| /** |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2003, 2004, 2005, 2006, 2010 Apple Inc. All rights reserved. |
| * Copyright (C) 2006 Andrew Wellington (proton@wiretapped.net) |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #include "config.h" |
| #include "RenderListItem.h" |
| |
| #include "ElementTraversal.h" |
| #include "HTMLNames.h" |
| #include "HTMLOListElement.h" |
| #include "PseudoElement.h" |
| #include "RenderListMarker.h" |
| #include "RenderView.h" |
| #include "StyleInheritedData.h" |
| #include <wtf/StackStats.h> |
| #include <wtf/StdLibExtras.h> |
| #include <wtf/text/StringBuilder.h> |
| |
| using namespace std; |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| RenderListItem::RenderListItem(Element& element, PassRef<RenderStyle> style) |
| : RenderBlockFlow(element, std::move(style)) |
| , m_marker(0) |
| , m_hasExplicitValue(false) |
| , m_isValueUpToDate(false) |
| , m_notInList(false) |
| { |
| setInline(false); |
| } |
| |
| void RenderListItem::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| { |
| RenderBlockFlow::styleDidChange(diff, oldStyle); |
| |
| if (style().listStyleType() != NoneListStyle |
| || (style().listStyleImage() && !style().listStyleImage()->errorOccurred())) { |
| auto newStyle = RenderStyle::create(); |
| // The marker always inherits from the list item, regardless of where it might end |
| // up (e.g., in some deeply nested line box). See CSS3 spec. |
| newStyle.get().inheritFrom(&style()); |
| if (!m_marker) { |
| m_marker = new RenderListMarker(*this, std::move(newStyle)); |
| m_marker->initializeStyle(); |
| } else |
| m_marker->setStyle(std::move(newStyle)); |
| } else if (m_marker) { |
| m_marker->destroy(); |
| m_marker = 0; |
| } |
| } |
| |
| void RenderListItem::willBeDestroyed() |
| { |
| if (m_marker) { |
| m_marker->destroy(); |
| m_marker = 0; |
| } |
| RenderBlockFlow::willBeDestroyed(); |
| } |
| |
| void RenderListItem::insertedIntoTree() |
| { |
| RenderBlockFlow::insertedIntoTree(); |
| |
| updateListMarkerNumbers(); |
| } |
| |
| void RenderListItem::willBeRemovedFromTree() |
| { |
| RenderBlockFlow::willBeRemovedFromTree(); |
| |
| updateListMarkerNumbers(); |
| } |
| |
| static bool isList(const Element* element) |
| { |
| return element->hasTagName(ulTag) || element->hasTagName(olTag); |
| } |
| |
| // Returns the enclosing list with respect to the DOM order. |
| static Element* enclosingList(const RenderListItem* listItem) |
| { |
| Element& listItemElement = listItem->element(); |
| Element* firstNode = 0; |
| Element* parent = listItemElement.isPseudoElement() ? toPseudoElement(listItemElement).hostElement() : listItemElement.parentElement(); |
| // We use parentNode because the enclosing list could be a ShadowRoot that's not Element. |
| for (; parent; parent = parent->parentElement()) { |
| if (isList(parent)) |
| return parent; |
| if (!firstNode) |
| firstNode = parent; |
| } |
| |
| // If there's no actual <ul> or <ol> list element, then the first found |
| // node acts as our list for purposes of determining what other list items |
| // should be numbered as part of the same list. |
| return firstNode; |
| } |
| |
| // Returns the next list item with respect to the DOM order. |
| static RenderListItem* nextListItem(const Element* listNode, const RenderListItem* item = 0) |
| { |
| if (!listNode) |
| return 0; |
| |
| const Element* current = item ? &item->element() : listNode; |
| current = ElementTraversal::nextIncludingPseudo(current, listNode); |
| |
| while (current) { |
| if (isList(current)) { |
