Enhance Options::useOSLog to accept an os log type value.
https://bugs.webkit.org/show_bug.cgi?id=241719

Reviewed by Yusuke Suzuki.

This option only applies to OS(DARWIN).

For example, we can now use any of these:
    --useOSLog=default    // logs to OS_LOG_TYPE_DEFAULT
    --useOSLog=info       // logs to OS_LOG_TYPE_INFO
    --useOSLog=debug      // logs to OS_LOG_TYPE_DEBUG
    --useOSLog=error      // logs to OS_LOG_TYPE_ERROR
    --useOSLog=fault.     // logs to OS_LOG_TYPE_FAULT

We can still use --useOSLog=0 or false (which means do the normal dataLog) and
--useOSLog=1 or true (which means dataLog to OS_LOG_TYPE_ERROR).

Previously, when we specify --useOSLog=1, we will log to OS_LOG_TYPE_INFO.  This
has been a source of friction in usage because no one ever remembers that we need
to enable OS_LOG_TYPE_INFO in the log stream to see this logging.  Instead,
--useOSLog=1 will now log to OS_LOG_TYPE_ERROR, which ensures that logging will
show up in log stream.  This is fine to do because the --useOSLog=1 option
indicates that the client really wants to see the logs.  Otherwise, the client
can use one of the other os log types if they want something different.

Secondly, because --useOSLog=1 indicates that the client really wants to see the
logs, logging to OS_LOG_TYPE_ERROR ensures that the logging is flushed to the
file system instead of sitting in a memory buffer, and potentially not showing up
in the log stream.

Also made the following changes:

1. Changed Options::dumpAllOptions to use dataLog instead of printing to stderr.
   This allows its output to be diverted using Options::useOSLog as well.

2. Moved the call to WTF::setDataFile from Options::initialize to
   Options::recomputeDependentOptions.  This allows Options::useOSLog to be
   specified using the jsc shell's --useOSLog argument instead of requiring it
   to be specified using the JSC_useOSLog env var in order to work.

   To enable this, added a useOSLogOptionHasChanged flag that can be set in
   the parser of the Options::useOSLog option.  This prevents
   Options::recomputeDependentOptions from calling initializeDatafileToUseOSLog()
   repeatedly every time any option is set.

3. Added initializeDatafileToUseOSLog() which now instantiates the appropriate
   OSLogPrintStream and sets it using WTF::setDataFile.

   initializeDatafileToUseOSLog() also asserts that it is called at most once.

4. Added an assertion in WTF::setDataFile() to ensure that it is not called more
   than once.

5. #if out the calls to overrideAliasedOptionWithHeuristic() on PLATFORM(COCOA).
   They are not needed because, on PLATFORM(COCOA), we already iterate through
   every env var starting with JSC_ and call Options::setOption() on it.
   Options::setOption() will also handle aliased options.

For reference, this is an example of how we can view the logs using log stream
once --useOSLog=1 is used:

    # log stream --predicate 'category == "DataLog"'

* Source/JavaScriptCore/API/glib/JSCOptions.cpp:
* Source/JavaScriptCore/jsc.cpp:
(CommandLine::parseArguments):
* Source/JavaScriptCore/runtime/Options.cpp:
(JSC::parse):
(JSC::asDarwinOSLogType):
(JSC::initializeDatafileToUseOSLog):
(JSC::asString):
(JSC::Options::recomputeDependentOptions):
(JSC::Options::initialize):
(JSC::Options::setOptionWithoutAlias):
(JSC::Options::dumpAllOptions):
(JSC::OptionReader::Option::initValue):
(JSC::OptionReader::Option::dump const):
(JSC::OptionReader::Option::operator== const):
* Source/JavaScriptCore/runtime/Options.h:
* Source/JavaScriptCore/runtime/OptionsList.h:
* Source/WTF/wtf/DataLog.cpp:
(WTF::setDataFile):

Canonical link: https://commits.webkit.org/251661@main


git-svn-id: http://svn.webkit.org/repository/webkit/trunk@295656 268f45cc-cd09-0410-ab3c-d52691b4dbfc
6 files changed
tree: 1dd24775308904057b8f296a3869d8e255428d84
  1. .github/
  2. JSTests/
  3. LayoutTests/
  4. ManualTests/
  5. metadata/
  6. PerformanceTests/
  7. resources/
  8. Source/
  9. Tools/
  10. WebDriverTests/
  11. WebKit.xcworkspace/
  12. WebKitLibraries/
  13. Websites/
  14. .ccls
  15. .clang-format
  16. .clangd
  17. .dir-locals.el
  18. .editorconfig
  19. .gitattributes
  20. .gitignore
  21. CMakeLists.txt
  22. Introduction.md
  23. Makefile
  24. Makefile.shared
  25. ReadMe.md
ReadMe.md

WebKit

WebKit is a cross-platform web browser engine. On iOS and macOS, it powers Safari, Mail, iBooks, and many other applications.

