| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES Utilities |
| * ------------------------------------------------ |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| */ |
| 'use strict'; |
| goog.provide('functional.gles3.es3fTextureShadowTests'); |
| goog.require('framework.common.tcuImageCompare'); |
| goog.require('framework.common.tcuLogImage'); |
| goog.require('framework.common.tcuPixelFormat'); |
| goog.require('framework.common.tcuRGBA'); |
| goog.require('framework.common.tcuSurface'); |
| goog.require('framework.common.tcuTestCase'); |
| goog.require('framework.common.tcuTexCompareVerifier'); |
| goog.require('framework.common.tcuTexLookupVerifier'); |
| goog.require('framework.common.tcuTexture'); |
| goog.require('framework.common.tcuTextureUtil'); |
| goog.require('framework.delibs.debase.deMath'); |
| goog.require('framework.delibs.debase.deString'); |
| goog.require('framework.delibs.debase.deUtil'); |
| goog.require('framework.opengl.gluShaderUtil'); |
| goog.require('framework.opengl.gluTexture'); |
| goog.require('framework.opengl.gluTextureUtil'); |
| goog.require('framework.referencerenderer.rrMultisamplePixelBufferAccess'); |
| goog.require('modules.shared.glsTextureTestUtil'); |
| |
| goog.scope(function() { |
| |
| var es3fTextureShadowTests = functional.gles3.es3fTextureShadowTests; |
| var tcuTestCase = framework.common.tcuTestCase; |
| var glsTextureTestUtil = modules.shared.glsTextureTestUtil; |
| var gluShaderUtil = framework.opengl.gluShaderUtil; |
| var gluTexture = framework.opengl.gluTexture; |
| var gluTextureUtil = framework.opengl.gluTextureUtil; |
| var tcuTexture = framework.common.tcuTexture; |
| var tcuImageCompare = framework.common.tcuImageCompare; |
| var tcuLogImage = framework.common.tcuLogImage; |
| var tcuTextureUtil = framework.common.tcuTextureUtil; |
| var tcuRGBA = framework.common.tcuRGBA; |
| var deMath = framework.delibs.debase.deMath; |
| var tcuPixelFormat = framework.common.tcuPixelFormat; |
| var tcuSurface = framework.common.tcuSurface; |
| var tcuTexCompareVerifier = framework.common.tcuTexCompareVerifier; |
| var tcuTexLookupVerifier = framework.common.tcuTexLookupVerifier; |
| var rrMultisamplePixelBufferAccess = framework.referencerenderer.rrMultisamplePixelBufferAccess; |
| var deString = framework.delibs.debase.deString; |
| var deUtil = framework.delibs.debase.deUtil; |
| |
| es3fTextureShadowTests.version = '300 es'; |
| |
| /** @const */ var VIEWPORT_WIDTH = 64; |
| /** @const */ var VIEWPORT_HEIGHT = 64; |
| /** @const */ var MIN_VIEWPORT_WIDTH = 64; |
| /** @const */ var MIN_VIEWPORT_HEIGHT = 64; |
| |
| var DE_ASSERT = function(x) { |
| if (!x) |
| throw new Error('Assert failed'); |
| }; |
| |
| /** |
| * @param {tcuTexture.TextureFormat} format |
| * @return {boolean} |
| */ |
| es3fTextureShadowTests.isFloatingPointDepthFormat = function(format) { |
| // Only two depth and depth-stencil formats are floating point |
| return (format.order == tcuTexture.ChannelOrder.D && format.type == tcuTexture.ChannelType.FLOAT) || (format.order == tcuTexture.ChannelOrder.DS && format.type == tcuTexture.ChannelType.FLOAT_UNSIGNED_INT_24_8_REV); |
| }; |
| |
| /** |
| * @param {tcuTexture.PixelBufferAccess} access |
| */ |
| es3fTextureShadowTests.clampFloatingPointTexture = function(access) { |
| DE_ASSERT(es3fTextureShadowTests.isFloatingPointDepthFormat(access.getFormat())); |
| for (var z = 0; z < access.getDepth(); ++z) |
| for (var y = 0; y < access.getHeight(); ++y) |
| for (var x = 0; x < access.getWidth(); ++x) |
| access.setPixDepth(deMath.clamp(access.getPixDepth(x, y, z), 0.0, 1.0), x, y, z); |
| }; |
| |
| /** |
| * @param {tcuTexture.Texture2D|tcuTexture.Texture2DArray} target |
| */ |
| es3fTextureShadowTests.clampFloatingPointTexture2D = function(target) { |
| for (var level = 0; level < target.getNumLevels(); ++level) |
| if (!target.isLevelEmpty(level)) |
| es3fTextureShadowTests.clampFloatingPointTexture(target.getLevel(level)); |
| }; |
| |
| /** |
| * @param {tcuTexture.TextureCube} target |
| */ |
| es3fTextureShadowTests.clampFloatingPointTextureCube = function(target) { |
| for (var level = 0; level < target.getNumLevels(); ++level) |
| for (var face = tcuTexture.CubeFace.CUBEFACE_NEGATIVE_X; face < Object.keys(tcuTexture.CubeFace).length; face++) |
| es3fTextureShadowTests.clampFloatingPointTexture(target.getLevelFace(level, face)); |
| }; |
| |
| /** |
| * @param {?} textureType |
| * @param {tcuTexture.ConstPixelBufferAccess} result |
| * @param {tcuTexture.Texture2D|tcuTexture.Texture2DArray|tcuTexture.TextureCube} src |
| * @param {Array<number>} texCoord |
| * @param {glsTextureTestUtil.ReferenceParams} sampleParams |
| * @param {tcuTexCompareVerifier.TexComparePrecision} comparePrec |
| * @param {tcuTexLookupVerifier.LodPrecision} lodPrecision |
| * @param {tcuPixelFormat.PixelFormat} pixelFormat |
| */ |
| es3fTextureShadowTests.verifyTexCompareResult = function(textureType, result, src, texCoord, sampleParams, comparePrec, lodPrecision, pixelFormat) { |
| var reference = new tcuSurface.Surface(result.getWidth(), result.getHeight()); |
| var errorMask = new tcuSurface.Surface(result.getWidth(), result.getHeight()); |
| var nonShadowThreshold = deMath.swizzle(tcuTexLookupVerifier.computeFixedPointThreshold(deMath.subtract(glsTextureTestUtil.getBitsVec(pixelFormat), [1, 1, 1, 1])), [1, 2, 3]); |
| var numFailedPixels; |
| |
| if (es3fTextureShadowTests.isFloatingPointDepthFormat(src.getFormat())) { |
| var clampedSource = /*deUtil.clone(*/src/*)*/; |
| |
| if (textureType == tcuTexture.Texture2D) { |
| es3fTextureShadowTests.clampFloatingPointTexture2D(/** @type {tcuTexture.Texture2D} */(clampedSource)); |
