| # This file was generated with the command: |
| # "./gni-to-cmake.py" "src/libGLESv2.gni" "GLESv2.cmake" |
| |
| # Copyright 2013 The ANGLE Project Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| |
| set(libangle_common_sources |
| "src/common/Color.h" |
| "src/common/Color.inc" |
| "src/common/FastVector.h" |
| "src/common/FixedVector.h" |
| "src/common/Float16ToFloat32.cpp" |
| "src/common/MemoryBuffer.cpp" |
| "src/common/MemoryBuffer.h" |
| "src/common/Optional.h" |
| "src/common/PackedEGLEnums_autogen.cpp" |
| "src/common/PackedEGLEnums_autogen.h" |
| "src/common/PackedEnums.cpp" |
| "src/common/PackedEnums.h" |
| "src/common/PackedGLEnums_autogen.cpp" |
| "src/common/PackedGLEnums_autogen.h" |
| "src/common/PoolAlloc.cpp" |
| "src/common/PoolAlloc.h" |
| "src/common/aligned_memory.cpp" |
| "src/common/aligned_memory.h" |
| "src/common/android_util.cpp" |
| "src/common/android_util.h" |
| "src/common/angleutils.cpp" |
| "src/common/angleutils.h" |
| "src/common/apple_platform_utils.h" |
| "src/common/bitset_utils.h" |
| "src/common/debug.cpp" |
| "src/common/debug.h" |
| "src/common/event_tracer.cpp" |
| "src/common/event_tracer.h" |
| "src/common/hash_utils.h" |
| "src/common/mathutil.cpp" |
| "src/common/mathutil.h" |
| "src/common/matrix_utils.cpp" |
| "src/common/matrix_utils.h" |
| "src/common/platform.h" |
| "src/common/string_utils.cpp" |
| "src/common/string_utils.h" |
| "src/common/third_party/base/anglebase/base_export.h" |
| "src/common/third_party/base/anglebase/containers/mru_cache.h" |
| "src/common/third_party/base/anglebase/logging.h" |
| "src/common/third_party/base/anglebase/macros.h" |
| "src/common/third_party/base/anglebase/no_destructor.h" |
| "src/common/third_party/base/anglebase/numerics/safe_conversions.h" |
| "src/common/third_party/base/anglebase/numerics/safe_conversions_impl.h" |
| "src/common/third_party/base/anglebase/numerics/safe_math.h" |
| "src/common/third_party/base/anglebase/numerics/safe_math_impl.h" |
| "src/common/third_party/base/anglebase/sha1.cc" |
| "src/common/third_party/base/anglebase/sha1.h" |
| "src/common/third_party/base/anglebase/sys_byteorder.h" |
| "src/common/third_party/smhasher/src/PMurHash.cpp" |
| "src/common/third_party/smhasher/src/PMurHash.h" |
| "src/common/tls.cpp" |
| "src/common/tls.h" |
| "src/common/uniform_type_info_autogen.cpp" |
| "src/common/utilities.cpp" |
| "src/common/utilities.h" |
| "src/common/vector_utils.h" |
| ) |
| |
| |
| set(xxhash_sources |
| "src/common/third_party/xxhash/xxhash.c" |
| "src/common/third_party/xxhash/xxhash.h" |
| ) |
| |
| |
| set(angle_system_utils_sources |
| "src/common/Optional.h" |
| "src/common/angleutils.h" |
| "src/common/platform.h" |
| "src/common/system_utils.cpp" |
| "src/common/system_utils.h" |
| ) |
| |
| |
| if(is_linux OR is_android OR is_fuchsia) |
| list(APPEND angle_system_utils_sources |
| "src/common/system_utils_linux.cpp" |
| "src/common/system_utils_posix.cpp" |
| ) |
| endif() |
| |
| |
| if(is_mac) |
| list(APPEND angle_system_utils_sources |
| "src/common/system_utils_mac.cpp" |
| "src/common/system_utils_posix.cpp" |
| ) |
| endif() |
| |
| |
| if(is_win) |
| list(APPEND angle_system_utils_sources "src/common/system_utils_win.cpp" ) |
| if(current_os STREQUAL "winuwp") |
| list(APPEND angle_system_utils_sources "src/common/system_utils_winuwp.cpp" ) |
| else() |
| list(APPEND angle_system_utils_sources "src/common/system_utils_win32.cpp" ) |
| endif() |
| endif() |
| |
| |
| set(libangle_image_util_headers |
| "src/image_util/copyimage.h" |
| "src/image_util/copyimage.inc" |
| "src/image_util/generatemip.h" |
| "src/image_util/generatemip.inc" |
| "src/image_util/imageformats.h" |
| "src/image_util/loadimage.h" |
| "src/image_util/loadimage.inc" |
| ) |
| |
| |
| set(libangle_image_util_sources |
| "src/image_util/copyimage.cpp" |
| "src/image_util/imageformats.cpp" |
| "src/image_util/loadimage.cpp" |
| "src/image_util/loadimage_etc.cpp" |
| ) |
| |
| |
| set(libangle_gpu_info_util_sources |
| "src/gpu_info_util/SystemInfo.cpp" |
| "src/gpu_info_util/SystemInfo.h" |
| "src/gpu_info_util/SystemInfo_internal.h" |
| ) |
| |
| |
| set(libangle_gpu_info_util_win_sources "src/gpu_info_util/SystemInfo_win.cpp" ) |
| |
| |
| set(libangle_gpu_info_util_android_sources |
| "src/gpu_info_util/SystemInfo_android.cpp" ) |
| |
| |
| set(libangle_gpu_info_util_linux_sources |
| "src/gpu_info_util/SystemInfo_linux.cpp" ) |
| |
| |
| set(libangle_gpu_info_util_fuchsia_sources |
| "src/gpu_info_util/SystemInfo_fuchsia.cpp" ) |
| |
| |
| set(libangle_gpu_info_util_vulkan_sources |
| "src/gpu_info_util/SystemInfo_vulkan.cpp" |
| "src/gpu_info_util/SystemInfo_vulkan.h" |
| ) |
| |
| |
| set(libangle_gpu_info_util_libpci_sources |
| "src/gpu_info_util/SystemInfo_libpci.cpp" ) |
| |
| |
| set(libangle_gpu_info_util_x11_sources "src/gpu_info_util/SystemInfo_x11.cpp" ) |
| |
| |
| set(libangle_gpu_info_util_mac_sources "src/gpu_info_util/SystemInfo_macos.mm" ) |
| |
| |
| set(libangle_includes |
| "include/angle_gl.h" |
| "include/export.h" |
| "include/EGL/egl.h" |
| "include/EGL/eglext.h" |
| "include/EGL/eglext_angle.h" |
| "include/EGL/eglplatform.h" |
| "include/GLES/gl.h" |
| "include/GLES/glplatform.h" |
| "include/GLES/glext.h" |
| "include/GLES/glext_angle.h" |
| "include/GLES/glext_explicit_context_autogen.inc" |
| "include/GLES2/gl2.h" |
| "include/GLES2/gl2ext.h" |
| "include/GLES2/gl2ext_angle.h" |
| "include/GLES2/gl2ext_explicit_context_autogen.inc" |
| "include/GLES2/gl2platform.h" |
| "include/GLES3/gl3.h" |
