| /* |
| * Copyright (C) 2006-2020 Apple Inc. All rights reserved. |
| * Copyright (C) 2019 Adobe. All rights reserved. |
| * Copyright (C) 2020 Igalia S.L. |
| * |
| * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| * |
| * Other contributors: |
| * Robert O'Callahan <roc+@cs.cmu.edu> |
| * David Baron <dbaron@fas.harvard.edu> |
| * Christian Biesinger <cbiesinger@web.de> |
| * Randall Jesup <rjesup@wgate.com> |
| * Roland Mainz <roland.mainz@informatik.med.uni-giessen.de> |
| * Josh Soref <timeless@mac.com> |
| * Boris Zbarsky <bzbarsky@mit.edu> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| * |
| * Alternatively, the contents of this file may be used under the terms |
| * of either the Mozilla Public License Version 1.1, found at |
| * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public |
| * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html |
| * (the "GPL"), in which case the provisions of the MPL or the GPL are |
| * applicable instead of those above. If you wish to allow use of your |
| * version of this file only under the terms of one of those two |
| * licenses (the MPL or the GPL) and not to allow others to use your |
| * version of this file under the LGPL, indicate your decision by |
| * deletingthe provisions above and replace them with the notice and |
| * other provisions required by the MPL or the GPL, as the case may be. |
| * If you do not delete the provisions above, a recipient may use your |
| * version of this file under any of the LGPL, the MPL or the GPL. |
| */ |
| |
| #include "config.h" |
| #include "RenderLayerScrollableArea.h" |
| |
| #include "Chrome.h" |
| #include "DebugPageOverlays.h" |
| #include "DeprecatedGlobalSettings.h" |
| #include "Editor.h" |
| #include "ElementRuleCollector.h" |
| #include "EventHandler.h" |
| #include "FocusController.h" |
| #include "FrameSelection.h" |
| #include "HitTestResult.h" |
| #include "Logging.h" |
| #include "RenderFlexibleBox.h" |
| #include "RenderGeometryMap.h" |
| #include "RenderLayerBacking.h" |
| #include "RenderLayerCompositor.h" |
| #include "RenderMarquee.h" |
| #include "RenderScrollbar.h" |
| #include "RenderScrollbarPart.h" |
| #include "RenderView.h" |
| #include "ScrollAnimator.h" |
| #include "ScrollbarTheme.h" |
| #include "ScrollingCoordinator.h" |
| #include "ShadowRoot.h" |
| #include <wtf/SetForScope.h> |
| |
| namespace WebCore { |
| |
| RenderLayerScrollableArea::RenderLayerScrollableArea(RenderLayer& layer) |
| : m_layer(layer) |
| { |
| } |
| |
| RenderLayerScrollableArea::~RenderLayerScrollableArea() |
| { |
| } |
| |
| void RenderLayerScrollableArea::clear() |
| { |
| auto& renderer = m_layer.renderer(); |
| if (m_registeredScrollableArea) |
| renderer.view().frameView().removeScrollableArea(this); |
| |
| #if ENABLE(IOS_TOUCH_EVENTS) |
| unregisterAsTouchEventListenerForScrolling(); |
| #endif |
| if (Element* element = renderer.element()) |
| element->setSavedLayerScrollPosition(m_scrollPosition); |
| |
| destroyScrollbar(ScrollbarOrientation::Horizontal); |
| destroyScrollbar(ScrollbarOrientation::Vertical); |
| |
| if (auto* scrollingCoordinator = renderer.page().scrollingCoordinator()) |
| scrollingCoordinator->willDestroyScrollableArea(*this); |
| |
| clearScrollCorner(); |
| clearResizer(); |
| } |
| |
| void RenderLayerScrollableArea::restoreScrollPosition() |
| { |
| auto* element = m_layer.renderer().element(); |
| if (!element) |
| return; |
| |
| if (m_layer.renderBox()) { |
| // We save and restore only the scrollOffset as the other scroll values are recalculated. |
| m_scrollPosition = element->savedLayerScrollPosition(); |
| if (!m_scrollPosition.isZero()) |
| scrollAnimator().setCurrentPosition(m_scrollPosition); |
| } |
| |
| element->setSavedLayerScrollPosition(IntPoint()); |
| } |
| |
| bool RenderLayerScrollableArea::shouldPlaceVerticalScrollbarOnLeft() const |
| { |
| return m_layer.renderer().shouldPlaceVerticalScrollbarOnLeft(); |
| } |
| |
| #if ENABLE(IOS_TOUCH_EVENTS) |
| bool RenderLayerScrollableArea::handleTouchEvent(const PlatformTouchEvent& touchEvent) |
| { |
| // If we have accelerated scrolling, let the scrolling be handled outside of WebKit. |
| if (hasCompositedScrollableOverflow()) |
| return false; |
| |
| return ScrollableArea::handleTouchEvent(touchEvent); |
| } |
| |
| void RenderLayerScrollableArea::registerAsTouchEventListenerForScrolling() |
| { |
| auto& renderer = m_layer.renderer(); |
| if (!renderer.element() || m_registeredAsTouchEventListenerForScrolling) |
| return; |
| |
| renderer.document().addTouchEventHandler(*renderer.element()); |
| m_registeredAsTouchEventListenerForScrolling = true; |
| } |
| |
| void RenderLayerScrollableArea::unregisterAsTouchEventListenerForScrolling() |
| { |
| auto& renderer = m_layer.renderer(); |
| if (!renderer.element() || !m_registeredAsTouchEventListenerForScrolling) |
| return; |
| |
| renderer.document().removeTouchEventHandler(*renderer.element()); |
| m_registeredAsTouchEventListenerForScrolling = false; |
| } |
| #endif // ENABLE(IOS_TOUCH_EVENTS) |
| |
| IntRect RenderLayerScrollableArea::scrollableAreaBoundingBox(bool* isInsideFixed) const |
| { |
| return m_layer.renderer().absoluteBoundingBoxRect(/* useTransforms */ true, isInsideFixed); |
| } |
| |
| bool RenderLayerScrollableArea::isUserScrollInProgress() const |
| { |
| if (!scrollsOverflow()) |
| return false; |
| |
| if (auto scrollingCoordinator = m_layer.page().scrollingCoordinator()) { |
| if (scrollingCoordinator->isUserScrollInProgress(scrollingNodeID())) |
| return true; |
| } |
| |
| if (auto scrollAnimator = existingScrollAnimator()) |
| return scrollAnimator->isUserScrollInProgress(); |
| |
| return false; |
| } |
| |
| bool RenderLayerScrollableArea::isRubberBandInProgress() const |
| { |
| #if HAVE(RUBBER_BANDING) |
| if (!scrollsOverflow()) |
| return false; |
| |
| if (auto scrollingCoordinator = m_layer.page().scrollingCoordinator()) { |
| if (scrollingCoordinator->isRubberBandInProgress(scrollingNodeID())) |
| return true; |
| } |
| |
| if (auto scrollAnimator = existingScrollAnimator()) |
| return scrollAnimator->isRubberBandInProgress(); |
| #endif |
| |
| return false; |
| } |
| |
| bool RenderLayerScrollableArea::forceUpdateScrollbarsOnMainThreadForPerformanceTesting() const |
| { |
| return m_layer.renderer().settings().scrollingPerformanceTestingEnabled(); |
| } |
| |
| // FIXME: this is only valid after we've made layers. |
| bool RenderLayerScrollableArea::usesAsyncScrolling() const |
| { |
| return m_layer.compositor().useCoordinatedScrollingForLayer(m_layer); |
| } |
| |
| void RenderLayerScrollableArea::setPostLayoutScrollPosition(std::optional<ScrollPosition> position) |
| { |
| m_postLayoutScrollPosition = position; |
| } |
| |
| void RenderLayerScrollableArea::applyPostLayoutScrollPositionIfNeeded() |
| { |
| if (!m_postLayoutScrollPosition) |
| return; |
| |
| scrollToOffset(scrollOffsetFromPosition(m_postLayoutScrollPosition.value())); |
| m_postLayoutScrollPosition = std::nullopt; |
| } |
| |
| void RenderLayerScrollableArea::scrollToXPosition(int x, const ScrollPositionChangeOptions& options) |
| { |
| ScrollPosition position(x, m_scrollPosition.y()); |
| setScrollPosition(position, options); |
| } |
| |
| void RenderLayerScrollableArea::scrollToYPosition(int y, const ScrollPositionChangeOptions& options) |
| { |
| ScrollPosition position(m_scrollPosition.x(), y); |
| setScrollPosition(position, options); |
| } |
| |
| void RenderLayerScrollableArea::setScrollPosition(const ScrollPosition& position, const ScrollPositionChangeOptions& options) |
| { |
| scrollToOffset(scrollOffsetFromPosition(position), options); |
| } |
| |
| ScrollOffset RenderLayerScrollableArea::clampScrollOffset(const ScrollOffset& scrollOffset) const |
| { |
| return scrollOffset.constrainedBetween(minimumScrollOffset(), maximumScrollOffset()); |
| } |
| |
| bool RenderLayerScrollableArea::requestScrollPositionUpdate(const ScrollPosition& position, ScrollType scrollType, ScrollClamping clamping) |
| { |
| #if ENABLE(ASYNC_SCROLLING) |
| LOG_WITH_STREAM(Scrolling, stream << m_layer << " requestScrollPositionUpdate " << position); |
| |
| if (auto* scrollingCoordinator = m_layer.page().scrollingCoordinator()) |
| return scrollingCoordinator->requestScrollPositionUpdate(*this, position, scrollType, clamping); |
| #endif |
| return false; |
| } |
| |
| bool RenderLayerScrollableArea::requestAnimatedScrollToPosition(const ScrollPosition& destinationPosition, ScrollClamping clamping) |
| { |
| #if ENABLE(ASYNC_SCROLLING) |
| LOG_WITH_STREAM(Scrolling, stream << m_layer << " requestAnimatedScrollToPosition " << destinationPosition); |
| |