| glsTextureTestUtil.sampleTexture2D(new glsTextureTestUtil.SurfaceAccess(reference, pixelFormat), /** @type {tcuTexture.Texture2DView} */ (clampedSource.getView()), texCoord, sampleParams); |
| // sample clamped values |
| numFailedPixels = glsTextureTestUtil.computeTextureCompareDiff2D(result, reference.getAccess(), errorMask.getAccess(), /** @type {tcuTexture.Texture2DView} */ (clampedSource.getView()), texCoord, sampleParams, comparePrec, lodPrecision, nonShadowThreshold); |
| } else if (textureType == tcuTexture.Texture2DArray) { |
| es3fTextureShadowTests.clampFloatingPointTexture2D(/** @type {tcuTexture.Texture2DArray} */(clampedSource)); |
| glsTextureTestUtil.sampleTexture2DArray(new glsTextureTestUtil.SurfaceAccess(reference, pixelFormat), /** @type {tcuTexture.Texture2DArrayView} */ (clampedSource.getView()), texCoord, sampleParams); |
| // sample clamped values |
| numFailedPixels = glsTextureTestUtil.computeTextureCompareDiff2DArray(result, reference.getAccess(), errorMask.getAccess(), /** @type {tcuTexture.Texture2DArrayView} */ (clampedSource.getView()), texCoord, sampleParams, comparePrec, lodPrecision, nonShadowThreshold); |
| } else if (textureType == tcuTexture.TextureCube) { |
| es3fTextureShadowTests.clampFloatingPointTextureCube(/** @type {tcuTexture.TextureCube} */(clampedSource)); |
| glsTextureTestUtil.sampleTextureCube(new glsTextureTestUtil.SurfaceAccess(reference, pixelFormat), /** @type {tcuTexture.TextureCubeView} */ (clampedSource.getView()), texCoord, sampleParams); |
| // sample clamped values |
| numFailedPixels = glsTextureTestUtil.computeTextureCompareDiffCube(result, reference.getAccess(), errorMask.getAccess(), /** @type {tcuTexture.TextureCubeView} */ (clampedSource.getView()), texCoord, sampleParams, comparePrec, lodPrecision, nonShadowThreshold); |
| } else |
| throw new Error('Invalid texture type'); |
| |
| } else { |
| if (textureType == tcuTexture.Texture2D) { |
| glsTextureTestUtil.sampleTexture2D(new glsTextureTestUtil.SurfaceAccess(reference, pixelFormat), /** @type {tcuTexture.Texture2DView} */ (src.getView()), texCoord, sampleParams); |
| // sample raw values (they are guaranteed to be in [0, 1] range as the format cannot represent any other values) |
| numFailedPixels = glsTextureTestUtil.computeTextureCompareDiff2D(result, reference.getAccess(), errorMask.getAccess(), /** @type {tcuTexture.Texture2DView} */ (src.getView()), texCoord, sampleParams, comparePrec, lodPrecision, nonShadowThreshold); |
| } else if (textureType == tcuTexture.Texture2DArray) { |
| glsTextureTestUtil.sampleTexture2DArray(new glsTextureTestUtil.SurfaceAccess(reference, pixelFormat), /** @type {tcuTexture.Texture2DArrayView} */ (src.getView()), texCoord, sampleParams); |
| // sample raw values (they are guaranteed to be in [0, 1] range as the format cannot represent any other values) |
| numFailedPixels = glsTextureTestUtil.computeTextureCompareDiff2DArray(result, reference.getAccess(), errorMask.getAccess(), /** @type {tcuTexture.Texture2DArrayView} */ (src.getView()), texCoord, sampleParams, comparePrec, lodPrecision, nonShadowThreshold); |
| } else if (textureType == tcuTexture.TextureCube) { |
| glsTextureTestUtil.sampleTextureCube(new glsTextureTestUtil.SurfaceAccess(reference, pixelFormat), /** @type {tcuTexture.TextureCubeView} */ (src.getView()), texCoord, sampleParams); |
| // sample raw values (they are guaranteed to be in [0, 1] range as the format cannot represent any other values) |
| numFailedPixels = glsTextureTestUtil.computeTextureCompareDiffCube(result, reference.getAccess(), errorMask.getAccess(), /** @type {tcuTexture.TextureCubeView} */ (src.getView()), texCoord, sampleParams, comparePrec, lodPrecision, nonShadowThreshold); |
| } else |
| throw new Error('Invalid texture type'); |
| } |
| |
| if (numFailedPixels > 0) |
| bufferedLogToConsole('ERROR: Result verification failed, got ' + numFailedPixels + ' invalid pixels!'); |
| |
| if (numFailedPixels > 0) |
| tcuImageCompare.displayImages(result, reference.getAccess(), errorMask.getAccess()); |
| else |
| tcuLogImage.logImageWithInfo(result, 'Result'); |
| |
| return numFailedPixels == 0; |
| |
| }; |
| |
| /** |
| * @constructor |
| * @param {string} name |
| * @param {number} format |
| * @struct |
| */ |
| es3fTextureShadowTests.Format = function(name, format) { |
| /** @type {string} */ this.name = name; |
| /** @type {number} */ this.format = format; |
| }; |
| |
| /** |
| * @constructor |
| * @param {string} name |
| * @param {number} minFilter |
| * @param {number} magFilter |
| * @struct |
| */ |
| es3fTextureShadowTests.Filter = function(name, minFilter, magFilter) { |
| /** @type {string} */ this.name = name; |
| /** @type {number} */ this.minFilter = minFilter; |
| /** @type {number} */ this.magFilter = magFilter; |
| }; |
| |
| /** |
| * @constructor |
| * @param {string} name |
| * @param {number} func |
| * @struct |
| */ |
| es3fTextureShadowTests.CompareFunc = function(name, func) { |
| /** @type {string} */ this.name = name; |
| /** @type {number} */ this.func = func; |
| }; |
| |
| /** |
| * @constructor |
| * @param {number} texNdx |
| * @param {number} ref |
| * @param {number} lodX |
| * @param {number} lodY |
| * @param {number} oX |
| * @param {number} oY |
| * @struct |
| */ |
| es3fTextureShadowTests.TestCase = function(texNdx, ref, lodX, lodY, oX, oY) { |
| /** @type {number} */ this.texNdx = texNdx; |
| /** @type {number} */ this.ref = ref; |
| /** @type {number} */ this.lodX = lodX; |
| /** @type {number} */ this.lodY = lodY; |
| /** @type {number} */ this.oX = oX |