| "include/GLES3/gl3ext_explicit_context_autogen.inc" |
| "include/GLES3/gl3platform.h" |
| "include/GLES3/gl31.h" |
| "include/GLES3/gl31ext_explicit_context_autogen.inc" |
| "include/GLES3/gl32.h" |
| "include/GLES3/gl32ext_explicit_context_autogen.inc" |
| "include/KHR/khrplatform.h" |
| "include/WGL/wgl.h" |
| "include/platform/Feature.h" |
| "include/platform/FeaturesD3D.h" |
| "include/platform/FeaturesGL.h" |
| "include/platform/FeaturesMtl.h" |
| "include/platform/FeaturesVk.h" |
| "include/platform/FrontendFeatures.h" |
| "include/platform/Platform.h" |
| ) |
| |
| |
| set(libangle_headers |
| "src/libANGLE/AttributeMap.h" |
| "src/libANGLE/BinaryStream.h" |
| "src/libANGLE/BlobCache.h" |
| "src/libANGLE/Buffer.h" |
| "src/libANGLE/Caps.h" |
| "src/libANGLE/Compiler.h" |
| "src/libANGLE/Config.h" |
| "src/libANGLE/Constants.h" |
| "src/libANGLE/Context.h" |
| "src/libANGLE/Context.inl.h" |
| "src/libANGLE/Context_gl_1_0_autogen.h" |
| "src/libANGLE/Context_gl_1_1_autogen.h" |
| "src/libANGLE/Context_gl_1_2_autogen.h" |
| "src/libANGLE/Context_gl_1_3_autogen.h" |
| "src/libANGLE/Context_gl_1_4_autogen.h" |
| "src/libANGLE/Context_gl_1_5_autogen.h" |
| "src/libANGLE/Context_gl_2_0_autogen.h" |
| "src/libANGLE/Context_gl_2_1_autogen.h" |
| "src/libANGLE/Context_gl_3_0_autogen.h" |
| "src/libANGLE/Context_gl_3_1_autogen.h" |
| "src/libANGLE/Context_gl_3_2_autogen.h" |
| "src/libANGLE/Context_gl_3_3_autogen.h" |
| "src/libANGLE/Context_gl_4_0_autogen.h" |
| "src/libANGLE/Context_gl_4_1_autogen.h" |
| "src/libANGLE/Context_gl_4_2_autogen.h" |
| "src/libANGLE/Context_gl_4_3_autogen.h" |
| "src/libANGLE/Context_gl_4_4_autogen.h" |
| "src/libANGLE/Context_gl_4_5_autogen.h" |
| "src/libANGLE/Context_gl_4_6_autogen.h" |
| "src/libANGLE/Context_gles_1_0_autogen.h" |
| "src/libANGLE/Context_gles_2_0_autogen.h" |
| "src/libANGLE/Context_gles_3_0_autogen.h" |
| "src/libANGLE/Context_gles_3_1_autogen.h" |
| "src/libANGLE/Context_gles_3_2_autogen.h" |
| "src/libANGLE/Context_gles_ext_autogen.h" |
| "src/libANGLE/Debug.h" |
| "src/libANGLE/Device.h" |
| "src/libANGLE/Display.h" |
| "src/libANGLE/EGLSync.h" |
| "src/libANGLE/Error.h" |
| "src/libANGLE/Error.inc" |
| "src/libANGLE/ErrorStrings.h" |
| "src/libANGLE/Fence.h" |
| "src/libANGLE/Framebuffer.h" |
| "src/libANGLE/FramebufferAttachment.h" |
| "src/libANGLE/GLES1Renderer.h" |
| "src/libANGLE/GLES1Shaders.inc" |
| "src/libANGLE/GLES1State.h" |
| "src/libANGLE/HandleAllocator.h" |
| "src/libANGLE/HandleRangeAllocator.h" |
| "src/libANGLE/Image.h" |
| "src/libANGLE/ImageIndex.h" |
| "src/libANGLE/IndexRangeCache.h" |
| "src/libANGLE/LoggingAnnotator.h" |
| "src/libANGLE/MemoryObject.h" |
| "src/libANGLE/MemoryProgramCache.h" |
| "src/libANGLE/Observer.h" |
| "src/libANGLE/Overlay.cpp" |
| "src/libANGLE/Overlay.h" |
| "src/libANGLE/OverlayWidgets.cpp" |
| "src/libANGLE/OverlayWidgets.h" |
| "src/libANGLE/Overlay_autogen.cpp" |
| "src/libANGLE/Overlay_font_autogen.cpp" |
| "src/libANGLE/Overlay_font_autogen.h" |
| "src/libANGLE/Path.h" |
| "src/libANGLE/Program.h" |
| "src/libANGLE/ProgramLinkedResources.h" |
| "src/libANGLE/ProgramPipeline.h" |
| "src/libANGLE/Query.h" |
| "src/libANGLE/RefCountObject.h" |
| "src/libANGLE/Renderbuffer.h" |
| "src/libANGLE/ResourceManager.h" |
| "src/libANGLE/ResourceMap.h" |
| "src/libANGLE/Sampler.h" |
| "src/libANGLE/Semaphore.h" |
| "src/libANGLE/Shader.h" |
| "src/libANGLE/SizedMRUCache.h" |
| "src/libANGLE/State.h" |
| "src/libANGLE/Stream.h" |
| "src/libANGLE/Surface.h" |
| "src/libANGLE/Texture.h" |
| "src/libANGLE/Thread.h" |
| "src/libANGLE/TransformFeedback.h" |
| "src/libANGLE/Uniform.h" |
| "src/libANGLE/VaryingPacking.h" |
| "src/libANGLE/Version.h" |
| "src/libANGLE/Version.inc" |
| "src/libANGLE/VertexArray.h" |
| "src/libANGLE/VertexAttribute.h" |
| "src/libANGLE/VertexAttribute.inc" |
| "src/libANGLE/WorkerThread.h" |
| "src/libANGLE/angletypes.h" |
| "src/libANGLE/angletypes.inc" |
| "src/libANGLE/entry_points_enum_autogen.h" |
| "src/libANGLE/entry_points_utils.h" |
| "src/libANGLE/features.h" |
| "src/libANGLE/formatutils.h" |
| "src/libANGLE/histogram_macros.h" |
| "src/libANGLE/queryconversions.h" |
| "src/libANGLE/queryutils.h" |
| "src/libANGLE/trace.h" |
| "src/libANGLE/renderer/BufferImpl.h" |
| "src/libANGLE/renderer/CompilerImpl.h" |
| "src/libANGLE/renderer/ContextImpl.h" |
| "src/libANGLE/renderer/driver_utils.h" |
| "src/libANGLE/renderer/DeviceImpl.h" |
| "src/libANGLE/renderer/DisplayImpl.h" |
| "src/libANGLE/renderer/EGLImplFactory.h" |
| "src/libANGLE/renderer/EGLSyncImpl.h" |
| "src/libANGLE/renderer/FenceNVImpl.h" |
| "src/libANGLE/renderer/FormatID_autogen.h" |
| "src/libANGLE/renderer/Format.h" |
| "src/libANGLE/renderer/FramebufferAttachmentObjectImpl.h" |
| "src/libANGLE/renderer/FramebufferImpl.h" |
| "src/libANGLE/renderer/GLImplFactory.h" |
| "src/libANGLE/renderer/ImageImpl.h" |
| "src/libANGLE/renderer/MemoryObjectImpl.h" |
| "src/libANGLE/renderer/OverlayImpl.h" |
| "src/libANGLE/renderer/PathImpl.h" |
| "src/libANGLE/renderer/ProgramImpl.h" |
| "src/libANGLE/renderer/ProgramPipelineImpl.h" |
| "src/libANGLE/renderer/QueryImpl.h" |
| "src/libANGLE/renderer/RenderbufferImpl.h" |
| "src/libANGLE/renderer/RenderTargetCache.h" |
| "src/libANGLE/renderer/SamplerImpl.h" |
| "src/libANGLE/renderer/SemaphoreImpl.h" |
| "src/libANGLE/renderer/ShaderImpl.h" |
| "src/libANGLE/renderer/StreamProducerImpl.h" |
| "src/libANGLE/renderer/SurfaceImpl.h" |
| "src/libANGLE/renderer/SyncImpl.h" |
| "src/libANGLE/renderer/TextureImpl.h" |
