| This test ensures that getImageData works correctly. |
| <div id="log"></div> |
| <script> |
| if (window.layoutTestController) |
| layoutTestController.dumpAsText(); |
| |
| var canvas = document.createElement("canvas"); |
| canvas.width = 200; |
| canvas.height = 200; |
| var context = canvas.getContext("2d"); |
| |
| function log(msg){ |
| document.getElementById("log").innerHTML += msg + "<br/>"; |
| } |
| |
| function dataToArray(data) { |
| var result = new Array(data.length) |
| for (var i = 0; i < data.length; i++) |
| result[i] = data[i]; |
| return result; |
| } |
| |
| function getPixel(ctx, x, y) { |
| var data = ctx.getImageData(x,y,1,1); |
| if (!data) // getImageData failed, which should never happen |
| return [-1,-1,-1,-1]; |
| return dataToArray(data.data); |
| } |
| |
| function pixelShouldBe(ctx, x, y, colour) { |
| var ctxColour = getPixel(ctx, x, y); |
| var correct = true; |
| for (var i = 0; i < 4; i++) |
| if (colour[i] != ctxColour[i]) { |
| correct = false; |
| break; |
| } |
| if (correct) |
| log("PASS: pixel at ("+[x,y]+") was ["+colour+"]"); |
| else |
| log("FAIL: pixel at ("+[x,y]+") was ["+ctxColour+"], expected ["+colour+"]"); |
| } |
| |
| if (!context.setFillColor) |
| context.setFillColor = function(r,g,b,a) { |
| this.fillStyle = "rgba("+[Math.round(r*255),Math.round(g*255),Math.round(b*255),Math.round(a*255)]+")" |
| } |
| |
| // Check that getImageData is return the data for the right portion of the image |
| for(var x = 0; x < 100; x+=4) { |
| context.setFillColor(0, x/96, 0, 1); |
| context.fillRect(x,0,1,1); |
| pixelShouldBe(context, x, 0, [0, Math.round(255*x/96), 0, 255]); |
| } |
| |
| // Check rgba ordering |
| context.clearRect(0,0,100,100); |
| context.setFillColor(0.25, 0.5, 0.75, 1); |
| context.fillRect(5,5,1,1); |
| pixelShouldBe(context, 5, 5, [Math.round(0.25*255), Math.round(0.5*255), Math.round(0.75*255), 255]); |
| |
| // Make sure we return correct values for the row |
| for (var i = 0; i < 100; i++) { |
| context.fillStyle = "rgba("+[0, i, 0, 1]+")"; |
| context.fillRect(i, 10, 1, 1); |
| } |
| |
| var rowImageData = context.getImageData(0, 10, 100, 1).data; |
| var rowCheck = true; |
| for (var i = 0; i < 100; i++) { |
| if (rowImageData[i * 4 + 1] != i) { |
| rowCheck = false; |
| break; |
| } |
| } |
| if (!rowCheck) |
| log("FAIL: Did not correctly retrieve every pixel in a row"); |
| else |
| log("PASS: Correctly retrieved every pixel in a row"); |
| |
| // Check that we return transparent black for regions outside the canvas proper |
| context.fillStyle = "rgba(255,255,255,255)"; |
| context.fillRect(198, 5, 4, 1); // final 2 pixels horizontally should be clipped |
| var content = dataToArray(context.getImageData(198, 5, 4, 1).data); |
| var expected = [255,255,255,255,255,255,255,255, |
| 0,0,0,0,0,0,0,0]; |
| var matched = true; |
| for (var i = 0; i < 16; i++) |
| if (content[i] != expected[i]) { |
| matched = false; |
| break; |
| } |
| if (matched) |
| log("PASS: Correct data for content outside canvas bounds"); |
| else |
| log("FAIL: Did not get correct data for content outside canvas bounds: "+content); |
| |
| // Ensure returned values are not premultiplied |
| var values = [0,1,2,16,32,64,96,128,192,254,255]; |
| |
| // this function simply accounts for truncation due to premultiplication in the canvas implementation |
| function premult(value, alpha) { |
| return alpha ? Math.floor(Math.round(value*alpha/255)*255/alpha) : 0; |
| } |
| |
| for (var i = 0; i < values.length; i++) { |
| for (var a = 0; a < values.length; a++) { |
| context.fillStyle = "rgba(" + [values[i], 0, 0, values[a]/255] +")"; |
| context.fillRect(50+i*4,50+a*4,2,2); |
| pixelShouldBe(context, 50+i*4, 50+a*4, [premult(values[i], values[a]), 0, 0, values[a]]); |
| } |
| } |
| |
| </script> |