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| PASS Property animation-timing-function value 'linear' computes to 'linear' |
| PASS Property animation-timing-function value 'ease' computes to 'ease' |
| PASS Property animation-timing-function value 'ease-in' computes to 'ease-in' |
| PASS Property animation-timing-function value 'ease-out' computes to 'ease-out' |
| PASS Property animation-timing-function value 'ease-in-out' computes to 'ease-in-out' |
| PASS Property animation-timing-function value 'cubic-bezier(0.1, 0.2, 0.8, 0.9)' computes to 'cubic-bezier(0.1, 0.2, 0.8, 0.9)' |
| PASS Property animation-timing-function value 'cubic-bezier(0, -2, 1, 3)' computes to 'cubic-bezier(0, -2, 1, 3)' |
| PASS Property animation-timing-function value 'cubic-bezier(0, 0.7, 1, 1.3)' computes to 'cubic-bezier(0, 0.7, 1, 1.3)' |
| PASS Property animation-timing-function value 'steps(4, start)' computes to 'steps(4, start)' |
| FAIL Property animation-timing-function value 'steps(2, end)' computes to 'steps(2)' assert_equals: expected "steps(2)" but got "steps(2, end)" |
| FAIL Property animation-timing-function value 'steps(2, jump-start)' computes to 'steps(2, jump-start)' assert_equals: expected "steps(2, jump-start)" but got "ease" |
| FAIL Property animation-timing-function value 'steps(2, jump-end)' computes to 'steps(2)' assert_equals: expected "steps(2)" but got "ease" |
| FAIL Property animation-timing-function value 'steps(2, jump-both)' computes to 'steps(2, jump-both)' assert_equals: expected "steps(2, jump-both)" but got "ease" |
| FAIL Property animation-timing-function value 'steps(2, jump-none)' computes to 'steps(2, jump-none)' assert_equals: expected "steps(2, jump-none)" but got "ease" |
| PASS Property animation-timing-function value 'linear, ease, linear' computes to 'linear, ease, linear' |
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