| /** @type {number} */ this.oY = oY; |
| }; |
| |
| /** |
| * @constructor |
| * @param {?gluTexture.Texture2D|?gluTexture.TextureCube|?gluTexture.Texture2DArray} tex |
| * @param {number} ref |
| * @param {Array<number>} minCoord |
| * @param {Array<number>} maxCoord |
| * @struct |
| */ |
| es3fTextureShadowTests.FilterCase = function(tex, ref, minCoord, maxCoord) { |
| /** @type {?gluTexture.Texture2D|?gluTexture.TextureCube|?gluTexture.Texture2DArray} */ this.texture = tex; |
| /** @type {Array<number>} */ this.minCoord = minCoord; |
| /** @type {Array<number>} */ this.maxCoord = maxCoord; |
| /** @type {number} */ this.ref = ref; |
| }; |
| |
| /** |
| * @constructor |
| * @param {string} name |
| * @param {string} desc |
| * @param {number} minFilter |
| * @param {number} magFilter |
| * @param {number} wrapS |
| * @param {number} wrapT |
| * @param {number} format |
| * @param {number} width |
| * @param {number} height |
| * @param {number} compareFunc |
| * @extends {tcuTestCase.DeqpTest} |
| */ |
| es3fTextureShadowTests.Texture2DShadowCase = function(name, desc, minFilter, magFilter, wrapS, wrapT, format, width, height, compareFunc) { |
| tcuTestCase.DeqpTest.call(this, name, desc); |
| this.m_minFilter = minFilter; |
| this.m_magFilter = magFilter; |
| this.m_wrapS = wrapS; |
| this.m_wrapT = wrapT; |
| this.m_format = format; |
| this.m_width = width; |
| this.m_height = height; |
| this.m_compareFunc = compareFunc; |
| this.m_renderer = new glsTextureTestUtil.TextureRenderer(es3fTextureShadowTests.version, gluShaderUtil.precision.PRECISION_HIGHP); |
| this.m_caseNdx = 0; |
| this.m_cases = []; |
| }; |
| |
| es3fTextureShadowTests.Texture2DShadowCase.prototype = Object.create(tcuTestCase.DeqpTest.prototype); |
| es3fTextureShadowTests.Texture2DShadowCase.prototype.constructor = es3fTextureShadowTests.Texture2DShadowCase; |
| |
| es3fTextureShadowTests.Texture2DShadowCase.prototype.init = function() { |
| |
| // Create 2 textures. |
| this.m_textures = []; |
| this.m_textures[0] = gluTexture.texture2DFromInternalFormat(gl, this.m_format, this.m_width, this.m_height); |
| this.m_textures[1] = gluTexture.texture2DFromInternalFormat(gl, this.m_format, this.m_width, this.m_height); |
| |
| var numLevels = this.m_textures[0].getRefTexture().getNumLevels(); |
| |
| for (var levelNdx = 0; levelNdx < numLevels; levelNdx++) { |
| this.m_textures[0].getRefTexture().allocLevel(levelNdx); |
| tcuTextureUtil.fillWithComponentGradients(this.m_textures[0].getRefTexture().getLevel(levelNdx), [-0.5, -0.5, -0.5, 2.0], [1, 1, 1, 0]); |
| } |
| |
| for (levelNdx = 0; levelNdx < numLevels; levelNdx++) { |
| var step = 0x00ffffff / numLevels; |
| var rgb = step * levelNdx; |
| var colorA = 0xff000000 | rgb; |
| var colorB = 0xff000000 | ~rgb; |
| |
| this.m_textures[1].getRefTexture().allocLevel(levelNdx); |
| tcuTextureUtil.fillWithGrid(this.m_textures[1].getRefTexture().getLevel(levelNdx), 4, tcuRGBA.newRGBAFromValue(colorA).toVec(), tcuRGBA.newRGBAFromValue(colorB).toVec()); |
| } |
| |
| for (var i = 0; i < this.m_textures.length; i++) |
| this.m_textures[i].upload(); |
| |
| var refInRangeUpper = (this.m_compareFunc == gl.EQUAL || this.m_compareFunc == gl.NOTEQUAL) ? 1.0 : 0.5; |
| var refInRangeLower = (this.m_compareFunc == gl.EQUAL || this.m_compareFunc == gl.NOTEQUAL) ? 0.0 : 0.5; |
| |
| var refOutOfBoundsUpper = 1.1; |
| var refOutOfBoundsLower = -0.1; |
| |
| numLevels = this.m_textures[0].getRefTexture().getNumLevels(); |
| |
| var cases = []; |
| cases.push(new es3fTextureShadowTests.TestCase(0, refInRangeUpper, 1.6, 2.9, -1.0, -2.7)); |
| cases.push(new es3fTextureShadowTests.TestCase(0, refInRangeLower, -2.0, -1.35, -0.2, 0.7)); |
| cases.push(new es3fTextureShadowTests.TestCase(1, refInRangeUpper, 0.14, 0.275, -1.5, -1.1)); |
| cases.push(new es3fTextureShadowTests.TestCase(1, refInRangeLower, -0.92, -2.64, 0.4, -0.1)); |
| cases.push(new es3fTextureShadowTests.TestCase(1, refOutOfBoundsUpper, -0.39, -0.52, 0.65, 0.87)); |
| cases.push(new es3fTextureShadowTests.TestCase(1, refOutOfBoundsLower, -1.55, 0.65, 0.35, 0.91)); |
| |
| var viewportW = Math.min(VIEWPORT_WIDTH, gl.canvas.width); |
| var viewportH = Math.min(VIEWPORT_HEIGHT, gl.canvas.height); |
| |
| for (var caseNdx = 0; caseNdx < cases.length; caseNdx++) { |
| var texNdx = deMath.clamp(cases[caseNdx].texNdx, 0, this.m_textures.length - 1); |
| var ref = cases[caseNdx].ref; |
| var lodX = cases[caseNdx].lodX; |
| var lodY = cases[caseNdx].lodY; |
| var oX = cases[caseNdx].oX; |
| var oY = cases[caseNdx].oY; |
| var sX = Math.exp(lodX * Math.log(2)) * viewportW / this.m_textures[texNdx].getRefTexture().getWidth(); |
| var sY = Math.exp(lodY * Math.log(2)) * viewportH / this.m_textures[texNdx].getRefTexture().getHeight(); |
| |
| this.m_cases.push(new es3fTextureShadowTests.FilterCase(this.m_textures[texNdx], ref, [oX, oY], [oX + sX, oY + sY])); |
| } |
| |
| this.m_caseNdx = 0; |
| }; |
| |
| es3fTextureShadowTests.Texture2DShadowCase.prototype.iterate = function() { |
| |
| var viewport = new glsTextureTestUtil.RandomViewport(document.getElementById('canvas'), VIEWPORT_WIDTH, VIEWPORT_HEIGHT); |
| var curCase = this.m_cases[this.m_caseNdx]; |
| var sampleParams = new glsTextureTestUtil.ReferenceParams(glsTextureTestUtil.textureType.TEXTURETYPE_2D); |
| var rendered = new tcuSurface.Surface(viewport.width, viewport.height); |
| var texCoord = []; |
| |
| if (viewport.width < MIN_VIEWPORT_WIDTH || viewport.height < MIN_VIEWPORT_HEIGHT) |
| throw new Error('Too small render target'); |
| |
| // Setup params for reference. |
| sampleParams.sampler = gluTextureUtil.mapGLSampler(this.m_wrapS, this.m_wrapT, gl.CLAMP_TO_EDGE, this.m_minFilter, this.m_magFilter); |