| if (auto* scrollingCoordinator = m_layer.page().scrollingCoordinator()) |
| return scrollingCoordinator->requestAnimatedScrollToPosition(*this, destinationPosition, clamping); |
| #endif |
| return false; |
| } |
| |
| void RenderLayerScrollableArea::stopAsyncAnimatedScroll() |
| { |
| #if ENABLE(ASYNC_SCROLLING) |
| LOG_WITH_STREAM(Scrolling, stream << m_layer << " stopAsyncAnimatedScroll"); |
| |
| if (auto* scrollingCoordinator = m_layer.page().scrollingCoordinator()) |
| return scrollingCoordinator->stopAnimatedScroll(*this); |
| #endif |
| } |
| |
| ScrollOffset RenderLayerScrollableArea::scrollToOffset(const ScrollOffset& scrollOffset, const ScrollPositionChangeOptions& options) |
| { |
| if (scrollAnimationStatus() == ScrollAnimationStatus::Animating) { |
| scrollAnimator().cancelAnimations(); |
| stopAsyncAnimatedScroll(); |
| } |
| |
| registerScrollableArea(); |
| |
| ScrollOffset clampedScrollOffset = options.clamping == ScrollClamping::Clamped ? clampScrollOffset(scrollOffset) : scrollOffset; |
| if (clampedScrollOffset == this->scrollOffset()) |
| return clampedScrollOffset; |
| |
| auto previousScrollType = currentScrollType(); |
| setCurrentScrollType(options.type); |
| |
| ScrollOffset snappedOffset = ceiledIntPoint(scrollAnimator().scrollOffsetAdjustedForSnapping(clampedScrollOffset, options.snapPointSelectionMethod)); |
| auto snappedPosition = scrollPositionFromOffset(snappedOffset); |
| if (options.animated == ScrollIsAnimated::Yes) |
| ScrollableArea::scrollToPositionWithAnimation(snappedPosition); |
| else if (!requestScrollPositionUpdate(snappedPosition, options.type, options.clamping)) |
| scrollToPositionWithoutAnimation(snappedPosition, options.clamping); |
| |
| setCurrentScrollType(previousScrollType); |
| return snappedOffset; |
| } |
| |
| void RenderLayerScrollableArea::scrollTo(const ScrollPosition& position) |
| { |
| RenderBox* box = m_layer.renderBox(); |
| if (!box) |
| return; |
| |
| LOG_WITH_STREAM(Scrolling, stream << "RenderLayerScrollableArea [" << scrollingNodeID() << "] scrollTo " << position << " from " << m_scrollPosition << " (is user scroll " << (currentScrollType() == ScrollType::User) << ")"); |
| |
| ScrollPosition newPosition = position; |
| if (!box->isHTMLMarquee()) { |
| // Ensure that the dimensions will be computed if they need to be (for overflow:hidden blocks). |
| if (m_scrollDimensionsDirty) |
| computeScrollDimensions(); |
| } |
| |
| if (m_scrollPosition == newPosition && scrollAnimationStatus() == ScrollAnimationStatus::NotAnimating) { |
| // FIXME: Nothing guarantees we get a scrollTo() with an unchanged position at the end of a user gesture. |
| // The ScrollingCoordinator probably needs to message the main thread when a gesture ends. |
| if (requiresScrollPositionReconciliation()) { |
| m_layer.setNeedsCompositingGeometryUpdate(); |
| updateCompositingLayersAfterScroll(); |
| } |
| return; |
| } |
| |
| m_scrollPosition = newPosition; |
| |
| auto& renderer = m_layer.renderer(); |
| RenderView& view = renderer.view(); |
| |
| // Update the positions of our child layers (if needed as only fixed layers should be impacted by a scroll). |
| // We don't update compositing layers, because we need to do a deep update from the compositing ancestor. |
| if (!view.frameView().layoutContext().isInRenderTreeLayout()) { |
| // If we're in the middle of layout, we'll just update layers once layout has finished. |
| m_layer.updateLayerPositionsAfterOverflowScroll(); |
| |
| view.frameView().scheduleUpdateWidgetPositions(); |
| |
| if (!m_updatingMarqueePosition) { |
| // Avoid updating compositing layers if, higher on the stack, we're already updating layer |
| // positions. Updating layer positions requires a full walk of up-to-date RenderLayers, and |
| // in this case we're still updating their positions; we'll update compositing layers later |
| // when that completes. |
| if (usesCompositedScrolling()) { |
| m_layer.setNeedsCompositingGeometryUpdate(); |
| |
| // Scroll position can affect the location of a composited descendant (which may be a sibling in z-order), |
| // so trigger a descendant walk from the stacking context. |
| if (auto* paintParent = m_layer.stackingContext()) |
| paintParent->setDescendantsNeedUpdateBackingAndHierarchyTraversal(); |
| } |
| |
| updateCompositingLayersAfterScroll(); |
| } |
| |
| // Update regions, scrolling may change the clip of a particular region. |
| renderer.document().invalidateRenderingDependentRegions(); |
| DebugPageOverlays::didLayout(renderer.frame()); |
| } |
| |
| Frame& frame = renderer.frame(); |
| auto* repaintContainer = renderer.containerForRepaint().renderer; |
| // The caret rect needs to be invalidated after scrolling |
| frame.selection().setCaretRectNeedsUpdate(); |
| |
| LayoutRect rectForRepaint = layer().repaintRects() ? layer().repaintRects()->clippedOverflowRect : renderer.clippedOverflowRectForRepaint(repaintContainer); |
| |
| FloatQuad quadForFakeMouseMoveEvent = FloatQuad(rectForRepaint); |
| if (repaintContainer) |
| quadForFakeMouseMoveEvent = repaintContainer->localToAbsoluteQuad(quadForFakeMouseMoveEvent); |
| frame.eventHandler().dispatchFakeMouseMoveEventSoonInQuad(quadForFakeMouseMoveEvent); |
| |
| bool requiresRepaint = true; |
| if (usesCompositedScrolling()) { |
| m_layer.setNeedsCompositingGeometryUpdate(); |
| m_layer.setDescendantsNeedUpdateBackingAndHierarchyTraversal(); |
| requiresRepaint = m_layer.backing()->needsRepaintOnCompositedScroll(); |
| } |
| |
| auto isScrolledBy = [](RenderObject& renderer, RenderLayer& scrollableLayer) { |
| auto layer = renderer.enclosingLayer(); |
| return layer && layer->ancestorLayerIsInContainingBlockChain(scrollableLayer); |
| }; |
| |
| // Just schedule a full repaint of our object. |
| if (requiresRepaint) { |
| renderer.repaintUsingContainer(repaintContainer, rectForRepaint); |
| |
| // We also have to repaint any descendant composited layers that have fixed backgrounds. |
| if (auto slowRepaintObjects = view.frameView().slowRepaintObjects()) { |
| for (auto& renderer : *slowRepaintObjects) { |
| if (isScrolledBy(renderer, m_layer)) |
| renderer.repaint(); |
| } |
| } |
| } |
| |
| // Schedule the scroll and scroll-related DOM events. |
| if (Element* element = renderer.element()) |
| element->document().addPendingScrollEventTarget(*element); |
| |
| if (scrollsOverflow()) |
| view.frameView().didChangeScrollOffset(); |
| |
| view.frameView().viewportContentsChanged(); |
| frame.editor().renderLayerDidScroll(m_layer); |
| } |
| |
| void RenderLayerScrollableArea::updateCompositingLayersAfterScroll() |
| { |
| if (m_layer.compositor().hasContentCompositingLayers()) { |
| // Our stacking container is guaranteed to contain all of our descendants that may need |
| // repositioning, so update compositing layers from there. |
| if (RenderLayer* compositingAncestor = m_layer.stackingContext()->enclosingCompositingLayer()) { |
| if (usesCompositedScrolling()) |
| m_layer.compositor().updateCompositingLayers(CompositingUpdateType::OnCompositedScroll, compositingAncestor); |
| else { |
| // FIXME: would be nice to only dirty layers whose positions were affected by scrolling. |
| compositingAncestor->setDescendantsNeedUpdateBackingAndHierarchyTraversal(); |
| m_layer.compositor().updateCompositingLayers(CompositingUpdateType::OnScroll, compositingAncestor); |
| } |
| } |
| } |
| } |
| |
| int RenderLayerScrollableArea::scrollWidth() const |
| { |
| ASSERT(m_layer.renderBox()); |
| if (m_scrollDimensionsDirty) |
| const_cast<RenderLayerScrollableArea*>(this)->computeScrollDimensions(); |
| // FIXME: This should use snappedIntSize() instead with absolute coordinates. |
| return m_scrollWidth; |
| } |
| |
| int RenderLayerScrollableArea::scrollHeight() const |
| { |
| ASSERT(m_layer.renderBox()); |
| if (m_scrollDimensionsDirty) |
| const_cast<RenderLayerScrollableArea*>(this)->computeScrollDimensions(); |
| // FIXME: This should use snappedIntSize() instead with absolute coordinates. |
| return m_scrollHeight; |
| } |
| |
| void RenderLayerScrollableArea::updateMarqueePosition() |
| { |
| if (!m_marquee) |
| return; |
| |
| // FIXME: would like to use SetForScope<> but it doesn't work with bitfields. |
| bool oldUpdatingMarqueePosition = m_updatingMarqueePosition; |
| m_updatingMarqueePosition = true; |
| m_marquee->updateMarqueePosition(); |
| m_updatingMarqueePosition = oldUpdatingMarqueePosition; |
| } |
| |
| void RenderLayerScrollableArea::createOrDestroyMarquee() |
| { |
| auto& renderer = m_layer.renderer(); |
| if (renderer.isHTMLMarquee() && renderer.style().marqueeBehavior() != MarqueeBehavior::None && renderer.isBox()) { |