| // We've found a nested, independent list: nothing to do here. |
| current = ElementTraversal::nextIncludingPseudoSkippingChildren(current, listNode); |
| continue; |
| } |
| |
| RenderObject* renderer = current->renderer(); |
| if (renderer && renderer->isListItem()) |
| return toRenderListItem(renderer); |
| |
| // FIXME: Can this be optimized to skip the children of the elements without a renderer? |
| current = ElementTraversal::nextIncludingPseudo(current, listNode); |
| } |
| |
| return 0; |
| } |
| |
| // Returns the previous list item with respect to the DOM order. |
| static RenderListItem* previousListItem(const Element* listNode, const RenderListItem* item) |
| { |
| Element* current = &item->element(); |
| for (current = ElementTraversal::previousIncludingPseudo(current, listNode); current; current = ElementTraversal::previousIncludingPseudo(current, listNode)) { |
| RenderObject* renderer = current->renderer(); |
| if (!renderer || (renderer && !renderer->isListItem())) |
| continue; |
| Node* otherList = enclosingList(toRenderListItem(renderer)); |
| // This item is part of our current list, so it's what we're looking for. |
| if (listNode == otherList) |
| return toRenderListItem(renderer); |
| // We found ourself inside another list; lets skip the rest of it. |
| // Use nextIncludingPseudo() here because the other list itself may actually |
| // be a list item itself. We need to examine it, so we do this to counteract |
| // the previousIncludingPseudo() that will be done by the loop. |
| if (otherList) |
| current = ElementTraversal::nextIncludingPseudo(otherList); |
| } |
| return 0; |
| } |
| |
| void RenderListItem::updateItemValuesForOrderedList(const HTMLOListElement* listNode) |
| { |
| ASSERT(listNode); |
| |
| for (RenderListItem* listItem = nextListItem(listNode); listItem; listItem = nextListItem(listNode, listItem)) |
| listItem->updateValue(); |
| } |
| |
| unsigned RenderListItem::itemCountForOrderedList(const HTMLOListElement* listNode) |
| { |
| ASSERT(listNode); |
| |
| unsigned itemCount = 0; |
| for (RenderListItem* listItem = nextListItem(listNode); listItem; listItem = nextListItem(listNode, listItem)) |
| itemCount++; |
| |
| return itemCount; |
| } |
| |
| inline int RenderListItem::calcValue() const |
| { |
| if (m_hasExplicitValue) |
| return m_explicitValue; |
| |
| Element* list = enclosingList(this); |
| HTMLOListElement* oListElement = (list && list->hasTagName(olTag)) ? static_cast<HTMLOListElement*>(list) : 0; |
| int valueStep = 1; |
| if (oListElement && oListElement->isReversed()) |
| valueStep = -1; |
| |
| // FIXME: This recurses to a possible depth of the length of the list. |
| // That's not good -- we need to change this to an iterative algorithm. |
| if (RenderListItem* previousItem = previousListItem(list, this)) |
| return previousItem->value() + valueStep; |
| |
| if (oListElement) |
| return oListElement->start(); |
| |
| return 1; |
| } |
| |
| void RenderListItem::updateValueNow() const |
| { |
| m_value = calcValue(); |
| m_isValueUpToDate = true; |
| } |
| |
| bool RenderListItem::isEmpty() const |
| { |
| return lastChild() == m_marker; |
| } |
| |
| static RenderBlock* getParentOfFirstLineBox(RenderBlock* curr, RenderObject* marker) |
| { |
| RenderObject* firstChild = curr->firstChild(); |
| if (!firstChild) |
| return 0; |
| |
| bool inQuirksMode = curr->document().inQuirksMode(); |
| for (RenderObject* currChild = firstChild; currChild; currChild = currChild->nextSibling()) { |
| if (currChild == marker) |
| continue; |
| |
