| /* |
| * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef FrameLoadRequest_h |
| #define FrameLoadRequest_h |
| |
| #include "ResourceRequest.h" |
| |
| namespace WebCore { |
| |
| struct FrameLoadRequest { |
| public: |
| FrameLoadRequest() |
| { |
| } |
| |
| FrameLoadRequest(const ResourceRequest& resourceRequest) |
| : m_resourceRequest(resourceRequest) |
| { |
| } |
| |
| FrameLoadRequest(const ResourceRequest& resourceRequest, const String& frameName) |
| : m_resourceRequest(resourceRequest) |
| , m_frameName(frameName) |
| { |
| } |
| |
| bool isEmpty() const { return m_resourceRequest.isEmpty(); } |
| |
| ResourceRequest& resourceRequest() { return m_resourceRequest; } |
| const ResourceRequest& resourceRequest() const { return m_resourceRequest; } |
| |
| const String& frameName() const { return m_frameName; } |
| void setFrameName(const String& frameName) { m_frameName = frameName; } |
| |
| private: |
| ResourceRequest m_resourceRequest; |
| String m_frameName; |
| }; |
| |
| } |
| |
| #endif // FrameLoadRequest_h |
| |