commit | 9ab51c78dac3e508d6416a2448978e6a2d08465a | [log] [tgz] |
---|---|---|
author | darin@apple.com <darin@apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc> | Tue Jul 18 01:53:34 2017 +0000 |
committer | darin@apple.com <darin@apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc> | Tue Jul 18 01:53:34 2017 +0000 |
tree | 2aa1364a71ed62de71cac673ed4cd5a8113cebf7 | |
parent | 4ab234a9e72f1dadc3540a82507065af9e91addb [diff] |
Improve use of NeverDestroyed https://bugs.webkit.org/show_bug.cgi?id=174348 Reviewed by Sam Weinig. Source/JavaScriptCore: * heap/MachineStackMarker.cpp: * wasm/WasmMemory.cpp: Removed unneeded includes of NeverDestroyed.h in files that do not make use of NeverDestroyed. Source/WebCore: * Modules/encryptedmedia/MediaKeySession.cpp: Removed unneeded include of NeverDestroyed.h. * Modules/encryptedmedia/legacy/LegacyCDM.cpp: (WebCore::installedCDMFactories): Use makeNeverDestroyed and a lambda rather than a separate boolean for initialization. * Modules/encryptedmedia/legacy/LegacyCDMSessionClearKey.cpp: (WebCore::clearKeyVM): Removed unneeded use of NeverDestroyed to hold a RefPtr. Simple to just use leakRef instead. * Modules/gamepad/GamepadManager.cpp: Added an include of NeverDestroyed.h. * Modules/indexeddb/IDBTransaction.cpp: Removed unneeded include of NeverDestroyed.h. * Modules/indexeddb/server/MemoryObjectStore.cpp: Ditto. * Modules/mediasession/MediaSessionManager.cpp: Moved include of NeverDestroyed.h here ... * Modules/mediasession/MediaSessionManager.h: ... from here. * Modules/mediasource/MediaSourceRegistry.cpp: Moved include of NeverDestroyed.h here ... * Modules/mediasource/MediaSourceRegistry.h: ... from here. * Modules/mediasource/SourceBuffer.cpp: Removed unneeded include of NeverDestroyed.h. * Modules/plugins/QuickTimePluginReplacement.h: Initialize m_scriptObject in the class definition. * Modules/plugins/QuickTimePluginReplacement.mm: (WebCore::QuickTimePluginReplacement::supportsMimeType): Use makeNeverDestroyed and the HashSet constructor instead of a loop. (WebCore::QuickTimePluginReplacement::supportsFileExtension): Ditto. (WebCore::QuickTimePluginReplacement::QuickTimePluginReplacement): Did a slight cleanup of the initializers. (WebCore::QuickTimePluginReplacement::~QuickTimePluginReplacement): Added a FIXME; unclear why there is code here at all. * accessibility/AccessibilityRenderObject.cpp: (WebCore::AccessibilityRenderObject::inheritsPresentationalRole): Use makeNeverDestroyed and the Vector constructor instead of using empty vector checks and Vector::add. Use std::any_of rather than Vector::contains since we now are matching against pointers. * bindings/scripts/CodeGeneratorJS.pm: (GenerateEnumerationImplementationContent): Use const NeverDestroyed. * bindings/scripts/test/JS/JSTestCallbackInterface.cpp: * bindings/scripts/test/JS/JSTestObj.cpp: * bindings/scripts/test/JS/JSTestStandaloneDictionary.cpp: * bindings/scripts/test/JS/JSTestStandaloneEnumeration.cpp: Regenerated. * css/CSSProperty.cpp: (WebCore::borderDirections): Removed unnecesssary use of NeverDestroyed for a global object that has a trivial destructor. * css/ElementRuleCollector.cpp: (WebCore::leftToRightDeclaration): Removed unneeded use of NeverDestroyed to hold a Ref. Simple to just use leakRef instead. Also use a lambda instead of an explicit isEmpty check each time this is called. (WebCore::rightToLeftDeclaration): Ditto. * css/makeprop.pl: Removed unneeded include of NeverDestroyed.h and the uneeded global emptyShorthand. Constructing an empty StylePropertyShorthand