| // |
| // Copyright 2002 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Config.cpp: Implements the egl::Config class, describing the format, type |
| // and size for an egl::Surface. Implements EGLConfig and related functionality. |
| // [EGL 1.5] section 3.4 page 19. |
| |
| #include "libANGLE/Config.h" |
| #include "libANGLE/AttributeMap.h" |
| |
| #include <algorithm> |
| #include <vector> |
| |
| #include <EGL/eglext.h> |
| #include "angle_gl.h" |
| |
| #include "common/debug.h" |
| |
| namespace egl |
| { |
| |
| Config::Config() |
| : renderTargetFormat(GL_NONE), |
| depthStencilFormat(GL_NONE), |
| bufferSize(0), |
| redSize(0), |
| greenSize(0), |
| blueSize(0), |
| luminanceSize(0), |
| alphaSize(0), |
| alphaMaskSize(0), |
| bindToTextureRGB(EGL_FALSE), |
| bindToTextureRGBA(EGL_FALSE), |
| colorBufferType(EGL_RGB_BUFFER), |
| configCaveat(EGL_NONE), |
| configID(0), |
| conformant(0), |
| depthSize(0), |
| level(0), |
| matchNativePixmap(EGL_FALSE), |
| maxPBufferWidth(0), |
| maxPBufferHeight(0), |
| maxPBufferPixels(0), |
| maxSwapInterval(0), |
| minSwapInterval(0), |
| nativeRenderable(EGL_FALSE), |
| nativeVisualID(0), |
| nativeVisualType(0), |
| renderableType(0), |
| sampleBuffers(0), |
| samples(0), |
| stencilSize(0), |
| surfaceType(0), |
| transparentType(EGL_NONE), |
| transparentRedValue(0), |
| transparentGreenValue(0), |
| transparentBlueValue(0), |
| optimalOrientation(0), |
| colorComponentType(EGL_COLOR_COMPONENT_TYPE_FIXED_EXT), |
| recordable(EGL_FALSE), |
| framebufferTarget(EGL_FALSE) // TODO: http://anglebug.com/4208 |
| {} |
| |
| Config::~Config() {} |
| |
| Config::Config(const Config &other) = default; |
| |
| Config &Config::operator=(const Config &other) = default; |
| |
| ConfigSet::ConfigSet() = default; |
| |
| ConfigSet::ConfigSet(const ConfigSet &other) = default; |
| |
| ConfigSet &ConfigSet::operator=(const ConfigSet &other) = default; |
| |
| ConfigSet::~ConfigSet() = default; |
| |
| EGLint ConfigSet::add(const Config &config) |
| { |
| // Set the config's ID to a small number that starts at 1 ([EGL 1.5] section 3.4) |
| EGLint id = static_cast<EGLint>(mConfigs.size()) + 1; |
| |
| Config copyConfig(config); |
| copyConfig.configID = id; |
| mConfigs.insert(std::make_pair(id, copyConfig)); |
| |
| return id; |
| } |
| |
| const Config &ConfigSet::get(EGLint id) const |
| { |
| ASSERT(mConfigs.find(id) != mConfigs.end()); |
| return mConfigs.find(id)->second; |
| } |
| |
| void ConfigSet::clear() |
| { |
| mConfigs.clear(); |
| } |
| |
| size_t ConfigSet::size() const |
| { |
| return mConfigs.size(); |
| } |
| |
| bool ConfigSet::contains(const Config *config) const |
| { |
| for (auto i = mConfigs.begin(); i != mConfigs.end(); i++) |
| { |
| const Config &item = i->second; |
| if (config == &item) |
| { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| // Function object used by STL sorting routines for ordering Configs according to [EGL 1.5] |
| // section 3.4.1.2 page 28. |
| class ConfigSorter |
| { |
| public: |
| explicit ConfigSorter(const AttributeMap &attributeMap) |
| : mWantRed(false), |
| mWantGreen(false), |
| mWantBlue(false), |
| mWantAlpha(false), |
| mWantLuminance(false) |
| { |
| scanForWantedComponents(attributeMap); |
| } |
| |
| bool operator()(const Config *x, const Config *y) const { return (*this)(*x, *y); } |
| |
| bool operator()(const Config &x, const Config &y) const |
| { |
| #define SORT(attribute) \ |
| do \ |
| { \ |
| if (x.attribute != y.attribute) \ |
| return x.attribute < y.attribute; \ |
| } while (0) |
| |
| static_assert(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG, |