| if (!m_marquee) |
| m_marquee = makeUnique<RenderMarquee>(&m_layer); |
| m_marquee->updateMarqueeStyle(); |
| } else if (m_marquee) |
| m_marquee = nullptr; |
| } |
| |
| bool RenderLayerScrollableArea::scrollsOverflow() const |
| { |
| auto& renderer = m_layer.renderer(); |
| if (!is<RenderBox>(renderer)) |
| return false; |
| |
| return downcast<RenderBox>(renderer).scrollsOverflow(); |
| } |
| |
| bool RenderLayerScrollableArea::canUseCompositedScrolling() const |
| { |
| auto& renderer = m_layer.renderer(); |
| bool isVisible = renderer.style().visibility() == Visibility::Visible; |
| if (renderer.settings().asyncOverflowScrollingEnabled()) |
| return isVisible && scrollsOverflow() && !m_layer.isInsideSVGForeignObject(); |
| |
| #if PLATFORM(IOS_FAMILY) && ENABLE(OVERFLOW_SCROLLING_TOUCH) |
| return isVisible && scrollsOverflow() && renderer.style().useTouchOverflowScrolling(); |
| #else |
| return false; |
| #endif |
| } |
| |
| void RenderLayerScrollableArea::setScrollOffset(const ScrollOffset& offset) |
| { |
| scrollTo(scrollPositionFromOffset(offset)); |
| } |
| |
| ScrollingNodeID RenderLayerScrollableArea::scrollingNodeID() const |
| { |
| if (!m_layer.isComposited()) |
| return 0; |
| |
| return m_layer.backing()->scrollingNodeIDForRole(ScrollCoordinationRole::Scrolling); |
| } |
| |
| bool RenderLayerScrollableArea::handleWheelEventForScrolling(const PlatformWheelEvent& wheelEvent, std::optional<WheelScrollGestureState> gestureState) |
| { |
| if (!isScrollableOrRubberbandable()) |
| return false; |
| |
| #if ENABLE(ASYNC_SCROLLING) |
| if (usesAsyncScrolling() && scrollingNodeID()) { |
| if (auto* scrollingCoordinator = m_layer.page().scrollingCoordinator()) |
| return scrollingCoordinator->handleWheelEventForScrolling(wheelEvent, scrollingNodeID(), gestureState); |
| } |
| #endif |
| |
| return ScrollableArea::handleWheelEventForScrolling(wheelEvent, gestureState); |
| } |
| |
| IntRect RenderLayerScrollableArea::visibleContentRectInternal(VisibleContentRectIncludesScrollbars scrollbarInclusion, VisibleContentRectBehavior) const |
| { |
| IntSize scrollbarSpace; |
| if (showsOverflowControls() && scrollbarInclusion == IncludeScrollbars) |
| scrollbarSpace = scrollbarIntrusion(); |
| |
| auto visibleSize = this->visibleSize(); |
| return { scrollPosition(), { std::max(0, visibleSize.width() - scrollbarSpace.width()), std::max(0, visibleSize.height() - scrollbarSpace.height()) } }; |
| } |
| |
| IntSize RenderLayerScrollableArea::overhangAmount() const |
| { |
| #if HAVE(RUBBER_BANDING) |
| auto& renderer = m_layer.renderer(); |
| if (!renderer.settings().rubberBandingForSubScrollableRegionsEnabled()) |
| return IntSize(); |
| |
| IntSize stretch; |
| |
| // FIXME: use maximumScrollOffset(), or just move this to ScrollableArea. |
| ScrollOffset scrollOffset = scrollOffsetFromPosition(scrollPosition()); |
| auto reachableSize = reachableTotalContentsSize(); |
| if (scrollOffset.y() < 0) |
| stretch.setHeight(scrollOffset.y()); |
| else if (reachableSize.height() && scrollOffset.y() > reachableSize.height() - visibleHeight()) |
| stretch.setHeight(scrollOffset.y() - (reachableSize.height() - visibleHeight())); |
| |
| if (scrollOffset.x() < 0) |
| stretch.setWidth(scrollOffset.x()); |
| else if (reachableSize.width() && scrollOffset.x() > reachableSize.width() - visibleWidth()) |
| stretch.setWidth(scrollOffset.x() - (reachableSize.width() - visibleWidth())); |
| |
| return stretch; |
| #else |
| return IntSize(); |
| #endif |
| } |
| |
| IntRect RenderLayerScrollableArea::scrollCornerRect() const |
| { |
| return overflowControlsRects().scrollCorner; |
| } |
| |
| bool RenderLayerScrollableArea::isScrollCornerVisible() const |
| { |
| ASSERT(m_layer.renderer().isBox()); |
| return !scrollCornerRect().isEmpty(); |
| } |
| |
| IntRect RenderLayerScrollableArea::convertFromScrollbarToContainingView(const Scrollbar& scrollbar, const IntRect& scrollbarRect) const |
| { |
| auto& renderer = m_layer.renderer(); |
| IntRect rect = scrollbarRect; |
| rect.move(scrollbarOffset(scrollbar)); |
| return renderer.view().frameView().convertFromRendererToContainingView(&renderer, rect); |
| } |
| |
| IntRect RenderLayerScrollableArea::convertFromContainingViewToScrollbar(const Scrollbar& scrollbar, const IntRect& parentRect) const |
| { |
| auto& renderer = m_layer.renderer(); |
| IntRect rect = renderer.view().frameView().convertFromContainingViewToRenderer(&renderer, parentRect); |
| rect.move(-scrollbarOffset(scrollbar)); |
| return rect; |
| } |
| |
| IntPoint RenderLayerScrollableArea::convertFromScrollbarToContainingView(const Scrollbar& scrollbar, const IntPoint& scrollbarPoint) const |
| { |
| auto& renderer = m_layer.renderer(); |
| IntPoint point = scrollbarPoint; |
| point.move(scrollbarOffset(scrollbar)); |
| return renderer.view().frameView().convertFromRendererToContainingView(&renderer, point); |
| } |
| |
| IntPoint RenderLayerScrollableArea::convertFromContainingViewToScrollbar(const Scrollbar& scrollbar, const IntPoint& parentPoint) const |
| { |
| auto& renderer = m_layer.renderer(); |
| IntPoint point = renderer.view().frameView().convertFromContainingViewToRenderer(&renderer, parentPoint); |
| point.move(-scrollbarOffset(scrollbar)); |
| return point; |
| } |
| |
| IntSize RenderLayerScrollableArea::visibleSize() const |
| { |
| return m_layer.visibleSize(); |
| } |
| |
| IntSize RenderLayerScrollableArea::contentsSize() const |
| { |
| return IntSize(scrollWidth(), scrollHeight()); |
| } |
| |
| IntSize RenderLayerScrollableArea::reachableTotalContentsSize() const |
| { |
| IntSize contentsSize = this->contentsSize(); |
| |
| if (!hasScrollableHorizontalOverflow()) |
| contentsSize.setWidth(std::min(contentsSize.width(), visibleSize().width())); |
| |
| if (!hasScrollableVerticalOverflow()) |
| contentsSize.setHeight(std::min(contentsSize.height(), visibleSize().height())); |
| |
| return contentsSize; |
| } |
| |
| void RenderLayerScrollableArea::availableContentSizeChanged(AvailableSizeChangeReason reason) |
| { |
| ScrollableArea::availableContentSizeChanged(reason); |
| |
| auto& renderer = m_layer.renderer(); |
| if (reason == AvailableSizeChangeReason::ScrollbarsChanged) { |
| if (is<RenderBlock>(renderer)) |
| downcast<RenderBlock>(renderer).setShouldForceRelayoutChildren(true); |
| renderer.setNeedsLayout(); |
| } |
| } |
| |
| bool RenderLayerScrollableArea::shouldSuspendScrollAnimations() const |
| { |
| auto& renderer = m_layer.renderer(); |
| return renderer.view().frameView().shouldSuspendScrollAnimations(); |
| } |
| |
| #if PLATFORM(IOS_FAMILY) |
| void RenderLayerScrollableArea::didStartScroll() |
| { |
| m_layer.page().chrome().client().didStartOverflowScroll(); |
| } |
| |
| void RenderLayerScrollableArea::didEndScroll() |
| { |
| m_layer.page().chrome().client().didEndOverflowScroll(); |
| } |
| |
| void RenderLayerScrollableArea::didUpdateScroll() |
| { |
| // Send this notification when we scroll, since this is how we keep selection updated. |
| m_layer.page().chrome().client().didLayout(ChromeClient::Scroll); |
| } |
| #endif |
| |
| RenderLayer::OverflowControlRects RenderLayerScrollableArea::overflowControlsRects() const |
| { |
| auto& renderer = m_layer.renderer(); |
| ASSERT(is<RenderBox>(renderer)); |
| auto& renderBox = downcast<RenderBox>(renderer); |
| // Scrollbars sit inside the border box. |
| auto overflowControlsPositioningRect = snappedIntRect(renderBox.paddingBoxRectIncludingScrollbar()); |
| |
| auto horizontalScrollbarHeight = m_hBar ? m_hBar->height() : 0; |
| auto verticalScrollbarWidth = m_vBar ? m_vBar->width() : 0; |
| |
| auto isNonOverlayScrollbar = [](const Scrollbar* scrollbar) { |
| return scrollbar && !scrollbar->isOverlayScrollbar(); |
| }; |
| |
| bool haveNonOverlayHorizontalScrollbar = isNonOverlayScrollbar(m_hBar.get()); |
| bool haveNonOverlayVerticalScrollbar = isNonOverlayScrollbar(m_vBar.get()); |
| bool placeVerticalScrollbarOnTheLeft = shouldPlaceVerticalScrollbarOnLeft(); |
| bool haveResizer = renderer.style().resize() != Resize::None; |
| bool scrollbarsAvoidCorner = (haveNonOverlayHorizontalScrollbar && haveNonOverlayVerticalScrollbar) || (haveResizer && (haveNonOverlayHorizontalScrollbar || haveNonOverlayVerticalScrollbar)); |
| |
| IntSize cornerSize; |
| if (scrollbarsAvoidCorner) { |
| // If only one scrollbar is present, the corner is square. |
| cornerSize = IntSize { |
| verticalScrollbarWidth ? verticalScrollbarWidth : horizontalScrollbarHeight, |
| horizontalScrollbarHeight ? horizontalScrollbarHeight : verticalScrollbarWidth |
| }; |
| } |
| |
| RenderLayer::OverflowControlRects result; |
| |
| if (m_hBar) { |