is no less efficient than copying a global empty one was. * dom/CustomElementReactionQueue.cpp: Added an include of NeverDestroyed.h. * dom/DOMImplementation.cpp: Removed unneeded include of NeverDestroyed.h. * dom/InputEvent.cpp: Ditto. * dom/Microtasks.cpp: Moved include of NeverDestroyed.h here ... * dom/Microtasks.h: ... from here. * dom/MutationObserver.cpp: Added an include of NeverDestroyed.h. * dom/ScopedEventQueue.cpp: Moved include of NeverDestroyed.h here ... * dom/ScopedEventQueue.h: ... from here. Added Forward.h. * dom/ScriptElement.cpp: (WebCore::isLegacySupportedJavaScriptLanguage): Use makeNeverDestroyed and the HashSet constructor rather than an isEmpty check and a lot of add function calls. Also removed comments that don't have value any more, with dubious no longer relevant claims about the behavior of old web browsers. The function that calls this one already has sufficient comments about why we hope some day this function can be eliminated. * dom/SecurityContext.cpp: Removed unneeded include of NeverDestroyed.h. * dom/make_names.pl: (printFactoryCppFile): Instead of using a "populate" function, use a function that creates as HashMap. Then use const auto and makeNeverDestroyed. (printWrapperFactoryCppFile): Ditto. * editing/AlternativeTextController.cpp: (WebCore::markerTypesForAutocorrection): Use makeNeverDestroyed and the Vector constructor rather than an isEmpty check and a lot of append function calls. (WebCore::markerTypesForReplacement): Ditto. (WebCore::markerTypesForAppliedDictationAlternative): Ditto. * editing/EditingStyle.cpp: (WebCore::htmlElementEquivalents): Use const auto, makeNeverDestroyed, the Vector constructor, and new rather than make_unique. Changed return type to use const pointers rather than unique_ptr with non-const type. (WebCore::EditingStyle::conflictsWithImplicitStyleOfElement): Updated for the above change to htmlElementEquivalents. (WebCore::htmlAttributeEquivalents): Same approach as above. (WebCore::EditingStyle::conflictsWithImplicitStyleOfAttributes): Ditto. (WebCore::elementMatchesAndPropertyIsNotInInlineStyleDecl): Take references instead of pointers. (WebCore::EditingStyle::mergeInlineAndImplicitStyleOfElement): Updated for the above. * editing/FormatBlockCommand.cpp: (WebCore::isElementForFormatBlock): Use const auto, makeNeverDestroyed, and the HashSet constructor rather than isEmpty and a lot of calls to add. * editing/RemoveFormatCommand.cpp: (WebCore::isElementForRemoveFormatCommand): Ditto. * editing/ReplaceSelectionCommand.cpp: (WebCore::isProhibitedParagraphChild): Use const auto, makeNeverDestroyed, and a lambda, rather than isEmpty and a lot of calls to add. * html/Autofill.cpp: (WebCore::fieldNameMap): Changed return type to be const. Use const auto, makeNeverDestroyed, a lambda, and an array of values rather than isEmpty and a lot of calls to add. Stopped doing the ConstructFromLiteral optimization here. (Easy to add it back if that is a mistake.) * html/HTMLObjectElement.cpp: (WebCore::isRecognizedTagName): Use const auto, makeNeverDestroyed, and a lambda rather than isEmpty. * html/HTMLStyleElement.cpp: Added include of NeverDestroyed.h. * html/HTMLVideoElement.cpp: Removed uneeded include of NeverDestroyed.h. * html/InputType.cpp: (WebCore::createInputTypeFactoryMap): Replaced the populate function with this create function. (WebCore::InputType::create): Use const auto and makeNeverDestroyed istead of isEmpty. Also put the map right where it is used so it's not initialized in code path where not needed. * html/parser/HTMLParserIdioms.cpp: