| Verifies that GL framebuffer bindings do not change when canvas is resized |
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
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| PASS fboSize < canvas.width is true |
| PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE |
| test before resizing canvas |
| PASS should be blue |
| PASS area outside fbo should be transparent black |
| PASS should be green |
| PASS area outside fbo should be transparent black |
| test after resizing canvas |
| PASS should be blue |
| PASS area outside fbo should be transparent black |
| PASS should be green |
| PASS area outside fbo should be transparent black |
| test after resizing canvas and waiting for compositing |
| PASS should be blue |
| PASS area outside fbo should be transparent black |
| PASS should be green |
| PASS area outside fbo should be transparent black |
| PASS getError was expected value: NO_ERROR : Should be no errors. |
| PASS successfullyParsed is true |
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| TEST COMPLETE |
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