| /* |
| * Copyright (C) 2003-2018 Apple Inc. All rights reserved. |
| * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "Heap.h" |
| |
| #include "BlockDirectoryInlines.h" |
| #include "CodeBlock.h" |
| #include "CodeBlockSetInlines.h" |
| #include "CollectingScope.h" |
| #include "ConservativeRoots.h" |
| #include "DFGWorklistInlines.h" |
| #include "EdenGCActivityCallback.h" |
| #include "Exception.h" |
| #include "FullGCActivityCallback.h" |
| #include "GCActivityCallback.h" |
| #include "GCIncomingRefCountedSetInlines.h" |
| #include "GCSegmentedArrayInlines.h" |
| #include "GCTypeMap.h" |
| #include "HasOwnPropertyCache.h" |
| #include "HeapHelperPool.h" |
| #include "HeapIterationScope.h" |
| #include "HeapProfiler.h" |
| #include "HeapSnapshot.h" |
| #include "HeapVerifier.h" |
| #include "IncrementalSweeper.h" |
| #include "InferredTypeInlines.h" |
| #include "InferredValueInlines.h" |
| #include "Interpreter.h" |
| #include "IsoCellSetInlines.h" |
| #include "JITStubRoutineSet.h" |
| #include "JITWorklist.h" |
| #include "JSCInlines.h" |
| #include "JSGlobalObject.h" |
| #include "JSLock.h" |
| #include "JSVirtualMachineInternal.h" |
| #include "JSWeakMap.h" |
| #include "JSWeakSet.h" |
| #include "JSWebAssemblyCodeBlock.h" |
| #include "MachineStackMarker.h" |
| #include "MarkStackMergingConstraint.h" |
| #include "MarkedSpaceInlines.h" |
| #include "MarkingConstraintSet.h" |
| #include "PreventCollectionScope.h" |
| #include "SamplingProfiler.h" |
| #include "ShadowChicken.h" |
| #include "SpaceTimeMutatorScheduler.h" |
| #include "SubspaceInlines.h" |
| #include "SuperSampler.h" |
| #include "StochasticSpaceTimeMutatorScheduler.h" |
| #include "StopIfNecessaryTimer.h" |
| #include "SweepingScope.h" |
| #include "SynchronousStopTheWorldMutatorScheduler.h" |
| #include "ThreadLocalCacheLayout.h" |
| #include "TypeProfiler.h" |
| #include "TypeProfilerLog.h" |
| #include "UnlinkedCodeBlock.h" |
| #include "VM.h" |
| #include "VisitCounter.h" |
| #include "WasmMemory.h" |
| #include "WeakMapImplInlines.h" |
| #include "WeakSetInlines.h" |
| #include <algorithm> |
| #if PLATFORM(IOS) |
| #include <bmalloc/bmalloc.h> |
| #endif |
| #include <wtf/ListDump.h> |
| #include <wtf/MainThread.h> |
| #include <wtf/ParallelVectorIterator.h> |
| #include <wtf/ProcessID.h> |
| #include <wtf/RAMSize.h> |
| #include <wtf/SimpleStats.h> |
| #include <wtf/Threading.h> |
| |
| #if USE(FOUNDATION) |
| #if __has_include(<objc/objc-internal.h>) |
| #include <objc/objc-internal.h> |
| #else |
| extern "C" void* objc_autoreleasePoolPush(void); |
| extern "C" void objc_autoreleasePoolPop(void *context); |
| #endif |
| #endif // USE(FOUNDATION) |
| |
| #if USE(GLIB) |
| #include "JSCGLibWrapperObject.h" |
| #endif |
| |
| using namespace std; |
| |
| namespace JSC { |
| |
| namespace { |
| |
| bool verboseStop = false; |
| |
| double maxPauseMS(double thisPauseMS) |
| { |
| static double maxPauseMS; |
| maxPauseMS = std::max(thisPauseMS, maxPauseMS); |
| return maxPauseMS; |
| } |
| |
| size_t minHeapSize(HeapType heapType, size_t ramSize) |
| { |
| if (heapType == LargeHeap) { |
| double result = min( |
| static_cast<double>(Options::largeHeapSize()), |
| ramSize * Options::smallHeapRAMFraction()); |
| return static_cast<size_t>(result); |
| } |
| return Options::smallHeapSize(); |
| } |
| |
| size_t proportionalHeapSize(size_t heapSize, size_t ramSize) |
| { |
| #if PLATFORM(IOS) |
| size_t memoryFootprint = bmalloc::api::memoryFootprint(); |
| if (memoryFootprint < ramSize * Options::smallHeapRAMFraction()) |
| return Options::smallHeapGrowthFactor() * heapSize; |
| if (memoryFootprint < ramSize * Options::mediumHeapRAMFraction()) |
| return Options::mediumHeapGrowthFactor() * heapSize; |
| #else |
| if (heapSize < ramSize * Options::smallHeapRAMFraction()) |
| return Options::smallHeapGrowthFactor() * heapSize; |
| if (heapSize < ramSize * Options::mediumHeapRAMFraction()) |
| return Options::mediumHeapGrowthFactor() * heapSize; |
| #endif |
| return Options::largeHeapGrowthFactor() * heapSize; |
| } |
| |
| bool isValidSharedInstanceThreadState(VM* vm) |
| { |
| return vm->currentThreadIsHoldingAPILock(); |
| } |
| |
| bool isValidThreadState(VM* vm) |
| { |
| if (vm->atomicStringTable() != WTF::Thread::current().atomicStringTable()) |
| return false; |
| |
| if (vm->isSharedInstance() && !isValidSharedInstanceThreadState(vm)) |
| return false; |
| |
| return true; |
| } |
| |
| void recordType(VM& vm, TypeCountSet& set, JSCell* cell) |
| { |
| const char* typeName = "[unknown]"; |
| const ClassInfo* info = cell->classInfo(vm); |
| if (info && info->className) |
| typeName = info->className; |
| set.add(typeName); |
| } |
| |
| bool measurePhaseTiming() |
| { |
| return false; |
| } |
| |
| HashMap<const char*, GCTypeMap<SimpleStats>>& timingStats() |
| { |
| static HashMap<const char*, GCTypeMap<SimpleStats>>* result; |
| static std::once_flag once; |
| std::call_once( |
| once, |
| [] { |
| result = new HashMap<const char*, GCTypeMap<SimpleStats>>(); |
| }); |
| return *result; |
| } |
| |
| SimpleStats& timingStats(const char* name, CollectionScope scope) |
| { |
| return timingStats().add(name, GCTypeMap<SimpleStats>()).iterator->value[scope]; |
| } |
| |
| class TimingScope { |
| public: |
| TimingScope(std::optional<CollectionScope> scope, const char* name) |
| : m_scope(scope) |
| , m_name(name) |
| { |
| if (measurePhaseTiming()) |
| m_before = MonotonicTime::now(); |
| } |
| |
| TimingScope(Heap& heap, const char* name) |
| : TimingScope(heap.collectionScope(), name) |
| { |
| } |
| |
| void setScope(std::optional<CollectionScope> scope) |
| { |
| m_scope = scope; |
| } |
| |
| void setScope(Heap& heap) |
| { |
| setScope(heap.collectionScope()); |
| } |
| |
| ~TimingScope() |
| { |
| if (measurePhaseTiming()) { |
| MonotonicTime after = MonotonicTime::now(); |
| Seconds timing = after - m_before; |
| SimpleStats& stats = timingStats(m_name, *m_scope); |
| stats.add(timing.milliseconds()); |
| dataLog("[GC:", *m_scope, "] ", m_name, " took: ", timing.milliseconds(), "ms (average ", stats.mean(), "ms).\n"); |
| } |
| } |
| private: |
| std::optional<CollectionScope> m_scope; |
| MonotonicTime m_before; |
| const char* m_name; |
| }; |
| |
| } // anonymous namespace |
| |
| class Heap::Thread : public AutomaticThread { |
| public: |
| Thread(const AbstractLocker& locker, Heap& heap) |
| : AutomaticThread(locker, heap.m_threadLock, heap.m_threadCondition) |
| , m_heap(heap) |
| { |
| } |
| |
| protected: |
| PollResult poll(const AbstractLocker& locker) override |
| { |
| if (m_heap.m_threadShouldStop) { |
| m_heap.notifyThreadStopping(locker); |
| return PollResult::Stop; |
| } |
| if (m_heap.shouldCollectInCollectorThread(locker)) |
| return PollResult::Work; |
| return PollResult::Wait; |
| } |
| |
| WorkResult work() override |
| { |
| m_heap.collectInCollectorThread(); |
| return WorkResult::Continue; |
| } |
| |
| void threadDidStart() override |
| { |
| WTF::registerGCThread(GCThreadType::Main); |
| } |
| |
| private: |
| Heap& m_heap; |
| }; |
| |
| Heap::Heap(VM* vm, HeapType heapType) |
| : m_heapType(heapType) |
| , m_ramSize(Options::forceRAMSize() ? Options::forceRAMSize() : ramSize()) |
| , m_minBytesPerCycle(minHeapSize(m_heapType, m_ramSize)) |
| , m_sizeAfterLastCollect(0) |
| , m_sizeAfterLastFullCollect(0) |
| , m_sizeBeforeLastFullCollect(0) |
| , m_sizeAfterLastEdenCollect(0) |
| , m_sizeBeforeLastEdenCollect(0) |
| , m_bytesAllocatedThisCycle(0) |
| , m_bytesAbandonedSinceLastFullCollect(0) |
| , m_maxEdenSize(m_minBytesPerCycle) |
| , m_maxHeapSize(m_minBytesPerCycle) |
| , m_shouldDoFullCollection(false) |
| , m_totalBytesVisited(0) |
| , m_objectSpace(this) |
| , m_extraMemorySize(0) |
| , m_deprecatedExtraMemorySize(0) |
| , m_machineThreads(std::make_unique<MachineThreads>()) |
| , m_collectorSlotVisitor(std::make_unique<SlotVisitor>(*this, "C")) |
| , m_mutatorSlotVisitor(std::make_unique<SlotVisitor>(*this, "M")) |
| , m_mutatorMarkStack(std::make_unique<MarkStackArray>()) |
| , m_raceMarkStack(std::make_unique<MarkStackArray>()) |
| , m_constraintSet(std::make_unique<MarkingConstraintSet>(*this)) |
| , m_handleSet(vm) |
| , m_codeBlocks(std::make_unique<CodeBlockSet>()) |
| , m_jitStubRoutines(std::make_unique<JITStubRoutineSet>()) |
| , m_isSafeToCollect(false) |
| , m_vm(vm) |
| // We seed with 10ms so that GCActivityCallback::didAllocate doesn't continuously |
| // schedule the timer if we've never done a collection. |
| , m_lastFullGCLength(0.01) |
| , m_lastEdenGCLength(0.01) |
| , m_fullActivityCallback(GCActivityCallback::createFullTimer(this)) |
| , m_edenActivityCallback(GCActivityCallback::createEdenTimer(this)) |
| , m_sweeper(adoptRef(new IncrementalSweeper(this))) |
| , m_stopIfNecessaryTimer(adoptRef(new StopIfNecessaryTimer(vm))) |
| , m_deferralDepth(0) |
| #if USE(FOUNDATION) |
| , m_delayedReleaseRecursionCount(0) |
| #endif |
| , m_sharedCollectorMarkStack(std::make_unique<MarkStackArray>()) |
| , m_sharedMutatorMarkStack(std::make_unique<MarkStackArray>()) |
| , m_helperClient(&heapHelperPool()) |
| , m_threadLock(Box<Lock>::create()) |
| , m_threadCondition(AutomaticThreadCondition::create()) |
| , m_threadLocalCacheLayout(std::make_unique<ThreadLocalCacheLayout>()) |
| { |
| m_worldState.store(0); |
| |
| for (unsigned i = 0, numberOfParallelThreads = heapHelperPool().numberOfThreads(); i < numberOfParallelThreads; ++i) { |
| std::unique_ptr<SlotVisitor> visitor = std::make_unique<SlotVisitor>(*this, toCString("P", i + 1)); |
| if (Options::optimizeParallelSlotVisitorsForStoppedMutator()) |
| visitor->optimizeForStoppedMutator(); |
| m_availableParallelSlotVisitors.append(visitor.get()); |
| m_parallelSlotVisitors.append(WTFMove(visitor)); |
| } |
| |
| if (Options::useConcurrentGC()) { |
| if (Options::useStochasticMutatorScheduler()) |
| m_scheduler = std::make_unique<StochasticSpaceTimeMutatorScheduler>(*this); |
| else |
| m_scheduler = std::make_unique<SpaceTimeMutatorScheduler>(*this); |
| } else { |
| // We simulate turning off concurrent GC by making the scheduler say that the world |
| // should always be stopped when the collector is running. |
| m_scheduler = std::make_unique<SynchronousStopTheWorldMutatorScheduler>(); |
| } |
| |
| if (Options::verifyHeap()) |
| m_verifier = std::make_unique<HeapVerifier>(this, Options::numberOfGCCyclesToRecordForVerification()); |
| |
| m_collectorSlotVisitor->optimizeForStoppedMutator(); |
| |
| // When memory is critical, allow allocating 25% of the amount above the critical threshold before collecting. |
| size_t memoryAboveCriticalThreshold = static_cast<size_t>(static_cast<double>(m_ramSize) * (1.0 - Options::criticalGCMemoryThreshold())); |
| m_maxEdenSizeWhenCritical = memoryAboveCriticalThreshold / 4; |
| |
| LockHolder locker(*m_threadLock); |
| m_thread = adoptRef(new Thread(locker, *this)); |
| } |
| |
| Heap::~Heap() |
| { |
| forEachSlotVisitor( |
| [&] (SlotVisitor& visitor) { |
| visitor.clearMarkStacks(); |
| }); |
| m_mutatorMarkStack->clear(); |
| m_raceMarkStack->clear(); |
| |
| for (WeakBlock* block : m_logicallyEmptyWeakBlocks) |
| WeakBlock::destroy(*this, block); |
| } |
| |
| bool Heap::isPagedOut(MonotonicTime deadline) |
