DFG SSA stack accesses shouldn't speak of VariableAccessDatas
https://bugs.webkit.org/show_bug.cgi?id=142036
Reviewed by Michael Saboff.
VariableAccessData is a useful thing in LoadStore and ThreadedCPS, but it's purely harmful in
SSA because you can't cook up new VariableAccessDatas. So, if you know that you want to load
or store to the stack, and you know what format to use as well as the location, then prior to
this patch you couldn't do it unless you found some existing VariableAccessData that matched
your requirements. That can be a hard task.
It's better if SSA doesn't speak of VariableAccessDatas but instead just has stack accesses
that speak of the things that a stack access needs: local, machineLocal, and format. This
patch changes the SSA way of accessing the stack to do just that.
Also add more IR validation.
* CMakeLists.txt:
* JavaScriptCore.vcxproj/JavaScriptCore.vcxproj:
* JavaScriptCore.xcodeproj/project.pbxproj:
* dfg/DFGAbstractInterpreterInlines.h:
(JSC::DFG::AbstractInterpreter<AbstractStateType>::executeEffects):
* dfg/DFGClobberize.h:
(JSC::DFG::clobberize):
* dfg/DFGConstantFoldingPhase.cpp:
(JSC::DFG::ConstantFoldingPhase::foldConstants):
* dfg/DFGDoesGC.cpp:
(JSC::DFG::doesGC):
* dfg/DFGFixupPhase.cpp:
(JSC::DFG::FixupPhase::fixupNode):
* dfg/DFGFlushFormat.h:
(JSC::DFG::isConcrete):
* dfg/DFGGraph.cpp:
(JSC::DFG::Graph::dump):
* dfg/DFGGraph.h:
* dfg/DFGMayExit.cpp:
(JSC::DFG::mayExit):
* dfg/DFGNode.cpp:
(JSC::DFG::Node::hasVariableAccessData):
* dfg/DFGNode.h:
(JSC::DFG::StackAccessData::StackAccessData):
(JSC::DFG::StackAccessData::flushedAt):
(JSC::DFG::Node::convertToPutStack):
(JSC::DFG::Node::convertToGetStack):
(JSC::DFG::Node::hasUnlinkedLocal):
(JSC::DFG::Node::hasStackAccessData):
(JSC::DFG::Node::stackAccessData):
(JSC::DFG::Node::willHaveCodeGenOrOSR):
* dfg/DFGNodeType.h:
* dfg/DFGOSRAvailabilityAnalysisPhase.cpp:
(JSC::DFG::LocalOSRAvailabilityCalculator::executeNode):
* dfg/DFGPlan.cpp:
(JSC::DFG::Plan::compileInThreadImpl):
* dfg/DFGPredictionPropagationPhase.cpp:
(JSC::DFG::PredictionPropagationPhase::propagate):
* dfg/DFGPutLocalSinkingPhase.cpp: Removed.
* dfg/DFGPutLocalSinkingPhase.h: Removed.
* dfg/DFGPutStackSinkingPhase.cpp: Copied from Source/JavaScriptCore/dfg/DFGPutLocalSinkingPhase.cpp.
(JSC::DFG::performPutStackSinking):
(JSC::DFG::performPutLocalSinking): Deleted.
* dfg/DFGPutStackSinkingPhase.h: Copied from Source/JavaScriptCore/dfg/DFGPutLocalSinkingPhase.h.
* dfg/DFGSSAConversionPhase.cpp:
(JSC::DFG::SSAConversionPhase::run):
* dfg/DFGSafeToExecute.h:
(JSC::DFG::safeToExecute):
* dfg/DFGSpeculativeJIT32_64.cpp:
(JSC::DFG::SpeculativeJIT::compile):
* dfg/DFGSpeculativeJIT64.cpp:
(JSC::DFG::SpeculativeJIT::compile):
* dfg/DFGStackLayoutPhase.cpp:
(JSC::DFG::StackLayoutPhase::run):
* dfg/DFGValidate.cpp:
(JSC::DFG::Validate::validate):
(JSC::DFG::Validate::validateCPS):
(JSC::DFG::Validate::validateSSA):
* dfg/DFGVirtualRegisterAllocationPhase.cpp:
(JSC::DFG::VirtualRegisterAllocationPhase::run):
* ftl/FTLCapabilities.cpp:
(JSC::FTL::canCompile):
* ftl/FTLLowerDFGToLLVM.cpp:
(JSC::FTL::LowerDFGToLLVM::lower):
(JSC::FTL::LowerDFGToLLVM::compileNode):
(JSC::FTL::LowerDFGToLLVM::compileGetStack):
(JSC::FTL::LowerDFGToLLVM::compilePutStack):
(JSC::FTL::LowerDFGToLLVM::compileGetLocal): Deleted.
(JSC::FTL::LowerDFGToLLVM::compilePutLocal): Deleted.
* ftl/FTLOSRExit.h:
* tests/stress/many-sunken-locals.js: Added. This failure mode was caught by some miscellaneous test, so I figured I should write an explicit test for it.
(foo):
(bar):
(baz):
(fuzz):
(buzz):
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@180691 268f45cc-cd09-0410-ab3c-d52691b4dbfc
diff --git a/Source/JavaScriptCore/dfg/DFGFixupPhase.cpp b/Source/JavaScriptCore/dfg/DFGFixupPhase.cpp
index e4675c2..a537455 100644
--- a/Source/JavaScriptCore/dfg/DFGFixupPhase.cpp
+++ b/Source/JavaScriptCore/dfg/DFGFixupPhase.cpp
@@ -1058,8 +1058,9 @@
case CheckStructureImmediate:
case PutStructureHint:
case MaterializeNewObject:
- case PutLocal:
- case KillLocal:
+ case PutStack:
+ case KillStack:
+ case GetStack:
// These are just nodes that we don't currently expect to see during fixup.
// If we ever wanted to insert them prior to fixup, then we just have to create
// fixup rules for them.