| "Unexpected EGL enum value."); |
| SORT(configCaveat); |
| |
| static_assert(EGL_COLOR_COMPONENT_TYPE_FIXED_EXT < EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT, |
| "Unexpected order of EGL enums."); |
| SORT(colorComponentType); |
| |
| static_assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER, "Unexpected EGL enum value."); |
| SORT(colorBufferType); |
| |
| // By larger total number of color bits, only considering those that are requested to be > |
| // 0. |
| EGLint xComponentsSize = wantedComponentsSize(x); |
| EGLint yComponentsSize = wantedComponentsSize(y); |
| if (xComponentsSize != yComponentsSize) |
| { |
| return xComponentsSize > yComponentsSize; |
| } |
| |
| SORT(bufferSize); |
| SORT(sampleBuffers); |
| SORT(samples); |
| SORT(depthSize); |
| SORT(stencilSize); |
| SORT(alphaMaskSize); |
| SORT(nativeVisualType); |
| SORT(configID); |
| |
| #undef SORT |
| |
| return false; |
| } |
| |
| private: |
| static bool wantsComponent(const AttributeMap &attributeMap, EGLAttrib component) |
| { |
| // [EGL 1.5] section 3.4.1.2 page 30 |
| // Sorting rule #3: by larger total number of color bits, not considering |
| // components that are 0 or don't-care. |
| EGLAttrib value = attributeMap.get(component, 0); |
| return value != 0 && value != EGL_DONT_CARE; |
| } |
| |
| void scanForWantedComponents(const AttributeMap &attributeMap) |
| { |
| mWantRed = wantsComponent(attributeMap, EGL_RED_SIZE); |
| mWantGreen = wantsComponent(attributeMap, EGL_GREEN_SIZE); |
| mWantBlue = wantsComponent(attributeMap, EGL_BLUE_SIZE); |
| mWantAlpha = wantsComponent(attributeMap, EGL_ALPHA_SIZE); |
| mWantLuminance = wantsComponent(attributeMap, EGL_LUMINANCE_SIZE); |
| } |
| |
| EGLint wantedComponentsSize(const Config &config) const |
| { |
| EGLint total = 0; |
| |
| if (mWantRed) |
| total += config.redSize; |
| if (mWantGreen) |
| total += config.greenSize; |
| if (mWantBlue) |
| total += config.blueSize; |
| if (mWantAlpha) |
| total += config.alphaSize; |
| if (mWantLuminance) |
| total += config.luminanceSize; |
| |
| return total; |
| } |
| |
| bool mWantRed; |
| bool mWantGreen; |
| bool mWantBlue; |
| bool mWantAlpha; |
| bool mWantLuminance; |
| }; |
| |
| std::vector<const Config *> ConfigSet::filter(const AttributeMap &attributeMap) const |
| { |
| std::vector<const Config *> result; |
| result.reserve(mConfigs.size()); |
| |
| for (auto configIter = mConfigs.begin(); configIter != mConfigs.end(); configIter++) |
| { |
| const Config &config = configIter->second; |
| bool match = true; |
| |
| for (auto attribIter = attributeMap.begin(); attribIter != attributeMap.end(); attribIter++) |
| { |
| EGLAttrib attributeKey = attribIter->first; |
| EGLAttrib attributeValue = attribIter->second; |
| |
| if (attributeValue == EGL_DONT_CARE) |
| { |
| continue; |
| } |
| |
| switch (attributeKey) |
| { |
| case EGL_BUFFER_SIZE: |
| match = config.bufferSize >= attributeValue; |
| break; |
| case EGL_ALPHA_SIZE: |
| match = config.alphaSize >= attributeValue; |
| break; |
| case EGL_BLUE_SIZE: |
| match = config.blueSize >= attributeValue; |
| break; |
| case EGL_GREEN_SIZE: |
| match = config.greenSize >= attributeValue; |
| break; |
| case EGL_RED_SIZE: |
| match = config.redSize >= attributeValue; |
| break; |
| case EGL_DEPTH_SIZE: |
| match = config.depthSize >= attributeValue; |
| break; |
| case EGL_STENCIL_SIZE: |
| match = config.stencilSize >= attributeValue; |
| break; |
| case EGL_CONFIG_CAVEAT: |
| match = config.configCaveat == static_cast<EGLenum>(attributeValue); |
| break; |
| case EGL_CONFIG_ID: |
| match = config.configID == attributeValue; |