| sampleParams.sampler.compare = gluTextureUtil.mapGLCompareFunc(this.m_compareFunc); |
| sampleParams.samplerType = glsTextureTestUtil.samplerType.SAMPLERTYPE_SHADOW; |
| sampleParams.lodMode = glsTextureTestUtil.lodMode.EXACT; |
| sampleParams.ref = curCase.ref; |
| |
| bufferedLogToConsole('Compare reference value = ' + sampleParams.ref); |
| |
| // Compute texture coordinates. |
| bufferedLogToConsole('Texture coordinates: ' + curCase.minCoord + ' -> ' + curCase.maxCoord); |
| |
| texCoord = glsTextureTestUtil.computeQuadTexCoord2D(curCase.minCoord, curCase.maxCoord); |
| |
| gl.bindTexture(gl.TEXTURE_2D, curCase.texture.getGLTexture()); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, this.m_minFilter); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, this.m_magFilter); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, this.m_wrapS); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, this.m_wrapT); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_MODE, gl.COMPARE_REF_TO_TEXTURE); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_FUNC, this.m_compareFunc); |
| |
| gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
| this.m_renderer.renderQuad(0, texCoord, sampleParams); |
| rendered.readViewport(gl, viewport); |
| |
| |
| var pixelFormat = new tcuPixelFormat.PixelFormat(8, 8, 8, 8); |
| var lodPrecision = new tcuTexLookupVerifier.LodPrecision(18, 6); |
| var texComparePrecision = new tcuTexCompareVerifier.TexComparePrecision([20, 20, 0], [7, 7, 0], 5, 16, pixelFormat.redBits - 1); |
| |
| var isHighQuality = es3fTextureShadowTests.verifyTexCompareResult(tcuTexture.Texture2D, rendered.getAccess(), curCase.texture.getRefTexture(), |
| texCoord, sampleParams, texComparePrecision, lodPrecision, pixelFormat); |
| |
| if (!isHighQuality) { |
| bufferedLogToConsole('Warning: Verification assuming high-quality PCF filtering failed.'); |
| |
| lodPrecision.lodBits = 4; |
| texComparePrecision.uvwBits = [4, 4, 0]; |
| texComparePrecision.pcfBits = 0; |
| |
| var isOk = es3fTextureShadowTests.verifyTexCompareResult(tcuTexture.Texture2D, rendered.getAccess(), curCase.texture.getRefTexture(), |
| texCoord, sampleParams, texComparePrecision, lodPrecision, pixelFormat); |
| |
| if (!isOk) { |
| bufferedLogToConsole('ERROR: Verification against low precision requirements failed, failing test case.'); |
| testFailedOptions('Image verification failed', false); |
| } else |
| testPassedOptions('Low-quality result', true); |
| } else |
| testPassedOptions('High-quality result', true); |
| |
| this.m_caseNdx += 1; |
| return this.m_caseNdx < this.m_cases.length ? tcuTestCase.IterateResult.CONTINUE : tcuTestCase.IterateResult.STOP; |
| }; |
| |
| /** |
| * @constructor |
| * @param {string} name |
| * @param {string} desc |
| * @param {number} minFilter |
| * @param {number} magFilter |
| * @param {number} wrapS |
| * @param {number} wrapT |
| * @param {number} format |
| * @param {number} size |
| * @param {number} compareFunc |
| * @extends {tcuTestCase.DeqpTest} |
| */ |
| es3fTextureShadowTests.TextureCubeShadowCase = function(name, desc, minFilter, magFilter, wrapS, wrapT, format, size, compareFunc) { |
| tcuTestCase.DeqpTest.call(this, name, desc); |
| this.m_minFilter = minFilter; |
| this.m_magFilter = magFilter; |
| this.m_wrapS = wrapS; |
| this.m_wrapT = wrapT; |
| this.m_format = format; |
| this.m_size = size; |
| this.m_compareFunc = compareFunc; |
| this.m_renderer = new glsTextureTestUtil.TextureRenderer(es3fTextureShadowTests.version, gluShaderUtil.precision.PRECISION_HIGHP); |
| this.m_caseNdx = 0; |
| this.m_cases = []; |
| }; |
| |
| es3fTextureShadowTests.TextureCubeShadowCase.prototype = Object.create(tcuTestCase.DeqpTest.prototype); |
| es3fTextureShadowTests.TextureCubeShadowCase.prototype.constructor = es3fTextureShadowTests.TextureCubeShadowCase; |
| |
| es3fTextureShadowTests.TextureCubeShadowCase.prototype.init = function() { |
| DE_ASSERT(!this.m_gradientTex && !this.m_gridTex); |
| |
| var numLevels = Math.floor(Math.log2(this.m_size)) + 1; |
| /** @type {tcuTexture.TextureFormat} */ var texFmt = gluTextureUtil.mapGLInternalFormat(this.m_format); |
| /** @type {tcuTextureUtil.TextureFormatInfo} */ var fmtInfo = tcuTextureUtil.getTextureFormatInfo(texFmt); |
| /** @type {Array<number>} */ var cBias = fmtInfo.valueMin; |
| /** @type {Array<number>} */ var cScale = deMath.subtract(fmtInfo.valueMax, fmtInfo.valueMin); |
| |
| // Create textures. |
| this.m_gradientTex = gluTexture.cubeFromInternalFormat(gl, this.m_format, this.m_size); |
| this.m_gridTex = gluTexture.cubeFromInternalFormat(gl, this.m_format, this.m_size); |
| |
| // Fill first with gradient texture. |
| var gradients = [[[-1.0, -1.0, -1.0, 2.0], [1.0, 1.0, 1.0, 0.0]], // negative x |
| [[0.0, -1.0, -1.0, 2.0], [1.0, 1.0, 1.0, 0.0]], // positive x |
| [[-1.0, 0.0, -1.0, 2.0], [1.0, 1.0, 1.0, 0.0]], // negative y |
| [[-1.0, -1.0, 0.0, 2.0], [1.0, 1.0, 1.0, 0.0]], // positive y |
| [[-1.0, -1.0, -1.0, 0.0], [1.0, 1.0, 1.0, 1.0]], // negative z |
| [[0.0, 0.0, 0.0, 2.0], [1.0, 1.0, 1.0, 0.0]]]; // positive z |
| |
| for (var face in tcuTexture.CubeFace) { |
| for (var levelNdx = 0; levelNdx < numLevels; levelNdx++) { |
| this.m_gradientTex.getRefTexture().allocLevel(tcuTexture.CubeFace[face], levelNdx); |
| tcuTextureUtil.fillWithComponentGradients(this.m_gradientTex.getRefTexture().getLevelFace(levelNdx, tcuTexture.CubeFace[face]), deMath.add(deMath.multiply(gradients[tcuTexture.CubeFace[face]][0], cScale), cBias), deMath.add(deMath.multiply(gradients[tcuTexture.CubeFace[face]][1], cScale), cBias)); |