| { |
| return m_objectSpace.isPagedOut(deadline); |
| } |
| |
| // The VM is being destroyed and the collector will never run again. |
| // Run all pending finalizers now because we won't get another chance. |
| void Heap::lastChanceToFinalize() |
| { |
| MonotonicTime before; |
| if (Options::logGC()) { |
| before = MonotonicTime::now(); |
| dataLog("[GC<", RawPointer(this), ">: shutdown "); |
| } |
| |
| m_isShuttingDown = true; |
| |
| RELEASE_ASSERT(!m_vm->entryScope); |
| RELEASE_ASSERT(m_mutatorState == MutatorState::Running); |
| |
| if (m_collectContinuouslyThread) { |
| { |
| LockHolder locker(m_collectContinuouslyLock); |
| m_shouldStopCollectingContinuously = true; |
| m_collectContinuouslyCondition.notifyOne(); |
| } |
| m_collectContinuouslyThread->waitForCompletion(); |
| } |
| |
| if (Options::logGC()) |
| dataLog("1"); |
| |
| // Prevent new collections from being started. This is probably not even necessary, since we're not |
| // going to call into anything that starts collections. Still, this makes the algorithm more |
| // obviously sound. |
| m_isSafeToCollect = false; |
| |
| if (Options::logGC()) |
| dataLog("2"); |
| |
| bool isCollecting; |
| { |
| auto locker = holdLock(*m_threadLock); |
| RELEASE_ASSERT(m_lastServedTicket <= m_lastGrantedTicket); |
| isCollecting = m_lastServedTicket < m_lastGrantedTicket; |
| } |
| if (isCollecting) { |
| if (Options::logGC()) |
| dataLog("...]\n"); |
| |
| // Wait for the current collection to finish. |
| waitForCollector( |
| [&] (const AbstractLocker&) -> bool { |
| RELEASE_ASSERT(m_lastServedTicket <= m_lastGrantedTicket); |
| return m_lastServedTicket == m_lastGrantedTicket; |
| }); |
| |
| if (Options::logGC()) |
| dataLog("[GC<", RawPointer(this), ">: shutdown "); |
| } |
| if (Options::logGC()) |
| dataLog("3"); |
| |
| RELEASE_ASSERT(m_requests.isEmpty()); |
| RELEASE_ASSERT(m_lastServedTicket == m_lastGrantedTicket); |
| |
| // Carefully bring the thread down. |
| bool stopped = false; |
| { |
| LockHolder locker(*m_threadLock); |
| stopped = m_thread->tryStop(locker); |
| m_threadShouldStop = true; |
| if (!stopped) |
| m_threadCondition->notifyOne(locker); |
| } |
| |
| if (Options::logGC()) |
| dataLog("4"); |
| |
| if (!stopped) |
| m_thread->join(); |
| |
| if (Options::logGC()) |
| dataLog("5 "); |
| |
| m_arrayBuffers.lastChanceToFinalize(); |
| m_objectSpace.stopAllocatingForGood(); |
| m_objectSpace.lastChanceToFinalize(); |
| releaseDelayedReleasedObjects(); |
| |
| sweepAllLogicallyEmptyWeakBlocks(); |
| |
| m_objectSpace.freeMemory(); |
| |
| if (Options::logGC()) |
| dataLog((MonotonicTime::now() - before).milliseconds(), "ms]\n"); |
| } |
| |
| void Heap::releaseDelayedReleasedObjects() |
| { |
| #if USE(FOUNDATION) || USE(GLIB) |
| // We need to guard against the case that releasing an object can create more objects due to the |
| // release calling into JS. When those JS call(s) exit and all locks are being dropped we end up |
| // back here and could try to recursively release objects. We guard that with a recursive entry |
| // count. Only the initial call will release objects, recursive calls simple return and let the |
| // the initial call to the function take care of any objects created during release time. |
| // This also means that we need to loop until there are no objects in m_delayedReleaseObjects |
| // and use a temp Vector for the actual releasing. |
| if (!m_delayedReleaseRecursionCount++) { |
| while (!m_delayedReleaseObjects.isEmpty()) { |
| ASSERT(m_vm->currentThreadIsHoldingAPILock()); |
| |
| auto objectsToRelease = WTFMove(m_delayedReleaseObjects); |
| |
| { |
| // We need to drop locks before calling out to arbitrary code. |
| JSLock::DropAllLocks dropAllLocks(m_vm); |
| |
| #if USE(FOUNDATION) |
| void* context = objc_autoreleasePoolPush(); |
| #endif |
| objectsToRelease.clear(); |
| #if USE(FOUNDATION) |
| objc_autoreleasePoolPop(context); |
| #endif |
| } |
| } |
| } |
| m_delayedReleaseRecursionCount--; |
| #endif |
| } |
| |
| void Heap::reportExtraMemoryAllocatedSlowCase(size_t size) |
| { |
| didAllocate(size); |
| collectIfNecessaryOrDefer(); |
| } |
| |
| void Heap::deprecatedReportExtraMemorySlowCase(size_t size) |
| { |
| // FIXME: Change this to use SaturatedArithmetic when available. |
| // https://bugs.webkit.org/show_bug.cgi?id=170411 |
| Checked<size_t, RecordOverflow> checkedNewSize = m_deprecatedExtraMemorySize; |
| checkedNewSize += size; |
| m_deprecatedExtraMemorySize = UNLIKELY(checkedNewSize.hasOverflowed()) ? std::numeric_limits<size_t>::max() : checkedNewSize.unsafeGet(); |
| reportExtraMemoryAllocatedSlowCase(size); |
| } |
| |
| bool Heap::overCriticalMemoryThreshold(MemoryThresholdCallType memoryThresholdCallType) |
| { |
| #if PLATFORM(IOS) |
| if (memoryThresholdCallType == MemoryThresholdCallType::Direct || ++m_precentAvailableMemoryCachedCallCount >= 100) { |
| m_overCriticalMemoryThreshold = bmalloc::api::percentAvailableMemoryInUse() > Options::criticalGCMemoryThreshold(); |
| m_precentAvailableMemoryCachedCallCount = 0; |
| } |
| |
| return m_overCriticalMemoryThreshold; |
| #else |
| UNUSED_PARAM(memoryThresholdCallType); |
| return false; |
| #endif |
| } |
| |
| void Heap::reportAbandonedObjectGraph() |
| { |
| // Our clients don't know exactly how much memory they |
| // are abandoning so we just guess for them. |
| size_t abandonedBytes = static_cast<size_t>(0.1 * capacity()); |
| |
| // We want to accelerate the next collection. Because memory has just |
| // been abandoned, the next collection has the potential to |
| // be more profitable. Since allocation is the trigger for collection, |
| // we hasten the next collection by pretending that we've allocated more memory. |
| if (m_fullActivityCallback) { |
| m_fullActivityCallback->didAllocate( |
| m_sizeAfterLastCollect - m_sizeAfterLastFullCollect + m_bytesAllocatedThisCycle + m_bytesAbandonedSinceLastFullCollect); |
| } |
| m_bytesAbandonedSinceLastFullCollect += abandonedBytes; |
| } |
| |
| void Heap::protect(JSValue k) |
| { |
| ASSERT(k); |
| ASSERT(m_vm->currentThreadIsHoldingAPILock()); |
| |
| if (!k.isCell()) |
| return; |
| |
| m_protectedValues.add(k.asCell()); |
| } |
| |
| bool Heap::unprotect(JSValue k) |
| { |
| ASSERT(k); |
| ASSERT(m_vm->currentThreadIsHoldingAPILock()); |
| |
| if (!k.isCell()) |
| return false; |
| |
| return m_protectedValues.remove(k.asCell()); |
| } |
| |
| void Heap::addReference(JSCell* cell, ArrayBuffer* buffer) |
| { |
| if (m_arrayBuffers.addReference(cell, buffer)) { |
| collectIfNecessaryOrDefer(); |
| didAllocate(buffer->gcSizeEstimateInBytes()); |
| } |
| } |
| |
| template<typename CellType, typename CellSet> |
| void Heap::finalizeMarkedUnconditionalFinalizers(CellSet& cellSet) |
| { |
| cellSet.forEachMarkedCell( |
| [&] (HeapCell* cell, HeapCell::Kind) { |
| static_cast<CellType*>(cell)->finalizeUnconditionally(*vm()); |
| }); |
| } |
| |
| void Heap::finalizeUnconditionalFinalizers() |
| { |
| finalizeMarkedUnconditionalFinalizers<InferredType>(vm()->inferredTypesWithFinalizers); |
| finalizeMarkedUnconditionalFinalizers<InferredValue>(vm()->inferredValuesWithFinalizers); |
| vm()->forEachCodeBlockSpace( |
| [&] (auto& space) { |
| this->finalizeMarkedUnconditionalFinalizers<CodeBlock>(space.finalizerSet); |
| }); |
| finalizeMarkedUnconditionalFinalizers<ExecutableToCodeBlockEdge>(vm()->executableToCodeBlockEdgesWithFinalizers); |
| finalizeMarkedUnconditionalFinalizers<JSWeakSet>(vm()->weakSetSpace); |
| finalizeMarkedUnconditionalFinalizers<JSWeakMap>(vm()->weakMapSpace); |
| |
| while (m_unconditionalFinalizers.hasNext()) { |
| UnconditionalFinalizer* finalizer = m_unconditionalFinalizers.removeNext(); |
| finalizer->finalizeUnconditionally(); |
| } |
| } |
| |
| void Heap::willStartIterating() |
| { |
| m_objectSpace.willStartIterating(); |
| } |
| |
| void Heap::didFinishIterating() |
| { |
| m_objectSpace.didFinishIterating(); |
| } |
| |
| void Heap::completeAllJITPlans() |
| { |
| #if ENABLE(JIT) |
| JITWorklist::instance()->completeAllForVM(*m_vm); |
| #endif // ENABLE(JIT) |
| DFG::completeAllPlansForVM(*m_vm); |
| } |
| |
| template<typename Func> |
| void Heap::iterateExecutingAndCompilingCodeBlocks(const Func& func) |
| { |
| m_codeBlocks->iterateCurrentlyExecuting(func); |
| DFG::iterateCodeBlocksForGC(*m_vm, func); |
| } |
| |
| template<typename Func> |
| void Heap::iterateExecutingAndCompilingCodeBlocksWithoutHoldingLocks(const Func& func) |
| { |
| Vector<CodeBlock*, 256> codeBlocks; |
| iterateExecutingAndCompilingCodeBlocks( |
| [&] (CodeBlock* codeBlock) { |
| codeBlocks.append(codeBlock); |
| }); |
| for (CodeBlock* codeBlock : codeBlocks) |
| func(codeBlock); |
| } |
| |
| void Heap::assertMarkStacksEmpty() |
| { |
| bool ok = true; |
| |
| if (!m_sharedCollectorMarkStack->isEmpty()) { |
| dataLog("FATAL: Shared collector mark stack not empty! It has ", m_sharedCollectorMarkStack->size(), " elements.\n"); |
| ok = false; |
| } |
| |
| if (!m_sharedMutatorMarkStack->isEmpty()) { |
| dataLog("FATAL: Shared mutator mark stack not empty! It has ", m_sharedMutatorMarkStack->size(), " elements.\n"); |
| ok = false; |
| } |
| |
| forEachSlotVisitor( |
| [&] (SlotVisitor& visitor) { |
| if (visitor.isEmpty()) |
| return; |
| |
| dataLog("FATAL: Visitor ", RawPointer(&visitor), " is not empty!\n"); |
| ok = false; |
| }); |
| |
| RELEASE_ASSERT(ok); |
| } |
| |
| void Heap::gatherStackRoots(ConservativeRoots& roots) |
| { |
| m_machineThreads->gatherConservativeRoots(roots, *m_jitStubRoutines, *m_codeBlocks, m_currentThreadState, m_currentThread); |
| } |
| |
| void Heap::gatherJSStackRoots(ConservativeRoots& roots) |
| { |
| #if !ENABLE(JIT) |
| m_vm->interpreter->cloopStack().gatherConservativeRoots(roots, *m_jitStubRoutines, *m_codeBlocks); |
| #else |
| UNUSED_PARAM(roots); |
| #endif |
| } |
| |
| void Heap::gatherScratchBufferRoots(ConservativeRoots& roots) |
| { |
| #if ENABLE(DFG_JIT) |
| m_vm->gatherConservativeRoots(roots); |
| #else |
| UNUSED_PARAM(roots); |
| #endif |
| } |
| |
| void Heap::beginMarking() |
| { |
| TimingScope timingScope(*this, "Heap::beginMarking"); |
| m_jitStubRoutines->clearMarks(); |
| m_objectSpace.beginMarking(); |
| setMutatorShouldBeFenced(true); |
| } |
| |
| void Heap::removeDeadCompilerWorklistEntries() |
| { |
| #if ENABLE(DFG_JIT) |
| for (unsigned i = DFG::numberOfWorklists(); i--;) |
| DFG::existingWorklistForIndex(i).removeDeadPlans(*m_vm); |
| #endif |
| } |
| |
| bool Heap::isHeapSnapshotting() const |
| { |
| HeapProfiler* heapProfiler = m_vm->heapProfiler(); |
| if (UNLIKELY(heapProfiler)) |
| return heapProfiler->activeSnapshotBuilder(); |
| return false; |
| } |
| |
| struct GatherHeapSnapshotData : MarkedBlock::CountFunctor { |
| GatherHeapSnapshotData(HeapSnapshotBuilder& builder) |
| : m_builder(builder) |
| { |
| } |
| |
| IterationStatus operator()(HeapCell* heapCell, HeapCell::Kind kind) const |
| { |
| if (kind == HeapCell::JSCell) { |
| JSCell* cell = static_cast<JSCell*>(heapCell); |
| cell->methodTable()->heapSnapshot(cell, m_builder); |
| } |
| return IterationStatus::Continue; |
| } |
| |
| HeapSnapshotBuilder& m_builder; |
| }; |
| |
| void Heap::gatherExtraHeapSnapshotData(HeapProfiler& heapProfiler) |
| { |