| "src/libANGLE/renderer/TransformFeedbackImpl.h" |
| "src/libANGLE/renderer/VertexArrayImpl.h" |
| "src/libANGLE/renderer/copyvertex.h" |
| "src/libANGLE/renderer/copyvertex.inc.h" |
| "src/libANGLE/renderer/load_functions_table.h" |
| "src/libANGLE/renderer/renderer_utils.h" |
| "src/libANGLE/renderer/serial_utils.h" |
| "src/libANGLE/validationEGL.h" |
| "src/libANGLE/validationES.h" |
| "src/libANGLE/validationES1.h" |
| "src/libANGLE/validationES1_autogen.h" |
| "src/libANGLE/validationES2.h" |
| "src/libANGLE/validationES2_autogen.h" |
| "src/libANGLE/validationES3.h" |
| "src/libANGLE/validationES31.h" |
| "src/libANGLE/validationES31_autogen.h" |
| "src/libANGLE/validationES32.h" |
| "src/libANGLE/validationES32_autogen.h" |
| "src/libANGLE/validationES3_autogen.h" |
| "src/libANGLE/validationESEXT.h" |
| "src/libANGLE/validationESEXT_autogen.h" |
| "src/libANGLE/validationGL11_autogen.h" |
| "src/libANGLE/validationGL12_autogen.h" |
| "src/libANGLE/validationGL13_autogen.h" |
| "src/libANGLE/validationGL14_autogen.h" |
| "src/libANGLE/validationGL15_autogen.h" |
| "src/libANGLE/validationGL1_autogen.h" |
| "src/libANGLE/validationGL21_autogen.h" |
| "src/libANGLE/validationGL2_autogen.h" |
| "src/libANGLE/validationGL31_autogen.h" |
| "src/libANGLE/validationGL32_autogen.h" |
| "src/libANGLE/validationGL33_autogen.h" |
| "src/libANGLE/validationGL3_autogen.h" |
| "src/libANGLE/validationGL41_autogen.h" |
| "src/libANGLE/validationGL42_autogen.h" |
| "src/libANGLE/validationGL43_autogen.h" |
| "src/libANGLE/validationGL44_autogen.h" |
| "src/libANGLE/validationGL45_autogen.h" |
| "src/libANGLE/validationGL46_autogen.h" |
| "src/libANGLE/validationGL4_autogen.h" |
| "src/third_party/trace_event/trace_event.h" |
| ) |
| |
| |
| set(libangle_sources |
| "src/libANGLE/AttributeMap.cpp" |
| "src/libANGLE/BlobCache.cpp" |
| "src/libANGLE/Buffer.cpp" |
| "src/libANGLE/Caps.cpp" |
| "src/libANGLE/Compiler.cpp" |
| "src/libANGLE/Config.cpp" |
| "src/libANGLE/Context.cpp" |
| "src/libANGLE/Context_gl.cpp" |
| "src/libANGLE/Context_gles_1_0.cpp" |
| "src/libANGLE/Debug.cpp" |
| "src/libANGLE/Device.cpp" |
| "src/libANGLE/Display.cpp" |
| "src/libANGLE/EGLSync.cpp" |
| "src/libANGLE/Error.cpp" |
| "src/libANGLE/Fence.cpp" |
| "src/libANGLE/Framebuffer.cpp" |
| "src/libANGLE/FramebufferAttachment.cpp" |
| "src/libANGLE/GLES1Renderer.cpp" |
| "src/libANGLE/GLES1State.cpp" |
| "src/libANGLE/HandleAllocator.cpp" |
| "src/libANGLE/HandleRangeAllocator.cpp" |
| "src/libANGLE/Image.cpp" |
| "src/libANGLE/ImageIndex.cpp" |
| "src/libANGLE/IndexRangeCache.cpp" |
| "src/libANGLE/LoggingAnnotator.cpp" |
| "src/libANGLE/MemoryObject.cpp" |
| "src/libANGLE/MemoryProgramCache.cpp" |
| "src/libANGLE/Observer.cpp" |
| "src/libANGLE/Path.cpp" |
| "src/libANGLE/Platform.cpp" |
| "src/libANGLE/Program.cpp" |
| "src/libANGLE/ProgramLinkedResources.cpp" |
| "src/libANGLE/ProgramPipeline.cpp" |
| "src/libANGLE/Query.cpp" |
| "src/libANGLE/Renderbuffer.cpp" |
| "src/libANGLE/ResourceManager.cpp" |
| "src/libANGLE/Sampler.cpp" |
| "src/libANGLE/Semaphore.cpp" |
| "src/libANGLE/Shader.cpp" |
| "src/libANGLE/State.cpp" |
| "src/libANGLE/Stream.cpp" |
| "src/libANGLE/Surface.cpp" |
| "src/libANGLE/Texture.cpp" |
| "src/libANGLE/Thread.cpp" |
| "src/libANGLE/TransformFeedback.cpp" |
| "src/libANGLE/Uniform.cpp" |
| "src/libANGLE/VaryingPacking.cpp" |
| "src/libANGLE/VertexArray.cpp" |
| "src/libANGLE/VertexAttribute.cpp" |
| "src/libANGLE/WorkerThread.cpp" |
| "src/libANGLE/angletypes.cpp" |
| "src/libANGLE/entry_points_enum_autogen.cpp" |
| "src/libANGLE/es3_copy_conversion_table_autogen.cpp" |
| "src/libANGLE/format_map_autogen.cpp" |
| "src/libANGLE/format_map_desktop.cpp" |
| "src/libANGLE/formatutils.cpp" |
| "src/libANGLE/queryconversions.cpp" |
| "src/libANGLE/queryutils.cpp" |
| "src/libANGLE/renderer/ContextImpl.cpp" |
| "src/libANGLE/renderer/driver_utils.cpp" |
| "src/libANGLE/renderer/DeviceImpl.cpp" |
| "src/libANGLE/renderer/DisplayImpl.cpp" |
| "src/libANGLE/renderer/Format_table_autogen.cpp" |
| "src/libANGLE/renderer/QueryImpl.cpp" |
| "src/libANGLE/renderer/ShaderImpl.cpp" |
| "src/libANGLE/renderer/SurfaceImpl.cpp" |
| "src/libANGLE/renderer/TextureImpl.cpp" |
| "src/libANGLE/renderer/load_functions_table_autogen.cpp" |
| "src/libANGLE/renderer/renderer_utils.cpp" |
| "src/libANGLE/validationEGL.cpp" |
| "src/libANGLE/validationES.cpp" |
| "src/libANGLE/validationES1.cpp" |
| "src/libANGLE/validationES2.cpp" |
| "src/libANGLE/validationES3.cpp" |
| "src/libANGLE/validationES31.cpp" |
| "src/libANGLE/validationES32.cpp" |
| "src/libANGLE/validationESEXT.cpp" |
| "src/libANGLE/validationGL1.cpp" |
| "src/libANGLE/validationGL2.cpp" |
| "src/libANGLE/validationGL3.cpp" |
| "src/libANGLE/validationGL4.cpp" |
| "src/libANGLE/validationGL11.cpp" |
| "src/libANGLE/validationGL12.cpp" |
| "src/libANGLE/validationGL14.cpp" |
| "src/libANGLE/validationGL15.cpp" |
| "src/libANGLE/validationGL13.cpp" |
| "src/libANGLE/validationGL21.cpp" |
| "src/libANGLE/validationGL31.cpp" |
| "src/libANGLE/validationGL32.cpp" |
| "src/libANGLE/validationGL33.cpp" |
| "src/libANGLE/validationGL41.cpp" |
| "src/libANGLE/validationGL42.cpp" |
| "src/libANGLE/validationGL43.cpp" |
| "src/libANGLE/validationGL44.cpp" |
| "src/libANGLE/validationGL45.cpp" |
| "src/libANGLE/validationGL46.cpp" |
| ) |
| |
| |
| set(libangle_d3d_shared_sources |
| "src/libANGLE/renderer/d3d/BufferD3D.cpp" |
| "src/libANGLE/renderer/d3d/BufferD3D.h" |
| "src/libANGLE/renderer/d3d/CompilerD3D.cpp" |