| auto barRect = overflowControlsPositioningRect; |
| barRect.shiftYEdgeTo(barRect.maxY() - horizontalScrollbarHeight); |
| if (scrollbarsAvoidCorner) { |
| if (placeVerticalScrollbarOnTheLeft) |
| barRect.shiftXEdgeTo(barRect.x() + cornerSize.width()); |
| else |
| barRect.contract(cornerSize.width(), 0); |
| } |
| |
| result.horizontalScrollbar = barRect; |
| } |
| |
| if (m_vBar) { |
| auto barRect = overflowControlsPositioningRect; |
| if (placeVerticalScrollbarOnTheLeft) |
| barRect.setWidth(verticalScrollbarWidth); |
| else |
| barRect.shiftXEdgeTo(barRect.maxX() - verticalScrollbarWidth); |
| |
| if (scrollbarsAvoidCorner) |
| barRect.contract(0, cornerSize.height()); |
| |
| result.verticalScrollbar = barRect; |
| } |
| |
| auto cornerRect = [&](IntSize cornerSize) { |
| if (placeVerticalScrollbarOnTheLeft) { |
| auto bottomLeftCorner = overflowControlsPositioningRect.minXMaxYCorner(); |
| return IntRect { { bottomLeftCorner.x(), bottomLeftCorner.y() - cornerSize.height(), }, cornerSize }; |
| } |
| return IntRect { overflowControlsPositioningRect.maxXMaxYCorner() - cornerSize, cornerSize }; |
| }; |
| |
| if (scrollbarsAvoidCorner) |
| result.scrollCorner = cornerRect(cornerSize); |
| |
| if (haveResizer) { |
| if (scrollbarsAvoidCorner) |
| result.resizer = result.scrollCorner; |
| else { |
| auto scrollbarThickness = ScrollbarTheme::theme().scrollbarThickness(); |
| result.resizer = cornerRect({ scrollbarThickness, scrollbarThickness }); |
| } |
| } |
| |
| return result; |
| } |
| |
| IntSize RenderLayerScrollableArea::scrollbarOffset(const Scrollbar& scrollbar) const |
| { |
| auto rects = overflowControlsRects(); |
| |
| if (&scrollbar == m_vBar.get()) |
| return toIntSize(rects.verticalScrollbar.location()); |
| |
| if (&scrollbar == m_hBar.get()) |
| return toIntSize(rects.horizontalScrollbar.location()); |
| |
| ASSERT_NOT_REACHED(); |
| return { }; |
| } |
| |
| void RenderLayerScrollableArea::invalidateScrollbarRect(Scrollbar& scrollbar, const IntRect& rect) |
| { |
| if (!showsOverflowControls()) |
| return; |
| |
| if (&scrollbar == m_vBar.get()) { |
| if (GraphicsLayer* layer = layerForVerticalScrollbar()) { |
| layer->setNeedsDisplayInRect(rect); |
| return; |
| } |
| } else { |
| if (GraphicsLayer* layer = layerForHorizontalScrollbar()) { |
| layer->setNeedsDisplayInRect(rect); |
| return; |
| } |
| } |
| |
| auto scrollRect = rect; |
| RenderBox* box = m_layer.renderBox(); |
| ASSERT(box); |
| // If we are not yet inserted into the tree, there is no need to repaint. |
| if (!box->parent()) |
| return; |
| |
| auto rects = overflowControlsRects(); |
| |
| if (&scrollbar == m_vBar.get()) |
| scrollRect.moveBy(rects.verticalScrollbar.location()); |
| else |
| scrollRect.moveBy(rects.horizontalScrollbar.location()); |
| |
| LayoutRect repaintRect = scrollRect; |
| box->flipForWritingMode(repaintRect); |
| box->repaintRectangle(repaintRect); |
| } |
| |
| void RenderLayerScrollableArea::invalidateScrollCornerRect(const IntRect& rect) |
| { |
| if (!showsOverflowControls()) |
| return; |
| |
| if (GraphicsLayer* layer = layerForScrollCorner()) { |
| layer->setNeedsDisplayInRect(rect); |
| return; |
| } |
| |
| if (m_scrollCorner) |
| m_scrollCorner->repaintRectangle(rect); |
| if (m_resizer) |
| m_resizer->repaintRectangle(rect); |
| } |
| |
| static bool scrollbarHiddenByStyle(Scrollbar* scrollbar) |
| { |
| return scrollbar && scrollbar->isHiddenByStyle(); |
| } |
| |
| bool RenderLayerScrollableArea::horizontalScrollbarHiddenByStyle() const |
| { |
| return scrollbarHiddenByStyle(horizontalScrollbar()); |
| } |
| |
| bool RenderLayerScrollableArea::verticalScrollbarHiddenByStyle() const |
| { |
| return scrollbarHiddenByStyle(verticalScrollbar()); |
| } |
| |
| static inline RenderElement* rendererForScrollbar(RenderLayerModelObject& renderer) |
| { |
| if (Element* element = renderer.element()) { |
| if (ShadowRoot* shadowRoot = element->containingShadowRoot()) { |
| if (shadowRoot->mode() == ShadowRootMode::UserAgent) |
| return shadowRoot->host()->renderer(); |
| } |
| } |
| |
| return &renderer; |
| } |
| |
| Ref<Scrollbar> RenderLayerScrollableArea::createScrollbar(ScrollbarOrientation orientation) |
| { |
| auto& renderer = m_layer.renderer(); |
| RefPtr<Scrollbar> widget; |
| ASSERT(rendererForScrollbar(renderer)); |
| auto& actualRenderer = *rendererForScrollbar(renderer); |
| bool hasCustomScrollbarStyle = is<RenderBox>(actualRenderer) && downcast<RenderBox>(actualRenderer).style().hasPseudoStyle(PseudoId::Scrollbar); |
| auto element = downcast<RenderBox>(actualRenderer).element(); |
| if (hasCustomScrollbarStyle && element) |
| widget = RenderScrollbar::createCustomScrollbar(*this, orientation, element); |
| else { |
| widget = Scrollbar::createNativeScrollbar(*this, orientation, ScrollbarControlSize::Regular); |
| didAddScrollbar(widget.get(), orientation); |
| if (m_layer.page().isMonitoringWheelEvents()) |
| scrollAnimator().setWheelEventTestMonitor(m_layer.page().wheelEventTestMonitor()); |
| } |
| renderer.view().frameView().addChild(*widget); |
| return widget.releaseNonNull(); |
| } |
| |
| void RenderLayerScrollableArea::destroyScrollbar(ScrollbarOrientation orientation) |
| { |
| RefPtr<Scrollbar>& scrollbar = orientation == ScrollbarOrientation::Horizontal ? m_hBar : m_vBar; |
| if (!scrollbar) |
| return; |
| |
| if (!scrollbar->isCustomScrollbar()) |
| willRemoveScrollbar(scrollbar.get(), orientation); |
| |
| scrollbar->removeFromParent(); |
| scrollbar = nullptr; |
| } |
| |
| void RenderLayerScrollableArea::setHasHorizontalScrollbar(bool hasScrollbar) |
| { |
| if (hasScrollbar == hasHorizontalScrollbar()) |
| return; |
| |
| if (hasScrollbar) { |
| m_hBar = createScrollbar(ScrollbarOrientation::Horizontal); |
| #if HAVE(RUBBER_BANDING) |
| auto& renderer = m_layer.renderer(); |
| ScrollElasticity elasticity = scrollsOverflow() && renderer.settings().rubberBandingForSubScrollableRegionsEnabled() ? ScrollElasticity::Automatic : ScrollElasticity::None; |
| ScrollableArea::setHorizontalScrollElasticity(elasticity); |
| #endif |
| } else { |
| destroyScrollbar(ScrollbarOrientation::Horizontal); |
| #if HAVE(RUBBER_BANDING) |
| ScrollableArea::setHorizontalScrollElasticity(ScrollElasticity::None); |
| #endif |
| } |
| |
| // Destroying or creating one bar can cause our scrollbar corner to come and go. We need to update the opposite scrollbar's style. |
| if (m_hBar) |
| m_hBar->styleChanged(); |
| if (m_vBar) |
| m_vBar->styleChanged(); |
| } |
| |
| void RenderLayerScrollableArea::setHasVerticalScrollbar(bool hasScrollbar) |
| { |
| if (hasScrollbar == hasVerticalScrollbar()) |
| return; |
| |
| if (hasScrollbar) { |
| m_vBar = createScrollbar(ScrollbarOrientation::Vertical); |
| #if HAVE(RUBBER_BANDING) |
| auto& renderer = m_layer.renderer(); |
| ScrollElasticity elasticity = scrollsOverflow() && renderer.settings().rubberBandingForSubScrollableRegionsEnabled() ? ScrollElasticity::Automatic : ScrollElasticity::None; |
| ScrollableArea::setVerticalScrollElasticity(elasticity); |
| #endif |
| } else { |
| destroyScrollbar(ScrollbarOrientation::Vertical); |
| #if HAVE(RUBBER_BANDING) |
| ScrollableArea::setVerticalScrollElasticity(ScrollElasticity::None); |
| #endif |
| } |
| |
| // Destroying or creating one bar can cause our scrollbar corner to come and go. We need to update the opposite scrollbar's style. |
| if (m_hBar) |
| m_hBar->styleChanged(); |
| if (m_vBar) |
| m_vBar->styleChanged(); |
| } |
| |
| ScrollableArea* RenderLayerScrollableArea::enclosingScrollableArea() const |
| { |
| if (auto* scrollableLayer = m_layer.enclosingScrollableLayer(IncludeSelfOrNot::ExcludeSelf, CrossFrameBoundaries::No)) |
| return scrollableLayer->scrollableArea(); |
| |
| auto& renderer = m_layer.renderer(); |
| return &renderer.view().frameView(); |
| } |
| |
| bool RenderLayerScrollableArea::isScrollableOrRubberbandable() |
| { |
| auto& renderer = m_layer.renderer(); |
| return renderer.isScrollableOrRubberbandableBox(); |
| } |
| |
| bool RenderLayerScrollableArea::hasScrollableOrRubberbandableAncestor() |
| { |
| for (auto* nextLayer = m_layer.enclosingContainingBlockLayer(CrossFrameBoundaries::Yes); nextLayer; nextLayer = nextLayer->enclosingContainingBlockLayer(CrossFrameBoundaries::Yes)) { |
| if (nextLayer->renderer().isScrollableOrRubberbandableBox()) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| int RenderLayerScrollableArea::verticalScrollbarWidth(OverlayScrollbarSizeRelevancy relevancy) const |
| { |
| if (!m_vBar |
| || !showsOverflowControls() |
| || (m_vBar->isOverlayScrollbar() && (relevancy == IgnoreOverlayScrollbarSize || !m_vBar->shouldParticipateInHitTesting()))) |