| } |
| } |
| |
| // Fill second with grid texture. |
| for (var face in tcuTexture.CubeFace) { |
| for (var levelNdx = 0; levelNdx < numLevels; levelNdx++) { |
| var step = 0x00ffffff / (numLevels * Object.keys(tcuTexture.CubeFace).length); |
| var rgb = step * levelNdx * face; |
| var colorA = 0xff000000 | rgb; |
| var colorB = 0xff000000 | ~rgb; |
| |
| this.m_gridTex.getRefTexture().allocLevel(tcuTexture.CubeFace[face], levelNdx); |
| tcuTextureUtil.fillWithGrid(this.m_gridTex.getRefTexture().getLevelFace(levelNdx, tcuTexture.CubeFace[face]), 4, deMath.add(deMath.multiply(tcuRGBA.newRGBAFromValue(colorA).toVec(), cScale), cBias), deMath.add(deMath.multiply(tcuRGBA.newRGBAFromValue(colorB).toVec(), cScale), cBias)); |
| } |
| } |
| |
| // Upload. |
| this.m_gradientTex.upload(); |
| this.m_gridTex.upload(); |
| |
| var refInRangeUpper = (this.m_compareFunc == gl.EQUAL || this.m_compareFunc == gl.NOTEQUAL) ? 1.0 : 0.5; |
| var refInRangeLower = (this.m_compareFunc == gl.EQUAL || this.m_compareFunc == gl.NOTEQUAL) ? 0.0 : 0.5; |
| var refOutOfBoundsUpper = 1.1; |
| var refOutOfBoundsLower = -0.1; |
| var singleSample = new rrMultisamplePixelBufferAccess.MultisamplePixelBufferAccess().getNumSamples() == 0; |
| //var singleSample = this.m_context.getRenderTarget().getNumSamples() == 0; |
| |
| if (singleSample) |
| this.m_cases.push(new es3fTextureShadowTests.FilterCase(this.m_gradientTex, refInRangeUpper, [-1.25, -1.2], [1.2, 1.25])); // minification |
| else |
| this.m_cases.push(new es3fTextureShadowTests.FilterCase(this.m_gradientTex, refInRangeUpper, [-1.19, -1.3], [1.1, 1.35])); // minification - w/ tuned coordinates to avoid hitting triangle edges |
| |
| this.m_cases.push(new es3fTextureShadowTests.FilterCase(this.m_gradientTex, refInRangeLower, [0.8, 0.8], [1.25, 1.20])); // magnification |
| this.m_cases.push(new es3fTextureShadowTests.FilterCase(this.m_gridTex, refInRangeUpper, [-1.19, -1.3], [1.1, 1.35])); // minification |
| this.m_cases.push(new es3fTextureShadowTests.FilterCase(this.m_gridTex, refInRangeLower, [-1.2, -1.1], [-0.8, -0.8])); // magnification |
| this.m_cases.push(new es3fTextureShadowTests.FilterCase(this.m_gridTex, refOutOfBoundsUpper, [-0.61, -0.1], [0.9, 1.18])); // reference value clamp, upper |
| |
| if (singleSample) |
| this.m_cases.push(new es3fTextureShadowTests.FilterCase(this.m_gridTex, refOutOfBoundsLower, [-0.75, 1.0], [0.05, 0.75])); // reference value clamp, lower |
| else |
| this.m_cases.push(new es3fTextureShadowTests.FilterCase(this.m_gridTex, refOutOfBoundsLower, [-0.75, 1.0], [0.25, 0.75])); // reference value clamp, lower |
| |
| this.m_caseNdx = 0; |
| }; |
| |
| es3fTextureShadowTests.TextureCubeShadowCase.prototype.iterate = function() { |
| var viewportSize = 28; |
| var viewport = new glsTextureTestUtil.RandomViewport(document.getElementById('canvas'), viewportSize, viewportSize, deString.deStringHash(this.fullName()) ^ deMath.deMathHash(this.m_caseNdx)); |
| var curCase = this.m_cases[this.m_caseNdx]; |
| var sampleParams = new glsTextureTestUtil.ReferenceParams(glsTextureTestUtil.textureType.TEXTURETYPE_CUBE); |
| |
| if (viewport.width < viewportSize || viewport.height < viewportSize) |
| throw new Error('Too small render target'); |
| |
| // Setup texture |
| gl.bindTexture(gl.TEXTURE_CUBE_MAP, curCase.texture.getGLTexture()); |
| gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MIN_FILTER, this.m_minFilter); |
| gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAG_FILTER, this.m_magFilter); |
| gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_WRAP_S, this.m_wrapS); |
| gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_WRAP_T, this.m_wrapT); |
| gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_COMPARE_MODE, gl.COMPARE_REF_TO_TEXTURE); |
| gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_COMPARE_FUNC, this.m_compareFunc); |
| |
| // Other state |
| gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
| |
| // Params for reference computation. |
| sampleParams.sampler = gluTextureUtil.mapGLSampler(gl.CLAMP_TO_EDGE, gl.CLAMP_TO_EDGE, gl.CLAMP_TO_EDGE, this.m_minFilter, this.m_magFilter); |
| sampleParams.sampler.seamlessCubeMap = true; |
| sampleParams.sampler.compare = gluTextureUtil.mapGLCompareFunc(this.m_compareFunc); |
| sampleParams.samplerType = glsTextureTestUtil.samplerType.SAMPLERTYPE_SHADOW; |
| sampleParams.lodMode = glsTextureTestUtil.lodMode.EXACT; |
| sampleParams.ref = curCase.ref; |
| |
| bufferedLogToConsole( |
| 'Compare reference value = ' + sampleParams.ref + '\n' + |
| 'Coordinates: ' + curCase.minCoord + ' -> ' + curCase.maxCoord); |
| |
| for (var faceNdx in tcuTexture.CubeFace) { |
| var face = tcuTexture.CubeFace[faceNdx]; |
| var result = new tcuSurface.Surface(viewport.width, viewport.height); |
| var texCoord = []; |
| |
| texCoord = glsTextureTestUtil.computeQuadTexCoordCubeFace(face, curCase.minCoord, curCase.maxCoord); |
| |
| this.m_renderer.renderQuad(0, texCoord, sampleParams); |
| |
| result.readViewport(gl, viewport); |
| |
| var pixelFormat = new tcuPixelFormat.PixelFormat(8, 8, 8, 8); |
| /** @type {tcuTexLookupVerifier.LodPrecision} */ var lodPrecision = new tcuTexLookupVerifier.LodPrecision(10, 5); |
| /** @type {tcuTexCompareVerifier.TexComparePrecision} */ var texComparePrecision = new tcuTexCompareVerifier.TexComparePrecision( |
| [10, 10, 10], |
| [6, 6, 0], |
| 5, |
| 16, |
| pixelFormat.redBits - 1 |
| ); |
| |
| var isHighQuality = es3fTextureShadowTests.verifyTexCompareResult(tcuTexture.TextureCube, result.getAccess(), curCase.texture.getRefTexture(), |
| texCoord, sampleParams, texComparePrecision, lodPrecision, pixelFormat); |
