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/*
* Copyright (C) 2010 Apple Inc. All rights reserved.
* Portions Copyright (c) 2010 Motorola Mobility, Inc. All rights reserved.
* Copyright (C) 2011, 2012 Igalia S.L
* Copyright (C) 2018 Sony Interactive Entertainment Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef NativeWebKeyboardEvent_h
#define NativeWebKeyboardEvent_h
#include "WebEvent.h"
#if USE(APPKIT)
#include <wtf/RetainPtr.h>
OBJC_CLASS NSView;
namespace WebCore {
struct KeypressCommand;
}
#endif
#if PLATFORM(GTK)
#include <WebCore/GUniquePtrGtk.h>
typedef union _GdkEvent GdkEvent;
#endif
#if PLATFORM(IOS_FAMILY)
#include <wtf/RetainPtr.h>
OBJC_CLASS WebEvent;
#endif
#if USE(LIBWPE)
struct wpe_input_keyboard_event;
#endif
#if PLATFORM(WIN)
#include <windows.h>
#endif
namespace WebKit {
class NativeWebKeyboardEvent : public WebKeyboardEvent {
public:
#if USE(APPKIT)
// FIXME: Share iOS's HandledByInputMethod enum here instead of passing a boolean.
NativeWebKeyboardEvent(NSEvent *, bool handledByInputMethod, bool replacesSoftSpace, const Vector<WebCore::KeypressCommand>&);
#elif PLATFORM(GTK)
NativeWebKeyboardEvent(const NativeWebKeyboardEvent&);
enum class HandledByInputMethod : bool { No, Yes };
enum class FakedForComposition : bool { No, Yes };
NativeWebKeyboardEvent(GdkEvent*, const String&, HandledByInputMethod, FakedForComposition, Vector<String>&& commands);
#elif PLATFORM(IOS_FAMILY)
enum class HandledByInputMethod : bool { No, Yes };
NativeWebKeyboardEvent(::WebEvent *, HandledByInputMethod);
#elif USE(LIBWPE)
NativeWebKeyboardEvent(struct wpe_input_keyboard_event*);
#elif PLATFORM(WIN)
NativeWebKeyboardEvent(HWND, UINT message, WPARAM, LPARAM);
#endif
#if USE(APPKIT)
NSEvent *nativeEvent() const { return m_nativeEvent.get(); }
#elif PLATFORM(GTK)
GdkEvent* nativeEvent() const { return m_nativeEvent.get(); }
const String& text() const { return m_text; }
bool handledByInputMethod() const { return m_handledByInputMethod == HandledByInputMethod::Yes; }
bool fakedForComposition() const { return m_fakedForComposition == FakedForComposition::Yes; }
#elif PLATFORM(IOS_FAMILY)
::WebEvent* nativeEvent() const { return m_nativeEvent.get(); }
#elif PLATFORM(WIN)
const MSG* nativeEvent() const { return &m_nativeEvent; }
#else
const void* nativeEvent() const { return nullptr; }
#endif
private:
#if USE(APPKIT)
RetainPtr<NSEvent> m_nativeEvent;
#elif PLATFORM(GTK)
GUniquePtr<GdkEvent> m_nativeEvent;
String m_text;
HandledByInputMethod m_handledByInputMethod;
FakedForComposition m_fakedForComposition;
#elif PLATFORM(IOS_FAMILY)
RetainPtr<::WebEvent> m_nativeEvent;
#elif PLATFORM(WIN)
MSG m_nativeEvent;
#endif
};
} // namespace WebKit
#endif // NativeWebKeyboardEvent_h