/libGL/entry_points_gl_3_3_autogen.cpp |
| src/libGL/entry_points_gl_3_3_autogen.h |
| src/libGL/entry_points_gl_4_0_autogen.cpp |
| src/libGL/entry_points_gl_4_0_autogen.h |
| src/libGL/entry_points_gl_4_1_autogen.cpp |
| src/libGL/entry_points_gl_4_1_autogen.h |
| src/libGL/entry_points_gl_4_2_autogen.cpp |
| src/libGL/entry_points_gl_4_2_autogen.h |
| src/libGL/entry_points_gl_4_3_autogen.cpp |
| src/libGL/entry_points_gl_4_3_autogen.h |
| src/libGL/entry_points_gl_4_4_autogen.cpp |
| src/libGL/entry_points_gl_4_6_autogen.cpp |
| src/libGL/entry_points_gl_4_4_autogen.h |
| src/libGL/entry_points_gl_4_5_autogen.cpp |
| src/libGL/entry_points_gl_4_5_autogen.h |
| src/libGL/entry_points_gl_4_6_autogen.h |
| src/libGL/entry_points_wgl.cpp |
| src/libGL/entry_points_wgl.h |
| src/libGL/libGL_autogen.cpp |
| src/libGL/libGL_autogen.def |
| src/libGL/libGL.rc |
| src/libGL/proc_table_wgl.h |
| src/libGL/proc_table_wgl_autogen.cpp |
| src/libGLESv2/global_state.cpp |
| src/libGLESv2/global_state.h |
| src/libGLESv2/resource.h |
| ) |
| |
| set(libglesv2_sources |
| src/common/angleutils.h |
| src/common/debug.h |
| src/libANGLE/entry_points_enum_autogen.h |
| src/libANGLE/entry_points_utils.h |
| src/libGLESv2/entry_points_egl.cpp |
| src/libGLESv2/entry_points_egl.h |
| src/libGLESv2/entry_points_egl_ext.cpp |
| src/libGLESv2/entry_points_egl_ext.h |
| src/libGLESv2/entry_points_gles_1_0_autogen.cpp |
| src/libGLESv2/entry_points_gles_1_0_autogen.h |
| src/libGLESv2/entry_points_gles_2_0_autogen.cpp |
| src/libGLESv2/entry_points_gles_2_0_autogen.h |
| src/libGLESv2/entry_points_gles_3_0_autogen.cpp |
| src/libGLESv2/entry_points_gles_3_0_autogen.h |
| src/libGLESv2/entry_points_gles_3_1_autogen.cpp |
| src/libGLESv2/entry_points_gles_3_1_autogen.h |
| src/libGLESv2/entry_points_gles_3_2_autogen.cpp |
| src/libGLESv2/entry_points_gles_3_2_autogen.h |
| src/libGLESv2/entry_points_gles_ext_autogen.cpp |
| src/libGLESv2/entry_points_gles_ext_autogen.h |
| src/libGLESv2/global_state.cpp |
| src/libGLESv2/global_state.h |
| src/libGLESv2/libGLESv2_autogen.cpp |
| src/libGLESv2/libGLESv2.rc |
| src/libGLESv2/proc_table_egl.h |
| src/libGLESv2/proc_table_egl_autogen.cpp |
| src/libGLESv2/resource.h |
| ) |
| |
| set(libglesv2_entry_points_headers |
| src/libGLESv2/entry_points_egl.h |
| src/libGLESv2/entry_points_gles_2_0_autogen.h |
| src/libGLESv2/entry_points_gles_3_0_autogen.h |
| src/libGLESv2/entry_points_gles_ext_autogen.h |
| ) |
| |
| set(libglesv1_cm_sources |
| src/libGLESv1_CM/libGLESv1_CM.cpp |
| src/libGLESv1_CM/libGLESv1_CM.def |
| src/libGLESv1_CM/libGLESv1_CM.rc |
| src/libGLESv1_CM/resource.h |
| ) |
| |
| set(libegl_sources |
| src/libEGL/libEGL.cpp |
| src/libEGL/libEGL.rc |
| src/libEGL/resource.h |
| src/libGLESv2/entry_points_egl.h |
| src/libGLESv2/entry_points_egl_ext.h |
| src/libEGL/egl_loader_autogen.h |
| ) |