blob: 459ea7b839e6e8bccc348446020188df7cbc3d5d [file] [log] [blame]
# -----------------------------------------------------------------------------
# Determine CMake version and build type.
# -----------------------------------------------------------------------------
#
# NOTE: cmake_minimum_required() and project() *MUST* be the two first commands
# used, see https://cmake.org/cmake/help/v3.3/command/project.html -- the
# latter in particular handles loading a bunch of shared CMake definitions
# and loading the cross-compilation settings from CMAKE_TOOLCHAIN_FILE.
#
cmake_minimum_required(VERSION 3.7)
project(WebKit)
if (NOT CMAKE_BUILD_TYPE)
message(WARNING "No CMAKE_BUILD_TYPE value specified, defaulting to RelWithDebInfo.")
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "Choose the type of build." FORCE)
else ()
message(STATUS "The CMake build type is: ${CMAKE_BUILD_TYPE}")
endif ()
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/Source/cmake")
set(ENABLE_WEBCORE ON)
if (NOT DEFINED ENABLE_WEBKIT)
set(ENABLE_WEBKIT ON)
endif ()
if (NOT DEFINED ENABLE_TOOLS AND EXISTS "${CMAKE_SOURCE_DIR}/Tools")
set(ENABLE_TOOLS ON)
endif ()
# -----------------------------------------------------------------------------
# Determine which port will be built
# -----------------------------------------------------------------------------
set(ALL_PORTS
AppleWin
Efl
GTK
JSCOnly
Mac
PlayStation
WPE
WinCairo
)
set(PORT "NOPORT" CACHE STRING "choose which WebKit port to build (one of ${ALL_PORTS})")
list(FIND ALL_PORTS ${PORT} RET)
if (${RET} EQUAL -1)
message(FATAL_ERROR "Please choose which WebKit port to build (one of ${ALL_PORTS})")
endif ()
string(TOLOWER ${PORT} WEBKIT_PORT_DIR)
# -----------------------------------------------------------------------------
# Determine the compiler
# -----------------------------------------------------------------------------
if (${CMAKE_CXX_COMPILER_ID} STREQUAL "Clang" OR ${CMAKE_CXX_COMPILER_ID} STREQUAL "AppleClang")
set(COMPILER_IS_CLANG ON)
endif ()
if (${CMAKE_CXX_COMPILER_ID} STREQUAL "GNU")
if (${CMAKE_CXX_COMPILER_VERSION} VERSION_LESS "6.0.0")
message(FATAL_ERROR "GCC 6.0.0 is required to build WebKitGTK+, use a newer GCC version or clang")
endif ()
endif ()
if (CMAKE_COMPILER_IS_GNUCXX OR COMPILER_IS_CLANG)
set(COMPILER_IS_GCC_OR_CLANG ON)
endif ()
if (MSVC AND COMPILER_IS_CLANG)
set(COMPILER_IS_CLANG_CL ON)
endif ()
# -----------------------------------------------------------------------------
# Determine the target processor
# -----------------------------------------------------------------------------
# Use MSVC_CXX_ARCHITECTURE_ID instead of CMAKE_SYSTEM_PROCESSOR when defined,
# since the later one just resolves to the host processor on Windows.
if (MSVC_CXX_ARCHITECTURE_ID)
string(TOLOWER ${MSVC_CXX_ARCHITECTURE_ID} LOWERCASE_CMAKE_SYSTEM_PROCESSOR)
else ()
string(TOLOWER ${CMAKE_SYSTEM_PROCESSOR} LOWERCASE_CMAKE_SYSTEM_PROCESSOR)
endif ()
if (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "(^aarch64|^arm64)")
set(WTF_CPU_ARM64 1)
elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "^arm")
set(WTF_CPU_ARM 1)
elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "^mips64")
set(WTF_CPU_MIPS64 1)
elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "^mips")
set(WTF_CPU_MIPS 1)
elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "(x64|x86_64|amd64)")