| "src/libANGLE/renderer/d3d/CompilerD3D.h" |
| "src/libANGLE/renderer/d3d/ContextD3D.h" |
| "src/libANGLE/renderer/d3d/DeviceD3D.cpp" |
| "src/libANGLE/renderer/d3d/DeviceD3D.h" |
| "src/libANGLE/renderer/d3d/DisplayD3D.cpp" |
| "src/libANGLE/renderer/d3d/DisplayD3D.h" |
| "src/libANGLE/renderer/d3d/DynamicHLSL.cpp" |
| "src/libANGLE/renderer/d3d/DynamicHLSL.h" |
| "src/libANGLE/renderer/d3d/DynamicImage2DHLSL.cpp" |
| "src/libANGLE/renderer/d3d/DynamicImage2DHLSL.h" |
| "src/libANGLE/renderer/d3d/EGLImageD3D.cpp" |
| "src/libANGLE/renderer/d3d/EGLImageD3D.h" |
| "src/libANGLE/renderer/d3d/formatutilsD3D.h" |
| "src/libANGLE/renderer/d3d/FramebufferD3D.cpp" |
| "src/libANGLE/renderer/d3d/FramebufferD3D.h" |
| "src/libANGLE/renderer/d3d/HLSLCompiler.cpp" |
| "src/libANGLE/renderer/d3d/HLSLCompiler.h" |
| "src/libANGLE/renderer/d3d/ImageD3D.cpp" |
| "src/libANGLE/renderer/d3d/ImageD3D.h" |
| "src/libANGLE/renderer/d3d/IndexBuffer.cpp" |
| "src/libANGLE/renderer/d3d/IndexBuffer.h" |
| "src/libANGLE/renderer/d3d/IndexDataManager.cpp" |
| "src/libANGLE/renderer/d3d/IndexDataManager.h" |
| "src/libANGLE/renderer/d3d/NativeWindowD3D.cpp" |
| "src/libANGLE/renderer/d3d/NativeWindowD3D.h" |
| "src/libANGLE/renderer/d3d/ProgramD3D.cpp" |
| "src/libANGLE/renderer/d3d/ProgramD3D.h" |
| "src/libANGLE/renderer/d3d/RenderbufferD3D.cpp" |
| "src/libANGLE/renderer/d3d/RenderbufferD3D.h" |
| "src/libANGLE/renderer/d3d/RendererD3D.cpp" |
| "src/libANGLE/renderer/d3d/RendererD3D.h" |
| "src/libANGLE/renderer/d3d/RenderTargetD3D.h" |
| "src/libANGLE/renderer/d3d/RenderTargetD3D.cpp" |
| "src/libANGLE/renderer/d3d/SamplerD3D.h" |
| "src/libANGLE/renderer/d3d/ShaderD3D.cpp" |
| "src/libANGLE/renderer/d3d/ShaderD3D.h" |
| "src/libANGLE/renderer/d3d/ShaderExecutableD3D.cpp" |
| "src/libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
| "src/libANGLE/renderer/d3d/SurfaceD3D.cpp" |
| "src/libANGLE/renderer/d3d/SurfaceD3D.h" |
| "src/libANGLE/renderer/d3d/SwapChainD3D.cpp" |
| "src/libANGLE/renderer/d3d/SwapChainD3D.h" |
| "src/libANGLE/renderer/d3d/TextureD3D.cpp" |
| "src/libANGLE/renderer/d3d/TextureD3D.h" |
| "src/libANGLE/renderer/d3d/TextureStorage.h" |
| "src/libANGLE/renderer/d3d/VertexBuffer.cpp" |
| "src/libANGLE/renderer/d3d/VertexBuffer.h" |
| "src/libANGLE/renderer/d3d/VertexDataManager.cpp" |
| "src/libANGLE/renderer/d3d/VertexDataManager.h" |
| ) |
| |
| |
| set(libangle_d3d9_sources |
| "src/libANGLE/renderer/d3d/d3d9/Blit9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/Blit9.h" |
| "src/libANGLE/renderer/d3d/d3d9/Buffer9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/Buffer9.h" |
| "src/libANGLE/renderer/d3d/d3d9/Context9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/Context9.h" |
| "src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.h" |
| "src/libANGLE/renderer/d3d/d3d9/Fence9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/Fence9.h" |
| "src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/formatutils9.h" |
| "src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/Framebuffer9.h" |
| "src/libANGLE/renderer/d3d/d3d9/Image9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/Image9.h" |
| "src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.h" |
| "src/libANGLE/renderer/d3d/d3d9/NativeWindow9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/NativeWindow9.h" |
| "src/libANGLE/renderer/d3d/d3d9/Query9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/Query9.h" |
| "src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/Renderer9.h" |
| "src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/renderer9_utils.h" |
| "src/libANGLE/renderer/d3d/d3d9/RenderTarget9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/RenderTarget9.h" |
| "src/libANGLE/renderer/d3d/d3d9/ShaderCache.h" |
| "src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.h" |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskps.h" |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskpremultps.h" |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskunmultps.h" |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminanceps.h" |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminancepremultps.h" |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminanceunmultps.h" |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/passthroughps.h" |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/standardvs.h" |
| "src/libANGLE/renderer/d3d/d3d9/StateManager9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/StateManager9.h" |
| "src/libANGLE/renderer/d3d/d3d9/SwapChain9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/SwapChain9.h" |
| "src/libANGLE/renderer/d3d/d3d9/TextureStorage9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/TextureStorage9.h" |
| "src/libANGLE/renderer/d3d/d3d9/VertexArray9.h" |
| "src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h" |
| "src/libANGLE/renderer/d3d/d3d9/vertexconversion.h" |
| "src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.cpp" |
| "src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.h" |
| ) |
| |
| |
| set(libangle_d3d11_sources |
| "src/libANGLE/renderer/d3d/d3d11/Blit11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Blit11.h" |
| "src/libANGLE/renderer/d3d/d3d11/Blit11Helper_autogen.inc" |
| "src/libANGLE/renderer/d3d/d3d11/Buffer11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Buffer11.h" |
| "src/libANGLE/renderer/d3d/d3d11/Clear11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Clear11.h" |
