blob: 1bf563af64ff13fe008c0fe60b2bbf20dfb72708 [file] [log] [blame]
/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "ScrollingTreeFrameScrollingNodeRemoteIOS.h"
#if PLATFORM(IOS_FAMILY) && ENABLE(ASYNC_SCROLLING)
#import "ScrollingTreeScrollingNodeDelegateIOS.h"
#import <WebCore/ScrollingStateFrameScrollingNode.h>
#import <WebCore/ScrollingStateScrollingNode.h>
#import <WebCore/ScrollingTree.h>
namespace WebKit {
using namespace WebCore;
Ref<ScrollingTreeFrameScrollingNodeRemoteIOS> ScrollingTreeFrameScrollingNodeRemoteIOS::create(ScrollingTree& scrollingTree, ScrollingNodeType nodeType, ScrollingNodeID nodeID)
{
return adoptRef(*new ScrollingTreeFrameScrollingNodeRemoteIOS(scrollingTree, nodeType, nodeID));
}
ScrollingTreeFrameScrollingNodeRemoteIOS::ScrollingTreeFrameScrollingNodeRemoteIOS(ScrollingTree& scrollingTree, ScrollingNodeType nodeType, ScrollingNodeID nodeID)
: ScrollingTreeFrameScrollingNode(scrollingTree, nodeType, nodeID)
{
}
ScrollingTreeFrameScrollingNodeRemoteIOS::~ScrollingTreeFrameScrollingNodeRemoteIOS()
{
}
void ScrollingTreeFrameScrollingNodeRemoteIOS::commitStateBeforeChildren(const ScrollingStateNode& stateNode)
{
ScrollingTreeFrameScrollingNode::commitStateBeforeChildren(stateNode);
const auto& scrollingStateNode = downcast<ScrollingStateFrameScrollingNode>(stateNode);
if (scrollingStateNode.hasChangedProperty(ScrollingStateFrameScrollingNode::CounterScrollingLayer))
m_counterScrollingLayer = static_cast<CALayer*>(scrollingStateNode.counterScrollingLayer());
if (scrollingStateNode.hasChangedProperty(ScrollingStateFrameScrollingNode::HeaderLayer))
m_headerLayer = static_cast<CALayer*>(scrollingStateNode.headerLayer());
if (scrollingStateNode.hasChangedProperty(ScrollingStateFrameScrollingNode::FooterLayer))
m_footerLayer = static_cast<CALayer*>(scrollingStateNode.footerLayer());
if (stateNode.hasChangedProperty(ScrollingStateScrollingNode::ScrollContainerLayer)) {
if (scrollContainerLayer())
m_scrollingNodeDelegate = makeUnique<ScrollingTreeScrollingNodeDelegateIOS>(*this);
else
m_scrollingNodeDelegate = nullptr;
}
if (m_scrollingNodeDelegate)
m_scrollingNodeDelegate->commitStateBeforeChildren(downcast<ScrollingStateScrollingNode>(stateNode));
}
void ScrollingTreeFrameScrollingNodeRemoteIOS::commitStateAfterChildren(const ScrollingStateNode& stateNode)
{
ScrollingTreeFrameScrollingNode::commitStateAfterChildren(stateNode);
const auto& scrollingStateNode = downcast<ScrollingStateFrameScrollingNode>(stateNode);
if (m_scrollingNodeDelegate) {
m_scrollingNodeDelegate->commitStateAfterChildren(scrollingStateNode);
return;
}
// Update the scroll position after child nodes have been updated, because they need to have updated their constraints before any scrolling happens.
if (scrollingStateNode.hasChangedProperty(ScrollingStateScrollingNode::RequestedScrollPosition)) {
auto scrollType = scrollingStateNode.requestedScrollPositionRepresentsProgrammaticScroll() ? ScrollType::Programmatic : ScrollType::User;
scrollTo(scrollingStateNode.requestedScrollPosition(), scrollType);
}
}
FloatPoint ScrollingTreeFrameScrollingNodeRemoteIOS::minimumScrollPosition() const
{
FloatPoint position = ScrollableArea::scrollPositionFromOffset(FloatPoint(), toFloatSize(scrollOrigin()));
if (isRootNode() && scrollingTree().scrollPinningBehavior() == PinToBottom)
position.setY(maximumScrollPosition().y());
return position;
}
FloatPoint ScrollingTreeFrameScrollingNodeRemoteIOS::maximumScrollPosition() const
{
FloatPoint position = ScrollableArea::scrollPositionFromOffset(FloatPoint(totalContentsSizeForRubberBand() - scrollableAreaSize()), toFloatSize(scrollOrigin()));
position = position.expandedTo(FloatPoint());
if (isRootNode() && scrollingTree().scrollPinningBehavior() == PinToTop)
position.setY(minimumScrollPosition().y());
return position;
}
void ScrollingTreeFrameScrollingNodeRemoteIOS::repositionScrollingLayers()
{
if (m_scrollingNodeDelegate) {
m_scrollingNodeDelegate->repositionScrollingLayers();
return;
}
// Main frame scrolling is handled by the main UIScrollView.
}
void ScrollingTreeFrameScrollingNodeRemoteIOS::repositionRelatedLayers()
{
auto layoutViewport = this->layoutViewport();
[m_counterScrollingLayer setPosition:layoutViewport.location()];
// FIXME: I don' think we never have headers and footers on iOS.
if (m_headerLayer || m_footerLayer) {
// Generally the banners should have the same horizontal-position computation as a fixed element. However,
// the banners are not affected by the frameScaleFactor(), so if there is currently a non-1 frameScaleFactor()
// then we should recompute scrollPositionForFixedChildren for the banner with a scale factor of 1.
if (m_headerLayer)
[m_headerLayer setPosition:FloatPoint(layoutViewport.x(), 0)];
if (m_footerLayer)
[m_footerLayer setPosition:FloatPoint(layoutViewport.x(), totalContentsSize().height() - footerHeight())];
}
}
}
#endif