| break; |
| case EGL_LEVEL: |
| match = config.level == attributeValue; |
| break; |
| case EGL_NATIVE_RENDERABLE: |
| match = config.nativeRenderable == static_cast<EGLBoolean>(attributeValue); |
| break; |
| case EGL_NATIVE_VISUAL_TYPE: |
| match = config.nativeVisualType == attributeValue; |
| break; |
| case EGL_SAMPLES: |
| match = config.samples >= attributeValue; |
| break; |
| case EGL_SAMPLE_BUFFERS: |
| match = config.sampleBuffers >= attributeValue; |
| break; |
| case EGL_SURFACE_TYPE: |
| match = (config.surfaceType & attributeValue) == attributeValue; |
| break; |
| case EGL_TRANSPARENT_TYPE: |
| match = config.transparentType == static_cast<EGLenum>(attributeValue); |
| break; |
| case EGL_TRANSPARENT_BLUE_VALUE: |
| if (attributeMap.get(EGL_TRANSPARENT_TYPE, EGL_NONE) != EGL_NONE) |
| { |
| match = config.transparentBlueValue == attributeValue; |
| } |
| break; |
| case EGL_TRANSPARENT_GREEN_VALUE: |
| if (attributeMap.get(EGL_TRANSPARENT_TYPE, EGL_NONE) != EGL_NONE) |
| { |
| match = config.transparentGreenValue == attributeValue; |
| } |
| break; |
| case EGL_TRANSPARENT_RED_VALUE: |
| if (attributeMap.get(EGL_TRANSPARENT_TYPE, EGL_NONE) != EGL_NONE) |
| { |
| match = config.transparentRedValue == attributeValue; |
| } |
| break; |
| case EGL_BIND_TO_TEXTURE_RGB: |
| match = config.bindToTextureRGB == static_cast<EGLBoolean>(attributeValue); |
| break; |
| case EGL_BIND_TO_TEXTURE_RGBA: |
| match = config.bindToTextureRGBA == static_cast<EGLBoolean>(attributeValue); |
| break; |
| case EGL_MIN_SWAP_INTERVAL: |
| match = config.minSwapInterval == attributeValue; |
| break; |
| case EGL_MAX_SWAP_INTERVAL: |
| match = config.maxSwapInterval == attributeValue; |
| break; |
| case EGL_LUMINANCE_SIZE: |
| match = config.luminanceSize >= attributeValue; |
| break; |
| case EGL_ALPHA_MASK_SIZE: |
| match = config.alphaMaskSize >= attributeValue; |
| break; |
| case EGL_COLOR_BUFFER_TYPE: |
| match = config.colorBufferType == static_cast<EGLenum>(attributeValue); |
| break; |
| case EGL_RENDERABLE_TYPE: |
| match = (config.renderableType & attributeValue) == attributeValue; |
| break; |
| case EGL_MATCH_NATIVE_PIXMAP: |
| match = false; |
| UNIMPLEMENTED(); |
| break; |
| case EGL_CONFORMANT: |
| match = (config.conformant & attributeValue) == attributeValue; |
| break; |
| case EGL_MAX_PBUFFER_WIDTH: |
| match = config.maxPBufferWidth >= attributeValue; |
| break; |
| case EGL_MAX_PBUFFER_HEIGHT: |
| match = config.maxPBufferHeight >= attributeValue; |
| break; |
| case EGL_MAX_PBUFFER_PIXELS: |
| match = config.maxPBufferPixels >= attributeValue; |
| break; |
| case EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE: |
| match = config.optimalOrientation == attributeValue; |
| break; |
| case EGL_COLOR_COMPONENT_TYPE_EXT: |
| match = config.colorComponentType == static_cast<EGLenum>(attributeValue); |
| break; |
| case EGL_RECORDABLE_ANDROID: |
| match = config.recordable == static_cast<EGLBoolean>(attributeValue); |
| break; |
| case EGL_FRAMEBUFFER_TARGET_ANDROID: |
| match = config.framebufferTarget == static_cast<EGLBoolean>(attributeValue); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| |
| if (!match) |
| { |
| break; |
| } |
| } |
| |
| if (match) |
| { |
| result.push_back(&config); |
| } |
| } |
| |
| // Sort the result |
| std::sort(result.begin(), result.end(), ConfigSorter(attributeMap)); |
| |
| return result; |
| } |
| |
| ConfigSet::ConfigMap::iterator ConfigSet::begin() |
| { |
| return mConfigs.begin(); |
| } |
| |
| ConfigSet::ConfigMap::iterator ConfigSet::end() |
| { |
| return mConfigs.end(); |
| } |
| } // namespace egl |