| "src/libANGLE/renderer/d3d/d3d11/Context11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Context11.h" |
| "src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.h" |
| "src/libANGLE/renderer/d3d/d3d11/dxgi_format_map_autogen.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/dxgi_support_table_autogen.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.h" |
| "src/libANGLE/renderer/d3d/d3d11/ExternalImageSiblingImpl11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/ExternalImageSiblingImpl11.h" |
| "src/libANGLE/renderer/d3d/d3d11/Fence11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Fence11.h" |
| "src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/formatutils11.h" |
| "src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h" |
| "src/libANGLE/renderer/d3d/d3d11/Image11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Image11.h" |
| "src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h" |
| "src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.h" |
| "src/libANGLE/renderer/d3d/d3d11/NativeWindow11.h" |
| "src/libANGLE/renderer/d3d/d3d11/MappedSubresourceVerifier11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/MappedSubresourceVerifier11.h" |
| "src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.h" |
| "src/libANGLE/renderer/d3d/d3d11/Program11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Program11.h" |
| "src/libANGLE/renderer/d3d/d3d11/ProgramPipeline11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/ProgramPipeline11.h" |
| "src/libANGLE/renderer/d3d/d3d11/Query11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Query11.h" |
| "src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Renderer11.h" |
| "src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/renderer11_utils.h" |
| "src/libANGLE/renderer/d3d/d3d11/RenderStateCache.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/RenderStateCache.h" |
| "src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/RenderTarget11.h" |
| "src/libANGLE/renderer/d3d/d3d11/ResourceManager11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/ResourceManager11.h" |
| "src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_gs.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_ps_4f.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_ps_4i.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_ps_4ui.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_vs.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11_fl9vs.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11multiviewgs.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11multiviewvs.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11vs.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/cleardepth11ps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11_fl9ps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps1.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps2.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps3.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps4.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps5.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps6.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps7.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps8.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps1.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps2.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps3.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps4.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps5.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps6.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps7.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps8.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps1.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps2.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps3.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps4.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps5.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps6.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps7.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps8.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrough2d11vs.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrough3d11gs.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrough3d11vs.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughdepth2d11ps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgba2dms11ps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvecolor2dps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvedepth11_ps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvedepthstencil11_ps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvedepthstencil11_vs.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvestencil11_ps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2darrayps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2dps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef3dps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlei2darrayps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlei2dps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlei3dps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzleui2darrayps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzleui2dps.h" |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzleui3dps.h" |
| "src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/StateManager11.h" |
| "src/libANGLE/renderer/d3d/d3d11/StreamProducerD3DTexture.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/StreamProducerD3DTexture.h" |