| return 0; |
| |
| return m_vBar->width(); |
| } |
| |
| int RenderLayerScrollableArea::horizontalScrollbarHeight(OverlayScrollbarSizeRelevancy relevancy) const |
| { |
| if (!m_hBar |
| || !showsOverflowControls() |
| || (m_hBar->isOverlayScrollbar() && (relevancy == IgnoreOverlayScrollbarSize || !m_hBar->shouldParticipateInHitTesting()))) |
| return 0; |
| |
| return m_hBar->height(); |
| } |
| |
| OverscrollBehavior RenderLayerScrollableArea::horizontalOverscrollBehavior() const |
| { |
| if (m_layer.renderBox() && m_layer.renderBox()->canBeScrolledAndHasScrollableArea()) |
| return m_layer.renderer().style().overscrollBehaviorX(); |
| return OverscrollBehavior::Auto; |
| } |
| |
| OverscrollBehavior RenderLayerScrollableArea::verticalOverscrollBehavior() const |
| { |
| if (m_layer.renderBox() && m_layer.renderBox()->canBeScrolledAndHasScrollableArea()) |
| return m_layer.renderer().style().overscrollBehaviorY(); |
| return OverscrollBehavior::Auto; |
| } |
| |
| bool RenderLayerScrollableArea::hasOverflowControls() const |
| { |
| return m_hBar || m_vBar || m_scrollCorner || m_layer.renderer().style().resize() != Resize::None; |
| } |
| |
| void RenderLayerScrollableArea::positionOverflowControls(const IntSize& offsetFromRoot) |
| { |
| if (!m_hBar && !m_vBar && !m_layer.canResize()) |
| return; |
| |
| if (!m_layer.renderBox()) |
| return; |
| |
| auto rects = overflowControlsRects(); |
| |
| if (m_vBar) { |
| rects.verticalScrollbar.move(offsetFromRoot); |
| m_vBar->setFrameRect(rects.verticalScrollbar); |
| } |
| |
| if (m_hBar) { |
| rects.horizontalScrollbar.move(offsetFromRoot); |
| m_hBar->setFrameRect(rects.horizontalScrollbar); |
| } |
| |
| if (m_scrollCorner) |
| m_scrollCorner->setFrameRect(rects.scrollCorner); |
| |
| if (m_resizer) |
| m_resizer->setFrameRect(rects.resizer); |
| } |
| |
| LayoutUnit RenderLayerScrollableArea::overflowTop() const |
| { |
| RenderBox* box = m_layer.renderBox(); |
| LayoutRect overflowRect(box->layoutOverflowRect()); |
| box->flipForWritingMode(overflowRect); |
| return overflowRect.y(); |
| } |
| |
| LayoutUnit RenderLayerScrollableArea::overflowBottom() const |
| { |
| RenderBox* box = m_layer.renderBox(); |
| LayoutRect overflowRect(box->layoutOverflowRect()); |
| box->flipForWritingMode(overflowRect); |
| return overflowRect.maxY(); |
| } |
| |
| LayoutUnit RenderLayerScrollableArea::overflowLeft() const |
| { |
| RenderBox* box = m_layer.renderBox(); |
| LayoutRect overflowRect(box->layoutOverflowRect()); |
| box->flipForWritingMode(overflowRect); |
| return overflowRect.x(); |
| } |
| |
| LayoutUnit RenderLayerScrollableArea::overflowRight() const |
| { |
| RenderBox* box = m_layer.renderBox(); |
| LayoutRect overflowRect(box->layoutOverflowRect()); |
| box->flipForWritingMode(overflowRect); |
| return overflowRect.maxX(); |
| } |
| |
| void RenderLayerScrollableArea::computeScrollDimensions() |
| { |
| m_scrollDimensionsDirty = false; |
| |
| m_scrollWidth = roundToInt(overflowRight() - overflowLeft()); |
| m_scrollHeight = roundToInt(overflowBottom() - overflowTop()); |
| |
| computeScrollOrigin(); |
| computeHasCompositedScrollableOverflow(); |
| } |
| |
| void RenderLayerScrollableArea::computeScrollOrigin() |
| { |
| RenderBox* box = m_layer.renderBox(); |
| ASSERT(box); |
| |
| int scrollableLeftOverflow = roundToInt(overflowLeft() - box->borderLeft()); |
| if (shouldPlaceVerticalScrollbarOnLeft() /*|| box->style().writingMode() == WritingMode::RightToLeft*/) |
| scrollableLeftOverflow -= verticalScrollbarWidth(); |
| int scrollableTopOverflow = roundToInt(overflowTop() - box->borderTop()); |
| setScrollOrigin(IntPoint(-scrollableLeftOverflow, -scrollableTopOverflow)); |
| |
| // Horizontal scrollbar offsets depend on the scroll origin when vertical |
| // scrollbars are on the left. |
| if (m_hBar) |
| m_hBar->offsetDidChange(); |
| } |
| |
| void RenderLayerScrollableArea::computeHasCompositedScrollableOverflow() |
| { |
| m_hasCompositedScrollableOverflow = canUseCompositedScrolling() && (hasScrollableHorizontalOverflow() || hasScrollableVerticalOverflow()); |
| } |
| |
| bool RenderLayerScrollableArea::hasScrollableHorizontalOverflow() const |
| { |
| return hasHorizontalOverflow() && m_layer.renderBox()->scrollsOverflowX(); |
| } |
| |
| bool RenderLayerScrollableArea::hasScrollableVerticalOverflow() const |
| { |
| return hasVerticalOverflow() && m_layer.renderBox()->scrollsOverflowY(); |
| } |
| |
| bool RenderLayerScrollableArea::hasHorizontalOverflow() const |
| { |
| ASSERT(!m_scrollDimensionsDirty); |
| |
| return scrollWidth() > roundToInt(m_layer.renderBox()->clientWidth()); |
| } |
| |
| bool RenderLayerScrollableArea::hasVerticalOverflow() const |
| { |
| ASSERT(!m_scrollDimensionsDirty); |
| |
| return scrollHeight() > roundToInt(m_layer.renderBox()->clientHeight()); |
| } |
| |
| void RenderLayerScrollableArea::updateScrollbarPresenceAndState(std::optional<bool> hasHorizontalOverflow, std::optional<bool> hasVerticalOverflow) |
| { |
| auto* box = m_layer.renderBox(); |
| ASSERT(box); |
| |
| enum class ScrollbarState { |
| NoScrollbar, |
| Enabled, |
| Disabled |
| }; |
| |
| auto scrollbarForAxis = [&](ScrollbarOrientation orientation) -> RefPtr<Scrollbar>& { |
| return orientation == ScrollbarOrientation::Horizontal ? m_hBar : m_vBar; |
| }; |
| |
| auto stateForScrollbar = [&](ScrollbarOrientation orientation, std::optional<bool> hasOverflow, ScrollbarState nonScrollableState) { |
| if (hasOverflow) |
| return *hasOverflow ? ScrollbarState::Enabled : nonScrollableState; |
| |
| // If we don't have information about overflow (because we haven't done layout yet), just return the current state of the scrollbar. |
| auto existingScrollbar = scrollbarForAxis(orientation); |
| return (existingScrollbar && existingScrollbar->enabled()) ? ScrollbarState::Enabled : nonScrollableState; |
| }; |
| |
| auto stateForScrollbarOnAxis = [&](ScrollbarOrientation orientation, std::optional<bool> hasOverflow) { |
| if (box->hasAlwaysPresentScrollbar(orientation)) |
| return stateForScrollbar(orientation, hasOverflow, ScrollbarState::Disabled); |
| |
| if (box->hasAutoScrollbar(orientation)) |
| return stateForScrollbar(orientation, hasOverflow, ScrollbarState::NoScrollbar); |
| |
| return ScrollbarState::NoScrollbar; |
| }; |
| |
| auto horizontalBarState = stateForScrollbarOnAxis(ScrollbarOrientation::Horizontal, hasHorizontalOverflow); |
| setHasHorizontalScrollbar(horizontalBarState != ScrollbarState::NoScrollbar); |
| if (horizontalBarState != ScrollbarState::NoScrollbar) |
| m_hBar->setEnabled(horizontalBarState == ScrollbarState::Enabled); |
| |
| auto verticalBarState = stateForScrollbarOnAxis(ScrollbarOrientation::Vertical, hasVerticalOverflow); |
| setHasVerticalScrollbar(verticalBarState != ScrollbarState::NoScrollbar); |
| if (verticalBarState != ScrollbarState::NoScrollbar) |
| m_vBar->setEnabled(verticalBarState == ScrollbarState::Enabled); |
| } |
| |
| void RenderLayerScrollableArea::updateScrollbarsAfterStyleChange(const RenderStyle* oldStyle) |
| { |
| // Overflow is a box concept. |
| RenderBox* box = m_layer.renderBox(); |
| if (!box) |
| return; |
| |
| // List box parts handle the scrollbars by themselves so we have nothing to do. |
| if (box->style().effectiveAppearance() == ListboxPart) |
| return; |
| |
| bool hadVerticalScrollbar = hasVerticalScrollbar(); |
| updateScrollbarPresenceAndState(); |
| bool hasVerticalScrollbar = this->hasVerticalScrollbar(); |
| |
| if (hadVerticalScrollbar != hasVerticalScrollbar || (hasVerticalScrollbar && oldStyle && oldStyle->shouldPlaceVerticalScrollbarOnLeft() != box->style().shouldPlaceVerticalScrollbarOnLeft())) |
| computeScrollOrigin(); |
| |
| if (!m_scrollDimensionsDirty) |
| updateScrollableAreaSet(hasScrollableHorizontalOverflow() || hasScrollableVerticalOverflow()); |
| } |
| |
| void RenderLayerScrollableArea::updateScrollbarsAfterLayout() |
| { |
| RenderBox* box = m_layer.renderBox(); |
| ASSERT(box); |
| |
| // List box parts handle the scrollbars by themselves so we have nothing to do. |
| if (box->style().effectiveAppearance() == ListboxPart) |
| return; |
| |
| bool hadHorizontalScrollbar = hasHorizontalScrollbar(); |
| bool hadVerticalScrollbar = hasVerticalScrollbar(); |
| |
| updateScrollbarPresenceAndState(hasHorizontalOverflow(), hasVerticalOverflow()); |
| |
| // Scrollbars with auto behavior may need to lay out again if scrollbars got added or removed. |
| bool autoHorizontalScrollBarChanged = box->hasAutoScrollbar(ScrollbarOrientation::Horizontal) && (hadHorizontalScrollbar != hasHorizontalScrollbar()); |