| if (HeapSnapshotBuilder* builder = heapProfiler.activeSnapshotBuilder()) { |
| HeapIterationScope heapIterationScope(*this); |
| GatherHeapSnapshotData functor(*builder); |
| m_objectSpace.forEachLiveCell(heapIterationScope, functor); |
| } |
| } |
| |
| struct RemoveDeadHeapSnapshotNodes : MarkedBlock::CountFunctor { |
| RemoveDeadHeapSnapshotNodes(HeapSnapshot& snapshot) |
| : m_snapshot(snapshot) |
| { |
| } |
| |
| IterationStatus operator()(HeapCell* cell, HeapCell::Kind kind) const |
| { |
| if (kind == HeapCell::JSCell) |
| m_snapshot.sweepCell(static_cast<JSCell*>(cell)); |
| return IterationStatus::Continue; |
| } |
| |
| HeapSnapshot& m_snapshot; |
| }; |
| |
| void Heap::removeDeadHeapSnapshotNodes(HeapProfiler& heapProfiler) |
| { |
| if (HeapSnapshot* snapshot = heapProfiler.mostRecentSnapshot()) { |
| HeapIterationScope heapIterationScope(*this); |
| RemoveDeadHeapSnapshotNodes functor(*snapshot); |
| m_objectSpace.forEachDeadCell(heapIterationScope, functor); |
| snapshot->shrinkToFit(); |
| } |
| } |
| |
| void Heap::updateObjectCounts() |
| { |
| if (m_collectionScope == CollectionScope::Full) |
| m_totalBytesVisited = 0; |
| |
| m_totalBytesVisitedThisCycle = bytesVisited(); |
| |
| m_totalBytesVisited += m_totalBytesVisitedThisCycle; |
| } |
| |
| void Heap::endMarking() |
| { |
| forEachSlotVisitor( |
| [&] (SlotVisitor& visitor) { |
| visitor.reset(); |
| }); |
| |
| assertMarkStacksEmpty(); |
| m_weakReferenceHarvesters.removeAll(); |
| |
| RELEASE_ASSERT(m_raceMarkStack->isEmpty()); |
| |
| m_objectSpace.endMarking(); |
| setMutatorShouldBeFenced(Options::forceFencedBarrier()); |
| } |
| |
| size_t Heap::objectCount() |
| { |
| return m_objectSpace.objectCount(); |
| } |
| |
| size_t Heap::extraMemorySize() |
| { |
| // FIXME: Change this to use SaturatedArithmetic when available. |
| // https://bugs.webkit.org/show_bug.cgi?id=170411 |
| Checked<size_t, RecordOverflow> checkedTotal = m_extraMemorySize; |
| checkedTotal += m_deprecatedExtraMemorySize; |
| checkedTotal += m_arrayBuffers.size(); |
| size_t total = UNLIKELY(checkedTotal.hasOverflowed()) ? std::numeric_limits<size_t>::max() : checkedTotal.unsafeGet(); |
| |
| ASSERT(m_objectSpace.capacity() >= m_objectSpace.size()); |
| return std::min(total, std::numeric_limits<size_t>::max() - m_objectSpace.capacity()); |
| } |
| |
| size_t Heap::size() |
| { |
| return m_objectSpace.size() + extraMemorySize(); |
| } |
| |
| size_t Heap::capacity() |
| { |
| return m_objectSpace.capacity() + extraMemorySize(); |
| } |
| |
| size_t Heap::protectedGlobalObjectCount() |
| { |
| size_t result = 0; |
| forEachProtectedCell( |
| [&] (JSCell* cell) { |
| if (cell->isObject() && asObject(cell)->isGlobalObject()) |
| result++; |
| }); |
| return result; |
| } |
| |
| size_t Heap::globalObjectCount() |
| { |
| HeapIterationScope iterationScope(*this); |
| size_t result = 0; |
| m_objectSpace.forEachLiveCell( |
| iterationScope, |
| [&] (HeapCell* heapCell, HeapCell::Kind kind) -> IterationStatus { |
| if (kind != HeapCell::JSCell) |
| return IterationStatus::Continue; |
| JSCell* cell = static_cast<JSCell*>(heapCell); |
| if (cell->isObject() && asObject(cell)->isGlobalObject()) |
| result++; |
| return IterationStatus::Continue; |
| }); |
| return result; |
| } |
| |
| size_t Heap::protectedObjectCount() |
| { |
| size_t result = 0; |
| forEachProtectedCell( |
| [&] (JSCell*) { |
| result++; |
| }); |
| return result; |
| } |
| |
| std::unique_ptr<TypeCountSet> Heap::protectedObjectTypeCounts() |
| { |
| std::unique_ptr<TypeCountSet> result = std::make_unique<TypeCountSet>(); |
| forEachProtectedCell( |
| [&] (JSCell* cell) { |
| recordType(*vm(), *result, cell); |
| }); |
| return result; |
| } |
| |
| std::unique_ptr<TypeCountSet> Heap::objectTypeCounts() |
| { |
| std::unique_ptr<TypeCountSet> result = std::make_unique<TypeCountSet>(); |
| HeapIterationScope iterationScope(*this); |
| m_objectSpace.forEachLiveCell( |
| iterationScope, |
| [&] (HeapCell* cell, HeapCell::Kind kind) -> IterationStatus { |
| if (kind == HeapCell::JSCell) |
| recordType(*vm(), *result, static_cast<JSCell*>(cell)); |
| return IterationStatus::Continue; |
| }); |
| return result; |
| } |
| |
| void Heap::deleteAllCodeBlocks(DeleteAllCodeEffort effort) |
| { |
| if (m_collectionScope && effort == DeleteAllCodeIfNotCollecting) |
| return; |
| |
| PreventCollectionScope preventCollectionScope(*this); |
| |
| // If JavaScript is running, it's not safe to delete all JavaScript code, since |
| // we'll end up returning to deleted code. |
| RELEASE_ASSERT(!m_vm->entryScope); |
| RELEASE_ASSERT(!m_collectionScope); |
| |
| completeAllJITPlans(); |
| |
| for (ExecutableBase* executable : m_executables) |
| executable->clearCode(); |
| |
| #if ENABLE(WEBASSEMBLY) |
| { |
| // We must ensure that we clear the JS call ICs from Wasm. Otherwise, Wasm will |
| // have no idea that we cleared the code from all of the Executables in the |
| // VM. This could leave Wasm in an inconsistent state where it has an IC that |
| // points into a CodeBlock that could be dead. The IC will still succeed because |
| // it uses a callee check, but then it will call into dead code. |
| HeapIterationScope heapIterationScope(*this); |
| m_vm->webAssemblyCodeBlockSpace.forEachLiveCell([&] (HeapCell* cell, HeapCell::Kind kind) { |
| ASSERT_UNUSED(kind, kind == HeapCell::Kind::JSCell); |
| JSWebAssemblyCodeBlock* codeBlock = static_cast<JSWebAssemblyCodeBlock*>(cell); |
| codeBlock->clearJSCallICs(*m_vm); |
| }); |
| } |
| #endif |
| } |
| |
| void Heap::deleteAllUnlinkedCodeBlocks(DeleteAllCodeEffort effort) |
| { |
| if (m_collectionScope && effort == DeleteAllCodeIfNotCollecting) |
| return; |
| |
| PreventCollectionScope preventCollectionScope(*this); |
| |
| RELEASE_ASSERT(!m_collectionScope); |
| |
| for (ExecutableBase* current : m_executables) { |
| if (!current->isFunctionExecutable()) |
| continue; |
| static_cast<FunctionExecutable*>(current)->unlinkedExecutable()->clearCode(); |
| } |
| } |
| |
| void Heap::clearUnmarkedExecutables() |
| { |
| for (unsigned i = m_executables.size(); i--;) { |
| ExecutableBase* current = m_executables[i]; |
| if (isMarked(current)) |
| continue; |
| |
| // Eagerly dereference the Executable's JITCode in order to run watchpoint |
| // destructors. Otherwise, watchpoints might fire for deleted CodeBlocks. |
| current->clearCode(); |
| std::swap(m_executables[i], m_executables.last()); |
| m_executables.removeLast(); |
| } |
| |
| m_executables.shrinkToFit(); |
| } |
| |
| void Heap::deleteUnmarkedCompiledCode() |
| { |
| clearUnmarkedExecutables(); |
| vm()->forEachCodeBlockSpace([] (auto& space) { space.space.sweep(); }); // Sweeping must occur before deleting stubs, otherwise the stubs might still think they're alive as they get deleted. |
| m_jitStubRoutines->deleteUnmarkedJettisonedStubRoutines(); |
| } |
| |
| void Heap::addToRememberedSet(const JSCell* constCell) |
| { |
| JSCell* cell = const_cast<JSCell*>(constCell); |
| ASSERT(cell); |
| ASSERT(!Options::useConcurrentJIT() || !isCompilationThread()); |
| m_barriersExecuted++; |
| if (m_mutatorShouldBeFenced) { |
| WTF::loadLoadFence(); |
| if (!isMarked(cell)) { |
| // During a full collection a store into an unmarked object that had surivived past |
| // collections will manifest as a store to an unmarked PossiblyBlack object. If the |
| // object gets marked at some time after this then it will go down the normal marking |
| // path. So, we don't have to remember this object. We could return here. But we go |
| // further and attempt to re-white the object. |
| |
| RELEASE_ASSERT(m_collectionScope == CollectionScope::Full); |
| |
| if (cell->atomicCompareExchangeCellStateStrong(CellState::PossiblyBlack, CellState::DefinitelyWhite) == CellState::PossiblyBlack) { |
| // Now we protect against this race: |
| // |
| // 1) Object starts out black + unmarked. |
| // --> We do isMarked here. |
| // 2) Object is marked and greyed. |
| // 3) Object is scanned and blacked. |
| // --> We do atomicCompareExchangeCellStateStrong here. |
| // |
| // In this case we would have made the object white again, even though it should |
| // be black. This check lets us correct our mistake. This relies on the fact that |
| // isMarked converges monotonically to true. |
| if (isMarked(cell)) { |
| // It's difficult to work out whether the object should be grey or black at |
| // this point. We say black conservatively. |
| cell->setCellState(CellState::PossiblyBlack); |
| } |
| |
| // Either way, we can return. Most likely, the object was not marked, and so the |
| // object is now labeled white. This means that future barrier executions will not |
| // fire. In the unlikely event that the object had become marked, we can still |
| // return anyway, since we proved that the object was not marked at the time that |
| // we executed this slow path. |
| } |
| |
| return; |
| } |
| } else |
| ASSERT(Heap::isMarked(cell)); |
| // It could be that the object was *just* marked. This means that the collector may set the |
| // state to DefinitelyGrey and then to PossiblyOldOrBlack at any time. It's OK for us to |
| // race with the collector here. If we win then this is accurate because the object _will_ |
| // get scanned again. If we lose then someone else will barrier the object again. That would |
| // be unfortunate but not the end of the world. |
| cell->setCellState(CellState::PossiblyGrey); |
| m_mutatorMarkStack->append(cell); |
| } |
| |
| void Heap::sweepSynchronously() |
| { |
| MonotonicTime before { }; |
| if (Options::logGC()) { |
| dataLog("Full sweep: ", capacity() / 1024, "kb "); |
| before = MonotonicTime::now(); |
| } |
| m_objectSpace.sweep(); |
| m_objectSpace.shrink(); |
| if (Options::logGC()) { |
| MonotonicTime after = MonotonicTime::now(); |
| dataLog("=> ", capacity() / 1024, "kb, ", (after - before).milliseconds(), "ms"); |
| } |
| } |
| |
| void Heap::collect(Synchronousness synchronousness, GCRequest request) |
| { |
| switch (synchronousness) { |
| case Async: |
| collectAsync(request); |
| return; |
| case Sync: |
| collectSync(request); |
| return; |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| void Heap::collectNow(Synchronousness synchronousness, GCRequest request) |
| { |
| switch (synchronousness) { |
| case Async: { |
| collectAsync(request); |
| stopIfNecessary(); |
| return; |
| } |
| |
| case Sync: { |
| collectSync(request); |
| |
| DeferGCForAWhile deferGC(*this); |
| if (UNLIKELY(Options::useImmortalObjects())) |
| sweeper().stopSweeping(); |
| |
| bool alreadySweptInCollectSync = Options::sweepSynchronously(); |
| if (!alreadySweptInCollectSync) { |
| if (Options::logGC()) |
| dataLog("[GC<", RawPointer(this), ">: "); |
| sweepSynchronously(); |
| if (Options::logGC()) |
| dataLog("]\n"); |
| } |
| m_objectSpace.assertNoUnswept(); |
| |
| sweepAllLogicallyEmptyWeakBlocks(); |
| return; |
| } } |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| void Heap::collectAsync(GCRequest request) |
| { |
| if (!m_isSafeToCollect) |
| return; |
| |
| bool alreadyRequested = false; |
| { |
| LockHolder locker(*m_threadLock); |
| for (const GCRequest& previousRequest : m_requests) { |
| if (request.subsumedBy(previousRequest)) { |