| "src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/SwapChain11.h" |
| "src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/texture_format_table.h" |
| "src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/texture_format_table_utils.h" |
| "src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/TextureStorage11.h" |
| "src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.h" |
| "src/libANGLE/renderer/d3d/d3d11/Trim11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/Trim11.h" |
| "src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/VertexArray11.h" |
| "src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.h" |
| ) |
| |
| |
| set(libangle_d3d11_win32_sources |
| "src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.h" |
| "src/libANGLE/renderer/d3d/d3d11/converged/CompositorNativeWindow11.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/converged/CompositorNativeWindow11.h" |
| "src/third_party/systeminfo/SystemInfo.cpp" |
| "src/third_party/systeminfo/SystemInfo.h" |
| ) |
| |
| |
| set(libangle_d3d11_winuwp_sources |
| "src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.h" |
| "src/libANGLE/renderer/d3d/d3d11/winrt/InspectableNativeWindow.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/winrt/InspectableNativeWindow.h" |
| "src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.h" |
| "src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.cpp" |
| "src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.h" |
| ) |
| |
| |
| set(libangle_gl_sources |
| "src/libANGLE/renderer/gl/BlitGL.cpp" |
| "src/libANGLE/renderer/gl/BlitGL.h" |
| "src/libANGLE/renderer/gl/BufferGL.cpp" |
| "src/libANGLE/renderer/gl/BufferGL.h" |
| "src/libANGLE/renderer/gl/ClearMultiviewGL.cpp" |
| "src/libANGLE/renderer/gl/ClearMultiviewGL.h" |
| "src/libANGLE/renderer/gl/CompilerGL.cpp" |
| "src/libANGLE/renderer/gl/CompilerGL.h" |
| "src/libANGLE/renderer/gl/ContextGL.cpp" |
| "src/libANGLE/renderer/gl/ContextGL.h" |
| "src/libANGLE/renderer/gl/DispatchTableGL_autogen.cpp" |
| "src/libANGLE/renderer/gl/DispatchTableGL_autogen.h" |
| "src/libANGLE/renderer/gl/DisplayGL.cpp" |
| "src/libANGLE/renderer/gl/DisplayGL.h" |
| "src/libANGLE/renderer/gl/FenceNVGL.cpp" |
| "src/libANGLE/renderer/gl/FenceNVGL.h" |
| "src/libANGLE/renderer/gl/FramebufferGL.cpp" |
| "src/libANGLE/renderer/gl/FramebufferGL.h" |
| "src/libANGLE/renderer/gl/FunctionsGL.cpp" |
| "src/libANGLE/renderer/gl/FunctionsGL.h" |
| "src/libANGLE/renderer/gl/ImageGL.cpp" |
| "src/libANGLE/renderer/gl/ImageGL.h" |
| "src/libANGLE/renderer/gl/MemoryObjectGL.cpp" |
| "src/libANGLE/renderer/gl/MemoryObjectGL.h" |
| "src/libANGLE/renderer/gl/PathGL.h" |
| "src/libANGLE/renderer/gl/PathGL.cpp" |
| "src/libANGLE/renderer/gl/ProgramGL.cpp" |
| "src/libANGLE/renderer/gl/ProgramGL.h" |
| "src/libANGLE/renderer/gl/ProgramPipelineGL.cpp" |
| "src/libANGLE/renderer/gl/ProgramPipelineGL.h" |
| "src/libANGLE/renderer/gl/QueryGL.cpp" |
| "src/libANGLE/renderer/gl/QueryGL.h" |
| "src/libANGLE/renderer/gl/RenderbufferGL.cpp" |
| "src/libANGLE/renderer/gl/RenderbufferGL.h" |
| "src/libANGLE/renderer/gl/RendererGL.cpp" |
| "src/libANGLE/renderer/gl/RendererGL.h" |
| "src/libANGLE/renderer/gl/SamplerGL.cpp" |
| "src/libANGLE/renderer/gl/SamplerGL.h" |
| "src/libANGLE/renderer/gl/SemaphoreGL.cpp" |
| "src/libANGLE/renderer/gl/SemaphoreGL.h" |
| "src/libANGLE/renderer/gl/ShaderGL.cpp" |
| "src/libANGLE/renderer/gl/ShaderGL.h" |
| "src/libANGLE/renderer/gl/StateManagerGL.cpp" |
| "src/libANGLE/renderer/gl/StateManagerGL.h" |
| "src/libANGLE/renderer/gl/SurfaceGL.cpp" |
| "src/libANGLE/renderer/gl/SurfaceGL.h" |
| "src/libANGLE/renderer/gl/SyncGL.cpp" |
| "src/libANGLE/renderer/gl/SyncGL.h" |
| "src/libANGLE/renderer/gl/TextureGL.cpp" |
| "src/libANGLE/renderer/gl/TextureGL.h" |
| "src/libANGLE/renderer/gl/TransformFeedbackGL.cpp" |
| "src/libANGLE/renderer/gl/TransformFeedbackGL.h" |
| "src/libANGLE/renderer/gl/VertexArrayGL.cpp" |
| "src/libANGLE/renderer/gl/VertexArrayGL.h" |
| "src/libANGLE/renderer/gl/formatutilsgl.cpp" |
| "src/libANGLE/renderer/gl/formatutilsgl.h" |
| "src/libANGLE/renderer/gl/functionsgl_enums.h" |
| "src/libANGLE/renderer/gl/functionsgl_typedefs.h" |
| "src/libANGLE/renderer/gl/renderergl_utils.cpp" |
| "src/libANGLE/renderer/gl/renderergl_utils.h" |
| ) |
| |
| |
| set(libangle_gl_null_sources |
| "src/libANGLE/renderer/gl/null_functions.cpp" |
| "src/libANGLE/renderer/gl/null_functions.h" |
| ) |
| |
| |
| set(libangle_gl_wgl_sources |
| "src/libANGLE/renderer/gl/wgl/ContextWGL.cpp" |
| "src/libANGLE/renderer/gl/wgl/ContextWGL.h" |
| "src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.cpp" |
| "src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.h" |
| "src/libANGLE/renderer/gl/wgl/DisplayWGL.cpp" |
| "src/libANGLE/renderer/gl/wgl/DisplayWGL.h" |
| "src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.cpp" |
| "src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h" |
| "src/libANGLE/renderer/gl/wgl/FunctionsWGL.cpp" |
| "src/libANGLE/renderer/gl/wgl/FunctionsWGL.h" |
| "src/libANGLE/renderer/gl/wgl/PbufferSurfaceWGL.cpp" |
| "src/libANGLE/renderer/gl/wgl/PbufferSurfaceWGL.h" |
| "src/libANGLE/renderer/gl/wgl/RendererWGL.cpp" |
| "src/libANGLE/renderer/gl/wgl/RendererWGL.h" |
| "src/libANGLE/renderer/gl/wgl/SurfaceWGL.h" |
| "src/libANGLE/renderer/gl/wgl/WindowSurfaceWGL.cpp" |
| "src/libANGLE/renderer/gl/wgl/WindowSurfaceWGL.h" |
