| /* |
| * Copyright (C) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(WEB_AUDIO) |
| |
| #include "AudioUtilities.h" |
| #include <wtf/MathExtras.h> |
| |
| namespace WebCore { |
| |
| namespace AudioUtilities { |
| |
| double discreteTimeConstantForSampleRate(double timeConstant, double sampleRate) |
| { |
| return 1 - exp(-1 / (sampleRate * timeConstant)); |
| } |
| |
| size_t timeToSampleFrame(double time, double sampleRate, SampleFrameRounding rounding) |
| { |
| // To compute the desired frame number, we pretend we're actually running the |
| // context at a much higher sample rate (by a factor of |oversampleFactor|). |
| // Round this to get the nearest frame number at the higher rate. Then |
| // convert back to the original rate to get a new frame number that may not be |
| // an integer. Then use the specified |rounding_mode| to round this to the |
| // integer frame number that we need. |
| // |
| // Doing this partially solves the issue where Fs * (k / Fs) != k when doing |
| // floating point arithmtic for integer k and Fs is the sample rate. By |
| // oversampling and rounding, we'll get k back most of the time. |
| // |
| // The oversampling factor MUST be a power of two so as not to introduce |
| // additional round-off in computing the oversample frame number. |
| constexpr double oversampleFactor = 1024; |
| double frame = std::round(time * sampleRate * oversampleFactor) / oversampleFactor; |
| |
| switch (rounding) { |
| case SampleFrameRounding::Nearest: |
| frame = std::round(frame); |
| break; |
| case SampleFrameRounding::Down: |
| frame = std::floor(frame); |
| break; |
| case SampleFrameRounding::Up: |
| frame = std::ceil(frame); |
| break; |
| } |
| |
| // Just return the largest possible size_t value if necessary. |
| if (frame >= std::numeric_limits<size_t>::max()) |
| return std::numeric_limits<size_t>::max(); |
| |
| return static_cast<size_t>(frame); |
| } |
| } // AudioUtilites |
| |
| } // WebCore |
| |
| #endif // ENABLE(WEB_AUDIO) |