| if (currChild->isInline() && (!currChild->isRenderInline() || curr->generatesLineBoxesForInlineChild(currChild))) |
| return curr; |
| |
| if (currChild->isFloating() || currChild->isOutOfFlowPositioned()) |
| continue; |
| |
| if (currChild->isTable() || !currChild->isRenderBlock() || (currChild->isBox() && toRenderBox(currChild)->isWritingModeRoot())) |
| break; |
| |
| if (curr->isListItem() && inQuirksMode && currChild->node() && |
| (currChild->node()->hasTagName(ulTag)|| currChild->node()->hasTagName(olTag))) |
| break; |
| |
| RenderBlock* lineBox = getParentOfFirstLineBox(toRenderBlock(currChild), marker); |
| if (lineBox) |
| return lineBox; |
| } |
| |
| return 0; |
| } |
| |
| void RenderListItem::updateValue() |
| { |
| if (!m_hasExplicitValue) { |
| m_isValueUpToDate = false; |
| if (m_marker) |
| m_marker->setNeedsLayoutAndPrefWidthsRecalc(); |
| } |
| } |
| |
| static RenderObject* firstNonMarkerChild(RenderBlock* parent) |
| { |
| RenderObject* result = parent->firstChild(); |
| while (result && result->isListMarker()) |
| result = result->nextSibling(); |
| return result; |
| } |
| |
| void RenderListItem::insertOrMoveMarkerRendererIfNeeded() |
| { |
| // Sanity check the location of our marker. |
| if (!m_marker) |
| return; |
| |
| RenderElement* currentParent = m_marker->parent(); |
| RenderBlock* newParent = getParentOfFirstLineBox(this, m_marker); |
| if (!newParent) { |
| // If the marker is currently contained inside an anonymous box, |
| // then we are the only item in that anonymous box (since no line box |
| // parent was found). It's ok to just leave the marker where it is |
| // in this case. |
| if (currentParent && currentParent->isAnonymousBlock()) |
| return; |
| newParent = this; |
| } |
| |
| if (newParent != currentParent) { |
| // Removing and adding the marker can trigger repainting in |
| // containers other than ourselves, so we need to disable LayoutState. |
| LayoutStateDisabler layoutStateDisabler(&view()); |
| m_marker->removeFromParent(); |
| newParent->addChild(m_marker, firstNonMarkerChild(newParent)); |
| m_marker->updateMarginsAndContent(); |
| // If current parent is an anonymous block that has lost all its children, destroy it. |
| if (currentParent && currentParent->isAnonymousBlock() && !currentParent->firstChild() && !toRenderBlock(currentParent)->continuation()) |
| currentParent->destroy(); |
| } |
| |
| } |
| |
| void RenderListItem::layout() |
| { |
| StackStats::LayoutCheckPoint layoutCheckPoint; |
| ASSERT(needsLayout()); |
| |
| insertOrMoveMarkerRendererIfNeeded(); |
| RenderBlockFlow::layout(); |
| } |
| |
| void RenderListItem::addOverflowFromChildren() |
| { |
| RenderBlockFlow::addOverflowFromChildren(); |
| positionListMarker(); |
| } |
| |
| void RenderListItem::computePreferredLogicalWidths() |
| { |
| #ifndef NDEBUG |
| // FIXME: We shouldn't be modifying the tree in computePreferredLogicalWidths. |
| // Instead, we should insert the marker soon after the tree construction. |
| // This is similar case to RenderCounter::computePreferredLogicalWidths() |
| // See https://bugs.webkit.org/show_bug.cgi?id=104829 |
| SetLayoutNeededForbiddenScope layoutForbiddenScope(this, false); |
| #endif |
| insertOrMoveMarkerRendererIfNeeded(); |
| RenderBlockFlow::computePreferredLogicalWidths(); |
| } |
| |
| void RenderListItem::positionListMarker() |
| { |
| if (m_marker && m_marker->parent()->isBox() && !m_marker->isInside() && m_marker->inlineBoxWrapper()) { |
| LayoutUnit markerOldLogicalLeft = m_marker->logicalLeft(); |
| LayoutUnit blockOffset = 0; |
| LayoutUnit lineOffset = 0; |