| bool autoVerticalScrollBarChanged = box->hasAutoScrollbar(ScrollbarOrientation::Vertical) && (hadVerticalScrollbar != hasVerticalScrollbar()); |
| |
| if (autoHorizontalScrollBarChanged || autoVerticalScrollBarChanged) { |
| if (autoVerticalScrollBarChanged && shouldPlaceVerticalScrollbarOnLeft()) |
| computeScrollOrigin(); |
| |
| m_layer.updateSelfPaintingLayer(); |
| |
| auto& renderer = m_layer.renderer(); |
| renderer.repaint(); |
| |
| if (renderer.style().overflowX() == Overflow::Auto || renderer.style().overflowY() == Overflow::Auto) { |
| if (!m_inOverflowRelayout) { |
| SetForScope inOverflowRelayoutScope(m_inOverflowRelayout, true); |
| renderer.setNeedsLayout(MarkOnlyThis); |
| if (is<RenderBlock>(renderer)) { |
| auto& block = downcast<RenderBlock>(renderer); |
| block.scrollbarsChanged(autoHorizontalScrollBarChanged, autoVerticalScrollBarChanged); |
| block.layoutBlock(true); |
| } else |
| renderer.layout(); |
| } |
| } |
| |
| // FIXME: This does not belong here. |
| RenderObject* parent = renderer.parent(); |
| if (parent && parent->isFlexibleBox() && renderer.isBox()) |
| downcast<RenderFlexibleBox>(parent)->clearCachedMainSizeForChild(*m_layer.renderBox()); |
| } |
| |
| // Set up the range. |
| if (m_hBar) |
| m_hBar->setProportion(roundToInt(box->clientWidth()), m_scrollWidth); |
| if (m_vBar) |
| m_vBar->setProportion(roundToInt(box->clientHeight()), m_scrollHeight); |
| |
| updateScrollbarSteps(); |
| |
| updateScrollableAreaSet(hasScrollableHorizontalOverflow() || hasScrollableVerticalOverflow()); |
| } |
| |
| void RenderLayerScrollableArea::updateScrollbarSteps() |
| { |
| RenderBox* box = m_layer.renderBox(); |
| ASSERT(box); |
| |
| LayoutRect paddedLayerBounds(0_lu, 0_lu, box->clientWidth(), box->clientHeight()); |
| paddedLayerBounds.contract(box->scrollPaddingForViewportRect(paddedLayerBounds)); |
| |
| // Set up the page step/line step. |
| if (m_hBar) { |
| int pageStep = Scrollbar::pageStep(roundToInt(paddedLayerBounds.width())); |
| m_hBar->setSteps(Scrollbar::pixelsPerLineStep(), pageStep); |
| } |
| if (m_vBar) { |
| int pageStep = Scrollbar::pageStep(roundToInt(paddedLayerBounds.height())); |
| m_vBar->setSteps(Scrollbar::pixelsPerLineStep(), pageStep); |
| } |
| } |
| |
| |
| // This is called from layout code (before updateLayerPositions). |
| void RenderLayerScrollableArea::updateScrollInfoAfterLayout() |
| { |
| RenderBox* box = m_layer.renderBox(); |
| if (!box) |
| return; |
| |
| m_scrollDimensionsDirty = true; |
| ScrollPosition originalScrollPosition = scrollPosition(); |
| |
| computeScrollDimensions(); |
| m_layer.updateSelfPaintingLayer(); |
| |
| // FIXME: Ensure that offsets are also updated in case of programmatic style changes. |
| // https://bugs.webkit.org/show_bug.cgi?id=135964 |
| updateSnapOffsets(); |
| |
| if (!box->isHTMLMarquee() && !isRubberBandInProgress() && !isUserScrollInProgress()) { |
| // Layout may cause us to be at an invalid scroll position. In this case we need |
| // to pull our scroll offsets back to the max (or push them up to the min). |
| ScrollOffset clampedScrollOffset = clampScrollOffset(scrollOffset()); |
| if (clampedScrollOffset != scrollOffset()) |
| scrollToOffset(clampedScrollOffset); |
| } |
| |
| updateScrollbarsAfterLayout(); |
| |
| LOG_WITH_STREAM(Scrolling, stream << "RenderLayerScrollableArea [" << scrollingNodeID() << "] updateScrollInfoAfterLayout - new scroll width " << m_scrollWidth << " scroll height " << m_scrollHeight |
| << " rubber banding " << isRubberBandInProgress() << " user scrolling " << isUserScrollInProgress() << " scroll position updated from " << originalScrollPosition << " to " << scrollPosition()); |
| |
| if (originalScrollPosition != scrollPosition()) |
| scrollToPositionWithoutAnimation(IntPoint(scrollPosition())); |
| |
| if (m_layer.isComposited()) { |
| m_layer.setNeedsCompositingGeometryUpdate(); |
| m_layer.setNeedsCompositingConfigurationUpdate(); |
| } |
| |
| if (canUseCompositedScrolling()) |
| m_layer.setNeedsPostLayoutCompositingUpdate(); |
| |
| resnapAfterLayout(); |
| } |
| |
| bool RenderLayerScrollableArea::overflowControlsIntersectRect(const IntRect& localRect) const |
| { |
| auto rects = overflowControlsRects(); |
| |
| if (rects.horizontalScrollbar.intersects(localRect)) |
| return true; |
| |
| if (rects.verticalScrollbar.intersects(localRect)) |
| return true; |
| |
| if (rects.scrollCorner.intersects(localRect)) |
| return true; |
| |
| if (rects.resizer.intersects(localRect)) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerScrollableArea::showsOverflowControls() const |
| { |
| #if PLATFORM(IOS_FAMILY) |
| // On iOS, the scrollbars are made in the UI process. |
| return !canUseCompositedScrolling(); |
| #endif |
| |
| return true; |
| } |
| |
| void RenderLayerScrollableArea::paintOverflowControls(GraphicsContext& context, const IntPoint& paintOffset, const IntRect& damageRect, bool paintingOverlayControls) |
| { |
| // Don't do anything if we have no overflow. |
| auto& renderer = m_layer.renderer(); |
| if (!renderer.hasNonVisibleOverflow()) |
| return; |
| |
| if (!showsOverflowControls()) |
| return; |
| |
| // Overlay scrollbars paint in a second pass through the layer tree so that they will paint |
| // on top of everything else. If this is the normal painting pass, paintingOverlayControls |
| // will be false, and we should just tell the root layer that there are overlay scrollbars |
| // that need to be painted. That will cause the second pass through the layer tree to run, |
| // and we'll paint the scrollbars then. In the meantime, cache tx and ty so that the |
| // second pass doesn't need to re-enter the RenderTree to get it right. |
| if (hasOverlayScrollbars() && !paintingOverlayControls) { |
| m_cachedOverlayScrollbarOffset = paintOffset; |
| |
| // It's not necessary to do the second pass if the scrollbars paint into layers. |
| if ((m_hBar && layerForHorizontalScrollbar()) || (m_vBar && layerForVerticalScrollbar())) |
| return; |
| IntRect localDamgeRect = damageRect; |
| localDamgeRect.moveBy(-paintOffset); |
| if (!overflowControlsIntersectRect(localDamgeRect)) |
| return; |
| |
| RenderLayer* paintingRoot = m_layer.enclosingCompositingLayer(); |
| if (!paintingRoot) |
| paintingRoot = renderer.view().layer(); |
| |
| if (auto* scrollableArea = paintingRoot->scrollableArea()) |
| scrollableArea->setContainsDirtyOverlayScrollbars(true); |
| return; |
| } |
| |
| // This check is required to avoid painting custom CSS scrollbars twice. |
| if (paintingOverlayControls && !hasOverlayScrollbars()) |
| return; |
| |
| IntPoint adjustedPaintOffset = paintOffset; |
| if (paintingOverlayControls) |
| adjustedPaintOffset = m_cachedOverlayScrollbarOffset; |
| |
| // Move the scrollbar widgets if necessary. We normally move and resize widgets during layout, but sometimes |
| // widgets can move without layout occurring (most notably when you scroll a document that |
| // contains fixed positioned elements). |
| positionOverflowControls(toIntSize(adjustedPaintOffset)); |
| |
| // Now that we're sure the scrollbars are in the right place, paint them. |
| if (m_hBar && !layerForHorizontalScrollbar()) |
| m_hBar->paint(context, damageRect); |
| if (m_vBar && !layerForVerticalScrollbar()) |
| m_vBar->paint(context, damageRect); |
| |
| if (layerForScrollCorner()) |
| return; |
| |
| // We fill our scroll corner with white if we have a scrollbar that doesn't run all the way up to the |
| // edge of the box. |
| paintScrollCorner(context, adjustedPaintOffset, damageRect); |
| |
| // Paint our resizer last, since it sits on top of the scroll corner. |
| paintResizer(context, adjustedPaintOffset, damageRect); |
| } |
| |
| void RenderLayerScrollableArea::paintScrollCorner(GraphicsContext& context, const IntPoint& paintOffset, const IntRect& damageRect) |
| { |
| IntRect absRect = scrollCornerRect(); |
| absRect.moveBy(paintOffset); |
| if (!absRect.intersects(damageRect)) |
| return; |
| |
| if (context.invalidatingControlTints()) { |
| updateScrollCornerStyle(); |
| return; |
| } |
| |
| if (m_scrollCorner) { |
| m_scrollCorner->paintIntoRect(context, paintOffset, absRect); |
| return; |
| } |
| |
| // We don't want to paint a corner if we have overlay scrollbars, since we need |
| // to see what is behind it. |
| if (!hasOverlayScrollbars()) |
| ScrollbarTheme::theme().paintScrollCorner(*this, context, absRect); |
| } |
| |
| void RenderLayerScrollableArea::drawPlatformResizerImage(GraphicsContext& context, const LayoutRect& resizerCornerRect) |
| { |
| auto& renderer = m_layer.renderer(); |
| RefPtr<Image> resizeCornerImage; |
| FloatSize cornerResizerSize; |
| if (renderer.document().deviceScaleFactor() >= 2) { |