| |
| if (!isHighQuality) { |
| bufferedLogToConsole('Warning: Verification assuming high-quality PCF filtering failed.'); |
| |
| lodPrecision.lodBits = 4; |
| texComparePrecision.uvwBits = [4, 4, 0]; |
| texComparePrecision.pcfBits = 0; |
| |
| var isOk = es3fTextureShadowTests.verifyTexCompareResult(tcuTexture.TextureCube, result.getAccess(), curCase.texture.getRefTexture(), |
| texCoord, sampleParams, texComparePrecision, lodPrecision, pixelFormat); |
| if (!isOk) { |
| bufferedLogToConsole('ERROR: Verification against low precision requirements failed, failing test case.'); |
| testFailedOptions('Image verification failed', false); |
| } else |
| testPassedOptions('Low-quality result', true); |
| } |
| else |
| testPassedOptions('High-quality result', true); |
| } |
| |
| this.m_caseNdx += 1; |
| return this.m_caseNdx < this.m_cases.length ? tcuTestCase.IterateResult.CONTINUE : tcuTestCase.IterateResult.STOP; |
| }; |
| |
| /** |
| * Testure2DArrayShadowCase |
| * @constructor |
| * @extends {tcuTestCase.DeqpTest} |
| * @param {string} name |
| * @param {string} desc |
| * @param {number} minFilter |
| * @param {number} magFilter |
| * @param {number} wrapS |
| * @param {number} wrapT |
| * @param {number} format |
| * @param {number} width |
| * @param {number} height |
| * @param {number} numLayers |
| * @param {number} compareFunc |
| */ |
| es3fTextureShadowTests.Texture2DArrayShadowCase = function(name, desc, minFilter, magFilter, wrapS, wrapT, format, width, height, numLayers, compareFunc) { |
| tcuTestCase.DeqpTest.call(this, name, desc); |
| /** @type {number} */ this.m_minFilter = minFilter; |
| /** @type {number} */ this.m_magFilter = magFilter; |
| /** @type {number} */ this.m_wrapS = wrapS; |
| /** @type {number} */ this.m_wrapT = wrapT; |
| /** @type {number} */ this.m_format = format; |
| /** @type {number} */ this.m_width = width; |
| /** @type {number} */ this.m_height = height; |
| /** @type {number} */ this.m_numLayers = numLayers; |
| /** @type {number} */ this.m_compareFunc = compareFunc; |
| /** @type {?gluTexture.Texture2DArray} */ this.m_gradientTex = null; |
| /** @type {?gluTexture.Texture2DArray} */ this.m_gridTex = null; |
| /** @type {glsTextureTestUtil.TextureRenderer} */ this.m_renderer = new glsTextureTestUtil.TextureRenderer(es3fTextureShadowTests.version, gluShaderUtil.precision.PRECISION_HIGHP); |
| /** @type {Array<es3fTextureShadowTests.FilterCase>} */ this.m_cases = []; |
| /** @type {number} */ this.m_caseNdx = 0; |
| }; |
| |
| es3fTextureShadowTests.Texture2DArrayShadowCase.prototype = Object.create(tcuTestCase.DeqpTest.prototype); |
| es3fTextureShadowTests.Texture2DArrayShadowCase.prototype.constructor = es3fTextureShadowTests.Texture2DArrayShadowCase; |
| |
| /** |
| * init |
| */ |
| es3fTextureShadowTests.Texture2DArrayShadowCase.prototype.init = function() { |
| /** @type {tcuTexture.TextureFormat} */ var texFmt = gluTextureUtil.mapGLInternalFormat(this.m_format); |
| /** @type {tcuTextureUtil.TextureFormatInfo} */ var fmtInfo = tcuTextureUtil.getTextureFormatInfo(texFmt); |
| /** @type {Array<number>}*/ var cScale = deMath.subtract(fmtInfo.valueMax, fmtInfo.valueMin); |
| /** @type {Array<number>}*/ var cBias = fmtInfo.valueMin; |
| /** @type {number}*/ var numLevels = deMath.logToFloor(Math.max(this.m_width, this.m_height)) + 1; |
| |
| // Create textures. |
| this.m_gradientTex = gluTexture.texture2DArrayFromInternalFormat(gl, this.m_format, this.m_width, this.m_height, this.m_numLayers); |
| this.m_gridTex = gluTexture.texture2DArrayFromInternalFormat(gl, this.m_format, this.m_width, this.m_height, this.m_numLayers); |
| |
| // Fill first gradient texture. |
| for (var levelNdx = 0; levelNdx < numLevels; levelNdx++) { |
| /** @type {Array<number>}*/ var gMin = deMath.add(deMath.multiply([-0.5, -0.5, -0.5, 2.0], cScale), cBias); |
| /** @type {Array<number>}*/ var gMax = deMath.add(deMath.multiply([1.0, 1.0, 1.0, 0.0], cScale), cBias); |
| |
| this.m_gradientTex.getRefTexture().allocLevel(levelNdx); |
| tcuTextureUtil.fillWithComponentGradients( |
| /** @type {tcuTexture.PixelBufferAccess} */ (this.m_gradientTex.getRefTexture().getLevel(levelNdx)), gMin, gMax); |
| } |
| |
| // Fill second with grid texture. |
| for (var levelNdx = 0; levelNdx < numLevels; levelNdx++) { |
| /** @type {number}*/ var step = Math.floor(0x00ffffff / numLevels); |
| /** @type {number}*/ var rgb = step * levelNdx; |
| /** @type {number}*/ var colorA = deMath.binaryOp(0xff000000, rgb, deMath.BinaryOp.OR); |
| /** @type {number}*/ var colorB = deMath.binaryOp(0xff000000, deMath.binaryNot(rgb), deMath.BinaryOp.OR); |
| |
| this.m_gridTex.getRefTexture().allocLevel(levelNdx); |
| tcuTextureUtil.fillWithGrid( |
| /** @type {tcuTexture.PixelBufferAccess} */ (this.m_gridTex.getRefTexture().getLevel(levelNdx)), 4, |
| deMath.add(deMath.multiply(tcuRGBA.newRGBAFromValue(colorA).toVec(), cScale), cBias), |
| deMath.add(deMath.multiply(tcuRGBA.newRGBAFromValue(colorB).toVec(), cScale), cBias) |
| ); |
| } |
| |
| // Upload. |
| this.m_gradientTex.upload(); |
| this.m_gridTex.upload(); |
| |
| // Compute cases. |
| /** @type {number} */ var refInRangeUpper = (this.m_compareFunc == gl.EQUAL || this.m_compareFunc == gl.NOTEQUAL) ? 1.0 : 0.5; |
| /** @type {number} */ var refInRangeLower = (this.m_compareFunc == gl.EQUAL || this.m_compareFunc == gl.NOTEQUAL) ? 0.0 : 0.5; |
| /** @type {number} */ var refOutOfBoundsUpper = 1.1; // !< lookup function should clamp values to [0, 1] range |
| /** @type {number} */ var refOutOfBoundsLower = -0.1; |
| |
| /** @type {Array<{texNdx: number, ref: number, lodX: number, lodY: number, oX: number, oY: number}>} */ |
