| /* |
| * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All right reserved. |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * Copyright (C) 2013 ChangSeok Oh <shivamidow@gmail.com> |
| * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer. |
| * 2. Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| * OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "LayoutRect.h" |
| #include "RenderBlockFlow.h" |
| #include <wtf/RefCounted.h> |
| |
| namespace WebCore { |
| |
| class FloatWithRect : public RefCounted<FloatWithRect> { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| static Ref<FloatWithRect> create(RenderBox& renderer) |
| { |
| return adoptRef(*new FloatWithRect(renderer)); |
| } |
| |
| RenderBox& renderer() const { return m_renderer; } |
| LayoutRect rect() const { return m_rect; } |
| bool everHadLayout() const { return m_everHadLayout; } |
| |
| void adjustRect(const LayoutRect& rect) { m_rect = rect; } |
| |
| private: |
| FloatWithRect() = default; |
| |
| FloatWithRect(RenderBox& renderer) |
| : m_renderer(renderer) |
| , m_rect(LayoutRect(renderer.x() - renderer.marginLeft(), renderer.y() - renderer.marginTop(), renderer.width() + renderer.horizontalMarginExtent(), renderer.height() + renderer.verticalMarginExtent())) |
| , m_everHadLayout(renderer.everHadLayout()) |
| { |
| } |
| |
| RenderBox& m_renderer; |
| LayoutRect m_rect; |
| bool m_everHadLayout { false }; |
| }; |
| |
| // Like LayoutState for layout(), LineLayoutState keeps track of global information |
| // during an entire linebox tree layout pass (aka layoutInlineChildren). |
| class LineLayoutState { |
| public: |
| class FloatList { |
| public: |
| void append(Ref<FloatWithRect>&& floatWithRect) |
| { |
| m_floats.add(floatWithRect.copyRef()); |
| m_floatWithRectMap.add(&floatWithRect->renderer(), WTFMove(floatWithRect)); |
| } |
| void setLastFloat(FloatingObject* lastFloat) { m_lastFloat = lastFloat; } |
| FloatingObject* lastFloat() const { return m_lastFloat; } |
| |
| void setLastCleanFloat(RenderBox& floatBox) { m_lastCleanFloat = &floatBox; } |
| RenderBox* lastCleanFloat() const { return m_lastCleanFloat; } |
| |
| FloatWithRect* floatWithRect(RenderBox& floatBox) const { return m_floatWithRectMap.get(&floatBox); } |
| |
| using Iterator = ListHashSet<Ref<FloatWithRect>>::iterator; |
| Iterator begin() { return m_floats.begin(); } |
| Iterator end() { return m_floats.end(); } |
| Iterator find(FloatWithRect& floatBoxWithRect) { return m_floats.find(floatBoxWithRect); } |
| bool isEmpty() const { return m_floats.isEmpty(); } |
| |
| private: |
| ListHashSet<Ref<FloatWithRect>> m_floats; |
| HashMap<RenderBox*, Ref<FloatWithRect>> m_floatWithRectMap; |
| FloatingObject* m_lastFloat { nullptr }; |
| RenderBox* m_lastCleanFloat { nullptr }; |
| }; |
| |
| LineLayoutState(const RenderBlockFlow& blockFlow, bool fullLayout, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom, RenderFragmentedFlow* fragmentedFlow) |
| : m_fragmentedFlow(fragmentedFlow) |
| , m_repaintLogicalTop(repaintLogicalTop) |
| , m_repaintLogicalBottom(repaintLogicalBottom) |
| , m_marginInfo(blockFlow, blockFlow.borderAndPaddingBefore(), blockFlow.borderAndPaddingAfter() + blockFlow.scrollbarLogicalHeight()) |
| , m_endLineMatched(false) |
| , m_checkForFloatsFromLastLine(false) |
| , m_isFullLayout(fullLayout) |
| , m_usesRepaintBounds(false) |
| { |
| } |
| |
| LineInfo& lineInfo() { return m_lineInfo; } |
| const LineInfo& lineInfo() const { return m_lineInfo; } |
| |
| LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } |
| void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = logicalTop; } |
| |
| RootInlineBox* endLine() const { return m_endLine; } |
| void setEndLine(RootInlineBox* line) { m_endLine = line; } |
| |
| LayoutUnit adjustedLogicalLineTop() const { return m_adjustedLogicalLineTop; } |
| void setAdjustedLogicalLineTop(LayoutUnit value) { m_adjustedLogicalLineTop = value; } |
| |
| RenderFragmentedFlow* fragmentedFlow() const { return m_fragmentedFlow; } |
| void setFragmentedFlow(RenderFragmentedFlow* thread) { m_fragmentedFlow = thread; } |
| |
| bool endLineMatched() const { return m_endLineMatched; } |
| void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatched; } |
| |
| bool checkForFloatsFromLastLine() const { return m_checkForFloatsFromLastLine; } |
| void setCheckForFloatsFromLastLine(bool check) { m_checkForFloatsFromLastLine = check; } |
| |
| void markForFullLayout() { m_isFullLayout = true; } |
| bool isFullLayout() const { return m_isFullLayout; } |
| |
| bool usesRepaintBounds() const { return m_usesRepaintBounds; } |
| |
| void setRepaintRange(LayoutUnit logicalHeight) |
| { |
| m_usesRepaintBounds = true; |
| m_repaintLogicalTop = m_repaintLogicalBottom = logicalHeight; |
| } |
| |
| void updateRepaintRangeFromBox(RootInlineBox* box, LayoutUnit paginationDelta = 0) |
| { |
| m_usesRepaintBounds = true; |
| m_repaintLogicalTop = std::min(m_repaintLogicalTop, box->logicalTopVisualOverflow() + std::min<LayoutUnit>(paginationDelta, 0)); |
| m_repaintLogicalBottom = std::max(m_repaintLogicalBottom, box->logicalBottomVisualOverflow() + std::max<LayoutUnit>(paginationDelta, 0)); |
| } |
| |
| RenderBlockFlow::MarginInfo& marginInfo() { return m_marginInfo; } |
| |
| FloatList& floatList() { return m_floatList; } |
| |
| private: |
| LineInfo m_lineInfo; |
| LayoutUnit m_endLineLogicalTop; |
| RootInlineBox* m_endLine { nullptr }; |
| |
| LayoutUnit m_adjustedLogicalLineTop; |
| |
| RenderFragmentedFlow* m_fragmentedFlow { nullptr }; |
| |
| FloatList m_floatList; |
| // FIXME: Should this be a range object instead of two ints? |
| LayoutUnit& m_repaintLogicalTop; |
| LayoutUnit& m_repaintLogicalBottom; |
| |
| RenderBlockFlow::MarginInfo m_marginInfo; |
| |
| bool m_endLineMatched : 1; |
| bool m_checkForFloatsFromLastLine : 1; |
| bool m_isFullLayout : 1; |
| bool m_usesRepaintBounds : 1; |
| }; |
| |
| } // namespace WebCore |