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/*
Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <zimmermann@kde.org>
2004, 2005, 2006 Rob Buis <buis@kde.org>
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#if ENABLE(SVG)
#include "SVGPathSegCurvetoCubic.h"
#include "SVGStyledElement.h"
namespace WebCore {
SVGPathSegCurvetoCubicAbs::SVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2)
: SVGPathSeg()
, m_x(x)
, m_y(y)
, m_x1(x1)
, m_y1(y1)
, m_x2(x2)
, m_y2(y2)
{
}
SVGPathSegCurvetoCubicAbs::~SVGPathSegCurvetoCubicAbs()
{
}
void SVGPathSegCurvetoCubicAbs::setX(float x)
{
m_x = x;
}
float SVGPathSegCurvetoCubicAbs::x() const
{
return m_x;
}
void SVGPathSegCurvetoCubicAbs::setY(float y)
{
m_y = y;
}
float SVGPathSegCurvetoCubicAbs::y() const
{
return m_y;
}
void SVGPathSegCurvetoCubicAbs::setX1(float x1)
{
m_x1 = x1;
}
float SVGPathSegCurvetoCubicAbs::x1() const
{
return m_x1;
}
void SVGPathSegCurvetoCubicAbs::setY1(float y1)
{
m_y1 = y1;
}
float SVGPathSegCurvetoCubicAbs::y1() const
{
return m_y1;
}
void SVGPathSegCurvetoCubicAbs::setX2(float x2)
{
m_x2 = x2;
}
float SVGPathSegCurvetoCubicAbs::x2() const
{
return m_x2;
}
void SVGPathSegCurvetoCubicAbs::setY2(float y2)
{
m_y2 = y2;
}
float SVGPathSegCurvetoCubicAbs::y2() const
{
return m_y2;
}
SVGPathSegCurvetoCubicRel::SVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2)
: SVGPathSeg()
, m_x(x)
, m_y(y)
, m_x1(x1)
, m_y1(y1)
, m_x2(x2)
, m_y2(y2)
{
}
SVGPathSegCurvetoCubicRel::~SVGPathSegCurvetoCubicRel()
{
}
void SVGPathSegCurvetoCubicRel::setX(float x)
{
m_x = x;
}
float SVGPathSegCurvetoCubicRel::x() const
{
return m_x;
}
void SVGPathSegCurvetoCubicRel::setY(float y)
{
m_y = y;
}
float SVGPathSegCurvetoCubicRel::y() const
{
return m_y;
}
void SVGPathSegCurvetoCubicRel::setX1(float x1)
{
m_x1 = x1;
}
float SVGPathSegCurvetoCubicRel::x1() const
{
return m_x1;
}
void SVGPathSegCurvetoCubicRel::setY1(float y1)
{
m_y1 = y1;
}
float SVGPathSegCurvetoCubicRel::y1() const
{
return m_y1;
}
void SVGPathSegCurvetoCubicRel::setX2(float x2)
{
m_x2 = x2;
}
float SVGPathSegCurvetoCubicRel::x2() const
{
return m_x2;
}
void SVGPathSegCurvetoCubicRel::setY2(float y2)
{
m_y2 = y2;
}
float SVGPathSegCurvetoCubicRel::y2() const
{
return m_y2;
}
}
#endif // ENABLE(SVG)
// vim:ts=4:noet