| var cases = [{ texNdx: 0, ref: refInRangeUpper, lodX: 1.6, lodY: 2.9, oX: -1.0, oY: -2.7 },{ texNdx: 0, ref: refInRangeLower, lodX: -2.0, lodY: -1.35, oX: -0.2, oY: 0.7 },{ texNdx: 1, ref: refInRangeUpper, lodX: 0.14, lodY: 0.275, oX: -1.5, oY: -1.1 },{ texNdx: 1, ref: refInRangeLower, lodX: -0.92, lodY: -2.64, oX: 0.4, oY: -0.1 },{ texNdx: 1, ref: refOutOfBoundsUpper, lodX: -0.49, lodY: -0.22, oX: 0.45, oY: 0.97 },{ texNdx: 1, ref: refOutOfBoundsLower, lodX: -0.85, lodY: 0.75, oX: 0.25, oY: 0.61 } |
| ]; |
| |
| var viewportW = Math.min(VIEWPORT_WIDTH, gl.canvas.width); |
| var viewportH = Math.min(VIEWPORT_HEIGHT, gl.canvas.height); |
| |
| /** @type {number} */ var minLayer = -0.5; |
| /** @type {number} */ var maxLayer = this.m_numLayers; |
| |
| for (var caseNdx = 0; caseNdx < cases.length; caseNdx++) { |
| var tex = cases[caseNdx].texNdx > 0 ? this.m_gridTex : this.m_gradientTex; |
| /** @type {number} */ var ref = cases[caseNdx].ref; |
| /** @type {number} */ var lodX = cases[caseNdx].lodX; |
| /** @type {number} */ var lodY = cases[caseNdx].lodY; |
| /** @type {number} */ var oX = cases[caseNdx].oX; |
| /** @type {number} */ var oY = cases[caseNdx].oY; |
| /** @type {number} */ var sX = Math.exp(lodX * Math.LN2) * viewportW / tex.getRefTexture().getWidth(); |
| /** @type {number} */ var sY = Math.exp(lodY * Math.LN2) * viewportH / tex.getRefTexture().getHeight(); |
| |
| this.m_cases.push(new es3fTextureShadowTests.FilterCase(tex, ref, [oX, oY, minLayer], [oX + sX, oY + sY, maxLayer])); |
| } |
| |
| this.m_caseNdx = 0; |
| }; |
| |
| /** |
| * @return {tcuTestCase.IterateResult} |
| */ |
| es3fTextureShadowTests.Texture2DArrayShadowCase.prototype.iterate = function() { |
| var viewport = new glsTextureTestUtil.RandomViewport(document.getElementById('canvas'), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deString.deStringHash(this.fullName()) ^ deMath.deMathHash(this.m_caseNdx)); |
| var curCase = this.m_cases[this.m_caseNdx]; |
| var sampleParams = new glsTextureTestUtil.ReferenceParams(glsTextureTestUtil.textureType.TEXTURETYPE_2D_ARRAY); |
| var rendered = new tcuSurface.Surface(viewport.width, viewport.height); |
| var texCoord = []; |
| |
| texCoord = [curCase.minCoord[0], curCase.minCoord[1], curCase.minCoord[2], |
| curCase.minCoord[0], curCase.maxCoord[1], (curCase.minCoord[2] + curCase.maxCoord[2]) / 2.0, |
| curCase.maxCoord[0], curCase.minCoord[1], (curCase.minCoord[2] + curCase.maxCoord[2]) / 2.0, |
| curCase.maxCoord[0], curCase.maxCoord[1], curCase.maxCoord[2]]; |
| |
| if (viewport.width < MIN_VIEWPORT_WIDTH || viewport.height < MIN_VIEWPORT_HEIGHT) |
| throw new Error('Too small render target'); |
| |
| sampleParams.sampler = gluTextureUtil.mapGLSamplerWrapST(this.m_wrapS, this.m_wrapT, this.m_minFilter, this.m_magFilter); |
| sampleParams.sampler.compare = gluTextureUtil.mapGLCompareFunc(this.m_compareFunc); |
| sampleParams.samplerType = glsTextureTestUtil.samplerType.SAMPLERTYPE_SHADOW; |
| sampleParams.lodMode = glsTextureTestUtil.lodMode.EXACT; |
| sampleParams.ref = curCase.ref; |
| |
| bufferedLogToConsole( |
| 'Compare reference value = ' + sampleParams.ref + '\n' + |
| 'Texture Coordinates: ' + curCase.minCoord + ' -> ' + curCase.maxCoord |
| ); |
| |
| gl.bindTexture(gl.TEXTURE_2D_ARRAY, curCase.texture.getGLTexture()); |
| gl.texParameteri(gl.TEXTURE_2D_ARRAY, gl.TEXTURE_MIN_FILTER, this.m_minFilter); |
| gl.texParameteri(gl.TEXTURE_2D_ARRAY, gl.TEXTURE_MAG_FILTER, this.m_magFilter); |
| gl.texParameteri(gl.TEXTURE_2D_ARRAY, gl.TEXTURE_WRAP_S, this.m_wrapS); |
| gl.texParameteri(gl.TEXTURE_2D_ARRAY, gl.TEXTURE_WRAP_T, this.m_wrapT); |
| gl.texParameteri(gl.TEXTURE_2D_ARRAY, gl.TEXTURE_COMPARE_MODE, gl.COMPARE_REF_TO_TEXTURE); |
| gl.texParameteri(gl.TEXTURE_2D_ARRAY, gl.TEXTURE_COMPARE_FUNC, this.m_compareFunc); |
| |
| gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
| this.m_renderer.renderQuad(0, texCoord, sampleParams); |
| rendered.readViewport(gl, viewport); |
| |
| var pixelFormat = new tcuPixelFormat.PixelFormat(8, 8, 8, 8); |
| /** @type {tcuTexLookupVerifier.LodPrecision} */ var lodPrecision = new tcuTexLookupVerifier.LodPrecision(18, 6); |
| /** @type {tcuTexCompareVerifier.TexComparePrecision} */ var texComparePrecision = new tcuTexCompareVerifier.TexComparePrecision( |
| [20, 20, 20], |
| [7, 7, 7], |
| 5, |
| 16, |
| pixelFormat.redBits - 1 |
| ); |
| |
| var isHighQuality = es3fTextureShadowTests.verifyTexCompareResult(tcuTexture.Texture2DArray, rendered.getAccess(), curCase.texture.getRefTexture(), |
| texCoord, sampleParams, texComparePrecision, lodPrecision, pixelFormat); |
| |
| if (!isHighQuality) { |
| bufferedLogToConsole('Warning: Verification assuming high-quality PCF filtering failed'); |
| |
| lodPrecision.lodBits = 4; |
| texComparePrecision.uvwBits = [4, 4, 4]; |
| texComparePrecision.pcfBits = 0; |
| |
| var isOk = es3fTextureShadowTests.verifyTexCompareResult(tcuTexture.Texture2DArray, rendered.getAccess(), curCase.texture.getRefTexture(), |
| texCoord, sampleParams, texComparePrecision, lodPrecision, pixelFormat); |
| |
| if (!isOk) { |
| bufferedLogToConsole('ERROR: Verification against low precision requirements failed, failing test case.'); |
| testFailedOptions('Image verification failed', false); |
| } else |
| testPassedOptions('Low-quality result', true); |
| } else |
| testPassedOptions('High-quality result', true); |
| |
| this.m_caseNdx += 1; |
| return this.m_caseNdx < this.m_cases.length ? tcuTestCase.IterateResult.CONTINUE : tcuTestCase.IterateResult.STOP; |
| }; |
| |
| es3fTextureShadowTests.init = function() { |
