| // This tests that TypedArray length and byteLength correctly dump code when the prototypes move. |
| |
| (function body() { |
| function foo(a) { |
| return a.length; |
| } |
| noInline(foo); |
| |
| function bar(a) { |
| return a.byteLength; |
| } |
| noInline(bar); |
| |
| function baz(a) { |
| return a.byteOffset; |
| } |
| noInline(baz); |
| |
| let array = new Int32Array(15); |
| |
| while(numberOfDFGCompiles(foo) < 1) { |
| foo(array); |
| bar(array); |
| baz(array); |
| } |
| |
| Object.setPrototypeOf(array, null); |
| |
| let passed = false; |
| |
| if (foo(array) !== undefined) |
| throw "length should have become undefined when the prototype changed"; |
| if (bar(array) !== undefined) |
| throw "byteLength should have become undefined when the prototype changed"; |
| if (baz(array) !== undefined) |
| throw "byteOffset should have become undefined when the prototype changed"; |
| |
| |
| })(); |