| /* |
| * Copyright (C) 2014 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #import "config.h" |
| #import "ScrollingTreeFrameScrollingNodeIOS.h" |
| |
| #if ENABLE(ASYNC_SCROLLING) |
| |
| #import "FrameView.h" |
| #import "ScrollingCoordinator.h" |
| #import "ScrollingTree.h" |
| #import "ScrollingStateTree.h" |
| #import "TileController.h" |
| #import "WebLayer.h" |
| #import <QuartzCore/QuartzCore.h> |
| |
| namespace WebCore { |
| |
| Ref<ScrollingTreeFrameScrollingNodeIOS> ScrollingTreeFrameScrollingNodeIOS::create(ScrollingTree& scrollingTree, ScrollingNodeID nodeID) |
| { |
| return adoptRef(*new ScrollingTreeFrameScrollingNodeIOS(scrollingTree, nodeID)); |
| } |
| |
| ScrollingTreeFrameScrollingNodeIOS::ScrollingTreeFrameScrollingNodeIOS(ScrollingTree& scrollingTree, ScrollingNodeID nodeID) |
| : ScrollingTreeFrameScrollingNode(scrollingTree, nodeID) |
| { |
| } |
| |
| ScrollingTreeFrameScrollingNodeIOS::~ScrollingTreeFrameScrollingNodeIOS() |
| { |
| } |
| |
| void ScrollingTreeFrameScrollingNodeIOS::commitStateBeforeChildren(const ScrollingStateNode& stateNode) |
| { |
| ScrollingTreeFrameScrollingNode::commitStateBeforeChildren(stateNode); |
| |
| const auto& scrollingStateNode = downcast<ScrollingStateFrameScrollingNode>(stateNode); |
| |
| if (scrollingStateNode.hasChangedProperty(ScrollingStateNode::ScrollLayer)) |
| m_scrollLayer = scrollingStateNode.layer(); |
| |
| if (scrollingStateNode.hasChangedProperty(ScrollingStateFrameScrollingNode::CounterScrollingLayer)) |
| m_counterScrollingLayer = scrollingStateNode.counterScrollingLayer(); |
| |
| if (scrollingStateNode.hasChangedProperty(ScrollingStateFrameScrollingNode::HeaderLayer)) |
| m_headerLayer = scrollingStateNode.headerLayer(); |
| |
| if (scrollingStateNode.hasChangedProperty(ScrollingStateFrameScrollingNode::FooterLayer)) |
| m_footerLayer = scrollingStateNode.footerLayer(); |
| |
| if (scrollingStateNode.hasChangedProperty(ScrollingStateFrameScrollingNode::ReasonsForSynchronousScrolling)) { |
| if (shouldUpdateScrollLayerPositionSynchronously()) { |
| // We're transitioning to the slow "update scroll layer position on the main thread" mode. |
| // Initialize the probable main thread scroll position with the current scroll layer position. |
| if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::RequestedScrollPosition)) |
| m_probableMainThreadScrollPosition = scrollingStateNode.requestedScrollPosition(); |
| else { |
| CGPoint scrollLayerPosition = m_scrollLayer.get().position; |
| m_probableMainThreadScrollPosition = IntPoint(-scrollLayerPosition.x, -scrollLayerPosition.y); |
| } |
| } |
| } |
| } |
| |
| void ScrollingTreeFrameScrollingNodeIOS::commitStateAfterChildren(const ScrollingStateNode& stateNode) |
| { |
| ScrollingTreeFrameScrollingNode::commitStateAfterChildren(stateNode); |
| |
| const auto& scrollingStateNode = downcast<ScrollingStateFrameScrollingNode>(stateNode); |
| |
| // Update the scroll position after child nodes have been updated, because they need to have updated their constraints before any scrolling happens. |
| if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::RequestedScrollPosition)) |
| setScrollPosition(scrollingStateNode.requestedScrollPosition()); |
| } |
| |
| FloatPoint ScrollingTreeFrameScrollingNodeIOS::scrollPosition() const |
| { |
| if (shouldUpdateScrollLayerPositionSynchronously()) |
| return m_probableMainThreadScrollPosition; |
| |
| return -m_scrollLayer.get().position; |
| } |
| |
| void ScrollingTreeFrameScrollingNodeIOS::setScrollPositionWithoutContentEdgeConstraints(const FloatPoint& scrollPosition) |
| { |
| if (shouldUpdateScrollLayerPositionSynchronously()) { |
| m_probableMainThreadScrollPosition = scrollPosition; |
| scrollingTree().scrollingTreeNodeDidScroll(scrollingNodeID(), scrollPosition, std::nullopt, ScrollingLayerPositionAction::Set); |
| return; |
| } |
| |
| FloatRect layoutViewport; // FIXME: implement for iOS WK1. |
| setScrollLayerPosition(scrollPosition, layoutViewport); |