| static NeverDestroyed<Image*> resizeCornerImageHiRes(&Image::loadPlatformResource("textAreaResizeCorner@2x").leakRef()); |
| resizeCornerImage = resizeCornerImageHiRes; |
| cornerResizerSize = resizeCornerImage->size(); |
| cornerResizerSize.scale(0.5f); |
| } else { |
| static NeverDestroyed<Image*> resizeCornerImageLoRes(&Image::loadPlatformResource("textAreaResizeCorner").leakRef()); |
| resizeCornerImage = resizeCornerImageLoRes; |
| cornerResizerSize = resizeCornerImage->size(); |
| } |
| |
| if (shouldPlaceVerticalScrollbarOnLeft()) { |
| context.save(); |
| context.translate(resizerCornerRect.x() + cornerResizerSize.width(), resizerCornerRect.y() + resizerCornerRect.height() - cornerResizerSize.height()); |
| context.scale(FloatSize(-1.0, 1.0)); |
| if (resizeCornerImage) |
| context.drawImage(*resizeCornerImage, FloatRect(FloatPoint(), cornerResizerSize)); |
| context.restore(); |
| return; |
| } |
| |
| if (!resizeCornerImage) |
| return; |
| FloatRect imageRect = snapRectToDevicePixels(LayoutRect(resizerCornerRect.maxXMaxYCorner() - cornerResizerSize, cornerResizerSize), renderer.document().deviceScaleFactor()); |
| context.drawImage(*resizeCornerImage, imageRect); |
| } |
| |
| void RenderLayerScrollableArea::paintResizer(GraphicsContext& context, const LayoutPoint& paintOffset, const LayoutRect& damageRect) |
| { |
| auto& renderer = m_layer.renderer(); |
| if (renderer.style().resize() == Resize::None) |
| return; |
| |
| auto rects = overflowControlsRects(); |
| |
| LayoutRect resizerAbsRect = rects.resizer; |
| resizerAbsRect.moveBy(paintOffset); |
| if (!resizerAbsRect.intersects(damageRect)) |
| return; |
| |
| if (context.invalidatingControlTints()) { |
| updateResizerStyle(); |
| return; |
| } |
| |
| if (m_resizer) { |
| m_resizer->paintIntoRect(context, paintOffset, resizerAbsRect); |
| return; |
| } |
| |
| drawPlatformResizerImage(context, resizerAbsRect); |
| |
| // Draw a frame around the resizer (1px grey line) if there are any scrollbars present. |
| // Clipping will exclude the right and bottom edges of this frame. |
| if (!hasOverlayScrollbars() && (m_vBar || m_hBar)) { |
| GraphicsContextStateSaver stateSaver(context); |
| context.clip(resizerAbsRect); |
| LayoutRect largerCorner = resizerAbsRect; |
| largerCorner.setSize(LayoutSize(largerCorner.width() + 1_lu, largerCorner.height() + 1_lu)); |
| context.setStrokeColor(SRGBA<uint8_t> { 217, 217, 217 }); |
| context.setStrokeThickness(1.0f); |
| context.setFillColor(Color::transparentBlack); |
| context.drawRect(snappedIntRect(largerCorner)); |
| } |
| } |
| |
| bool RenderLayerScrollableArea::hitTestOverflowControls(HitTestResult& result, const IntPoint& localPoint) |
| { |
| if (!m_hBar && !m_vBar && !m_layer.canResize()) |
| return false; |
| |
| auto rects = overflowControlsRects(); |
| |
| IntRect resizeControlRect; |
| auto& renderer = m_layer.renderer(); |
| if (renderer.style().resize() != Resize::None) { |
| if (rects.resizer.contains(localPoint)) |
| return true; |
| } |
| |
| // FIXME: We should hit test the m_scrollCorner and pass it back through the result. |
| if (m_vBar && m_vBar->shouldParticipateInHitTesting()) { |
| if (rects.verticalScrollbar.contains(localPoint)) { |
| result.setScrollbar(m_vBar.get()); |
| return true; |
| } |
| } |
| |
| if (m_hBar && m_hBar->shouldParticipateInHitTesting()) { |
| if (rects.horizontalScrollbar.contains(localPoint)) { |
| result.setScrollbar(m_hBar.get()); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| bool RenderLayerScrollableArea::scroll(ScrollDirection direction, ScrollGranularity granularity, unsigned stepCount) |
| { |
| return ScrollableArea::scroll(direction, granularity, stepCount); |
| } |
| |
| bool RenderLayerScrollableArea::isActive() const |
| { |
| return m_layer.page().focusController().isActive(); |
| } |
| |
| IntPoint RenderLayerScrollableArea::lastKnownMousePositionInView() const |
| { |
| return m_layer.renderer().view().frameView().lastKnownMousePositionInView(); |
| } |
| |
| bool RenderLayerScrollableArea::isHandlingWheelEvent() const |
| { |
| return m_layer.renderer().frame().eventHandler().isHandlingWheelEvent(); |
| } |
| |
| bool RenderLayerScrollableArea::useDarkAppearance() const |
| { |
| return m_layer.renderer().useDarkAppearance(); |
| } |
| |
| void RenderLayerScrollableArea::updateSnapOffsets() |
| { |
| // FIXME: Extend support beyond HTMLElements. |
| if (!is<HTMLElement>(m_layer.enclosingElement()) || !m_layer.enclosingElement()->renderBox()) |
| return; |
| |
| RenderBox* box = m_layer.enclosingElement()->renderBox(); |
| updateSnapOffsetsForScrollableArea(*this, *box, box->style(), box->paddingBoxRect(), box->style().writingMode(), box->style().direction()); |
| } |
| |
| bool RenderLayerScrollableArea::isScrollSnapInProgress() const |
| { |
| if (!scrollsOverflow()) |
| return false; |
| |
| if (auto* scrollingCoordinator = m_layer.page().scrollingCoordinator()) { |
| if (scrollingCoordinator->isScrollSnapInProgress(scrollingNodeID())) |
| return true; |
| } |
| |
| if (auto* scrollAnimator = existingScrollAnimator()) |
| return scrollAnimator->isScrollSnapInProgress(); |
| |
| return false; |
| } |
| |
| bool RenderLayerScrollableArea::scrollAnimatorEnabled() const |
| { |
| return m_layer.page().settings().scrollAnimatorEnabled(); |
| } |
| |
| void RenderLayerScrollableArea::paintOverlayScrollbars(GraphicsContext& context, const LayoutRect& damageRect, OptionSet<PaintBehavior> paintBehavior, RenderObject* subtreePaintRoot) |
| { |
| if (!m_containsDirtyOverlayScrollbars) |
| return; |
| |
| RenderLayer::LayerPaintingInfo paintingInfo(&m_layer, enclosingIntRect(damageRect), paintBehavior, LayoutSize(), subtreePaintRoot); |
| m_layer.paintLayer(context, paintingInfo, RenderLayer::PaintLayerFlag::PaintingOverlayScrollbars); |
| |
| m_containsDirtyOverlayScrollbars = false; |
| } |
| |
| bool RenderLayerScrollableArea::hitTestResizerInFragments(const LayerFragments& layerFragments, const HitTestLocation& hitTestLocation, LayoutPoint& pointInFragment) const |
| { |
| if (layerFragments.isEmpty()) |
| return false; |
| |
| auto& renderer = m_layer.renderer(); |
| if (!renderer.visibleToHitTesting()) |
| return false; |
| |
| auto borderBoxRect = snappedIntRect(downcast<RenderBox>(renderer).borderBoxRect()); |
| auto rects = overflowControlsRects(); |
| |
| auto cornerRectInFragment = [&](const IntRect& fragmentBounds, const IntRect& resizerRect) { |
| if (shouldPlaceVerticalScrollbarOnLeft()) { |
| IntSize offsetFromBottomLeft = borderBoxRect.minXMaxYCorner() - resizerRect.minXMaxYCorner(); |
| return IntRect { fragmentBounds.minXMaxYCorner() - offsetFromBottomLeft - IntSize { 0, resizerRect.height() }, resizerRect.size() }; |
| } |
| IntSize offsetFromBottomRight = borderBoxRect.maxXMaxYCorner() - resizerRect.maxXMaxYCorner(); |
| return IntRect { fragmentBounds.maxXMaxYCorner() - offsetFromBottomRight - resizerRect.size(), resizerRect.size() }; |
| }; |
| |
| for (int i = layerFragments.size() - 1; i >= 0; --i) { |
| const LayerFragment& fragment = layerFragments.at(i); |
| auto resizerRectInFragment = cornerRectInFragment(snappedIntRect(fragment.layerBounds), rects.resizer); |
| if (fragment.backgroundRect.intersects(hitTestLocation) && resizerRectInFragment.contains(hitTestLocation.roundedPoint())) { |
| pointInFragment = toLayoutPoint(hitTestLocation.point() - fragment.layerBounds.location()); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| GraphicsLayer* RenderLayerScrollableArea::layerForHorizontalScrollbar() const |
| { |
| return m_layer.backing() ? m_layer.backing()->layerForHorizontalScrollbar() : nullptr; |
| } |
| |
| GraphicsLayer* RenderLayerScrollableArea::layerForVerticalScrollbar() const |
| { |
| return m_layer.backing() ? m_layer.backing()->layerForVerticalScrollbar() : nullptr; |
| } |
| |
| GraphicsLayer* RenderLayerScrollableArea::layerForScrollCorner() const |
| { |
| return m_layer.backing() ? m_layer.backing()->layerForScrollCorner() : nullptr; |
| } |
| |
| bool RenderLayerScrollableArea::scrollingMayRevealBackground() const |
| { |
| return scrollsOverflow() || usesCompositedScrolling(); |
| } |
| bool RenderLayerScrollableArea::isVisibleToHitTesting() const |
| { |
| auto& renderer = m_layer.renderer(); |
| FrameView& frameView = renderer.view().frameView(); |
| return renderer.visibleToHitTesting() && frameView.isVisibleToHitTesting(); |
| } |
| |
| void RenderLayerScrollableArea::updateScrollableAreaSet(bool hasOverflow) |
| { |
| auto& renderer = m_layer.renderer(); |
| FrameView& frameView = renderer.view().frameView(); |
| |
| bool isVisibleToHitTest = renderer.visibleToHitTesting(); |