# FORCE_32BIT is set in the build script when --32-bit is passed
# on a Linux/intel 64bit host. This allows us to produce 32bit
# binaries without setting the build up as a crosscompilation,
# which is the only way to modify CMAKE_SYSTEM_PROCESSOR.
if (FORCE_32BIT)
set(WTF_CPU_X86 1)
else ()
set(WTF_CPU_X86_64 1)
endif ()
elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "(i[3-6]86|x86)")
set(WTF_CPU_X86 1)
elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "ppc")
set(WTF_CPU_PPC 1)
elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "ppc64")
set(WTF_CPU_PPC64 1)
elseif (LOWERCASE_CMAKE_SYSTEM_PROCESSOR MATCHES "ppc64le")
set(WTF_CPU_PPC64LE 1)
else ()
set(WTF_CPU_UNKNOWN 1)
endif ()
# -----------------------------------------------------------------------------
# Determine the operating system
# -----------------------------------------------------------------------------
if (UNIX)
if (APPLE)
set(WTF_OS_MAC_OS_X 1)
elseif (CMAKE_SYSTEM_NAME MATCHES "Linux")
set(WTF_OS_LINUX 1)
else ()
set(WTF_OS_UNIX 1)
endif ()
elseif (CMAKE_SYSTEM_NAME MATCHES "Windows")
set(WTF_OS_WINDOWS 1)
elseif (CMAKE_SYSTEM_NAME MATCHES "Fuchsia")
set(WTF_OS_FUCHSIA 1)
else ()
message(FATAL_ERROR "Unknown OS '${CMAKE_SYSTEM_NAME}'")
endif ()
# -----------------------------------------------------------------------------
# Default library types
# -----------------------------------------------------------------------------
# By default, only the highest-level libraries, WebKitLegacy and WebKit, are
# shared, because properly building shared libraries that depend on each other
# can be tricky. Override these in Options*.cmake for your port as needed.
set(bmalloc_LIBRARY_TYPE STATIC)
set(WTF_LIBRARY_TYPE STATIC)
set(JavaScriptCore_LIBRARY_TYPE STATIC)
set(PAL_LIBRARY_TYPE STATIC)
set(WebCore_LIBRARY_TYPE STATIC)
set(WebKitLegacy_LIBRARY_TYPE SHARED)
set(WebKit_LIBRARY_TYPE SHARED)
set(WebCoreTestSupport_LIBRARY_TYPE STATIC)
set(CMAKE_POSITION_INDEPENDENT_CODE True)
# -----------------------------------------------------------------------------
# Install JavaScript shell
# -----------------------------------------------------------------------------
option(SHOULD_INSTALL_JS_SHELL "generate an installation rule to install the built JavaScript shell")
# -----------------------------------------------------------------------------
# Default output directories, which can be overwritten by ports
#------------------------------------------------------------------------------
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
# -----------------------------------------------------------------------------
# Common configuration
#------------------------------------------------------------------------------
include(WebKitCommon)
# -----------------------------------------------------------------------------
# Enable API unit tests and create a target for the test runner
# -----------------------------------------------------------------------------
if (ENABLE_API_TESTS)
enable_testing()
endif ()
# -----------------------------------------------------------------------------
# Add module directories
# -----------------------------------------------------------------------------
add_subdirectory(Source)
# -----------------------------------------------------------------------------
# Add tools
# -----------------------------------------------------------------------------
if (ENABLE_TOOLS)
add_subdirectory(Tools)
endif ()
if ("${PORT}" STREQUAL "GTK" OR "${PORT}" STREQUAL "WPE")
if (DEVELOPER_MODE)
add_subdirectory(PerformanceTests)
endif ()
else ()
add_subdirectory(PerformanceTests)
endif ()
# -----------------------------------------------------------------------------
# Print the features list last, for maximum visibility.
# -----------------------------------------------------------------------------
PRINT_WEBKIT_OPTIONS()