| "src/libANGLE/renderer/gl/wgl/functionswgl_typedefs.h" |
| "src/libANGLE/renderer/gl/wgl/wgl_utils.cpp" |
| "src/libANGLE/renderer/gl/wgl/wgl_utils.h" |
| "src/third_party/khronos/GL/wglext.h" |
| ) |
| |
| |
| set(libangle_gl_glx_sources |
| "src/libANGLE/renderer/gl/glx/DisplayGLX.cpp" |
| "src/libANGLE/renderer/gl/glx/DisplayGLX.h" |
| "src/libANGLE/renderer/gl/glx/FunctionsGLX.cpp" |
| "src/libANGLE/renderer/gl/glx/FunctionsGLX.h" |
| "src/libANGLE/renderer/gl/glx/RendererGLX.h" |
| "src/libANGLE/renderer/gl/glx/RendererGLX.cpp" |
| "src/libANGLE/renderer/gl/glx/PbufferSurfaceGLX.cpp" |
| "src/libANGLE/renderer/gl/glx/PbufferSurfaceGLX.h" |
| "src/libANGLE/renderer/gl/glx/SurfaceGLX.h" |
| "src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.cpp" |
| "src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.h" |
| "src/libANGLE/renderer/gl/glx/functionsglx_typedefs.h" |
| "src/libANGLE/renderer/gl/glx/platform_glx.h" |
| ) |
| |
| |
| set(libangle_gl_egl_sources |
| "src/libANGLE/renderer/gl/egl/ContextEGL.cpp" |
| "src/libANGLE/renderer/gl/egl/ContextEGL.h" |
| "src/libANGLE/renderer/gl/egl/DisplayEGL.cpp" |
| "src/libANGLE/renderer/gl/egl/DisplayEGL.h" |
| "src/libANGLE/renderer/gl/egl/ExternalImageSiblingEGL.h" |
| "src/libANGLE/renderer/gl/egl/egl_utils.cpp" |
| "src/libANGLE/renderer/gl/egl/egl_utils.h" |
| "src/libANGLE/renderer/gl/egl/FunctionsEGL.cpp" |
| "src/libANGLE/renderer/gl/egl/FunctionsEGL.h" |
| "src/libANGLE/renderer/gl/egl/ImageEGL.cpp" |
| "src/libANGLE/renderer/gl/egl/ImageEGL.h" |
| "src/libANGLE/renderer/gl/egl/functionsegl_typedefs.h" |
| "src/libANGLE/renderer/gl/egl/PbufferSurfaceEGL.cpp" |
| "src/libANGLE/renderer/gl/egl/PbufferSurfaceEGL.h" |
| "src/libANGLE/renderer/gl/egl/RendererEGL.cpp" |
| "src/libANGLE/renderer/gl/egl/RendererEGL.h" |
| "src/libANGLE/renderer/gl/egl/SurfaceEGL.cpp" |
| "src/libANGLE/renderer/gl/egl/SurfaceEGL.h" |
| "src/libANGLE/renderer/gl/egl/SyncEGL.cpp" |
| "src/libANGLE/renderer/gl/egl/SyncEGL.h" |
| "src/libANGLE/renderer/gl/egl/WindowSurfaceEGL.cpp" |
| "src/libANGLE/renderer/gl/egl/WindowSurfaceEGL.h" |
| ) |
| set(libangle_gl_egl_dl_sources |
| "src/libANGLE/renderer/gl/egl/FunctionsEGLDL.cpp" |
| "src/libANGLE/renderer/gl/egl/FunctionsEGLDL.h" |
| ) |
| |
| |
| set(libangle_gl_ozone_sources |
| "src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.cpp" |
| "src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.h" |
| "src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.cpp" |
| "src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h" |
| ) |
| |
| |
| set(libangle_gl_egl_android_sources |
| "src/libANGLE/renderer/gl/egl/android/DisplayAndroid.cpp" |
| "src/libANGLE/renderer/gl/egl/android/DisplayAndroid.h" |
| "src/libANGLE/renderer/gl/egl/android/NativeBufferImageSiblingAndroid.cpp" |
| "src/libANGLE/renderer/gl/egl/android/NativeBufferImageSiblingAndroid.h" |
| ) |
| |
| |
| set(libangle_gl_cgl_sources |
| "src/libANGLE/renderer/gl/cgl/ContextCGL.cpp" |
| "src/libANGLE/renderer/gl/cgl/ContextCGL.h" |
| "src/libANGLE/renderer/gl/cgl/DeviceCGL.cpp" |
| "src/libANGLE/renderer/gl/cgl/DeviceCGL.h" |
| "src/libANGLE/renderer/gl/cgl/DisplayCGL.mm" |
| "src/libANGLE/renderer/gl/cgl/DisplayCGL.h" |
| "src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.cpp" |
| "src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.h" |
| "src/libANGLE/renderer/gl/cgl/RendererCGL.cpp" |
| "src/libANGLE/renderer/gl/cgl/RendererCGL.h" |
| "src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.cpp" |
| "src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.h" |
| "src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm" |
| "src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h" |
| ) |
| |
| |
| set(libangle_mac_sources "src/libANGLE/renderer/driver_utils_mac.mm" ) |
| |
| # The frame capture headers are always visible to libANGLE. |
| list(APPEND libangle_sources |
| "src/libANGLE/FrameCapture.h" |
| "src/libANGLE/capture_gles_1_0_autogen.h" |
| "src/libANGLE/capture_gles_2_0_autogen.h" |
| "src/libANGLE/capture_gles_3_0_autogen.h" |
| "src/libANGLE/capture_gles_3_1_autogen.h" |
| "src/libANGLE/capture_gles_3_2_autogen.h" |
| "src/libANGLE/capture_gles_ext_autogen.h" |
| "src/libANGLE/frame_capture_utils_autogen.h" |
| "src/libANGLE/gl_enum_utils.h" |
| "src/libANGLE/gl_enum_utils_autogen.h" |
| ) |
| |
| |
| set(libangle_capture_sources |
| "src/libANGLE/FrameCapture.cpp" |
| "src/libANGLE/capture_gles_1_0_autogen.cpp" |
| "src/libANGLE/capture_gles_1_0_params.cpp" |
| "src/libANGLE/capture_gles_2_0_autogen.cpp" |
| "src/libANGLE/capture_gles_2_0_params.cpp" |
| "src/libANGLE/capture_gles_3_0_autogen.cpp" |
| "src/libANGLE/capture_gles_3_0_params.cpp" |
| "src/libANGLE/capture_gles_3_1_autogen.cpp" |
| "src/libANGLE/capture_gles_3_1_params.cpp" |
| "src/libANGLE/capture_gles_3_2_autogen.cpp" |
| "src/libANGLE/capture_gles_3_2_params.cpp" |
| "src/libANGLE/capture_gles_ext_autogen.cpp" |
| "src/libANGLE/capture_gles_ext_params.cpp" |
| "src/libANGLE/frame_capture_replay_autogen.cpp" |
| "src/libANGLE/frame_capture_utils_autogen.cpp" |
| "src/libANGLE/gl_enum_utils.cpp" |
| "src/libANGLE/gl_enum_utils_autogen.cpp" |
| ) |
| |
| |
| set(libangle_null_sources |
| "src/libANGLE/renderer/null/BufferNULL.cpp" |
| "src/libANGLE/renderer/null/BufferNULL.h" |
| "src/libANGLE/renderer/null/CompilerNULL.cpp" |
| "src/libANGLE/renderer/null/CompilerNULL.h" |
| "src/libANGLE/renderer/null/ContextNULL.cpp" |
| "src/libANGLE/renderer/null/ContextNULL.h" |
| "src/libANGLE/renderer/null/DeviceNULL.cpp" |