| /** @type {Array<es3fTextureShadowTests.Format>} */ var formats = []; |
| formats.push(new es3fTextureShadowTests.Format('depth_component16', gl.DEPTH_COMPONENT16)); |
| formats.push(new es3fTextureShadowTests.Format('depth_component32f', gl.DEPTH_COMPONENT32F)); |
| formats.push(new es3fTextureShadowTests.Format('depth24_stencil8', gl.DEPTH24_STENCIL8)); |
| |
| /** @type {Array<es3fTextureShadowTests.Filter>} */ var filters = []; |
| filters.push(new es3fTextureShadowTests.Filter('nearest', gl.NEAREST, gl.NEAREST)); |
| filters.push(new es3fTextureShadowTests.Filter('linear', gl.LINEAR, gl.LINEAR)); |
| filters.push(new es3fTextureShadowTests.Filter('nearest_mipmap_nearest', gl.NEAREST_MIPMAP_NEAREST, gl.LINEAR)); |
| filters.push(new es3fTextureShadowTests.Filter('linear_mipmap_nearest', gl.LINEAR_MIPMAP_NEAREST, gl.LINEAR)); |
| filters.push(new es3fTextureShadowTests.Filter('nearest_mipmap_linear', gl.NEAREST_MIPMAP_LINEAR, gl.LINEAR)); |
| filters.push(new es3fTextureShadowTests.Filter('linear_mipmap_linear', gl.LINEAR_MIPMAP_LINEAR, gl.LINEAR)); |
| |
| /** @type {Array<es3fTextureShadowTests.CompareFunc>} */ var compareFuncs = []; |
| compareFuncs.push(new es3fTextureShadowTests.CompareFunc('less_or_equal', gl.LEQUAL)); |
| compareFuncs.push(new es3fTextureShadowTests.CompareFunc('greater_or_equal', gl.GEQUAL)); |
| compareFuncs.push(new es3fTextureShadowTests.CompareFunc('less', gl.LESS)); |
| compareFuncs.push(new es3fTextureShadowTests.CompareFunc('greater', gl.GREATER)); |
| compareFuncs.push(new es3fTextureShadowTests.CompareFunc('equal', gl.EQUAL)); |
| compareFuncs.push(new es3fTextureShadowTests.CompareFunc('not_equal', gl.NOTEQUAL)); |
| compareFuncs.push(new es3fTextureShadowTests.CompareFunc('always', gl.ALWAYS)); |
| compareFuncs.push(new es3fTextureShadowTests.CompareFunc('never', gl.NEVER)); |
| |
| var state = tcuTestCase.runner; |
| /** @type {tcuTestCase.DeqpTest} */ var testGroup = state.testCases; |
| |
| for (var filterNdx = 0; filterNdx < filters.length; filterNdx++) { |
| for (var compareNdx = 0; compareNdx < compareFuncs.length; compareNdx++) { |
| var filterGroup = tcuTestCase.newTest( |
| '2d.' + filters[filterNdx].name, '2D texture shadow lookup tests'); |
| testGroup.addChild(filterGroup); |
| |
| for (var formatNdx = 0; formatNdx < formats.length; formatNdx++) { |
| /** @type {number} */ var minFilter = filters[filterNdx].minFilter; |
| /** @type {number} */ var magFilter = filters[filterNdx].magFilter; |
| /** @type {number} */ var format = formats[formatNdx].format; |
| /** @type {number} */ var compareFunc = compareFuncs[compareNdx].func; |
| /** @type {number} */ var wrapS = gl.REPEAT; |
| /** @type {number} */ var wrapT = gl.REPEAT; |
| /** @type {number} */ var width = 32; |
| /** @type {number} */ var height = 64; |
| /** @type {string} */ var name = compareFuncs[compareNdx].name + '_' + formats[formatNdx].name; |
| |
| filterGroup.addChild(new es3fTextureShadowTests.Texture2DShadowCase(name, '', minFilter, magFilter, wrapS, wrapT, format, width, height, compareFunc)); |
| } |
| } |
| } |
| |
| for (filterNdx = 0; filterNdx < filters.length; filterNdx++) { |
| for (compareNdx = 0; compareNdx < compareFuncs.length; compareNdx++) { |
| filterGroup = tcuTestCase.newTest( |
| 'cube.' + filters[filterNdx].name, 'Cube map texture shadow lookup tests'); |
| testGroup.addChild(filterGroup); |
| |
| for (formatNdx = 0; formatNdx < formats.length; formatNdx++) { |
| minFilter = filters[filterNdx].minFilter; |
| magFilter = filters[filterNdx].magFilter; |
| format = formats[formatNdx].format; |
| compareFunc = compareFuncs[compareNdx].func; |
| wrapS = gl.REPEAT; |
| wrapT = gl.REPEAT; |
| var size = 32; |
| name = compareFuncs[compareNdx].name + '_' + formats[formatNdx].name; |
| |
| filterGroup.addChild(new es3fTextureShadowTests.TextureCubeShadowCase(name, '', minFilter, magFilter, wrapS, wrapT, format, size, compareFunc)); |
| } |
| } |
| } |
| |
| for (var filterNdx = 0; filterNdx < filters.length; filterNdx++) { |
| for (var compareNdx = 0; compareNdx < compareFuncs.length; compareNdx++) { |
| filterGroup = tcuTestCase.newTest( |
| '2d_array.' + filters[filterNdx].name, '2D texture array shadow lookup tests'); |
| testGroup.addChild(filterGroup); |
| |
| for (var formatNdx = 0; formatNdx < formats.length; formatNdx++) { |
| minFilter = filters[filterNdx].minFilter; |
| magFilter = filters[filterNdx].magFilter; |
| format = formats[formatNdx].format; |
| compareFunc = compareFuncs[compareNdx].func; |
| wrapS = gl.REPEAT; |
| wrapT = gl.REPEAT; |
| width = 32; |
| height = 64; |
| var numLayers = 8; |
| name = compareFuncs[compareNdx].name + '_' + formats[formatNdx].name; |
| |
| filterGroup.addChild(new es3fTextureShadowTests.Texture2DArrayShadowCase(name, '', minFilter, magFilter, wrapS, wrapT, format, width, height, numLayers, compareFunc)); |
| } |
| } |
| } |
| }; |
| |
| es3fTextureShadowTests.run = function(context, range) { |
| gl = context; |
| //Set up Test Root parameters |
| var testName = 'texture_shadow'; |
| var testDescription = 'Texture Shadow Test'; |
| var state = tcuTestCase.runner; |
| |
| state.testName = testName; |
| state.testCases = tcuTestCase.newTest(testName, testDescription, null); |
| |
| //Set up name and description of this test series. |
| setCurrentTestName(testName); |
| description(testDescription); |
| |
| try { |
| //Create test cases |
| es3fTextureShadowTests.init(); |
| if (range) |
| state.setRange(range); |
| //Run test cases |
| tcuTestCase.runTestCases(); |
| } |
| catch (err) { |
| bufferedLogToConsole(err); |
| tcuTestCase.runner.terminate(); |
| } |
| }; |
| }); |