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compiler
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tree: d285712deecbe6be69483580b5182d12c14ed7e3 [
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tree_ops/
tree_util/
64bit-lexer-safety.patch
ASTMetadataHLSL.cpp
ASTMetadataHLSL.h
AtomicCounterFunctionHLSL.cpp
AtomicCounterFunctionHLSL.h
BaseTypes.h
blocklayout.cpp
blocklayout.h
blocklayoutHLSL.cpp
blocklayoutHLSL.h
builtin_function_declarations.txt
builtin_symbols_hash_autogen.txt
builtin_variables.json
BuiltInFunctionEmulator.cpp
BuiltInFunctionEmulator.h
BuiltInFunctionEmulatorGLSL.cpp
BuiltInFunctionEmulatorGLSL.h
BuiltInFunctionEmulatorHLSL.cpp
BuiltInFunctionEmulatorHLSL.h
CallDAG.cpp
CallDAG.h
CodeGen.cpp
CollectVariables.cpp
CollectVariables.h
Common.h
Compiler.cpp
Compiler.h
ConstantUnion.cpp
ConstantUnion.h
Declarator.cpp
Declarator.h
Diagnostics.cpp
Diagnostics.h
DirectiveHandler.cpp
DirectiveHandler.h
emulated_builtin_function_data_hlsl.json
emulated_builtin_functions_hlsl_autogen.cpp
ExtensionBehavior.cpp
ExtensionBehavior.h
ExtensionGLSL.cpp
ExtensionGLSL.h
FlagStd140Structs.cpp
FlagStd140Structs.h
FunctionLookup.cpp
FunctionLookup.h
gen_builtin_symbols.py
gen_emulated_builtin_function_tables.py
generate_parser.sh
glslang.h
glslang.l
glslang.y
glslang_lex.cpp
glslang_tab.cpp
glslang_tab.h
HashNames.cpp
HashNames.h
ImageFunctionHLSL.cpp
ImageFunctionHLSL.h
ImmutableString.cpp
ImmutableString.h
ImmutableStringBuilder.cpp
ImmutableStringBuilder.h
InfoSink.cpp
InfoSink.h
Initialize.cpp
Initialize.h
InitializeDll.cpp
InitializeDll.h
InitializeGlobals.h
IntermNode.cpp
IntermNode.h
IsASTDepthBelowLimit.cpp
IsASTDepthBelowLimit.h
length_limits.h
Operator.cpp
Operator.h
OutputESSL.cpp
OutputESSL.h
OutputGLSL.cpp
OutputGLSL.h
OutputGLSLBase.cpp
OutputGLSLBase.h
OutputHLSL.cpp
OutputHLSL.h
OutputTree.cpp
OutputTree.h
OutputVulkanGLSL.cpp
OutputVulkanGLSL.h
ParseContext.cpp
ParseContext.h
ParseContext_autogen.h
PoolAlloc.cpp
PoolAlloc.h
Pragma.h
QualifierTypes.cpp
QualifierTypes.h
ResourcesHLSL.cpp
ResourcesHLSL.h
Severity.h
ShaderLang.cpp
ShaderStorageBlockFunctionHLSL.cpp
ShaderStorageBlockFunctionHLSL.h
ShaderStorageBlockOutputHLSL.cpp
ShaderStorageBlockOutputHLSL.h
ShaderVars.cpp
StaticType.h
StructureHLSL.cpp
StructureHLSL.h
Symbol.cpp
Symbol.h
SymbolTable.cpp
SymbolTable.h
SymbolTable_autogen.cpp
SymbolTable_autogen.h
SymbolUniqueId.cpp
SymbolUniqueId.h
TextureFunctionHLSL.cpp
TextureFunctionHLSL.h
TranslatorESSL.cpp
TranslatorESSL.h
TranslatorGLSL.cpp
TranslatorGLSL.h
TranslatorHLSL.cpp
TranslatorHLSL.h
TranslatorVulkan.cpp
TranslatorVulkan.h
Types.cpp
Types.h
util.cpp
util.h
UtilsHLSL.cpp
UtilsHLSL.h
ValidateAST.cpp
ValidateAST.h
ValidateGlobalInitializer.cpp
ValidateGlobalInitializer.h
ValidateLimitations.cpp
ValidateLimitations.h
ValidateMaxParameters.cpp
ValidateMaxParameters.h
ValidateOutputs.cpp
ValidateOutputs.h
ValidateSwitch.cpp
ValidateSwitch.h
ValidateVaryingLocations.cpp
ValidateVaryingLocations.h
VariablePacker.cpp
VariablePacker.h
VersionGLSL.cpp
VersionGLSL.h