| <html> |
| <head> |
| <script> |
| if (window.testRunner) { |
| testRunner.waitUntilDone(); |
| testRunner.dumpAsText(); |
| } |
| |
| function log(message) { |
| var console = document.getElementById("console"); |
| var li = document.createElement("li"); |
| var text = document.createTextNode(message); |
| |
| console.appendChild(li); |
| li.appendChild(text); |
| } |
| |
| function runTest() { |
| |
| var doc = window.frames[0].document; |
| e = doc.getElementById("dragme"); |
| xdrag = e.offsetLeft + e.offsetWidth / 2; |
| ydrag = e.offsetTop + e.offsetHeight / 2; |
| e = doc.getElementById("target"); |
| xdrop = e.offsetLeft + e.offsetWidth / 2; |
| ydrop = e.offsetTop + e.offsetHeight / 2; |
| |
| var timer = setInterval(function() { |
| window.frames[0].location = "../resources/drag-drop.html"; |
| }, 100); |
| |
| if (!window.testRunner) { |
| log("This test uses eventSender. To run it manually, drag the selected image to another position in the editable div and drop it. Renderer should not crash."); |
| return; |
| } |
| |
| var max_tries = 50; |
| for (i = 0; i < max_tries; i++) { |
| eventSender.mouseMoveTo(xdrag, ydrag); |
| eventSender.mouseDown(); |
| eventSender.mouseMoveTo(xdrop, ydrop); |
| eventSender.mouseUp(); |
| } |
| |
| clearInterval(timer); |
| |
| document.write("<p>Bug 37618: Crash when an image drag-drop operation happens inside a continuously refreshing iframe.</p>"); |
| document.write("<p>SUCCESS</p>"); |
| |
| testRunner.notifyDone(); |
| } |
| </script> |
| </head> |
| <body onload="runTest()"> |
| <iframe src="../resources/drag-drop.html"></iframe> |
| <ul id="console"></ul> |
| </body> |
| </html> |