blob: 4b4f060dbd36478ccc27173344f86fa59d3c44f4 [file] [log] [blame]
/*
* Copyright (C) 2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
WI.MemoryTimeline = class MemoryTimeline extends WI.Timeline
{
// Public
get memoryPressureEvents() { return this._pressureEvents; }
addMemoryPressureEvent(memoryPressureEvent)
{
console.assert(memoryPressureEvent instanceof WI.MemoryPressureEvent);
this._pressureEvents.push(memoryPressureEvent);
this.dispatchEventToListeners(WI.MemoryTimeline.Event.MemoryPressureEventAdded, {memoryPressureEvent});
}
// Protected
reset(suppressEvents)
{
super.reset(suppressEvents);
this._pressureEvents = [];
}
addRecord(record)
{
let lastRecord = this.records.lastValue;
if (lastRecord)
record.adjustStartTimeToLastRecord(lastRecord);
super.addRecord(record);
}
};
WI.MemoryTimeline.Event = {
MemoryPressureEventAdded: "memory-timeline-memory-pressure-event-added",
};