| alreadyRequested = true; |
| break; |
| } |
| } |
| } |
| if (alreadyRequested) |
| return; |
| |
| requestCollection(request); |
| } |
| |
| void Heap::collectSync(GCRequest request) |
| { |
| if (!m_isSafeToCollect) |
| return; |
| |
| waitForCollection(requestCollection(request)); |
| } |
| |
| bool Heap::shouldCollectInCollectorThread(const AbstractLocker&) |
| { |
| RELEASE_ASSERT(m_requests.isEmpty() == (m_lastServedTicket == m_lastGrantedTicket)); |
| RELEASE_ASSERT(m_lastServedTicket <= m_lastGrantedTicket); |
| |
| if (false) |
| dataLog("Mutator has the conn = ", !!(m_worldState.load() & mutatorHasConnBit), "\n"); |
| |
| return !m_requests.isEmpty() && !(m_worldState.load() & mutatorHasConnBit); |
| } |
| |
| void Heap::collectInCollectorThread() |
| { |
| for (;;) { |
| RunCurrentPhaseResult result = runCurrentPhase(GCConductor::Collector, nullptr); |
| switch (result) { |
| case RunCurrentPhaseResult::Finished: |
| return; |
| case RunCurrentPhaseResult::Continue: |
| break; |
| case RunCurrentPhaseResult::NeedCurrentThreadState: |
| RELEASE_ASSERT_NOT_REACHED(); |
| break; |
| } |
| } |
| } |
| |
| void Heap::checkConn(GCConductor conn) |
| { |
| switch (conn) { |
| case GCConductor::Mutator: |
| RELEASE_ASSERT(m_worldState.load() & mutatorHasConnBit); |
| return; |
| case GCConductor::Collector: |
| RELEASE_ASSERT(!(m_worldState.load() & mutatorHasConnBit)); |
| return; |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| auto Heap::runCurrentPhase(GCConductor conn, CurrentThreadState* currentThreadState) -> RunCurrentPhaseResult |
| { |
| checkConn(conn); |
| m_currentThreadState = currentThreadState; |
| m_currentThread = &WTF::Thread::current(); |
| |
| if (conn == GCConductor::Mutator) |
| sanitizeStackForVM(vm()); |
| |
| // If the collector transfers the conn to the mutator, it leaves us in between phases. |
| if (!finishChangingPhase(conn)) { |
| // A mischevious mutator could repeatedly relinquish the conn back to us. We try to avoid doing |
| // this, but it's probably not the end of the world if it did happen. |
| if (false) |
| dataLog("Conn bounce-back.\n"); |
| return RunCurrentPhaseResult::Finished; |
| } |
| |
| bool result = false; |
| switch (m_currentPhase) { |
| case CollectorPhase::NotRunning: |
| result = runNotRunningPhase(conn); |
| break; |
| |
| case CollectorPhase::Begin: |
| result = runBeginPhase(conn); |
| break; |
| |
| case CollectorPhase::Fixpoint: |
| if (!currentThreadState && conn == GCConductor::Mutator) |
| return RunCurrentPhaseResult::NeedCurrentThreadState; |
| |
| result = runFixpointPhase(conn); |
| break; |
| |
| case CollectorPhase::Concurrent: |
| result = runConcurrentPhase(conn); |
| break; |
| |
| case CollectorPhase::Reloop: |
| result = runReloopPhase(conn); |
| break; |
| |
| case CollectorPhase::End: |
| result = runEndPhase(conn); |
| break; |
| } |
| |
| return result ? RunCurrentPhaseResult::Continue : RunCurrentPhaseResult::Finished; |
| } |
| |
| NEVER_INLINE bool Heap::runNotRunningPhase(GCConductor conn) |
| { |
| // Check m_requests since the mutator calls this to poll what's going on. |
| { |
| auto locker = holdLock(*m_threadLock); |
| if (m_requests.isEmpty()) |
| return false; |
| } |
| |
| return changePhase(conn, CollectorPhase::Begin); |
| } |
| |
| NEVER_INLINE bool Heap::runBeginPhase(GCConductor conn) |
| { |
| m_currentGCStartTime = MonotonicTime::now(); |
| |
| { |
| LockHolder locker(*m_threadLock); |
| RELEASE_ASSERT(!m_requests.isEmpty()); |
| m_currentRequest = m_requests.first(); |
| } |
| |
| if (Options::logGC()) |
| dataLog("[GC<", RawPointer(this), ">: START ", gcConductorShortName(conn), " ", capacity() / 1024, "kb "); |
| |
| m_beforeGC = MonotonicTime::now(); |
| |
| if (m_collectionScope) { |
| dataLog("Collection scope already set during GC: ", *m_collectionScope, "\n"); |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| willStartCollection(); |
| |
| if (UNLIKELY(m_verifier)) { |
| // Verify that live objects from the last GC cycle haven't been corrupted by |
| // mutators before we begin this new GC cycle. |
| m_verifier->verify(HeapVerifier::Phase::BeforeGC); |
| |
| m_verifier->startGC(); |
| m_verifier->gatherLiveCells(HeapVerifier::Phase::BeforeMarking); |
| } |
| |
| prepareForMarking(); |
| |
| if (m_collectionScope == CollectionScope::Full) { |
| m_opaqueRoots.clear(); |
| m_collectorSlotVisitor->clearMarkStacks(); |
| m_mutatorMarkStack->clear(); |
| } |
| |
| RELEASE_ASSERT(m_raceMarkStack->isEmpty()); |
| |
| beginMarking(); |
| |
| forEachSlotVisitor( |
| [&] (SlotVisitor& visitor) { |
| visitor.didStartMarking(); |
| }); |
| |
| m_parallelMarkersShouldExit = false; |
| |
| m_helperClient.setFunction( |
| [this] () { |
| SlotVisitor* slotVisitor; |
| { |
| LockHolder locker(m_parallelSlotVisitorLock); |
| RELEASE_ASSERT_WITH_MESSAGE(!m_availableParallelSlotVisitors.isEmpty(), "Parallel SlotVisitors are allocated apriori"); |
| slotVisitor = m_availableParallelSlotVisitors.takeLast(); |
| } |
| |
| WTF::registerGCThread(GCThreadType::Helper); |
| |
| { |
| ParallelModeEnabler parallelModeEnabler(*slotVisitor); |
| slotVisitor->drainFromShared(SlotVisitor::SlaveDrain); |
| } |
| |
| { |
| LockHolder locker(m_parallelSlotVisitorLock); |
| m_availableParallelSlotVisitors.append(slotVisitor); |
| } |
| }); |
| |
| SlotVisitor& slotVisitor = *m_collectorSlotVisitor; |
| |
| m_constraintSet->didStartMarking(); |
| |
| m_scheduler->beginCollection(); |
| if (Options::logGC()) |
| m_scheduler->log(); |
| |
| // After this, we will almost certainly fall through all of the "slotVisitor.isEmpty()" |
| // checks because bootstrap would have put things into the visitor. So, we should fall |
| // through to draining. |
| |
| if (!slotVisitor.didReachTermination()) { |
| dataLog("Fatal: SlotVisitor should think that GC should terminate before constraint solving, but it does not think this.\n"); |
| dataLog("slotVisitor.isEmpty(): ", slotVisitor.isEmpty(), "\n"); |
| dataLog("slotVisitor.collectorMarkStack().isEmpty(): ", slotVisitor.collectorMarkStack().isEmpty(), "\n"); |
| dataLog("slotVisitor.mutatorMarkStack().isEmpty(): ", slotVisitor.mutatorMarkStack().isEmpty(), "\n"); |
| dataLog("m_numberOfActiveParallelMarkers: ", m_numberOfActiveParallelMarkers, "\n"); |
| dataLog("m_sharedCollectorMarkStack->isEmpty(): ", m_sharedCollectorMarkStack->isEmpty(), "\n"); |
| dataLog("m_sharedMutatorMarkStack->isEmpty(): ", m_sharedMutatorMarkStack->isEmpty(), "\n"); |
| dataLog("slotVisitor.didReachTermination(): ", slotVisitor.didReachTermination(), "\n"); |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| return changePhase(conn, CollectorPhase::Fixpoint); |
| } |
| |
| NEVER_INLINE bool Heap::runFixpointPhase(GCConductor conn) |
| { |
| RELEASE_ASSERT(conn == GCConductor::Collector || m_currentThreadState); |
| |
| SlotVisitor& slotVisitor = *m_collectorSlotVisitor; |
| |
| if (Options::logGC()) { |
| HashMap<const char*, size_t> visitMap; |
| forEachSlotVisitor( |
| [&] (SlotVisitor& slotVisitor) { |
| visitMap.add(slotVisitor.codeName(), slotVisitor.bytesVisited() / 1024); |
| }); |
| |
| auto perVisitorDump = sortedMapDump( |
| visitMap, |
| [] (const char* a, const char* b) -> bool { |
| return strcmp(a, b) < 0; |
| }, |
| ":", " "); |
| |
| dataLog("v=", bytesVisited() / 1024, "kb (", perVisitorDump, ") o=", m_opaqueRoots.size(), " b=", m_barriersExecuted, " "); |
| } |
| |
| if (slotVisitor.didReachTermination()) { |
| m_opaqueRoots.deleteOldTables(); |
| |
| m_scheduler->didReachTermination(); |
| |
| assertMarkStacksEmpty(); |
| |
| // FIXME: Take m_mutatorDidRun into account when scheduling constraints. Most likely, |
| // we don't have to execute root constraints again unless the mutator did run. At a |
| // minimum, we could use this for work estimates - but it's probably more than just an |
| // estimate. |
| // https://bugs.webkit.org/show_bug.cgi?id=166828 |
| |
| // Wondering what this does? Look at Heap::addCoreConstraints(). The DOM and others can also |
| // add their own using Heap::addMarkingConstraint(). |
| bool converged = m_constraintSet->executeConvergence(slotVisitor); |
| |
| // FIXME: The slotVisitor.isEmpty() check is most likely not needed. |
| // https://bugs.webkit.org/show_bug.cgi?id=180310 |
| if (converged && slotVisitor.isEmpty()) { |
| assertMarkStacksEmpty(); |
| return changePhase(conn, CollectorPhase::End); |
| } |
| |
| m_scheduler->didExecuteConstraints(); |
| } |
| |
| if (Options::logGC()) |
| dataLog(slotVisitor.collectorMarkStack().size(), "+", m_mutatorMarkStack->size() + slotVisitor.mutatorMarkStack().size(), " "); |
| |
| { |
| ParallelModeEnabler enabler(slotVisitor); |
| slotVisitor.drainInParallel(m_scheduler->timeToResume()); |
| } |
| |
| m_scheduler->synchronousDrainingDidStall(); |
| |
| // This is kinda tricky. The termination check looks at: |
| // |
| // - Whether the marking threads are active. If they are not, this means that the marking threads' |
| // SlotVisitors are empty. |
| // - Whether the collector's slot visitor is empty. |
| // - Whether the shared mark stacks are empty. |
| // |
| // This doesn't have to check the mutator SlotVisitor because that one becomes empty after every GC |
| // work increment, so it must be empty now. |
| if (slotVisitor.didReachTermination()) |
| return true; // This is like relooping to the top if runFixpointPhase(). |
| |
| if (!m_scheduler->shouldResume()) |
| return true; |
| |
| m_scheduler->willResume(); |
| |
| if (Options::logGC()) { |
| double thisPauseMS = (MonotonicTime::now() - m_stopTime).milliseconds(); |
| dataLog("p=", thisPauseMS, "ms (max ", maxPauseMS(thisPauseMS), ")...]\n"); |
| } |
| |
| // Forgive the mutator for its past failures to keep up. |
| // FIXME: Figure out if moving this to different places results in perf changes. |
| m_incrementBalance = 0; |
| |
| return changePhase(conn, CollectorPhase::Concurrent); |
| } |
| |
| NEVER_INLINE bool Heap::runConcurrentPhase(GCConductor conn) |
| { |
| SlotVisitor& slotVisitor = *m_collectorSlotVisitor; |
| |
| switch (conn) { |
| case GCConductor::Mutator: { |
| // When the mutator has the conn, we poll runConcurrentPhase() on every time someone says |
| // stopIfNecessary(), so on every allocation slow path. When that happens we poll if it's time |
| // to stop and do some work. |
| if (slotVisitor.didReachTermination() |
| || m_scheduler->shouldStop()) |
| return changePhase(conn, CollectorPhase::Reloop); |
| |
| // We could be coming from a collector phase that stuffed our SlotVisitor, so make sure we donate |
| // everything. This is super cheap if the SlotVisitor is already empty. |
| slotVisitor.donateAll(); |
| return false; |
| } |
| case GCConductor::Collector: { |
| { |
| ParallelModeEnabler enabler(slotVisitor); |
| slotVisitor.drainInParallelPassively(m_scheduler->timeToStop()); |
| } |
| return changePhase(conn, CollectorPhase::Reloop); |
| } } |
| |
| RELEASE_ASSERT_NOT_REACHED(); |
| return false; |
| } |
| |
| NEVER_INLINE bool Heap::runReloopPhase(GCConductor conn) |
| { |
| if (Options::logGC()) |
| dataLog("[GC<", RawPointer(this), ">: ", gcConductorShortName(conn), " "); |
| |
| m_scheduler->didStop(); |
| |
| if (Options::logGC()) |
| m_scheduler->log(); |
