| /* |
| * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "IconLoader.h" |
| |
| #include "Document.h" |
| #include "Frame.h" |
| #include "FrameLoader.h" |
| #include "FrameLoaderClient.h" |
| #include "IconDatabase.h" |
| #include "Logging.h" |
| #include "ResourceHandle.h" |
| #include "ResourceResponse.h" |
| #include "ResourceRequest.h" |
| #include "SubresourceLoader.h" |
| |
| using namespace std; |
| |
| namespace WebCore { |
| |
| IconLoader::IconLoader(Frame* frame) |
| : m_frame(frame) |
| , m_loadIsInProgress(false) |
| { |
| } |
| |
| auto_ptr<IconLoader> IconLoader::create(Frame* frame) |
| { |
| return auto_ptr<IconLoader>(new IconLoader(frame)); |
| } |
| |
| IconLoader::~IconLoader() |
| { |
| } |
| |
| void IconLoader::startLoading() |
| { |
| if (m_resourceLoader) |
| return; |
| |
| // FIXME: http://bugs.webkit.org/show_bug.cgi?id=10902 |
| // Once ResourceHandle will load without a DocLoader, we can remove this check. |
| // A frame may be documentless - one example is a frame containing only a PDF. |
| if (!m_frame->document()) { |
| LOG(IconDatabase, "Documentless-frame - icon won't be loaded"); |
| return; |
| } |
| |
| // Set flag so we can detect the case where the load completes before |
| // SubresourceLoader::create returns. |
| m_loadIsInProgress = true; |
| |
| RefPtr<SubresourceLoader> loader = SubresourceLoader::create(m_frame, this, m_frame->loader()->iconURL()); |
| if (!loader) |
| LOG_ERROR("Failed to start load for icon at url %s", m_frame->loader()->iconURL().string().ascii().data()); |
| |
| // Store the handle so we can cancel the load if stopLoading is called later. |
| // But only do it if the load hasn't already completed. |
| if (m_loadIsInProgress) |
| m_resourceLoader = loader.release(); |
| } |
| |
| void IconLoader::stopLoading() |
| { |
| clearLoadingState(); |
| } |
| |
| void IconLoader::didReceiveResponse(SubresourceLoader* resourceLoader, const ResourceResponse& response) |
| { |
| // If we got a status code indicating an invalid response, then lets |
| // ignore the data and not try to decode the error page as an icon. |
| int status = response.httpStatusCode(); |
| LOG(IconDatabase, "IconLoader::didReceiveResponse() - Loader %p, response %i", resourceLoader, status); |
| |
| if (status && (status < 200 || status > 299)) { |
| ResourceHandle* handle = resourceLoader->handle(); |
| finishLoading(handle ? handle->request().url() : KURL(), 0); |
| } |
| } |
| |
| void IconLoader::didReceiveData(SubresourceLoader* loader, const char*, int size) |
| { |
| LOG(IconDatabase, "IconLoader::didReceiveData() - Loader %p, number of bytes %i", loader, size); |
| } |
| |
| void IconLoader::didFail(SubresourceLoader* resourceLoader, const ResourceError&) |
| { |
| LOG(IconDatabase, "IconLoader::didFail() - Loader %p", resourceLoader); |
| |
| // Until <rdar://problem/5463392> is resolved and we can properly cancel SubresourceLoaders when they get an error response, |
| // we need to be prepared to receive this call even after we've "finished loading" once. |
| // After it is resolved, we can restore an assertion that the load is in progress if ::didFail() is called |
| |
| if (m_loadIsInProgress) { |
| ASSERT(resourceLoader == m_resourceLoader); |
| ResourceHandle* handle = resourceLoader->handle(); |
| finishLoading(handle ? handle->request().url() : KURL(), 0); |
| } |
| } |
| |
| void IconLoader::didReceiveAuthenticationChallenge(SubresourceLoader* resourceLoader, const AuthenticationChallenge& challenge) |
| { |
| // We don't ever want to prompt for authentication just for a site icon, so |
| // implement this method to cancel the resource load |
| m_resourceLoader->cancel(); |
| } |
| |
| void IconLoader::didFinishLoading(SubresourceLoader* resourceLoader) |
| { |
| LOG(IconDatabase, "IconLoader::didFinishLoading() - Loader %p", resourceLoader); |
| |
| // Until <rdar://problem/5463392> is resolved and we can properly cancel SubresourceLoaders when they get an error response, |
| // we need to be prepared to receive this call even after we've "finished loading" once. |
| // After it is resolved, we can restore an assertion that the load is in progress if ::didFail() is called |
| |
| if (m_loadIsInProgress) { |
| ASSERT(resourceLoader == m_resourceLoader); |
| ResourceHandle* handle = resourceLoader->handle(); |
| finishLoading(handle ? handle->request().url() : KURL(), m_resourceLoader->resourceData()); |
| } |
| } |
| |
| void IconLoader::finishLoading(const KURL& iconURL, PassRefPtr<SharedBuffer> data) |
| { |
| // When an icon load results in a 404 we commit it to the database here and clear the loading state. |
| // But the SubresourceLoader continues pulling in data in the background for the 404 page if the server sends one. |
| // Once that data finishes loading or if the load is cancelled while that data is being read, finishLoading ends up being called a second time. |
| // We need to change SubresourceLoader to have a mode where it will stop itself after receiving a 404 so this won't happen - |
| // in the meantime, we'll only commit this data to the IconDatabase if it's the first time ::finishLoading() is called |
| // <rdar://problem/5463392> tracks that enhancement |
| |
| if (!iconURL.isEmpty() && m_loadIsInProgress) { |
| iconDatabase()->setIconDataForIconURL(data, iconURL.string()); |
| LOG(IconDatabase, "IconLoader::finishLoading() - Committing iconURL %s to database", iconURL.string().ascii().data()); |
| m_frame->loader()->commitIconURLToIconDatabase(iconURL); |
| m_frame->loader()->client()->dispatchDidReceiveIcon(); |
| } |
| |
| clearLoadingState(); |
| } |
| |
| void IconLoader::clearLoadingState() |
| { |
| m_resourceLoader = 0; |
| m_loadIsInProgress = false; |
| } |
| |
| } |