| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml and wgl.xml. |
| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // validationGL15_autogen.h: |
| // Validation functions for the OpenGL 1.5 entry points. |
| |
| #ifndef LIBANGLE_VALIDATION_GL15_AUTOGEN_H_ |
| #define LIBANGLE_VALIDATION_GL15_AUTOGEN_H_ |
| |
| #include "common/PackedEnums.h" |
| |
| namespace gl |
| { |
| class Context; |
| |
| bool ValidateGetBufferSubData(Context *context, |
| GLenum target, |
| GLintptr offset, |
| GLsizeiptr size, |
| void *data); |
| bool ValidateGetQueryObjectiv(Context *context, QueryID idPacked, GLenum pname, GLint *params); |
| bool ValidateMapBuffer(Context *context, BufferBinding targetPacked, GLenum access); |
| } // namespace gl |
| |
| #endif // LIBANGLE_VALIDATION_GL15_AUTOGEN_H_ |