| |
| return changePhase(conn, CollectorPhase::Fixpoint); |
| } |
| |
| NEVER_INLINE bool Heap::runEndPhase(GCConductor conn) |
| { |
| m_scheduler->endCollection(); |
| |
| { |
| auto locker = holdLock(m_markingMutex); |
| m_parallelMarkersShouldExit = true; |
| m_markingConditionVariable.notifyAll(); |
| } |
| m_helperClient.finish(); |
| |
| iterateExecutingAndCompilingCodeBlocks( |
| [&] (CodeBlock* codeBlock) { |
| writeBarrier(codeBlock); |
| }); |
| |
| updateObjectCounts(); |
| endMarking(); |
| |
| if (UNLIKELY(m_verifier)) { |
| m_verifier->gatherLiveCells(HeapVerifier::Phase::AfterMarking); |
| m_verifier->verify(HeapVerifier::Phase::AfterMarking); |
| } |
| |
| if (vm()->typeProfiler()) |
| vm()->typeProfiler()->invalidateTypeSetCache(); |
| |
| reapWeakHandles(); |
| pruneStaleEntriesFromWeakGCMaps(); |
| sweepArrayBuffers(); |
| snapshotUnswept(); |
| finalizeUnconditionalFinalizers(); |
| removeDeadCompilerWorklistEntries(); |
| notifyIncrementalSweeper(); |
| |
| m_codeBlocks->iterateCurrentlyExecuting( |
| [&] (CodeBlock* codeBlock) { |
| writeBarrier(codeBlock); |
| }); |
| m_codeBlocks->clearCurrentlyExecuting(); |
| |
| m_objectSpace.prepareForAllocation(); |
| updateAllocationLimits(); |
| |
| if (UNLIKELY(m_verifier)) { |
| m_verifier->trimDeadCells(); |
| m_verifier->verify(HeapVerifier::Phase::AfterGC); |
| } |
| |
| didFinishCollection(); |
| |
| if (m_currentRequest.didFinishEndPhase) |
| m_currentRequest.didFinishEndPhase->run(); |
| |
| if (false) { |
| dataLog("Heap state after GC:\n"); |
| m_objectSpace.dumpBits(); |
| } |
| |
| if (Options::logGC()) { |
| double thisPauseMS = (m_afterGC - m_stopTime).milliseconds(); |
| dataLog("p=", thisPauseMS, "ms (max ", maxPauseMS(thisPauseMS), "), cycle ", (m_afterGC - m_beforeGC).milliseconds(), "ms END]\n"); |
| } |
| |
| { |
| auto locker = holdLock(*m_threadLock); |
| m_requests.removeFirst(); |
| m_lastServedTicket++; |
| clearMutatorWaiting(); |
| } |
| ParkingLot::unparkAll(&m_worldState); |
| |
| if (false) |
| dataLog("GC END!\n"); |
| |
| setNeedFinalize(); |
| |
| m_lastGCStartTime = m_currentGCStartTime; |
| m_lastGCEndTime = MonotonicTime::now(); |
| m_totalGCTime += m_lastGCEndTime - m_lastGCStartTime; |
| |
| return changePhase(conn, CollectorPhase::NotRunning); |
| } |
| |
| bool Heap::changePhase(GCConductor conn, CollectorPhase nextPhase) |
| { |
| checkConn(conn); |
| |
| m_nextPhase = nextPhase; |
| |
| return finishChangingPhase(conn); |
| } |
| |
| NEVER_INLINE bool Heap::finishChangingPhase(GCConductor conn) |
| { |
| checkConn(conn); |
| |
| if (m_nextPhase == m_currentPhase) |
| return true; |
| |
| if (false) |
| dataLog(conn, ": Going to phase: ", m_nextPhase, " (from ", m_currentPhase, ")\n"); |
| |
| m_phaseVersion++; |
| |
| bool suspendedBefore = worldShouldBeSuspended(m_currentPhase); |
| bool suspendedAfter = worldShouldBeSuspended(m_nextPhase); |
| |
| if (suspendedBefore != suspendedAfter) { |
| if (suspendedBefore) { |
| RELEASE_ASSERT(!suspendedAfter); |
| |
| resumeThePeriphery(); |
| if (conn == GCConductor::Collector) |
| resumeTheMutator(); |
| else |
| handleNeedFinalize(); |
| } else { |
| RELEASE_ASSERT(!suspendedBefore); |
| RELEASE_ASSERT(suspendedAfter); |
| |
| if (conn == GCConductor::Collector) { |
| waitWhileNeedFinalize(); |
| if (!stopTheMutator()) { |
| if (false) |
| dataLog("Returning false.\n"); |
| return false; |
| } |
| } else { |
| sanitizeStackForVM(m_vm); |
| handleNeedFinalize(); |
| } |
| stopThePeriphery(conn); |
| } |
| } |
| |
| m_currentPhase = m_nextPhase; |
| return true; |
| } |
| |
| void Heap::stopThePeriphery(GCConductor conn) |
| { |
| if (m_worldIsStopped) { |
| dataLog("FATAL: world already stopped.\n"); |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| if (m_mutatorDidRun) |
| m_mutatorExecutionVersion++; |
| |
| m_mutatorDidRun = false; |
| |
| suspendCompilerThreads(); |
| m_worldIsStopped = true; |
| |
| forEachSlotVisitor( |
| [&] (SlotVisitor& slotVisitor) { |
| slotVisitor.updateMutatorIsStopped(NoLockingNecessary); |
| }); |
| |
| #if ENABLE(JIT) |
| { |
| DeferGCForAWhile awhile(*this); |
| if (JITWorklist::instance()->completeAllForVM(*m_vm) |
| && conn == GCConductor::Collector) |
| setGCDidJIT(); |
| } |
| #else |
| UNUSED_PARAM(conn); |
| #endif // ENABLE(JIT) |
| |
| vm()->shadowChicken().update(*vm(), vm()->topCallFrame); |
| |
| m_structureIDTable.flushOldTables(); |
| m_objectSpace.stopAllocating(); |
| |
| m_stopTime = MonotonicTime::now(); |
| } |
| |
| NEVER_INLINE void Heap::resumeThePeriphery() |
| { |
| // Calling resumeAllocating does the Right Thing depending on whether this is the end of a |
| // collection cycle or this is just a concurrent phase within a collection cycle: |
| // - At end of collection cycle: it's a no-op because prepareForAllocation already cleared the |
| // last active block. |
| // - During collection cycle: it reinstates the last active block. |
| m_objectSpace.resumeAllocating(); |
| |
| m_barriersExecuted = 0; |
| |
| if (!m_worldIsStopped) { |
| dataLog("Fatal: collector does not believe that the world is stopped.\n"); |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| m_worldIsStopped = false; |
| |
| // FIXME: This could be vastly improved: we want to grab the locks in the order in which they |
| // become available. We basically want a lockAny() method that will lock whatever lock is available |
| // and tell you which one it locked. That would require teaching ParkingLot how to park on multiple |
| // queues at once, which is totally achievable - it would just require memory allocation, which is |
| // suboptimal but not a disaster. Alternatively, we could replace the SlotVisitor rightToRun lock |
| // with a DLG-style handshake mechanism, but that seems not as general. |
| Vector<SlotVisitor*, 8> slotVisitorsToUpdate; |
| |
| forEachSlotVisitor( |
| [&] (SlotVisitor& slotVisitor) { |
| slotVisitorsToUpdate.append(&slotVisitor); |
| }); |
| |
| for (unsigned countdown = 40; !slotVisitorsToUpdate.isEmpty() && countdown--;) { |
| for (unsigned index = 0; index < slotVisitorsToUpdate.size(); ++index) { |
| SlotVisitor& slotVisitor = *slotVisitorsToUpdate[index]; |
| bool remove = false; |
| if (slotVisitor.hasAcknowledgedThatTheMutatorIsResumed()) |
| remove = true; |
| else if (auto locker = tryHoldLock(slotVisitor.rightToRun())) { |
| slotVisitor.updateMutatorIsStopped(locker); |
| remove = true; |
| } |
| if (remove) { |
| slotVisitorsToUpdate[index--] = slotVisitorsToUpdate.last(); |
| slotVisitorsToUpdate.takeLast(); |
| } |
| } |
| WTF::Thread::yield(); |
| } |
| |
| for (SlotVisitor* slotVisitor : slotVisitorsToUpdate) |
| slotVisitor->updateMutatorIsStopped(); |
| |
| resumeCompilerThreads(); |
| } |
| |
| bool Heap::stopTheMutator() |
| { |
| for (;;) { |
| unsigned oldState = m_worldState.load(); |
| if (oldState & stoppedBit) { |
| RELEASE_ASSERT(!(oldState & hasAccessBit)); |
| RELEASE_ASSERT(!(oldState & mutatorWaitingBit)); |
| RELEASE_ASSERT(!(oldState & mutatorHasConnBit)); |
| return true; |
| } |
| |
| if (oldState & mutatorHasConnBit) { |
| RELEASE_ASSERT(!(oldState & hasAccessBit)); |
| RELEASE_ASSERT(!(oldState & stoppedBit)); |
| return false; |
| } |
| |
| if (!(oldState & hasAccessBit)) { |
| RELEASE_ASSERT(!(oldState & mutatorHasConnBit)); |
| RELEASE_ASSERT(!(oldState & mutatorWaitingBit)); |
| // We can stop the world instantly. |
| if (m_worldState.compareExchangeWeak(oldState, oldState | stoppedBit)) |
| return true; |
| continue; |
| } |
| |
| // Transfer the conn to the mutator and bail. |
| RELEASE_ASSERT(oldState & hasAccessBit); |
| RELEASE_ASSERT(!(oldState & stoppedBit)); |
| unsigned newState = (oldState | mutatorHasConnBit) & ~mutatorWaitingBit; |
| if (m_worldState.compareExchangeWeak(oldState, newState)) { |
| if (false) |
| dataLog("Handed off the conn.\n"); |
| m_stopIfNecessaryTimer->scheduleSoon(); |
| ParkingLot::unparkAll(&m_worldState); |
| return false; |
| } |
| } |
| } |
| |
| NEVER_INLINE void Heap::resumeTheMutator() |
| { |
| if (false) |
| dataLog("Resuming the mutator.\n"); |
| for (;;) { |
| unsigned oldState = m_worldState.load(); |
| if (!!(oldState & hasAccessBit) != !(oldState & stoppedBit)) { |
| dataLog("Fatal: hasAccess = ", !!(oldState & hasAccessBit), ", stopped = ", !!(oldState & stoppedBit), "\n"); |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| if (oldState & mutatorHasConnBit) { |
| dataLog("Fatal: mutator has the conn.\n"); |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| if (!(oldState & stoppedBit)) { |
| if (false) |
| dataLog("Returning because not stopped.\n"); |
| return; |
| } |
| |
| if (m_worldState.compareExchangeWeak(oldState, oldState & ~stoppedBit)) { |
| if (false) |
| dataLog("CASing and returning.\n"); |
| ParkingLot::unparkAll(&m_worldState); |
| return; |
| } |
| } |
| } |
| |
| void Heap::stopIfNecessarySlow() |
| { |
| while (stopIfNecessarySlow(m_worldState.load())) { } |
| |
| RELEASE_ASSERT(m_worldState.load() & hasAccessBit); |
| RELEASE_ASSERT(!(m_worldState.load() & stoppedBit)); |
| |
| handleGCDidJIT(); |
| handleNeedFinalize(); |
| m_mutatorDidRun = true; |
| } |
| |
| bool Heap::stopIfNecessarySlow(unsigned oldState) |
| { |
| RELEASE_ASSERT(oldState & hasAccessBit); |
| RELEASE_ASSERT(!(oldState & stoppedBit)); |
| |
| // It's possible for us to wake up with finalization already requested but the world not yet |
| // resumed. If that happens, we can't run finalization yet. |
| if (handleNeedFinalize(oldState)) |
| return true; |
| |
| // FIXME: When entering the concurrent phase, we could arrange for this branch not to fire, and then |
| // have the SlotVisitor do things to the m_worldState to make this branch fire again. That would |
| // prevent us from polling this so much. Ideally, stopIfNecessary would ignore the mutatorHasConnBit |
| // and there would be some other bit indicating whether we were in some GC phase other than the |
| // NotRunning or Concurrent ones. |
| if (oldState & mutatorHasConnBit) |
| collectInMutatorThread(); |
| |
| return false; |
| } |
| |
| NEVER_INLINE void Heap::collectInMutatorThread() |
| { |
| CollectingScope collectingScope(*this); |
| for (;;) { |
| RunCurrentPhaseResult result = runCurrentPhase(GCConductor::Mutator, nullptr); |
| switch (result) { |
| case RunCurrentPhaseResult::Finished: |
| return; |
| case RunCurrentPhaseResult::Continue: |
| break; |
| case RunCurrentPhaseResult::NeedCurrentThreadState: |
| sanitizeStackForVM(m_vm); |
| auto lambda = [&] (CurrentThreadState& state) { |
| for (;;) { |
| RunCurrentPhaseResult result = runCurrentPhase(GCConductor::Mutator, &state); |
| switch (result) { |
| case RunCurrentPhaseResult::Finished: |
| return; |
| case RunCurrentPhaseResult::Continue: |
| break; |
| case RunCurrentPhaseResult::NeedCurrentThreadState: |
| RELEASE_ASSERT_NOT_REACHED(); |
| break; |
| } |
| } |
| }; |
| callWithCurrentThreadState(scopedLambda<void(CurrentThreadState&)>(WTFMove(lambda))); |
| return; |
| } |
| } |
| } |
| |
| template<typename Func> |
| void Heap::waitForCollector(const Func& func) |
| { |
| for (;;) { |
| bool done; |
| { |
| LockHolder locker(*m_threadLock); |
| done = func(locker); |
| if (!done) { |
| setMutatorWaiting(); |
| |
