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/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "WHLSLNativeTypeWriter.h"
#if ENABLE(WEBGPU)
#include "WHLSLNamedType.h"
#include "WHLSLNativeTypeDeclaration.h"
#include "WHLSLTypeReference.h"
namespace WebCore {
namespace WHLSL {
namespace Metal {
String writeNativeType(AST::NativeTypeDeclaration& nativeTypeDeclaration)
{
if (nativeTypeDeclaration.name() == "void")
return "void"_str;
if (nativeTypeDeclaration.name() == "bool")
return "bool"_str;
if (nativeTypeDeclaration.name() == "uchar")
return "uint8_t"_str;
if (nativeTypeDeclaration.name() == "ushort")
return "uint16_t"_str;
if (nativeTypeDeclaration.name() == "uint")
return "uint32_t"_str;
if (nativeTypeDeclaration.name() == "char")
return "int8_t"_str;
if (nativeTypeDeclaration.name() == "short")
return "int16_t"_str;
if (nativeTypeDeclaration.name() == "int")
return "int32_t"_str;
if (nativeTypeDeclaration.name() == "half")
return "half"_str;
if (nativeTypeDeclaration.name() == "float")
return "float"_str;
if (nativeTypeDeclaration.name() == "atomic_int")
return "atomic_int"_str;
if (nativeTypeDeclaration.name() == "atomic_uint")
return "atomic_uint"_str;
if (nativeTypeDeclaration.name() == "sampler")
return "sampler"_str;
if (nativeTypeDeclaration.name() == "vector") {
ASSERT(nativeTypeDeclaration.typeArguments().size() == 2);
ASSERT(WTF::holds_alternative<UniqueRef<AST::TypeReference>>(nativeTypeDeclaration.typeArguments()[0]));
auto& typeReference = WTF::get<UniqueRef<AST::TypeReference>>(nativeTypeDeclaration.typeArguments()[0]);
auto& unifyNode = typeReference->unifyNode();
auto& namedType = downcast<AST::NamedType>(unifyNode);
auto& parameterType = downcast<AST::NativeTypeDeclaration>(namedType);
auto prefix = ([&]() -> String {
if (parameterType.name() == "bool")
return "bool";
if (parameterType.name() == "uchar")
return "uchar";
if (parameterType.name() == "ushort")
return "ushort";
if (parameterType.name() == "uint")
return "uint";
if (parameterType.name() == "char")
return "char";
if (parameterType.name() == "short")
return "short";
if (parameterType.name() == "int")
return "int";
if (parameterType.name() == "half")
return "half";
ASSERT(parameterType.name() == "float");
return "float";
})();
ASSERT(WTF::holds_alternative<AST::ConstantExpression>(nativeTypeDeclaration.typeArguments()[1]));
auto& constantExpression = WTF::get<AST::ConstantExpression>(nativeTypeDeclaration.typeArguments()[1]);
auto& integerLiteral = constantExpression.integerLiteral();
auto suffix = ([&]() -> String {
switch (integerLiteral.value()) {
case 2:
return "2"_str;
case 3:
return "3"_str;
default:
ASSERT(integerLiteral.value() == 4);
return "4"_str;
}
})();
return makeString(prefix, suffix);
}
if (nativeTypeDeclaration.name() == "matrix") {
ASSERT(nativeTypeDeclaration.typeArguments().size() == 3);
ASSERT(WTF::holds_alternative<UniqueRef<AST::TypeReference>>(nativeTypeDeclaration.typeArguments()[0]));
auto& typeReference = WTF::get<UniqueRef<AST::TypeReference>>(nativeTypeDeclaration.typeArguments()[0]);
auto& unifyNode = typeReference->unifyNode();
auto& namedType = downcast<AST::NamedType>(unifyNode);
auto& parameterType = downcast<AST::NativeTypeDeclaration>(namedType);
auto prefix = ([&]() -> String {
if (parameterType.name() == "half")
return "half";
ASSERT(parameterType.name() == "float");
return "float";
})();
ASSERT(WTF::holds_alternative<AST::ConstantExpression>(nativeTypeDeclaration.typeArguments()[1]));
auto& constantExpression1 = WTF::get<AST::ConstantExpression>(nativeTypeDeclaration.typeArguments()[1]);
auto& integerLiteral1 = constantExpression1.integerLiteral();
unsigned rows = integerLiteral1.value();
ASSERT(rows == 2 || rows == 3 || rows == 4);
