| /* |
| * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef WTF_PassRefPtr_h |
| #define WTF_PassRefPtr_h |
| |
| #include "AlwaysInline.h" |
| |
| namespace WTF { |
| |
| template<typename T> class RefPtr; |
| template<typename T> class PassRefPtr; |
| template <typename T> PassRefPtr<T> adoptRef(T*); |
| |
| template<typename T> class PassRefPtr { |
| public: |
| PassRefPtr() : m_ptr(0) {} |
| PassRefPtr(T* ptr) : m_ptr(ptr) { if (ptr) ptr->ref(); } |
| // It somewhat breaks the type system to allow transfer of ownership out of |
| // a const PassRefPtr. However, it makes it much easier to work with PassRefPtr |
| // temporaries, and we don't really have a need to use real const PassRefPtrs |
| // anyway. |
| PassRefPtr(const PassRefPtr& o) : m_ptr(o.releaseRef()) {} |
| template <typename U> PassRefPtr(const PassRefPtr<U>& o) : m_ptr(o.releaseRef()) { } |
| |
| ALWAYS_INLINE ~PassRefPtr() { if (UNLIKELY(m_ptr != 0)) m_ptr->deref(); } |
| |
| template <class U> |
| PassRefPtr(const RefPtr<U>& o) : m_ptr(o.get()) { if (T* ptr = m_ptr) ptr->ref(); } |
| |
| T* get() const { return m_ptr; } |
| |
| void clear() { if (T* ptr = m_ptr) ptr->deref(); m_ptr = 0; } |
| T* releaseRef() const { T* tmp = m_ptr; m_ptr = 0; return tmp; } |
| |
| T& operator*() const { return *m_ptr; } |
| T* operator->() const { return m_ptr; } |
| |
| bool operator!() const { return !m_ptr; } |
| |
| // This conversion operator allows implicit conversion to bool but not to other integer types. |
| #if COMPILER(WINSCW) |
| operator bool() const { return m_ptr; } |
| #else |
| typedef T* PassRefPtr::*UnspecifiedBoolType; |
| operator UnspecifiedBoolType() const { return m_ptr ? &PassRefPtr::m_ptr : 0; } |
| #endif |
| PassRefPtr& operator=(T*); |
| PassRefPtr& operator=(const PassRefPtr&); |
| template <typename U> PassRefPtr& operator=(const PassRefPtr<U>&); |
| template <typename U> PassRefPtr& operator=(const RefPtr<U>&); |
| |
| friend PassRefPtr adoptRef<T>(T*); |
| private: |
| // adopting constructor |
| PassRefPtr(T* ptr, bool) : m_ptr(ptr) {} |
| mutable T* m_ptr; |
| }; |
| |
| template <typename T> template <typename U> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const RefPtr<U>& o) |
| { |
| T* optr = o.get(); |
| if (optr) |
| optr->ref(); |
| T* ptr = m_ptr; |
| m_ptr = optr; |
| if (ptr) |
| ptr->deref(); |
| return *this; |
| } |
| |
| template <typename T> inline PassRefPtr<T>& PassRefPtr<T>::operator=(T* optr) |
| { |
| if (optr) |
| optr->ref(); |
| T* ptr = m_ptr; |
| m_ptr = optr; |
| if (ptr) |
| ptr->deref(); |
| return *this; |
| } |
| |
| template <typename T> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const PassRefPtr<T>& ref) |
| { |
| T* ptr = m_ptr; |
| m_ptr = ref.releaseRef(); |
| if (ptr) |
| ptr->deref(); |
| return *this; |
| } |
| |
| template <typename T> template <typename U> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const PassRefPtr<U>& ref) |
| { |
| T* ptr = m_ptr; |
| m_ptr = ref.releaseRef(); |
| if (ptr) |
| ptr->deref(); |
| return *this; |
| } |
| |
| template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, const PassRefPtr<U>& b) |
| { |
| return a.get() == b.get(); |
| } |
| |
| template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, const RefPtr<U>& b) |
| { |
| return a.get() == b.get(); |
| } |
| |
| template <typename T, typename U> inline bool operator==(const RefPtr<T>& a, const PassRefPtr<U>& b) |
| { |
| return a.get() == b.get(); |
| } |
| |
| template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, U* b) |
| { |
| return a.get() == b; |
| } |
| |
| template <typename T, typename U> inline bool operator==(T* a, const PassRefPtr<U>& b) |
| { |
| return a == b.get(); |
| } |
| |
| template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, const PassRefPtr<U>& b) |
| { |
| return a.get() != b.get(); |
| } |
| |
| template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, const RefPtr<U>& b) |
| { |
| return a.get() != b.get(); |
| } |
| |
| template <typename T, typename U> inline bool operator!=(const RefPtr<T>& a, const PassRefPtr<U>& b) |
| { |
| return a.get() != b.get(); |
| } |
| |
| template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, U* b) |
| { |
| return a.get() != b; |
| } |
| |
| template <typename T, typename U> inline bool operator!=(T* a, const PassRefPtr<U>& b) |
| { |
| return a != b.get(); |
| } |
| |
| template <typename T> inline PassRefPtr<T> adoptRef(T* p) |
| { |
| return PassRefPtr<T>(p, true); |
| } |
| |
| template <typename T, typename U> inline PassRefPtr<T> static_pointer_cast(const PassRefPtr<U>& p) |
| { |
| return adoptRef(static_cast<T*>(p.releaseRef())); |
| } |
| |
| template <typename T, typename U> inline PassRefPtr<T> const_pointer_cast(const PassRefPtr<U>& p) |
| { |
| return adoptRef(const_cast<T*>(p.releaseRef())); |
| } |
| |
| template <typename T> inline T* getPtr(const PassRefPtr<T>& p) |
| { |
| return p.get(); |
| } |
| |
| } // namespace WTF |
| |
| using WTF::PassRefPtr; |
| using WTF::adoptRef; |
| using WTF::static_pointer_cast; |
| using WTF::const_pointer_cast; |
| |
| #endif // WTF_PassRefPtr_h |