| if (HTMLFrameOwnerElement* owner = frameView.frame().ownerElement()) |
| isVisibleToHitTest &= owner->renderer() && owner->renderer()->visibleToHitTesting(); |
| |
| bool isScrollable = hasOverflow && isVisibleToHitTest; |
| bool addedOrRemoved = false; |
| |
| if (isScrollable) { |
| if (!m_registeredScrollableArea) { |
| addedOrRemoved = frameView.addScrollableArea(this); |
| m_registeredScrollableArea = true; |
| } |
| } else if (m_registeredScrollableArea) { |
| addedOrRemoved = frameView.removeScrollableArea(this); |
| m_registeredScrollableArea = false; |
| } |
| |
| #if ENABLE(IOS_TOUCH_EVENTS) |
| if (addedOrRemoved) { |
| if (isScrollable && !canUseCompositedScrolling()) |
| registerAsTouchEventListenerForScrolling(); |
| else { |
| // We only need the touch listener for unaccelerated overflow scrolling, so if we became |
| // accelerated, remove ourselves as a touch event listener. |
| unregisterAsTouchEventListenerForScrolling(); |
| } |
| } |
| #else |
| UNUSED_VARIABLE(addedOrRemoved); |
| #endif |
| } |
| |
| void RenderLayerScrollableArea::registerScrollableArea() |
| { |
| auto& renderer = m_layer.renderer(); |
| FrameView& frameView = renderer.view().frameView(); |
| |
| if (!m_registeredScrollableArea) { |
| frameView.addScrollableArea(this); |
| m_registeredScrollableArea = true; |
| } |
| } |
| |
| void RenderLayerScrollableArea::updateScrollCornerStyle() |
| { |
| auto& renderer = m_layer.renderer(); |
| RenderElement* actualRenderer = rendererForScrollbar(renderer); |
| auto corner = renderer.hasNonVisibleOverflow() ? actualRenderer->getUncachedPseudoStyle({ PseudoId::ScrollbarCorner }, &actualRenderer->style()) : nullptr; |
| |
| if (!corner) { |
| clearScrollCorner(); |
| return; |
| } |
| |
| if (!m_scrollCorner) { |
| m_scrollCorner = createRenderer<RenderScrollbarPart>(renderer.document(), WTFMove(*corner)); |
| // FIXME: A renderer should be a child of its parent! |
| m_scrollCorner->setParent(&renderer); |
| m_scrollCorner->initializeStyle(); |
| } else |
| m_scrollCorner->setStyle(WTFMove(*corner)); |
| } |
| |
| void RenderLayerScrollableArea::clearScrollCorner() |
| { |
| if (!m_scrollCorner) |
| return; |
| m_scrollCorner->setParent(nullptr); |
| m_scrollCorner = nullptr; |
| } |
| |
| void RenderLayerScrollableArea::updateResizerStyle() |
| { |
| auto& renderer = m_layer.renderer(); |
| RenderElement* actualRenderer = rendererForScrollbar(renderer); |
| auto resizer = renderer.hasNonVisibleOverflow() ? actualRenderer->getUncachedPseudoStyle({ PseudoId::Resizer }, &actualRenderer->style()) : nullptr; |
| |
| if (!resizer) { |
| clearResizer(); |
| return; |
| } |
| |
| if (!m_resizer) { |
| m_resizer = createRenderer<RenderScrollbarPart>(renderer.document(), WTFMove(*resizer)); |
| // FIXME: A renderer should be a child of its parent! |
| m_resizer->setParent(&renderer); |
| m_resizer->initializeStyle(); |
| } else |
| m_resizer->setStyle(WTFMove(*resizer)); |
| } |
| |
| void RenderLayerScrollableArea::clearResizer() |
| { |
| if (!m_resizer) |
| return; |
| m_resizer->setParent(nullptr); |
| m_resizer = nullptr; |
| } |
| |
| void RenderLayerScrollableArea::updateAllScrollbarRelatedStyle() |
| { |
| if (m_hBar) |
| m_hBar->styleChanged(); |
| if (m_vBar) |
| m_vBar->styleChanged(); |
| updateScrollCornerStyle(); |
| updateResizerStyle(); |
| } |
| |
| // FIXME: this is only valid after we've made layers. |
| bool RenderLayerScrollableArea::usesCompositedScrolling() const |
| { |
| return m_layer.isComposited() && m_layer.backing()->hasScrollingLayer(); |
| } |
| |
| static inline int adjustedScrollDelta(int beginningDelta) |
| { |
| // This implemention matches Firefox's. |
| // http://mxr.mozilla.org/firefox/source/toolkit/content/widgets/browser.xml#856. |
| const int speedReducer = 12; |
| |
| int adjustedDelta = beginningDelta / speedReducer; |
| if (adjustedDelta > 1) |
| adjustedDelta = static_cast<int>(adjustedDelta * sqrt(static_cast<double>(adjustedDelta))) - 1; |
| else if (adjustedDelta < -1) |
| adjustedDelta = static_cast<int>(adjustedDelta * sqrt(static_cast<double>(-adjustedDelta))) + 1; |
| |
| return adjustedDelta; |
| } |
| |
| static inline IntSize adjustedScrollDelta(const IntSize& delta) |
| { |
| return IntSize(adjustedScrollDelta(delta.width()), adjustedScrollDelta(delta.height())); |
| } |
| |
| void RenderLayerScrollableArea::panScrollFromPoint(const IntPoint& sourcePoint) |
| { |
| IntPoint lastKnownMousePosition = m_layer.renderer().frame().eventHandler().lastKnownMousePosition(); |
| |
| // We need to check if the last known mouse position is out of the window. When the mouse is out of the window, the position is incoherent |
| static IntPoint previousMousePosition; |
| if (lastKnownMousePosition.x() < 0 || lastKnownMousePosition.y() < 0) |
| lastKnownMousePosition = previousMousePosition; |
| else |
| previousMousePosition = lastKnownMousePosition; |
| |
| IntSize delta = lastKnownMousePosition - sourcePoint; |
| |
| if (abs(delta.width()) <= ScrollView::noPanScrollRadius) // at the center we let the space for the icon |
| delta.setWidth(0); |
| if (abs(delta.height()) <= ScrollView::noPanScrollRadius) |
| delta.setHeight(0); |
| |
| scrollByRecursively(adjustedScrollDelta(delta)); |
| } |
| |
| std::optional<LayoutRect> RenderLayerScrollableArea::updateScrollPosition(const ScrollPositionChangeOptions& options, const LayoutRect& revealRect, const LayoutRect& localExposeRect) |
| { |
| ASSERT(m_layer.allowsCurrentScroll()); |
| |
| RenderBox* box = m_layer.renderBox(); |
| ASSERT(box); |
| |
| ScrollOffset clampedScrollOffset = clampScrollOffset(scrollOffset() + toIntSize(roundedIntRect(revealRect).location())); |
| if (clampedScrollOffset != scrollOffset() || scrollAnimationStatus() != ScrollAnimationStatus::NotAnimating) { |
| ScrollOffset oldScrollOffset = scrollOffset(); |
| ScrollOffset realScrollOffset = scrollToOffset(clampedScrollOffset, options); |
| |
| IntSize scrollOffsetDifference = realScrollOffset - oldScrollOffset; |
| auto localExposeRectScrolled = localExposeRect; |
| localExposeRectScrolled.move(-scrollOffsetDifference); |
| return LayoutRect(box->localToAbsoluteQuad(FloatQuad(FloatRect(localExposeRectScrolled)), UseTransforms).boundingBox()); |
| } |
| |
| return std::nullopt; |
| } |
| |
| void RenderLayerScrollableArea::scrollByRecursively(const IntSize& delta, ScrollableArea** scrolledArea) |
| { |
| if (delta.isZero()) |
| return; |
| |
| auto& renderer = m_layer.renderer(); |
| bool restrictedByLineClamp = false; |
| if (renderer.parent()) |
| restrictedByLineClamp = !renderer.parent()->style().lineClamp().isNone(); |
| |
| if (renderer.hasNonVisibleOverflow() && !restrictedByLineClamp) { |
| ScrollOffset newScrollOffset = scrollOffset() + delta; |
| scrollToOffset(newScrollOffset); |
| if (scrolledArea) |
| *scrolledArea = this; |
| |
| // If this layer can't do the scroll we ask the next layer up that can scroll to try |
| IntSize remainingScrollOffset = newScrollOffset - scrollOffset(); |
| if (!remainingScrollOffset.isZero() && renderer.parent()) { |
| // FIXME: This skips scrollable frames. |
| if (auto* enclosingScrollableLayer = m_layer.enclosingScrollableLayer(IncludeSelfOrNot::ExcludeSelf, CrossFrameBoundaries::Yes)) { |
| if (auto* scrollableArea = enclosingScrollableLayer->scrollableArea()) |
| scrollableArea->scrollByRecursively(remainingScrollOffset, scrolledArea); |
| } |
| |
| renderer.frame().eventHandler().updateAutoscrollRenderer(); |
| } |
| } else { |
| // If we are here, we were called on a renderer that can be programmatically scrolled, but doesn't |
| // have an overflow clip. Which means that it is a document node that can be scrolled. |
| renderer.view().frameView().scrollBy(delta); |
| if (scrolledArea) |
| *scrolledArea = &renderer.view().frameView(); |
| |
| // FIXME: If we didn't scroll the whole way, do we want to try looking at the frames ownerElement? |
| // https://bugs.webkit.org/show_bug.cgi?id=28237 |
| } |
| } |
| |
| bool RenderLayerScrollableArea::mockScrollbarsControllerEnabled() const |
| { |
| return m_layer.renderer().settings().mockScrollbarsControllerEnabled(); |
| } |
| |
| void RenderLayerScrollableArea::logMockScrollbarsControllerMessage(const String& message) const |
| { |
| m_layer.renderer().document().addConsoleMessage(MessageSource::Other, MessageLevel::Debug, "RenderLayer: " + message); |
| } |
| |
| String RenderLayerScrollableArea::debugDescription() const |
| { |
| return m_layer.debugDescription(); |
| } |
| |
| void RenderLayerScrollableArea::didStartScrollAnimation() |
| { |
| m_layer.page().scheduleRenderingUpdate({ RenderingUpdateStep::Scroll }); |
| } |
| |
| } // namespace WebCore |