| // At this point, the collector knows that we intend to wait, and he will clear the |
| // waiting bit and then unparkAll when the GC cycle finishes. Clearing the bit |
| // prevents us from parking except if there is also stop-the-world. Unparking after |
| // clearing means that if the clearing happens after we park, then we will unpark. |
| } |
| } |
| |
| // If we're in a stop-the-world scenario, we need to wait for that even if done is true. |
| unsigned oldState = m_worldState.load(); |
| if (stopIfNecessarySlow(oldState)) |
| continue; |
| |
| // FIXME: We wouldn't need this if stopIfNecessarySlow() had a mode where it knew to just |
| // do the collection. |
| relinquishConn(); |
| |
| if (done) { |
| clearMutatorWaiting(); // Clean up just in case. |
| return; |
| } |
| |
| // If mutatorWaitingBit is still set then we want to wait. |
| ParkingLot::compareAndPark(&m_worldState, oldState | mutatorWaitingBit); |
| } |
| } |
| |
| void Heap::acquireAccessSlow() |
| { |
| for (;;) { |
| unsigned oldState = m_worldState.load(); |
| RELEASE_ASSERT(!(oldState & hasAccessBit)); |
| |
| if (oldState & stoppedBit) { |
| if (verboseStop) { |
| dataLog("Stopping in acquireAccess!\n"); |
| WTFReportBacktrace(); |
| } |
| // Wait until we're not stopped anymore. |
| ParkingLot::compareAndPark(&m_worldState, oldState); |
| continue; |
| } |
| |
| RELEASE_ASSERT(!(oldState & stoppedBit)); |
| unsigned newState = oldState | hasAccessBit; |
| if (m_worldState.compareExchangeWeak(oldState, newState)) { |
| handleGCDidJIT(); |
| handleNeedFinalize(); |
| m_mutatorDidRun = true; |
| stopIfNecessary(); |
| return; |
| } |
| } |
| } |
| |
| void Heap::releaseAccessSlow() |
| { |
| for (;;) { |
| unsigned oldState = m_worldState.load(); |
| if (!(oldState & hasAccessBit)) { |
| dataLog("FATAL: Attempting to release access but the mutator does not have access.\n"); |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| if (oldState & stoppedBit) { |
| dataLog("FATAL: Attempting to release access but the mutator is stopped.\n"); |
| RELEASE_ASSERT_NOT_REACHED(); |
| } |
| |
| if (handleNeedFinalize(oldState)) |
| continue; |
| |
| unsigned newState = oldState & ~(hasAccessBit | mutatorHasConnBit); |
| |
| if ((oldState & mutatorHasConnBit) |
| && m_nextPhase != m_currentPhase) { |
| // This means that the collector thread had given us the conn so that we would do something |
| // for it. Stop ourselves as we release access. This ensures that acquireAccess blocks. In |
| // the meantime, since we're handing the conn over, the collector will be awoken and it is |
| // sure to have work to do. |
| newState |= stoppedBit; |
| } |
| |
| if (m_worldState.compareExchangeWeak(oldState, newState)) { |
| if (oldState & mutatorHasConnBit) |
| finishRelinquishingConn(); |
| return; |
| } |
| } |
| } |
| |
| bool Heap::relinquishConn(unsigned oldState) |
| { |
| RELEASE_ASSERT(oldState & hasAccessBit); |
| RELEASE_ASSERT(!(oldState & stoppedBit)); |
| |
| if (!(oldState & mutatorHasConnBit)) |
| return false; // Done. |
| |
| if (m_threadShouldStop) |
| return false; |
| |
| if (!m_worldState.compareExchangeWeak(oldState, oldState & ~mutatorHasConnBit)) |
| return true; // Loop around. |
| |
| finishRelinquishingConn(); |
| return true; |
| } |
| |
| void Heap::finishRelinquishingConn() |
| { |
| if (false) |
| dataLog("Relinquished the conn.\n"); |
| |
| sanitizeStackForVM(m_vm); |
| |
| auto locker = holdLock(*m_threadLock); |
| if (!m_requests.isEmpty()) |
| m_threadCondition->notifyOne(locker); |
| ParkingLot::unparkAll(&m_worldState); |
| } |
| |
| void Heap::relinquishConn() |
| { |
| while (relinquishConn(m_worldState.load())) { } |
| } |
| |
| bool Heap::handleGCDidJIT(unsigned oldState) |
| { |
| RELEASE_ASSERT(oldState & hasAccessBit); |
| if (!(oldState & gcDidJITBit)) |
| return false; |
| if (m_worldState.compareExchangeWeak(oldState, oldState & ~gcDidJITBit)) { |
| WTF::crossModifyingCodeFence(); |
| return true; |
| } |
| return true; |
| } |
| |
| NEVER_INLINE bool Heap::handleNeedFinalize(unsigned oldState) |
| { |
| RELEASE_ASSERT(oldState & hasAccessBit); |
| RELEASE_ASSERT(!(oldState & stoppedBit)); |
| |
| if (!(oldState & needFinalizeBit)) |
| return false; |
| if (m_worldState.compareExchangeWeak(oldState, oldState & ~needFinalizeBit)) { |
| finalize(); |
| // Wake up anyone waiting for us to finalize. Note that they may have woken up already, in |
| // which case they would be waiting for us to release heap access. |
| ParkingLot::unparkAll(&m_worldState); |
| return true; |
| } |
| return true; |
| } |
| |
| void Heap::handleGCDidJIT() |
| { |
| while (handleGCDidJIT(m_worldState.load())) { } |
| } |
| |
| void Heap::handleNeedFinalize() |
| { |
| while (handleNeedFinalize(m_worldState.load())) { } |
| } |
| |
| void Heap::setGCDidJIT() |
| { |
| m_worldState.transaction( |
| [&] (unsigned& state) -> bool { |
| RELEASE_ASSERT(state & stoppedBit); |
| state |= gcDidJITBit; |
| return true; |
| }); |
| } |
| |
| void Heap::setNeedFinalize() |
| { |
| m_worldState.exchangeOr(needFinalizeBit); |
| ParkingLot::unparkAll(&m_worldState); |
| m_stopIfNecessaryTimer->scheduleSoon(); |
| } |
| |
| void Heap::waitWhileNeedFinalize() |
| { |
| for (;;) { |
| unsigned oldState = m_worldState.load(); |
| if (!(oldState & needFinalizeBit)) { |
| // This means that either there was no finalize request or the main thread will finalize |
| // with heap access, so a subsequent call to stopTheWorld() will return only when |
| // finalize finishes. |
| return; |
| } |
| ParkingLot::compareAndPark(&m_worldState, oldState); |
| } |
| } |
| |
| void Heap::setMutatorWaiting() |
| { |
| m_worldState.exchangeOr(mutatorWaitingBit); |
| } |
| |
| void Heap::clearMutatorWaiting() |
| { |
| m_worldState.exchangeAnd(~mutatorWaitingBit); |
| } |
| |
| void Heap::notifyThreadStopping(const AbstractLocker&) |
| { |
| m_threadIsStopping = true; |
| clearMutatorWaiting(); |
| ParkingLot::unparkAll(&m_worldState); |
| } |
| |
| void Heap::finalize() |
| { |
| MonotonicTime before; |
| if (Options::logGC()) { |
| before = MonotonicTime::now(); |
| dataLog("[GC<", RawPointer(this), ">: finalize "); |
| } |
| |
| { |
| SweepingScope sweepingScope(*this); |
| deleteUnmarkedCompiledCode(); |
| deleteSourceProviderCaches(); |
| sweepInFinalize(); |
| } |
| |
| if (HasOwnPropertyCache* cache = vm()->hasOwnPropertyCache()) |
| cache->clear(); |
| |
| for (const HeapFinalizerCallback& callback : m_heapFinalizerCallbacks) |
| callback.run(*vm()); |
| |
| if (Options::sweepSynchronously()) |
| sweepSynchronously(); |
| |
| if (Options::logGC()) { |
| MonotonicTime after = MonotonicTime::now(); |
| dataLog((after - before).milliseconds(), "ms]\n"); |
| } |
| } |
| |
| Heap::Ticket Heap::requestCollection(GCRequest request) |
| { |
| stopIfNecessary(); |
| |
| ASSERT(vm()->currentThreadIsHoldingAPILock()); |
| RELEASE_ASSERT(vm()->atomicStringTable() == WTF::Thread::current().atomicStringTable()); |
| |
| LockHolder locker(*m_threadLock); |
| // We may be able to steal the conn. That only works if the collector is definitely not running |
| // right now. This is an optimization that prevents the collector thread from ever starting in most |
| // cases. |
| ASSERT(m_lastServedTicket <= m_lastGrantedTicket); |
| if ((m_lastServedTicket == m_lastGrantedTicket) && (m_currentPhase == CollectorPhase::NotRunning)) { |
| if (false) |
| dataLog("Taking the conn.\n"); |
| m_worldState.exchangeOr(mutatorHasConnBit); |
| } |
| |
| m_requests.append(request); |
| m_lastGrantedTicket++; |
| if (!(m_worldState.load() & mutatorHasConnBit)) |
| m_threadCondition->notifyOne(locker); |
| return m_lastGrantedTicket; |
| } |
| |
| void Heap::waitForCollection(Ticket ticket) |
| { |
| waitForCollector( |
| [&] (const AbstractLocker&) -> bool { |
| return m_lastServedTicket >= ticket; |
| }); |
| } |
| |
| void Heap::sweepInFinalize() |
| { |
| m_objectSpace.sweepLargeAllocations(); |
| vm()->eagerlySweptDestructibleObjectSpace.sweep(); |
| } |
| |
| void Heap::suspendCompilerThreads() |
| { |
| #if ENABLE(DFG_JIT) |
| // We ensure the worklists so that it's not possible for the mutator to start a new worklist |
| // after we have suspended the ones that he had started before. That's not very expensive since |
| // the worklists use AutomaticThreads anyway. |
| for (unsigned i = DFG::numberOfWorklists(); i--;) |
| DFG::ensureWorklistForIndex(i).suspendAllThreads(); |
| #endif |
| } |
| |
| void Heap::willStartCollection() |
| { |
| if (Options::logGC()) |
| dataLog("=> "); |
| |
| if (shouldDoFullCollection()) { |
| m_collectionScope = CollectionScope::Full; |
| m_shouldDoFullCollection = false; |
| if (Options::logGC()) |
| dataLog("FullCollection, "); |
| if (false) |
| dataLog("Full collection!\n"); |
| } else { |
| m_collectionScope = CollectionScope::Eden; |
| if (Options::logGC()) |
| dataLog("EdenCollection, "); |
| if (false) |
| dataLog("Eden collection!\n"); |
| } |
| if (m_collectionScope == CollectionScope::Full) { |
| m_sizeBeforeLastFullCollect = m_sizeAfterLastCollect + m_bytesAllocatedThisCycle; |
| m_extraMemorySize = 0; |
| m_deprecatedExtraMemorySize = 0; |
| #if ENABLE(RESOURCE_USAGE) |
| m_externalMemorySize = 0; |
| #endif |
| |
| if (m_fullActivityCallback) |
| m_fullActivityCallback->willCollect(); |
| } else { |
| ASSERT(m_collectionScope == CollectionScope::Eden); |
| m_sizeBeforeLastEdenCollect = m_sizeAfterLastCollect + m_bytesAllocatedThisCycle; |
| } |
| |
| if (m_edenActivityCallback) |
| m_edenActivityCallback->willCollect(); |
| |
| for (auto* observer : m_observers) |
| observer->willGarbageCollect(); |
| } |
| |
| void Heap::prepareForMarking() |
| { |
| m_objectSpace.prepareForMarking(); |
| } |
| |
| void Heap::reapWeakHandles() |
| { |
| m_objectSpace.reapWeakSets(); |
| } |
| |
| void Heap::pruneStaleEntriesFromWeakGCMaps() |
| { |
| if (m_collectionScope != CollectionScope::Full) |
| return; |
| for (WeakGCMapBase* weakGCMap : m_weakGCMaps) |
| weakGCMap->pruneStaleEntries(); |
| } |
| |
| void Heap::sweepArrayBuffers() |
| { |
| m_arrayBuffers.sweep(); |
| } |
| |
| void Heap::snapshotUnswept() |
| { |
| TimingScope timingScope(*this, "Heap::snapshotUnswept"); |
| m_objectSpace.snapshotUnswept(); |
| } |
| |
| void Heap::deleteSourceProviderCaches() |
| { |
| if (*m_lastCollectionScope == CollectionScope::Full) |
| m_vm->clearSourceProviderCaches(); |
| } |
| |
| void Heap::notifyIncrementalSweeper() |
| { |
| if (m_collectionScope == CollectionScope::Full) { |
| if (!m_logicallyEmptyWeakBlocks.isEmpty()) |
| m_indexOfNextLogicallyEmptyWeakBlockToSweep = 0; |
| } |
| |
| m_sweeper->startSweeping(); |
| } |
| |
| void Heap::updateAllocationLimits() |
| { |
| static const bool verbose = false; |
| |
| if (verbose) { |
| dataLog("\n"); |
| dataLog("bytesAllocatedThisCycle = ", m_bytesAllocatedThisCycle, "\n"); |
| } |
| |
| // Calculate our current heap size threshold for the purpose of figuring out when we should |
| // run another collection. This isn't the same as either size() or capacity(), though it should |
| // be somewhere between the two. The key is to match the size calculations involved calls to |
| // didAllocate(), while never dangerously underestimating capacity(). In extreme cases of |