| scrollingTree().scrollingTreeNodeDidScroll(scrollingNodeID(), scrollPosition, std::nullopt); |
| } |
| |
| void ScrollingTreeFrameScrollingNodeIOS::setScrollLayerPosition(const FloatPoint& scrollPosition, const FloatRect&) |
| { |
| ASSERT(!shouldUpdateScrollLayerPositionSynchronously()); |
| [m_scrollLayer setPosition:-scrollPosition]; |
| |
| updateChildNodesAfterScroll(scrollPosition); |
| } |
| |
| void ScrollingTreeFrameScrollingNodeIOS::updateLayersAfterViewportChange(const FloatRect& fixedPositionRect, double /*scale*/) |
| { |
| // Note: we never currently have a m_counterScrollingLayer (which is used for background-attachment:fixed) on iOS. |
| [m_counterScrollingLayer setPosition:fixedPositionRect.location()]; |
| |
| if (!m_children) |
| return; |
| |
| for (auto& child : *m_children) |
| child->updateLayersAfterAncestorChange(*this, fixedPositionRect, FloatSize()); |
| } |
| |
| void ScrollingTreeFrameScrollingNodeIOS::updateLayersAfterDelegatedScroll(const FloatPoint& scrollPosition) |
| { |
| updateChildNodesAfterScroll(scrollPosition); |
| } |
| |
| void ScrollingTreeFrameScrollingNodeIOS::updateChildNodesAfterScroll(const FloatPoint& scrollPosition) |
| { |
| ScrollBehaviorForFixedElements behaviorForFixed = scrollBehaviorForFixedElements(); |
| FloatRect viewportRect(scrollPosition, scrollableAreaSize()); |
| FloatPoint scrollPositionForFixedChildren = FrameView::scrollPositionForFixedPosition(enclosingLayoutRect(viewportRect), LayoutSize(totalContentsSize()), LayoutPoint(scrollPosition), scrollOrigin(), frameScaleFactor(), fixedElementsLayoutRelativeToFrame(), behaviorForFixed, headerHeight(), footerHeight()); |
| |
| [m_counterScrollingLayer setPosition:scrollPositionForFixedChildren]; |
| |
| if (m_headerLayer || m_footerLayer) { |
| // Generally the banners should have the same horizontal-position computation as a fixed element. However, |
| // the banners are not affected by the frameScaleFactor(), so if there is currently a non-1 frameScaleFactor() |
| // then we should recompute scrollPositionForFixedChildren for the banner with a scale factor of 1. |
| float horizontalScrollOffsetForBanner = scrollPositionForFixedChildren.x(); |
| if (frameScaleFactor() != 1) |
| horizontalScrollOffsetForBanner = FrameView::scrollPositionForFixedPosition(enclosingLayoutRect(viewportRect), LayoutSize(totalContentsSize()), LayoutPoint(scrollPosition), scrollOrigin(), 1, fixedElementsLayoutRelativeToFrame(), behaviorForFixed, headerHeight(), footerHeight()).x(); |
| |
| if (m_headerLayer) |
| [m_headerLayer setPosition:FloatPoint(horizontalScrollOffsetForBanner, 0)]; |
| |
| if (m_footerLayer) |
| [m_footerLayer setPosition:FloatPoint(horizontalScrollOffsetForBanner, totalContentsSize().height() - footerHeight())]; |
| } |
| |
| if (!m_children) |
| return; |
| |
| |
| FloatRect fixedPositionRect; |
| if (!parent()) |
| fixedPositionRect = scrollingTree().fixedPositionRect(); |
| else |
| fixedPositionRect = FloatRect(scrollPosition, scrollableAreaSize()); |
| |
| for (auto& child : *m_children) |
| child->updateLayersAfterAncestorChange(*this, fixedPositionRect, FloatSize()); |
| } |
| |
| FloatPoint ScrollingTreeFrameScrollingNodeIOS::minimumScrollPosition() const |
| { |
| FloatPoint position = ScrollableArea::scrollPositionFromOffset(FloatPoint(), toFloatSize(scrollOrigin())); |
| |
| if (scrollingTree().rootNode() == this && scrollingTree().scrollPinningBehavior() == PinToBottom) |
| position.setY(maximumScrollPosition().y()); |
| |
| return position; |
| } |
| |
| FloatPoint ScrollingTreeFrameScrollingNodeIOS::maximumScrollPosition() const |
| { |
| FloatPoint position = ScrollableArea::scrollPositionFromOffset(FloatPoint(totalContentsSizeForRubberBand() - scrollableAreaSize()), toFloatSize(scrollOrigin())); |
| position = position.expandedTo(FloatPoint()); |
| |
| if (scrollingTree().rootNode() == this && scrollingTree().scrollPinningBehavior() == PinToTop) |
| position.setY(minimumScrollPosition().y()); |
| |
| return position; |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(ASYNC_SCROLLING) |