Removed uneeded include of NeverDestroyed.h. * inspector/InspectorApplicationCacheAgent.cpp: (WebCore::InspectorApplicationCacheAgent::networkStateChanged): Merged into a single line. * loader/ContentFilter.cpp: (WebCore::blockedPageURL): Use const auto and makeNeverDestroyed rather than std::call_once. Since this is a URL and has a non-thread-safe reference count, this was not thread safe before, so no need to use the more roundabout and less efficient idiom for its thread safety. * loader/CrossOriginAccessControl.cpp: (WebCore::isOnAccessControlResponseHeaderWhitelist): Deleted. * loader/CrossOriginAccessControl.h: Deleted unused function isOnAccessControlResponseHeaderWhitelist. * loader/EmptyClients.cpp: Use leakRef instead of NeverDestroyed<Ref>. * loader/appcache/ApplicationCacheStorage.cpp: Removed unneeded include of NeverDestroyed.h. * page/CaptionUserPreferences.cpp: Ditto. * page/DebugPageOverlays.cpp: (WebCore::touchEventRegionColors): Changed the return type to const, since the callers do not modify the map. Use const auto, makeNeverDestroyed, and a lambda rather than isEmpty and repeated calls to add. * page/MainFrame.cpp: Removed unneeded include of NeverDestroyed.h. * page/MemoryRelease.cpp: (WebCore::releaseMemory): Use a function directly instead of calling it inside a lambda. * page/NavigatorBase.cpp: (WebCore::NavigatorBase::onLine): Updated to call NetworkStateNotifier::singleton. * page/Page.cpp: (WebCore::allPages): Made this a function instead of a global to use the normal idiom for such globals. (WebCore::Page::forEachPage): Updated for change to allPages. (WebCore::networkStateChanged): Ditto. Also removed a bit of unnecessary churn by using const AtomicString& instead of AtomicString. (WebCore::Page::Page): Moved initialization of most data members to the class definition. Removed initialiation of allPages. Updated the use of NetworkStateNotifier for its new slightly changed interface. (WebCore::Page::~Page): Updated for change to allPages. (WebCore::Page::clearPreviousItemFromAllPages): Ditto. (WebCore::Page::updateStyleForAllPagesAfterGlobalChangeInEnvironment): Ditto. (WebCore::Page::refreshPlugins): Ditto. * page/Page.h: Moved initialization of most data members here. * page/PerformanceUserTiming.cpp: Removed many unneded includes. (WebCore::restrictedMarkFunction): Use const auto, makeNeverDestroyed, and a lambda instead of isEmpty. Also use an array rather than std::array and got rid fo the unneeded use of anonymous namespace since this is fine in the top level WebCore namespace. (WebCore::clearPerformanceEntries): Tweaked coding style. (WebCore::UserTiming::mark): Ditto. (WebCore::UserTiming::findExistingMarkStartTime): Got rid of double hash table lookup by using find instead of using contains followed by get. removed unneeded explicit cast to double. Tweaked coding style. (WebCore::convertToEntrySequence): Tweaked coding style. (WebCore::getEntrySequenceByName): Deleted. (WebCore::UserTiming::getMarks): Call get directly instead of getEntrySequenceByName. (WebCore::UserTiming::getMeasures): Ditto. * page/RuntimeEnabledFeatures.cpp: Moved include of NeverDestroyed.h here ... * page/RuntimeEnabledFeatures.h: ... from here. Added Forward.h and Noncopyable.h. * platform/LocalizedStrings.cpp: Removed unneeded include of NeverDestroyed.h. * platform/MIMETypeRegistry.cpp: (WebCore::initializeSupportedImageMIMETypes): Added a missing const for a global constant array. (WebCore::initializeSupportedJavaScriptMIMETypes): Ditto. (WebCore::initializeSupportedNonImageMimeTypes): Ditto. (WebCore::typesForCommonExtension): Replaced