| for (RenderBox* o = m_marker->parentBox(); o != this; o = o->parentBox()) { |
| blockOffset += o->logicalTop(); |
| lineOffset += o->logicalLeft(); |
| } |
| |
| bool adjustOverflow = false; |
| LayoutUnit markerLogicalLeft; |
| bool hitSelfPaintingLayer = false; |
| |
| const RootInlineBox& rootBox = m_marker->inlineBoxWrapper()->root(); |
| LayoutUnit lineTop = rootBox.lineTop(); |
| LayoutUnit lineBottom = rootBox.lineBottom(); |
| |
| // FIXME: Need to account for relative positioning in the layout overflow. |
| if (style().isLeftToRightDirection()) { |
| LayoutUnit leftLineOffset = logicalLeftOffsetForLine(blockOffset, logicalLeftOffsetForLine(blockOffset, false), false); |
| markerLogicalLeft = leftLineOffset - lineOffset - paddingStart() - borderStart() + m_marker->marginStart(); |
| m_marker->inlineBoxWrapper()->adjustLineDirectionPosition(markerLogicalLeft - markerOldLogicalLeft); |
| for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) { |
| LayoutRect newLogicalVisualOverflowRect = box->logicalVisualOverflowRect(lineTop, lineBottom); |
| LayoutRect newLogicalLayoutOverflowRect = box->logicalLayoutOverflowRect(lineTop, lineBottom); |
| if (markerLogicalLeft < newLogicalVisualOverflowRect.x() && !hitSelfPaintingLayer) { |
| newLogicalVisualOverflowRect.setWidth(newLogicalVisualOverflowRect.maxX() - markerLogicalLeft); |
| newLogicalVisualOverflowRect.setX(markerLogicalLeft); |
| if (box == &rootBox) |
| adjustOverflow = true; |
| } |
| if (markerLogicalLeft < newLogicalLayoutOverflowRect.x()) { |
| newLogicalLayoutOverflowRect.setWidth(newLogicalLayoutOverflowRect.maxX() - markerLogicalLeft); |
| newLogicalLayoutOverflowRect.setX(markerLogicalLeft); |
| if (box == &rootBox) |
| adjustOverflow = true; |
| } |
| box->setOverflowFromLogicalRects(newLogicalLayoutOverflowRect, newLogicalVisualOverflowRect, lineTop, lineBottom); |
| if (box->boxModelObject()->hasSelfPaintingLayer()) |
| hitSelfPaintingLayer = true; |
| } |
| } else { |
| LayoutUnit rightLineOffset = logicalRightOffsetForLine(blockOffset, logicalRightOffsetForLine(blockOffset, false), false); |
| markerLogicalLeft = rightLineOffset - lineOffset + paddingStart() + borderStart() + m_marker->marginEnd(); |
| m_marker->inlineBoxWrapper()->adjustLineDirectionPosition(markerLogicalLeft - markerOldLogicalLeft); |
| for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) { |
| LayoutRect newLogicalVisualOverflowRect = box->logicalVisualOverflowRect(lineTop, lineBottom); |
| LayoutRect newLogicalLayoutOverflowRect = box->logicalLayoutOverflowRect(lineTop, lineBottom); |
| if (markerLogicalLeft + m_marker->logicalWidth() > newLogicalVisualOverflowRect.maxX() && !hitSelfPaintingLayer) { |
| newLogicalVisualOverflowRect.setWidth(markerLogicalLeft + m_marker->logicalWidth() - newLogicalVisualOverflowRect.x()); |
| if (box == &rootBox) |
| adjustOverflow = true; |
| } |
| if (markerLogicalLeft + m_marker->logicalWidth() > newLogicalLayoutOverflowRect.maxX()) { |
| newLogicalLayoutOverflowRect.setWidth(markerLogicalLeft + m_marker->logicalWidth() - newLogicalLayoutOverflowRect.x()); |
| if (box == &rootBox) |
| adjustOverflow = true; |
| } |
| box->setOverflowFromLogicalRects(newLogicalLayoutOverflowRect, newLogicalVisualOverflowRect, lineTop, lineBottom); |
| |
| if (box->boxModelObject()->hasSelfPaintingLayer()) |
| hitSelfPaintingLayer = true; |
| } |
| } |
| |
| if (adjustOverflow) { |
| LayoutRect markerRect(markerLogicalLeft + lineOffset, blockOffset, m_marker->width(), m_marker->height()); |
| if (!style().isHorizontalWritingMode()) |
| markerRect = markerRect.transposedRect(); |