| "src/libANGLE/renderer/null/DeviceNULL.h" |
| "src/libANGLE/renderer/null/DisplayNULL.cpp" |
| "src/libANGLE/renderer/null/DisplayNULL.h" |
| "src/libANGLE/renderer/null/FenceNVNULL.cpp" |
| "src/libANGLE/renderer/null/FenceNVNULL.h" |
| "src/libANGLE/renderer/null/FramebufferNULL.cpp" |
| "src/libANGLE/renderer/null/FramebufferNULL.h" |
| "src/libANGLE/renderer/null/ImageNULL.cpp" |
| "src/libANGLE/renderer/null/ImageNULL.h" |
| "src/libANGLE/renderer/null/PathNULL.cpp" |
| "src/libANGLE/renderer/null/PathNULL.h" |
| "src/libANGLE/renderer/null/ProgramNULL.cpp" |
| "src/libANGLE/renderer/null/ProgramNULL.h" |
| "src/libANGLE/renderer/null/ProgramPipelineNULL.cpp" |
| "src/libANGLE/renderer/null/ProgramPipelineNULL.h" |
| "src/libANGLE/renderer/null/QueryNULL.cpp" |
| "src/libANGLE/renderer/null/QueryNULL.h" |
| "src/libANGLE/renderer/null/RenderbufferNULL.cpp" |
| "src/libANGLE/renderer/null/RenderbufferNULL.h" |
| "src/libANGLE/renderer/null/SamplerNULL.cpp" |
| "src/libANGLE/renderer/null/SamplerNULL.h" |
| "src/libANGLE/renderer/null/ShaderNULL.cpp" |
| "src/libANGLE/renderer/null/ShaderNULL.h" |
| "src/libANGLE/renderer/null/SurfaceNULL.cpp" |
| "src/libANGLE/renderer/null/SurfaceNULL.h" |
| "src/libANGLE/renderer/null/SyncNULL.cpp" |
| "src/libANGLE/renderer/null/SyncNULL.h" |
| "src/libANGLE/renderer/null/TextureNULL.cpp" |
| "src/libANGLE/renderer/null/TextureNULL.h" |
| "src/libANGLE/renderer/null/TransformFeedbackNULL.cpp" |
| "src/libANGLE/renderer/null/TransformFeedbackNULL.h" |
| "src/libANGLE/renderer/null/VertexArrayNULL.cpp" |
| "src/libANGLE/renderer/null/VertexArrayNULL.h" |
| ) |
| |
| |
| set(libgl_sources |
| "src/common/angleutils.h" |
| "src/common/debug.h" |
| "src/libGL/entry_points_gl_1_0_autogen.cpp" |
| "src/libGL/entry_points_gl_1_0_autogen.h" |
| "src/libGL/entry_points_gl_1_1_autogen.cpp" |
| "src/libGL/entry_points_gl_1_1_autogen.h" |
| "src/libGL/entry_points_gl_1_2_autogen.cpp" |
| "src/libGL/entry_points_gl_1_2_autogen.h" |
| "src/libGL/entry_points_gl_1_3_autogen.cpp" |
| "src/libGL/entry_points_gl_1_3_autogen.h" |
| "src/libGL/entry_points_gl_1_4_autogen.cpp" |
| "src/libGL/entry_points_gl_1_4_autogen.h" |
| "src/libGL/entry_points_gl_1_5_autogen.cpp" |
| "src/libGL/entry_points_gl_1_5_autogen.h" |
| "src/libGL/entry_points_gl_2_0_autogen.cpp" |
| "src/libGL/entry_points_gl_2_0_autogen.h" |
| "src/libGL/entry_points_gl_2_1_autogen.cpp" |
| "src/libGL/entry_points_gl_2_1_autogen.h" |
| "src/libGL/entry_points_gl_3_0_autogen.cpp" |
| "src/libGL/entry_points_gl_3_0_autogen.h" |
| "src/libGL/entry_points_gl_3_1_autogen.cpp" |
| "src/libGL/entry_points_gl_3_1_autogen.h" |
| "src/libGL/entry_points_gl_3_2_autogen.cpp" |
| "src/libGL/entry_points_gl_3_2_autogen.h" |
| "src/libGL/entry_points_gl_3_3_autogen.cpp" |
| "src/libGL/entry_points_gl_3_3_autogen.h" |
| "src/libGL/entry_points_gl_4_0_autogen.cpp" |
| "src/libGL/entry_points_gl_4_0_autogen.h" |
| "src/libGL/entry_points_gl_4_1_autogen.cpp" |
| "src/libGL/entry_points_gl_4_1_autogen.h" |
| "src/libGL/entry_points_gl_4_2_autogen.cpp" |
| "src/libGL/entry_points_gl_4_2_autogen.h" |
| "src/libGL/entry_points_gl_4_3_autogen.cpp" |
| "src/libGL/entry_points_gl_4_3_autogen.h" |
| "src/libGL/entry_points_gl_4_4_autogen.cpp" |
| "src/libGL/entry_points_gl_4_6_autogen.cpp" |
| "src/libGL/entry_points_gl_4_4_autogen.h" |
| "src/libGL/entry_points_gl_4_5_autogen.cpp" |
| "src/libGL/entry_points_gl_4_5_autogen.h" |
| "src/libGL/entry_points_gl_4_6_autogen.h" |
| "src/libGL/entry_points_wgl.cpp" |
| "src/libGL/entry_points_wgl.h" |
| "src/libGL/libGL_autogen.cpp" |
| "src/libGL/libGL_autogen.def" |
| "src/libGL/libGL.rc" |
| "src/libGL/proc_table_wgl.h" |
| "src/libGL/proc_table_wgl_autogen.cpp" |
| "src/libGLESv2/global_state.cpp" |
| "src/libGLESv2/global_state.h" |
| "src/libGLESv2/resource.h" |
| ) |
| |
| |
| set(libglesv2_sources |
| "src/common/angleutils.h" |
| "src/common/debug.h" |
| "src/libANGLE/entry_points_enum_autogen.h" |
| "src/libANGLE/entry_points_utils.h" |
| "src/libGLESv2/entry_points_egl.cpp" |
| "src/libGLESv2/entry_points_egl.h" |
| "src/libGLESv2/entry_points_egl_ext.cpp" |
| "src/libGLESv2/entry_points_egl_ext.h" |
| "src/libGLESv2/entry_points_gles_1_0_autogen.cpp" |
| "src/libGLESv2/entry_points_gles_1_0_autogen.h" |
| "src/libGLESv2/entry_points_gles_2_0_autogen.cpp" |
| "src/libGLESv2/entry_points_gles_2_0_autogen.h" |
| "src/libGLESv2/entry_points_gles_3_0_autogen.cpp" |
| "src/libGLESv2/entry_points_gles_3_0_autogen.h" |
| "src/libGLESv2/entry_points_gles_3_1_autogen.cpp" |
| "src/libGLESv2/entry_points_gles_3_1_autogen.h" |
| "src/libGLESv2/entry_points_gles_3_2_autogen.cpp" |
| "src/libGLESv2/entry_points_gles_3_2_autogen.h" |
| "src/libGLESv2/entry_points_gles_ext_autogen.cpp" |
| "src/libGLESv2/entry_points_gles_ext_autogen.h" |
| "src/libGLESv2/global_state.cpp" |
| "src/libGLESv2/global_state.h" |
| "src/libGLESv2/libGLESv2_autogen.cpp" |
| "src/libGLESv2/libGLESv2.rc" |
| "src/libGLESv2/proc_table_egl.h" |
| "src/libGLESv2/proc_table_egl_autogen.cpp" |
| "src/libGLESv2/resource.h" |
| ) |
| |
| |
| set(libglesv1_cm_sources |
| "src/libGLESv1_CM/libGLESv1_CM.cpp" |
| "src/libGLESv1_CM/libGLESv1_CM.def" |
| "src/libGLESv1_CM/libGLESv1_CM.rc" |
| "src/libGLESv1_CM/resource.h" |
| ) |
| |
| |
| set(libegl_sources |
| "src/libEGL/libEGL.cpp" |
| "src/libEGL/libEGL.rc" |
| "src/libEGL/resource.h" |
| "src/libGLESv2/entry_points_egl.h" |
| "src/libGLESv2/entry_points_egl_ext.h" |
| "src/libEGL/egl_loader_autogen.h" |
| ) |