ASSERT(WTF::holds_alternative<AST::ConstantExpression>(nativeTypeDeclaration.typeArguments()[2]));
auto& constantExpression2 = WTF::get<AST::ConstantExpression>(nativeTypeDeclaration.typeArguments()[2]);
auto& integerLiteral2 = constantExpression2.integerLiteral();
unsigned columns = integerLiteral2.value();
ASSERT(columns == 2 || columns == 3 || columns == 4);
return makeString("array<", prefix, ", ", columns * rows, ">");
}
ASSERT(nativeTypeDeclaration.typeArguments().size() == 1);
ASSERT(WTF::holds_alternative<UniqueRef<AST::TypeReference>>(nativeTypeDeclaration.typeArguments()[0]));
auto& typeReference = WTF::get<UniqueRef<AST::TypeReference>>(nativeTypeDeclaration.typeArguments()[0]);
auto prefix = ([&]() -> String {
if (nativeTypeDeclaration.name() == "Texture1D")
return "texture1d"_str;
if (nativeTypeDeclaration.name() == "RWTexture1D")
return "texture1d"_str;
if (nativeTypeDeclaration.name() == "Texture1DArray")
return "texture1d_array"_str;
if (nativeTypeDeclaration.name() == "RWTexture1DArray")
return "texture1d_array"_str;
if (nativeTypeDeclaration.name() == "Texture2D")
return "texture2d"_str;
if (nativeTypeDeclaration.name() == "RWTexture2D")
return "texture2d"_str;
if (nativeTypeDeclaration.name() == "Texture2DArray")
return "texture2d_array"_str;
if (nativeTypeDeclaration.name() == "RWTexture2DArray")
return "texture2d_array"_str;
if (nativeTypeDeclaration.name() == "Texture3D")
return "texture3d"_str;
if (nativeTypeDeclaration.name() == "RWTexture3D")
return "texture3d"_str;
if (nativeTypeDeclaration.name() == "TextureCube")
return "texturecube"_str;
if (nativeTypeDeclaration.name() == "TextureDepth2D")
return "depth2d"_str;
if (nativeTypeDeclaration.name() == "TextureDepth2DArray")
return "depth2d_array"_str;
ASSERT(nativeTypeDeclaration.name() == "TextureDepthCube");
return "depthcube"_str;
})();
auto innerType = ([&]() -> String {
if (typeReference->name() == "ushort")
return "ushort"_str;
if (typeReference->name() == "ushort2")
return "ushort"_str;
if (typeReference->name() == "ushort3")
return "ushort"_str;
if (typeReference->name() == "ushort4")
return "ushort"_str;
if (typeReference->name() == "uint")
return "uint"_str;
if (typeReference->name() == "uint2")
return "uint"_str;
if (typeReference->name() == "uint3")
return "uint"_str;
if (typeReference->name() == "uint4")
return "uint"_str;
if (typeReference->name() == "short")
return "short"_str;
if (typeReference->name() == "short2")
return "short"_str;
if (typeReference->name() == "short3")
return "short"_str;
if (typeReference->name() == "short4")
return "short"_str;
if (typeReference->name() == "int")
return "int"_str;
if (typeReference->name() == "int2")
return "int"_str;
if (typeReference->name() == "int3")
return "int"_str;
if (typeReference->name() == "int4")
return "int"_str;
if (typeReference->name() == "half")
return "half"_str;
if (typeReference->name() == "half2")
return "half"_str;
if (typeReference->name() == "half3")
return "half"_str;
if (typeReference->name() == "half4")
return "half"_str;
if (typeReference->name() == "float")
return "float"_str;
if (typeReference->name() == "float2")
return "float"_str;
if (typeReference->name() == "float3")
return "float"_str;
ASSERT(typeReference->name() == "float4");
return "float"_str;
})();
auto isReadWrite = nativeTypeDeclaration.name() == "RWTexture1D"
|| nativeTypeDeclaration.name() == "RWTexture1DArray"
|| nativeTypeDeclaration.name() == "RWTexture2D"
|| nativeTypeDeclaration.name() == "RWTexture2DArray"
|| nativeTypeDeclaration.name() == "RWTexture3D";
return makeString(prefix, '<', innerType, ", ", isReadWrite ? "access::read_write" : "access::sample", '>');
}
} // namespace Metal
} // namespace WHLSL
} // namespace WebCore
#endif