| RenderBox* o = m_marker; |
| bool propagateVisualOverflow = true; |
| bool propagateLayoutOverflow = true; |
| do { |
| o = o->parentBox(); |
| if (o->hasOverflowClip()) |
| propagateVisualOverflow = false; |
| if (o->isRenderBlock()) { |
| if (propagateVisualOverflow) |
| toRenderBlock(o)->addVisualOverflow(markerRect); |
| if (propagateLayoutOverflow) |
| toRenderBlock(o)->addLayoutOverflow(markerRect); |
| } |
| if (o->hasOverflowClip()) |
| propagateLayoutOverflow = false; |
| if (o->hasSelfPaintingLayer()) |
| propagateVisualOverflow = false; |
| markerRect.moveBy(-o->location()); |
| } while (o != this && propagateVisualOverflow && propagateLayoutOverflow); |
| } |
| } |
| } |
| |
| void RenderListItem::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| if (!logicalHeight() && hasOverflowClip()) |
| return; |
| |
| RenderBlockFlow::paint(paintInfo, paintOffset); |
| } |
| |
| const String& RenderListItem::markerText() const |
| { |
| if (m_marker) |
| return m_marker->text(); |
| return nullAtom.string(); |
| } |
| |
| String RenderListItem::markerTextWithSuffix() const |
| { |
| if (!m_marker) |
| return String(); |
| |
| // Append the suffix for the marker in the right place depending |
| // on the direction of the text (right-to-left or left-to-right). |
| |
| const String& markerText = m_marker->text(); |
| const String markerSuffix = m_marker->suffix(); |
| StringBuilder result; |
| |
| if (!m_marker->style().isLeftToRightDirection()) |
| result.append(markerSuffix); |
| |
| result.append(markerText); |
| |
| if (m_marker->style().isLeftToRightDirection()) |
| result.append(markerSuffix); |
| |
| return result.toString(); |
| } |
| |
| void RenderListItem::explicitValueChanged() |
| { |
| if (m_marker) |
| m_marker->setNeedsLayoutAndPrefWidthsRecalc(); |
| Element* listNode = enclosingList(this); |
| for (RenderListItem* item = this; item; item = nextListItem(listNode, item)) |
| item->updateValue(); |
| } |
| |
| void RenderListItem::setExplicitValue(int value) |
| { |
| if (m_hasExplicitValue && m_explicitValue == value) |
| return; |
| m_explicitValue = value; |
| m_value = value; |
| m_hasExplicitValue = true; |
| explicitValueChanged(); |
| } |
| |
| void RenderListItem::clearExplicitValue() |
| { |
| if (!m_hasExplicitValue) |
| return; |
| m_hasExplicitValue = false; |
| m_isValueUpToDate = false; |
| explicitValueChanged(); |
| } |
| |
| static RenderListItem* previousOrNextItem(bool isListReversed, Element* list, RenderListItem* item) |
| { |
| return isListReversed ? previousListItem(list, item) : nextListItem(list, item); |
| } |
| |
| void RenderListItem::updateListMarkerNumbers() |
| { |
| Element* listNode = enclosingList(this); |
| // The list node can be the shadow root which has no renderer. |
| ASSERT(listNode); |
| if (!listNode) |
| return; |
| |
| bool isListReversed = false; |
| HTMLOListElement* oListElement = (listNode && listNode->hasTagName(olTag)) ? static_cast<HTMLOListElement*>(listNode) : 0; |
| if (oListElement) { |
| oListElement->itemCountChanged(); |
| isListReversed = oListElement->isReversed(); |
| } |
| for (RenderListItem* item = previousOrNextItem(isListReversed, listNode, this); item; item = previousOrNextItem(isListReversed, listNode, item)) { |
| if (!item->m_isValueUpToDate) { |
| // If an item has been marked for update before, we can safely |
| // assume that all the following ones have too. |
| // This gives us the opportunity to stop here and avoid |
| // marking the same nodes again. |
| break; |
| } |
| item->updateValue(); |
| } |
| } |
| |
| } // namespace WebCore |