| /* |
| * Copyright (C) 2016 Igalia S.L. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "ScrollAnimation.h" |
| |
| #if ENABLE(SMOOTH_SCROLLING) |
| |
| #include "Timer.h" |
| |
| namespace WebCore { |
| |
| class FloatPoint; |
| class ScrollableArea; |
| |
| class ScrollAnimationSmooth final: public ScrollAnimation { |
| public: |
| ScrollAnimationSmooth(ScrollableArea&, const FloatPoint&, WTF::Function<void (FloatPoint&&)>&& notifyPositionChangedFunction); |
| virtual ~ScrollAnimationSmooth(); |
| |
| enum class Curve { |
| Linear, |
| Quadratic, |
| Cubic, |
| Quartic, |
| Bounce |
| }; |
| |
| private: |
| bool scroll(ScrollbarOrientation, ScrollGranularity, float step, float multiplier) override; |
| void stop() override; |
| void updateVisibleLengths() override; |
| void setCurrentPosition(const FloatPoint&) override; |
| |
| struct PerAxisData { |
| PerAxisData() = delete; |
| |
| PerAxisData(float position, int length) |
| : currentPosition(position) |
| , desiredPosition(position) |
| , visibleLength(length) |
| { |
| } |
| |
| float currentPosition { 0 }; |
| double currentVelocity { 0 }; |
| |
| double desiredPosition { 0 }; |
| double desiredVelocity { 0 }; |
| |
| double startPosition { 0 }; |
| MonotonicTime startTime; |
| double startVelocity { 0 }; |
| |
| Seconds animationTime; |
| MonotonicTime lastAnimationTime; |
| |
| double attackPosition { 0 }; |
| Seconds attackTime; |
| Curve attackCurve { Curve::Quadratic }; |
| |
| double releasePosition { 0 }; |
| Seconds releaseTime; |
| Curve releaseCurve { Curve::Quadratic }; |
| |
| int visibleLength { 0 }; |
| }; |
| |
| bool updatePerAxisData(PerAxisData&, ScrollGranularity, float delta, float minScrollPosition, float maxScrollPosition); |
| bool animateScroll(PerAxisData&, MonotonicTime currentTime); |
| |
| void requestAnimationTimerFired(); |
| void startNextTimer(Seconds delay); |
| void animationTimerFired(); |
| bool animationTimerActive() const; |
| |
| WTF::Function<void (FloatPoint&&)> m_notifyPositionChangedFunction; |
| |
| PerAxisData m_horizontalData; |
| PerAxisData m_verticalData; |
| |
| MonotonicTime m_startTime; |
| Timer m_animationTimer; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(SMOOTH_SCROLLING) |