blob: 85ffc5d670d7dce447a0abbcf02cc04d08e4b04d [file] [log] [blame]
/*
Copyright (C) 2007 Eric Seidel <eric@webkit.org>
(C) 2007 Rob Buis <buis@kde.org>
This file is part of the WebKit project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#if ENABLE(SVG) && ENABLE(SVG_ANIMATION)
#include "SVGAnimateMotionElement.h"
#include "RenderObject.h"
#include "SVGMPathElement.h"
#include "SVGParserUtilities.h"
#include "SVGPathElement.h"
#include "SVGTransformList.h"
namespace WebCore {
using namespace SVGNames;
SVGAnimateMotionElement::SVGAnimateMotionElement(const QualifiedName& tagName, Document* doc)
: SVGAnimationElement(tagName, doc)
, m_rotateMode(AngleMode)
, m_angle(0)
{
m_calcMode = CALCMODE_PACED;
}
SVGAnimateMotionElement::~SVGAnimateMotionElement()
{
}
bool SVGAnimateMotionElement::hasValidTarget() const
{
if (!SVGAnimationElement::hasValidTarget())
return false;
if (!targetElement()->isStyledTransformable())
return false;
// Spec: SVG 1.1 section 19.2.15
if (targetElement()->hasTagName(gTag)
|| targetElement()->hasTagName(defsTag)
|| targetElement()->hasTagName(useTag)
|| targetElement()->hasTagName(imageTag)
|| targetElement()->hasTagName(switchTag)
|| targetElement()->hasTagName(pathTag)
|| targetElement()->hasTagName(rectTag)
|| targetElement()->hasTagName(circleTag)
|| targetElement()->hasTagName(ellipseTag)
|| targetElement()->hasTagName(lineTag)
|| targetElement()->hasTagName(polylineTag)
|| targetElement()->hasTagName(polygonTag)
|| targetElement()->hasTagName(textTag)
|| targetElement()->hasTagName(clipPathTag)
|| targetElement()->hasTagName(maskTag)
|| targetElement()->hasTagName(aTag)
|| targetElement()->hasTagName(foreignObjectTag))
return true;
return false;
}
void SVGAnimateMotionElement::parseMappedAttribute(MappedAttribute* attr)
{
if (attr->name() == SVGNames::rotateAttr) {
if (attr->value() == "auto")
m_rotateMode = AutoMode;
else if (attr->value() == "auto-reverse")
m_rotateMode = AutoReverseMode;
else {
m_rotateMode = AngleMode;
m_angle = attr->value().toFloat();
}
} else if (attr->name() == SVGNames::keyPointsAttr) {
m_keyPoints.clear();
parseKeyNumbers(m_keyPoints, attr->value());
} else if (attr->name() == SVGNames::dAttr) {
m_path = Path();
pathFromSVGData(m_path, attr->value());
} else
SVGAnimationElement::parseMappedAttribute(attr);
}
Path SVGAnimateMotionElement::animationPath()
{
for (Node* child = firstChild(); child; child->nextSibling()) {
if (child->hasTagName(SVGNames::mpathTag)) {
SVGMPathElement* mPath = static_cast<SVGMPathElement*>(child);
SVGPathElement* pathElement = mPath->pathElement();
if (pathElement)
return pathElement->toPathData();
// The spec would probably have us throw up an error here, but instead we try to fall back to the d value
}
}
if (hasAttribute(SVGNames::dAttr))
return m_path;
return Path();
}
bool SVGAnimateMotionElement::updateAnimatedValue(EAnimationMode animationMode, float timePercentage, unsigned valueIndex, float percentagePast)
{
if (animationMode == TO_ANIMATION) {
// to-animations have a special equation: value = (to - base) * (time/duration) + base
m_animatedTranslation.setWidth((m_toPoint.x() - m_basePoint.x()) * timePercentage + m_basePoint.x());
m_animatedTranslation.setHeight((m_toPoint.y() - m_basePoint.y()) * timePercentage + m_basePoint.y());
m_animatedAngle = 0.0f;
} else {
m_animatedTranslation.setWidth(m_pointDiff.width() * percentagePast + m_fromPoint.x());
m_animatedTranslation.setHeight(m_pointDiff.height() * percentagePast + m_fromPoint.y());
m_animatedAngle = m_angleDiff * percentagePast + m_fromAngle;
}
return true;
}
static bool parsePoint(const String& s, FloatPoint& point)
{
if (s.isEmpty())
return false;
const UChar* cur = s.characters();
const UChar* end = cur + s.length();
if (!skipOptionalSpaces(cur, end))
return false;
float x = 0.0f;
if (!parseNumber(cur, end, x))
return false;
float y = 0.0f;
if (!parseNumber(cur, end, y))
return false;
point = FloatPoint(x, y);
// disallow anying except spaces at the end
return !skipOptionalSpaces(cur, end);
}
bool SVGAnimateMotionElement::calculateFromAndToValues(EAnimationMode animationMode, unsigned valueIndex)
{
m_fromAngle = 0.0f;
m_toAngle = 0.0f;
switch (animationMode) {
case FROM_TO_ANIMATION:
parsePoint(m_from, m_fromPoint);
// fall through
case TO_ANIMATION:
parsePoint(m_to, m_toPoint);
break;
case FROM_BY_ANIMATION:
parsePoint(m_from, m_fromPoint);
parsePoint(m_to, m_toPoint);
break;
case BY_ANIMATION:
{
parsePoint(m_from, m_fromPoint);
FloatPoint byPoint;
parsePoint(m_by, byPoint);
m_toPoint = FloatPoint(m_fromPoint.x() + byPoint.x(), m_fromPoint.y() + byPoint.y());
break;
}
case VALUES_ANIMATION:
parsePoint(m_values[valueIndex], m_fromPoint);
if ((valueIndex + 1) < m_values.size())
parsePoint(m_values[valueIndex + 1], m_toPoint);
else
m_toPoint = m_fromPoint;
break;
case NO_ANIMATION:
ASSERT_NOT_REACHED();
}
m_pointDiff = m_toPoint - m_fromPoint;
m_angleDiff = 0.0f;
return (m_pointDiff.width() != 0 || m_pointDiff.height() != 0);
}
bool SVGAnimateMotionElement::updateAnimationBaseValueFromElement()
{
if (!targetElement()->isStyledTransformable())
return false;
m_basePoint = static_cast<SVGStyledTransformableElement*>(targetElement())->getBBox().location();
return true;
}
void SVGAnimateMotionElement::applyAnimatedValueToElement()
{
if (!targetElement()->isStyledTransformable())
return;
SVGStyledTransformableElement* transformableElement = static_cast<SVGStyledTransformableElement*>(targetElement());
RefPtr<SVGTransformList> transformList = transformableElement->transform();
if (!transformList)
return;
ExceptionCode ec;
if (!isAdditive())
transformList->clear(ec);
AffineTransform transform;
transform.rotate(m_animatedAngle);
transform.translate(m_animatedTranslation.width(), m_animatedTranslation.height());
if (!transform.isIdentity()) {
transformList->appendItem(SVGTransform(transform), ec);
transformableElement->setTransform(transformList.get());
if (transformableElement->renderer())
transformableElement->renderer()->setNeedsLayout(true); // should be part of setTransform
}
}
}
#endif // ENABLE(SVG)
// vim:ts=4:noet