Feature Status

Visit WebKit Feature Status page to see which Web API has been implemented, in development, or under consideration.

Trying the Latest

On macOS, download Safari Technology Preview to test the latest version of WebKit. On Linux, download Epiphany Technology Preview. On Windows, you'll have to build it yourself.

Reporting Bugs

  1. Search WebKit Bugzilla to see if there is an existing report for the bug you've encountered.
  2. Create a Bugzilla account to to report bugs (and to comment on them) if you haven't done so already.
  3. File a bug in accordance with our guidelines.

Once your bug is filed, you will receive email when it is updated at each stage in the bug life cycle. After the bug is considered fixed, you may be asked to download the latest nightly and confirm that the fix works for you.

Getting the Code

On Windows, follow the instructions on our website.

Cloning the Git SVN Repository

Run the following command to clone WebKit's Git SVN repository:

git clone https://github.com/WebKit/WebKit.git WebKit

If you want to be able to track Subversion revision from your git checkout, you can run the following command to do so:

Tools/Scripts/git-webkit setup-git-svn

For information about this, and other aspects of using Git with WebKit, read the wiki page.

Building WebKit

Building macOS Port

Install Xcode and its command line tools if you haven't done so already:

  1. Install Xcode Get Xcode from https://developer.apple.com/downloads. To build WebKit for OS X, Xcode 5.1.1 or later is required. To build WebKit for iOS Simulator, Xcode 7 or later is required.
  2. Install the Xcode Command Line Tools In Terminal, run the command: xcode-select --install

Run the following command to build a debug build with debugging symbols and assertions:

Tools/Scripts/build-webkit --debug

For performance testing, and other purposes, use --release instead.

Using Xcode

You can open WebKit.xcworkspace to build and debug WebKit within Xcode.

If you don't use a custom build location in Xcode preferences, you have to update the workspace settings to use WebKitBuild directory. In menu bar, choose File > Workspace Settings, then click the Advanced button, select “Custom”, “Relative to Workspace”, and enter WebKitBuild for both Products and Intermediates.

Embedded Builds

iOS, tvOS and watchOS are all considered embedded builds. The first time after you install a new Xcode, you will need to run:

sudo Tools/Scripts/configure-xcode-for-embedded-development

Without this step, you will see the error message: “target specifies product type ‘com.apple.product-type.tool’, but there’s no such product type for the ‘iphonesimulator’ platform.” when building target JSCLLIntOffsetsExtractor of project JavaScriptCore.

Run the following command to build a debug build with debugging symbols and assertions for embedded simulators:

Tools/Scripts/build-webkit --debug --<platform>-simulator

or embedded devices:

Tools/Scripts/build-webkit --debug --<platform>-device

where platform is ios, tvos or watchos.

Building the GTK+ Port

For production builds:

cmake -DPORT=GTK -DCMAKE_BUILD_TYPE=RelWithDebInfo -GNinja
ninja
sudo ninja install

For development builds:

Tools/gtk/install-dependencies
Tools/Scripts/update-webkitgtk-libs
Tools/Scripts/build-webkit --gtk --debug

For more information on building WebKitGTK+, see the wiki page.

Building the WPE Port

For production builds:

cmake -DPORT=WPE -DCMAKE_BUILD_TYPE=RelWithDebInfo -GNinja
ninja
sudo ninja install

For development builds:

Tools/wpe/install-dependencies
Tools/Scripts/update-webkitwpe-libs
Tools/Scripts/build-webkit --wpe --debug

Building Windows Port

For building WebKit on Windows, see the wiki page.

Running WebKit

With Safari and Other macOS Applications

Run the following command to launch Safari with your local build of WebKit:

Tools/Scripts/run-safari --debug

The run-safari script sets the DYLD_FRAMEWORK_PATH environment variable to point to your build products, and then launches /Applications/Safari.app. DYLD_FRAMEWORK_PATH tells the system loader to prefer your build products over the frameworks installed in /System/Library/Frameworks.

To run other applications with your local build of WebKit, run the following command:

Tools/Scripts/run-webkit-app <application-path>

iOS Simulator

Run the following command to launch iOS simulator with your local build of WebKit:

run-safari --debug --ios-simulator

In both cases, if you have built release builds instead, use --release instead of --debug.

Linux Ports

If you have a development build, you can use the run-minibrowser script, e.g.:

run-minibrowser --debug --wpe

Pass one of --gtk, --jsc-only, or --wpe to indicate the port to use.

Contribute

Congratulations! You’re up and running. Now you can begin coding in WebKit and contribute your fixes and new features to the project. For details on submitting your code to the project, read Contributing Code.