| // fragmentation, we may have size() much smaller than capacity(). |
| size_t currentHeapSize = 0; |
| |
| // For marked space, we use the total number of bytes visited. This matches the logic for |
| // BlockDirectory's calls to didAllocate(), which effectively accounts for the total size of |
| // objects allocated rather than blocks used. This will underestimate capacity(), and in case |
| // of fragmentation, this may be substantial. Fortunately, marked space rarely fragments because |
| // cells usually have a narrow range of sizes. So, the underestimation is probably OK. |
| currentHeapSize += m_totalBytesVisited; |
| if (verbose) |
| dataLog("totalBytesVisited = ", m_totalBytesVisited, ", currentHeapSize = ", currentHeapSize, "\n"); |
| |
| // It's up to the user to ensure that extraMemorySize() ends up corresponding to allocation-time |
| // extra memory reporting. |
| currentHeapSize += extraMemorySize(); |
| if (!ASSERT_DISABLED) { |
| Checked<size_t, RecordOverflow> checkedCurrentHeapSize = m_totalBytesVisited; |
| checkedCurrentHeapSize += extraMemorySize(); |
| ASSERT(!checkedCurrentHeapSize.hasOverflowed() && checkedCurrentHeapSize.unsafeGet() == currentHeapSize); |
| } |
| |
| if (verbose) |
| dataLog("extraMemorySize() = ", extraMemorySize(), ", currentHeapSize = ", currentHeapSize, "\n"); |
| |
| if (m_collectionScope == CollectionScope::Full) { |
| // To avoid pathological GC churn in very small and very large heaps, we set |
| // the new allocation limit based on the current size of the heap, with a |
| // fixed minimum. |
| m_maxHeapSize = max(minHeapSize(m_heapType, m_ramSize), proportionalHeapSize(currentHeapSize, m_ramSize)); |
| if (verbose) |
| dataLog("Full: maxHeapSize = ", m_maxHeapSize, "\n"); |
| m_maxEdenSize = m_maxHeapSize - currentHeapSize; |
| if (verbose) |
| dataLog("Full: maxEdenSize = ", m_maxEdenSize, "\n"); |
| m_sizeAfterLastFullCollect = currentHeapSize; |
| if (verbose) |
| dataLog("Full: sizeAfterLastFullCollect = ", currentHeapSize, "\n"); |
| m_bytesAbandonedSinceLastFullCollect = 0; |
| if (verbose) |
| dataLog("Full: bytesAbandonedSinceLastFullCollect = ", 0, "\n"); |
| } else { |
| ASSERT(currentHeapSize >= m_sizeAfterLastCollect); |
| // Theoretically, we shouldn't ever scan more memory than the heap size we planned to have. |
| // But we are sloppy, so we have to defend against the overflow. |
| m_maxEdenSize = currentHeapSize > m_maxHeapSize ? 0 : m_maxHeapSize - currentHeapSize; |
| if (verbose) |
| dataLog("Eden: maxEdenSize = ", m_maxEdenSize, "\n"); |
| m_sizeAfterLastEdenCollect = currentHeapSize; |
| if (verbose) |
| dataLog("Eden: sizeAfterLastEdenCollect = ", currentHeapSize, "\n"); |
| double edenToOldGenerationRatio = (double)m_maxEdenSize / (double)m_maxHeapSize; |
| double minEdenToOldGenerationRatio = 1.0 / 3.0; |
| if (edenToOldGenerationRatio < minEdenToOldGenerationRatio) |
| m_shouldDoFullCollection = true; |
| // This seems suspect at first, but what it does is ensure that the nursery size is fixed. |
| m_maxHeapSize += currentHeapSize - m_sizeAfterLastCollect; |
| if (verbose) |
| dataLog("Eden: maxHeapSize = ", m_maxHeapSize, "\n"); |
| m_maxEdenSize = m_maxHeapSize - currentHeapSize; |
| if (verbose) |
| dataLog("Eden: maxEdenSize = ", m_maxEdenSize, "\n"); |
| if (m_fullActivityCallback) { |
| ASSERT(currentHeapSize >= m_sizeAfterLastFullCollect); |
| m_fullActivityCallback->didAllocate(currentHeapSize - m_sizeAfterLastFullCollect); |
| } |
| } |
| |
| #if PLATFORM(IOS) |
| // Get critical memory threshold for next cycle. |
| overCriticalMemoryThreshold(MemoryThresholdCallType::Direct); |
| #endif |
| |
| m_sizeAfterLastCollect = currentHeapSize; |
| if (verbose) |
| dataLog("sizeAfterLastCollect = ", m_sizeAfterLastCollect, "\n"); |
| m_bytesAllocatedThisCycle = 0; |
| |
| if (Options::logGC()) |
| dataLog("=> ", currentHeapSize / 1024, "kb, "); |
| } |
| |
| void Heap::didFinishCollection() |
| { |
| m_afterGC = MonotonicTime::now(); |
| CollectionScope scope = *m_collectionScope; |
| if (scope == CollectionScope::Full) |
| m_lastFullGCLength = m_afterGC - m_beforeGC; |
| else |
| m_lastEdenGCLength = m_afterGC - m_beforeGC; |
| |
| #if ENABLE(RESOURCE_USAGE) |
| ASSERT(externalMemorySize() <= extraMemorySize()); |
| #endif |
| |
| if (HeapProfiler* heapProfiler = m_vm->heapProfiler()) { |
| gatherExtraHeapSnapshotData(*heapProfiler); |
| removeDeadHeapSnapshotNodes(*heapProfiler); |
| } |
| |
| if (UNLIKELY(m_verifier)) |
| m_verifier->endGC(); |
| |
| RELEASE_ASSERT(m_collectionScope); |
| m_lastCollectionScope = m_collectionScope; |
| m_collectionScope = std::nullopt; |
| |
| for (auto* observer : m_observers) |
| observer->didGarbageCollect(scope); |
| } |
| |
| void Heap::resumeCompilerThreads() |
| { |
| #if ENABLE(DFG_JIT) |
| for (unsigned i = DFG::numberOfWorklists(); i--;) |
| DFG::existingWorklistForIndex(i).resumeAllThreads(); |
| #endif |
| } |
| |
| GCActivityCallback* Heap::fullActivityCallback() |
| { |
| return m_fullActivityCallback.get(); |
| } |
| |
| GCActivityCallback* Heap::edenActivityCallback() |
| { |
| return m_edenActivityCallback.get(); |
| } |
| |
| IncrementalSweeper& Heap::sweeper() |
| { |
| return *m_sweeper; |
| } |
| |
| void Heap::setGarbageCollectionTimerEnabled(bool enable) |
| { |
| if (m_fullActivityCallback) |
| m_fullActivityCallback->setEnabled(enable); |
| if (m_edenActivityCallback) |
| m_edenActivityCallback->setEnabled(enable); |
| } |
| |
| void Heap::didAllocate(size_t bytes) |
| { |
| if (m_edenActivityCallback) |
| m_edenActivityCallback->didAllocate(m_bytesAllocatedThisCycle + m_bytesAbandonedSinceLastFullCollect); |
| m_bytesAllocatedThisCycle += bytes; |
| performIncrement(bytes); |
| } |
| |
| bool Heap::isValidAllocation(size_t) |
| { |
| if (!isValidThreadState(m_vm)) |
| return false; |
| |
| if (isCurrentThreadBusy()) |
| return false; |
| |
| return true; |
| } |
| |
| void Heap::addFinalizer(JSCell* cell, Finalizer finalizer) |
| { |
| WeakSet::allocate(cell, &m_finalizerOwner, reinterpret_cast<void*>(finalizer)); // Balanced by FinalizerOwner::finalize(). |
| } |
| |
| void Heap::FinalizerOwner::finalize(Handle<Unknown> handle, void* context) |
| { |
| HandleSlot slot = handle.slot(); |
| Finalizer finalizer = reinterpret_cast<Finalizer>(context); |
| finalizer(slot->asCell()); |
| WeakSet::deallocate(WeakImpl::asWeakImpl(slot)); |
| } |
| |
| void Heap::addExecutable(ExecutableBase* executable) |
| { |
| m_executables.append(executable); |
| } |
| |
| void Heap::collectNowFullIfNotDoneRecently(Synchronousness synchronousness) |
| { |
| if (!m_fullActivityCallback) { |
| collectNow(synchronousness, CollectionScope::Full); |
| return; |
| } |
| |
| if (m_fullActivityCallback->didGCRecently()) { |
| // A synchronous GC was already requested recently so we merely accelerate next collection. |
| reportAbandonedObjectGraph(); |
| return; |
| } |
| |
| m_fullActivityCallback->setDidGCRecently(); |
| collectNow(synchronousness, CollectionScope::Full); |
| } |
| |
| bool Heap::shouldDoFullCollection() |
| { |
| if (!Options::useGenerationalGC()) |
| return true; |
| |
| if (!m_currentRequest.scope) |
| return m_shouldDoFullCollection || overCriticalMemoryThreshold(); |
| return *m_currentRequest.scope == CollectionScope::Full; |
| } |
| |
| void Heap::addLogicallyEmptyWeakBlock(WeakBlock* block) |
| { |
| m_logicallyEmptyWeakBlocks.append(block); |
| } |
| |
| void Heap::sweepAllLogicallyEmptyWeakBlocks() |
| { |
| if (m_logicallyEmptyWeakBlocks.isEmpty()) |
| return; |
| |
| m_indexOfNextLogicallyEmptyWeakBlockToSweep = 0; |
| while (sweepNextLogicallyEmptyWeakBlock()) { } |
| } |
| |
| bool Heap::sweepNextLogicallyEmptyWeakBlock() |
| { |
| if (m_indexOfNextLogicallyEmptyWeakBlockToSweep == WTF::notFound) |
| return false; |
| |
| WeakBlock* block = m_logicallyEmptyWeakBlocks[m_indexOfNextLogicallyEmptyWeakBlockToSweep]; |
| |
| block->sweep(); |
| if (block->isEmpty()) { |
| std::swap(m_logicallyEmptyWeakBlocks[m_indexOfNextLogicallyEmptyWeakBlockToSweep], m_logicallyEmptyWeakBlocks.last()); |
| m_logicallyEmptyWeakBlocks.removeLast(); |
| WeakBlock::destroy(*this, block); |
| } else |
| m_indexOfNextLogicallyEmptyWeakBlockToSweep++; |
| |
| if (m_indexOfNextLogicallyEmptyWeakBlockToSweep >= m_logicallyEmptyWeakBlocks.size()) { |
| m_indexOfNextLogicallyEmptyWeakBlockToSweep = WTF::notFound; |
| return false; |
| } |
| |
| return true; |
| } |
| |
| size_t Heap::visitCount() |
| { |
| size_t result = 0; |
| forEachSlotVisitor( |
| [&] (SlotVisitor& visitor) { |
| result += visitor.visitCount(); |
| }); |
| return result; |
| } |
| |
| size_t Heap::bytesVisited() |
| { |
| size_t result = 0; |
| forEachSlotVisitor( |
| [&] (SlotVisitor& visitor) { |
| result += visitor.bytesVisited(); |
| }); |
| return result; |
| } |
| |
| void Heap::forEachCodeBlockImpl(const ScopedLambda<void(CodeBlock*)>& func) |
| { |
| // We don't know the full set of CodeBlocks until compilation has terminated. |
| completeAllJITPlans(); |
| |
| return m_codeBlocks->iterate(func); |
| } |
| |
| void Heap::forEachCodeBlockIgnoringJITPlansImpl(const AbstractLocker& locker, const ScopedLambda<void(CodeBlock*)>& func) |
| { |
| return m_codeBlocks->iterate(locker, func); |
| } |
| |
| void Heap::writeBarrierSlowPath(const JSCell* from) |
| { |
| if (UNLIKELY(mutatorShouldBeFenced())) { |
| // In this case, the barrierThreshold is the tautological threshold, so from could still be |
| // not black. But we can't know for sure until we fire off a fence. |
| WTF::storeLoadFence(); |
| if (from->cellState() != CellState::PossiblyBlack) |
| return; |
| } |
| |
| addToRememberedSet(from); |
| } |
| |
| bool Heap::isCurrentThreadBusy() |
| { |
| return mayBeGCThread() || mutatorState() != MutatorState::Running; |
| } |
| |
| void Heap::reportExtraMemoryVisited(size_t size) |
| { |
| size_t* counter = &m_extraMemorySize; |
| |
| for (;;) { |
| size_t oldSize = *counter; |
| // FIXME: Change this to use SaturatedArithmetic when available. |
| // https://bugs.webkit.org/show_bug.cgi?id=170411 |
| Checked<size_t, RecordOverflow> checkedNewSize = oldSize; |
| checkedNewSize += size; |
| size_t newSize = UNLIKELY(checkedNewSize.hasOverflowed()) ? std::numeric_limits<size_t>::max() : checkedNewSize.unsafeGet(); |
| if (WTF::atomicCompareExchangeWeakRelaxed(counter, oldSize, newSize)) |
| return; |
| } |
| } |
| |
| #if ENABLE(RESOURCE_USAGE) |
| void Heap::reportExternalMemoryVisited(size_t size) |
| { |
| size_t* counter = &m_externalMemorySize; |
| |
| for (;;) { |
| size_t oldSize = *counter; |
| if (WTF::atomicCompareExchangeWeakRelaxed(counter, oldSize, oldSize + size)) |
| return; |
| } |
| } |
| #endif |
| |
| void Heap::collectIfNecessaryOrDefer(GCDeferralContext* deferralContext) |
| { |
| ASSERT(deferralContext || isDeferred() || !DisallowGC::isInEffectOnCurrentThread()); |
| |
| if (!m_isSafeToCollect) |
| return; |
| switch (mutatorState()) { |
| case MutatorState::Running: |
| case MutatorState::Allocating: |
| break; |
| case MutatorState::Sweeping: |
| case MutatorState::Collecting: |
| return; |
| } |
| if (!Options::useGC()) |
| return; |
| |
| if (mayNeedToStop()) { |
| if (deferralContext) |
| deferralContext->m_shouldGC = true; |
| else if (isDeferred()) |
| m_didDeferGCWork = true; |
| else |
| stopIfNecessary(); |
| } |
| |
| if (UNLIKELY(Options::gcMaxHeapSize())) { |
| if (m_bytesAllocatedThisCycle <= Options::gcMaxHeapSize()) |
| return; |
| } else { |
| size_t bytesAllowedThisCycle = m_maxEdenSize; |
| |
| #if PLATFORM(IOS) |
| if (overCriticalMemoryThreshold()) |
| bytesAllowedThisCycle = std::min(m_maxEdenSizeWhenCritical, bytesAllowedThisCycle); |
| #endif |
| |
| if (m_bytesAllocatedThisCycle <= bytesAllowedThisCycle) |
| return; |
| } |
| |
| if (deferralContext) |
| deferralContext->m_shouldGC = true; |
| else if (isDeferred()) |
| m_didDeferGCWork = true; |
| else { |
| collectAsync(); |
| stopIfNecessary(); // This will immediately start the collection if we have the conn. |
| } |
| } |
| |
| void Heap::decrementDeferralDepthAndGCIfNeededSlow() |
| { |
| // Can't do anything if we're still deferred. |
| if (m_deferralDepth) |
| return; |
| |
| ASSERT(!isDeferred()); |
| |
| m_didDeferGCWork = false; |
| // FIXME: Bring back something like the DeferGCProbability mode. |
| // https://bugs.webkit.org/show_bug.cgi?id=166627 |
| collectIfNecessaryOrDefer(); |
| } |
| |
| void Heap::registerWeakGCMap(WeakGCMapBase* weakGCMap) |
| { |
| m_weakGCMaps.add(weakGCMap); |
| } |
| |
| void Heap::unregisterWeakGCMap(WeakGCMapBase* weakGCMap) |
| { |
| m_weakGCMaps.remove(weakGCMap); |
| } |
| |
| void Heap::didAllocateBlock(size_t capacity) |
| { |
| #if ENABLE(RESOURCE_USAGE) |
| m_blockBytesAllocated += capacity; |
| #else |
| UNUSED_PARAM(capacity); |
| #endif |
| } |
| |
| void Heap::didFreeBlock(size_t capacity) |
| { |
| #if ENABLE(RESOURCE_USAGE) |
| m_blockBytesAllocated -= capacity; |
| #else |
| UNUSED_PARAM(capacity); |
| #endif |
| } |
| |
| void Heap::addCoreConstraints() |
| { |
| m_constraintSet->add( |
| "Cs", "Conservative Scan", |
| [this, lastVersion = static_cast<uint64_t>(0)] (SlotVisitor& slotVisitor) mutable { |
| bool shouldNotProduceWork = lastVersion == m_phaseVersion; |
| if (shouldNotProduceWork) |
| return; |
| |
| TimingScope preConvergenceTimingScope(*this, "Constraint: conservative scan"); |
| m_objectSpace.prepareForConservativeScan(); |
| ConservativeRoots conservativeRoots(*this); |
| SuperSamplerScope superSamplerScope(false); |
| gatherStackRoots(conservativeRoots); |
| gatherJSStackRoots(conservativeRoots); |
| gatherScratchBufferRoots(conservativeRoots); |
| slotVisitor.append(conservativeRoots); |
| |
| lastVersion = m_phaseVersion; |
| }, |
| ConstraintVolatility::GreyedByExecution); |
| |
| m_constraintSet->add( |
| "Msr", "Misc Small Roots", |
| [this] (SlotVisitor& slotVisitor) { |
| #if JSC_OBJC_API_ENABLED |
| scanExternalRememberedSet(*m_vm, slotVisitor); |
| #endif |
| |
| if (m_vm->smallStrings.needsToBeVisited(*m_collectionScope)) |
| m_vm->smallStrings.visitStrongReferences(slotVisitor); |
| |
| for (auto& pair : m_protectedValues) |
| slotVisitor.appendUnbarriered(pair.key); |
| |
| if (m_markListSet && m_markListSet->size()) |
| MarkedArgumentBuffer::markLists(slotVisitor, *m_markListSet); |
| |
| slotVisitor.appendUnbarriered(m_vm->exception()); |
| slotVisitor.appendUnbarriered(m_vm->lastException()); |
| }, |
| ConstraintVolatility::GreyedByExecution); |
| |
| m_constraintSet->add( |
| "Sh", "Strong Handles", |
| [this] (SlotVisitor& slotVisitor) { |
| m_handleSet.visitStrongHandles(slotVisitor); |
| }, |
| ConstraintVolatility::GreyedByExecution); |
| |
| m_constraintSet->add( |
| "D", "Debugger", |
| [this] (SlotVisitor& slotVisitor) { |
| #if ENABLE(SAMPLING_PROFILER) |
| if (SamplingProfiler* samplingProfiler = m_vm->samplingProfiler()) { |
| LockHolder locker(samplingProfiler->getLock()); |
| samplingProfiler->processUnverifiedStackTraces(); |
| samplingProfiler->visit(slotVisitor); |
| if (Options::logGC() == GCLogging::Verbose) |
| dataLog("Sampling Profiler data:\n", slotVisitor); |
| } |
| #endif // ENABLE(SAMPLING_PROFILER) |
| |
| if (m_vm->typeProfiler()) |
| m_vm->typeProfilerLog()->visit(slotVisitor); |
| |
| m_vm->shadowChicken().visitChildren(slotVisitor); |
| }, |
| ConstraintVolatility::GreyedByExecution); |
| |
| m_constraintSet->add( |
| "Jsr", "JIT Stub Routines", |
| [this] (SlotVisitor& slotVisitor) { |
| m_jitStubRoutines->traceMarkedStubRoutines(slotVisitor); |
| }, |
| ConstraintVolatility::GreyedByExecution); |
| |
| m_constraintSet->add( |
| "Ws", "Weak Sets", |
| [this] (SlotVisitor& slotVisitor) { |
| m_objectSpace.visitWeakSets(slotVisitor); |
| }, |
| ConstraintVolatility::GreyedByMarking); |
| |
| m_constraintSet->add( |
| "Wrh", "Weak Reference Harvesters", |
| [this] (SlotVisitor& slotVisitor) { |
| for (WeakReferenceHarvester* current = m_weakReferenceHarvesters.head(); current; current = current->next()) |
| current->visitWeakReferences(slotVisitor); |
| }, |
| ConstraintVolatility::GreyedByMarking); |
| |
| m_constraintSet->add( |
| "O", "Output", |
| [] (SlotVisitor& slotVisitor) { |
| VM& vm = slotVisitor.vm(); |
| |
| auto callOutputConstraint = [] (SlotVisitor& slotVisitor, HeapCell* heapCell, HeapCell::Kind) { |
| VM& vm = slotVisitor.vm(); |
| JSCell* cell = static_cast<JSCell*>(heapCell); |
| cell->methodTable(vm)->visitOutputConstraints(cell, slotVisitor); |
| }; |
| |
| auto add = [&] (auto& set) { |
| slotVisitor.addParallelConstraintTask(set.forEachMarkedCellInParallel(callOutputConstraint)); |
| }; |
| |
| add(vm.executableToCodeBlockEdgesWithConstraints); |
| }, |
| ConstraintVolatility::GreyedByMarking, |
| ConstraintParallelism::Parallel); |
| |
| #if ENABLE(DFG_JIT) |
| m_constraintSet->add( |
| "Dw", "DFG Worklists", |
| [this] (SlotVisitor& slotVisitor) { |
| for (unsigned i = DFG::numberOfWorklists(); i--;) |
| DFG::existingWorklistForIndex(i).visitWeakReferences(slotVisitor); |
| |
| // FIXME: This is almost certainly unnecessary. |
| // https://bugs.webkit.org/show_bug.cgi?id=166829 |
| DFG::iterateCodeBlocksForGC( |
| *m_vm, |
| [&] (CodeBlock* codeBlock) { |
| slotVisitor.appendUnbarriered(codeBlock); |
| }); |
| |
| if (Options::logGC() == GCLogging::Verbose) |
| dataLog("DFG Worklists:\n", slotVisitor); |
| }, |
| ConstraintVolatility::GreyedByMarking); |
| #endif |
| |
| m_constraintSet->add( |
| "Cb", "CodeBlocks", |
| [this] (SlotVisitor& slotVisitor) { |
| iterateExecutingAndCompilingCodeBlocksWithoutHoldingLocks( |
| [&] (CodeBlock* codeBlock) { |
| // Visit the CodeBlock as a constraint only if it's black. |
| if (Heap::isMarked(codeBlock) |
| && codeBlock->cellState() == CellState::PossiblyBlack) |
| slotVisitor.visitAsConstraint(codeBlock); |
| }); |
| }, |
| ConstraintVolatility::SeldomGreyed); |
| |
| m_constraintSet->add(std::make_unique<MarkStackMergingConstraint>(*this)); |
| } |
| |
| void Heap::addMarkingConstraint(std::unique_ptr<MarkingConstraint> constraint) |
| { |
| PreventCollectionScope preventCollectionScope(*this); |
| m_constraintSet->add(WTFMove(constraint)); |
| } |
| |
| void Heap::notifyIsSafeToCollect() |
| { |
| MonotonicTime before; |
| if (Options::logGC()) { |
| before = MonotonicTime::now(); |
| dataLog("[GC<", RawPointer(this), ">: starting "); |
| } |
| |
| addCoreConstraints(); |
| |
| m_isSafeToCollect = true; |
| |
| if (Options::collectContinuously()) { |
| m_collectContinuouslyThread = WTF::Thread::create( |
| "JSC DEBUG Continuous GC", |
| [this] () { |
| MonotonicTime initialTime = MonotonicTime::now(); |
| Seconds period = Seconds::fromMilliseconds(Options::collectContinuouslyPeriodMS()); |
| while (!m_shouldStopCollectingContinuously) { |
| { |
| LockHolder locker(*m_threadLock); |
| if (m_requests.isEmpty()) { |
| m_requests.append(std::nullopt); |
| m_lastGrantedTicket++; |
| m_threadCondition->notifyOne(locker); |
| } |
| } |
| |
| { |
| LockHolder locker(m_collectContinuouslyLock); |
| Seconds elapsed = MonotonicTime::now() - initialTime; |
| Seconds elapsedInPeriod = elapsed % period; |
| MonotonicTime timeToWakeUp = |
| initialTime + elapsed - elapsedInPeriod + period; |
| while (!hasElapsed(timeToWakeUp) && !m_shouldStopCollectingContinuously) { |
| m_collectContinuouslyCondition.waitUntil( |
| m_collectContinuouslyLock, timeToWakeUp); |
| } |
| } |
| } |
| }); |
| } |
| |
| if (Options::logGC()) |
| dataLog((MonotonicTime::now() - before).milliseconds(), "ms]\n"); |
| } |
| |
| void Heap::preventCollection() |
| { |
| if (!m_isSafeToCollect) |
| return; |
| |
| // This prevents the collectContinuously thread from starting a collection. |
| m_collectContinuouslyLock.lock(); |
| |
| // Wait for all collections to finish. |
| waitForCollector( |
| [&] (const AbstractLocker&) -> bool { |
| ASSERT(m_lastServedTicket <= m_lastGrantedTicket); |
| return m_lastServedTicket == m_lastGrantedTicket; |
| }); |
| |
| // Now a collection can only start if this thread starts it. |
| RELEASE_ASSERT(!m_collectionScope); |
| } |
| |
| void Heap::allowCollection() |
| { |
| if (!m_isSafeToCollect) |
| return; |
| |
| m_collectContinuouslyLock.unlock(); |
| } |
| |
| void Heap::setMutatorShouldBeFenced(bool value) |
| { |
| m_mutatorShouldBeFenced = value; |
| m_barrierThreshold = value ? tautologicalThreshold : blackThreshold; |
| } |
| |
| void Heap::performIncrement(size_t bytes) |
| { |
| if (!m_objectSpace.isMarking()) |
| return; |
| |
| m_incrementBalance += bytes * Options::gcIncrementScale(); |
| |
| // Save ourselves from crazy. Since this is an optimization, it's OK to go back to any consistent |
| // state when the double goes wild. |
| if (std::isnan(m_incrementBalance) || std::isinf(m_incrementBalance)) |
| m_incrementBalance = 0; |
| |
| if (m_incrementBalance < static_cast<double>(Options::gcIncrementBytes())) |
| return; |
| |
| double targetBytes = m_incrementBalance; |
| if (targetBytes <= 0) |
| return; |
| targetBytes = std::min(targetBytes, Options::gcIncrementMaxBytes()); |
| |
| SlotVisitor& slotVisitor = *m_mutatorSlotVisitor; |
| ParallelModeEnabler parallelModeEnabler(slotVisitor); |
| size_t bytesVisited = slotVisitor.performIncrementOfDraining(static_cast<size_t>(targetBytes)); |
| // incrementBalance may go negative here because it'll remember how many bytes we overshot. |
| m_incrementBalance -= bytesVisited; |
| } |
| |
| void Heap::addHeapFinalizerCallback(const HeapFinalizerCallback& callback) |
| { |
| m_heapFinalizerCallbacks.append(callback); |
| } |
| |
| void Heap::removeHeapFinalizerCallback(const HeapFinalizerCallback& callback) |
| { |
| m_heapFinalizerCallbacks.removeFirst(callback); |
| } |
| |
| void Heap::setBonusVisitorTask(RefPtr<SharedTask<void(SlotVisitor&)>> task) |
| { |
| auto locker = holdLock(m_markingMutex); |
| m_bonusVisitorTask = task; |
| m_markingConditionVariable.notifyAll(); |
| } |
| |
| void Heap::runTaskInParallel(RefPtr<SharedTask<void(SlotVisitor&)>> task) |
| { |
| unsigned initialRefCount = task->refCount(); |
| setBonusVisitorTask(task); |
| task->run(*m_collectorSlotVisitor); |
| setBonusVisitorTask(nullptr); |
| // The constraint solver expects return of this function to imply termination of the task in all |
| // threads. This ensures that property. |
| { |
| auto locker = holdLock(m_markingMutex); |
| while (task->refCount() > initialRefCount) |
| m_markingConditionVariable.wait(m_markingMutex); |
| } |
| } |
| |
| } // namespace JSC |