the old mediaMIMETypeMap function with this one. Moved the common media types array here since it's only used here. Use const auto, makeNeverDestroyed, and a lambda instead of using an isEmpty check. Iterate the array using a mdoern for loop. Use HashMap::ensure to avoid the double hashing that the old code was doing. And moved the code to find an entry in the map in here from the client functions. (WebCore::MIMETypeRegistry::getMediaMIMETypeForExtension): Updated to use the typesForCommonExtension, and changed logic to use this first, and only call getMIMETypeForExtension for extensions not in the map. This gives the same result but should be slightly more efficient. (WebCore::MIMETypeRegistry::getMediaMIMETypesForExtension): Updated to use the typesForCommonExtension function. Comment about strategy is now in there. (WebCore::initializeUnsupportedTextMIMETypes): Added a missing const for a global constant array. Also started using ASCIILiteral. * platform/MainThreadSharedTimer.cpp: Moved include of NeverDestroyed.h here ... * platform/MainThreadSharedTimer.h: ... from here. Added Forward.h. * platform/SchemeRegistry.cpp: (WebCore::add): Added helper functions to keep code below simpler. (WebCore::makeNeverDestroyedSchemeSet): Ditto. (WebCore::allBuiltinSchemes): Use const auto, makeNeverDestroyed, a lambda, and the helper functions above, rather than isEmpty. (WebCore::builtinLocalURLSchemes): Use const auto, makeNeverDestroyed, and the HashSet constructor instead of isEmpty and add calls. Also changed the return type to be const. (WebCore::localURLSchemes): Copy the map using assignment instead of an isEmpty function and a loop with calls to add. (WebCore::builtinSecureSchemes): Use const auto, makeNeverDestroyed, and the Vector constructor rather than isEmpty, repeated calls to append, and shrinkToFit. (WebCore::secureSchemes): Use auto and makeNeverDestroyedSchemeSet rather than isEmpty and repeated calls to add. (WebCore::builtinSchemesWithUniqueOrigins): More of the same. (WebCore::schemesWithUniqueOrigins): Ditto. (WebCore::builtinEmptyDocumentSchemes): Ditto. (WebCore::emptyDocumentSchemes): Ditto. (WebCore::schemesForbiddenFromDomainRelaxation): Ditto. (WebCore::builtinCanDisplayOnlyIfCanRequestSchemes): Ditto. (WebCore::canDisplayOnlyIfCanRequestSchemes): Ditto. (WebCore::builtinCORSEnabledSchemes): Ditto. (WebCore::CORSEnabledSchemes): Ditto. (WebCore::SchemeRegistry::shouldTreatURLSchemeAsLocal): Replaced check for empty string with check for null string, since that's slightly more efficient for non-null, non-empty strings, and the hash table can handle empty strings just fine. (WebCore::SchemeRegistry::registerURLSchemeAsNoAccess): Added null check here. (WebCore::SchemeRegistry::shouldTreatURLSchemeAsNoAccess): Ditto. (WebCore::SchemeRegistry::registerURLSchemeAsDisplayIsolated): Ditto. (WebCore::SchemeRegistry::shouldTreatURLSchemeAsDisplayIsolated): Ditto. (WebCore::SchemeRegistry::registerURLSchemeAsSecure): Ditto. (WebCore::SchemeRegistry::shouldTreatURLSchemeAsSecure): Ditto. (WebCore::SchemeRegistry::registerURLSchemeAsEmptyDocument): Ditto. (WebCore::SchemeRegistry::shouldLoadURLSchemeAsEmptyDocument): Ditto. (WebCore::SchemeRegistry::setDomainRelaxationForbiddenForURLScheme): Ditto. (WebCore::SchemeRegistry::isDomainRelaxationForbiddenForURLScheme): Ditto. (WebCore::SchemeRegistry::canDisplayOnlyIfCanRequest): Ditto. (WebCore::SchemeRegistry::registerAsCanDisplayOnlyIfCanRequest): Ditto. (WebCore::SchemeRegistry::registerURLSchemeAsNotAllowingJavascriptURLs): Ditto. (WebCore::SchemeRegistry::shouldTreatURLSchemeAsNotAllowingJavascriptURLs): Ditto. (WebCore::SchemeRegistry::registerURLSchemeAsAllowingLocalStorageAccessInPrivateBrowsing): Ditto. (WebCore::SchemeRegistry::allowsLocalStorageAccessInPrivateBrowsing): Ditto. (WebCore::SchemeRegistry::registerURLSchemeAsAllowingDatabaseAccessInPrivateBrowsing): Ditto. (WebCore::SchemeRegistry::allowsDatabaseAccessInPrivateBrowsing): Ditto. (WebCore::SchemeRegistry::registerURLSchemeAsCORSEnabled): Ditto. (WebCore::SchemeRegistry::shouldTreatURLSchemeAsCORSEnabled): Ditto. (WebCore::SchemeRegistry::registerURLSchemeAsBypassingContentSecurityPolicy): Ditto. (WebCore::SchemeRegistry::removeURLSchemeRegisteredAsBypassingContentSecurityPolicy): Ditto. (WebCore::SchemeRegistry::schemeShouldBypassContentSecurityPolicy): Ditto. (WebCore::SchemeRegistry::registerURLSchemeAsAlwaysRevalidated): Ditto. (WebCore::SchemeRegistry::shouldAlwaysRevalidateURLScheme): Ditto. (WebCore::SchemeRegistry::registerURLSchemeAsCachePartitioned): Ditto. (WebCore::SchemeRegistry::shouldPartitionCacheForURLScheme): Ditto. (WebCore::SchemeRegistry::isUserExtensionScheme): Tweaked #if a bit. (WebCore::SchemeRegistry::isBuiltinScheme): Added null check. * platform/cocoa/WebVideoFullscreenModelVideoElement.mm: (WebVideoFullscreenModelVideoElement::observedEventNames): Use const auto, makeNeverDestroyed, and the Vector constructor rather than a call to size and then append eacn time this funciton is called. * platform/gamepad/cocoa/GameControllerGamepadProvider.h: Moved include of NeverDestroyed.h from here ... * platform/gamepad/cocoa/GameControllerGamepadProvider.mm: ... to here. * platform/gamepad/mac/HIDGamepadProvider.cpp: Moved include of NeverDestroyed.h here ... * platform/gamepad/mac/HIDGamepadProvider.h: ... from here. * platform/graphics/FontCascade.cpp: (WebCore::FontCascade::hasValidAverageCharWidth): Use const auto, makeNeverDestroyed, and the HashSet constructor. * platform/graphics/ImageBuffer.cpp: (WebCore::ImageBuffer::transformColorSpace): Removed unneeded use of NeverDestroyed<Vector<int>> here, instead using const std::array. * platform/graphics/ImageBuffer.h: Changed platformTransformColorSpace to take const std::array<uint8_t, 256>& instead of const Vector<int>&, since the whole pointer of the argument is that it's a table to map bytes onto other bytes. * platform/graphics/MediaPlaybackTarget.h: Removed unneeded include of NeverDestroyed.h, unneeded unused noMediaPlaybackTargetContext function, and unneeded include of MediaPlaybackTargetContext.h, forward declaring instead. Made most functions in this class pure virtual instead of having default implementations. * platform/graphics/avfoundation/MediaPlaybackTargetMac.h: Added include of MediaPlaybackTargetContext.h now that it was removed above. * platform/graphics/avfoundation/MediaPlayerPrivateAVFoundation.cpp: (WebCore::MediaPlayerPrivateAVFoundation::staticMIMETypeList): Use const auto, makeNeverDestroyed, and the HashSet constructor. * platform/graphics/avfoundation/objc/MediaPlayerPrivateMediaStreamAVFObjC.mm: (WebCore::MediaPlayerPrivateMediaStreamAVFObjC::isAvailable): Reversed the sense of the boolean logic here to make this simpler and easier to read. (WebCore::MediaPlayerPrivateMediaStreamAVFObjC::getSupportedTypes): Changed the implementation here, which empties out the passed in hash set, to use the clear function rather than assignment from a global empty hash set. Added a FIXME because it seems peculiar that this would be considered OK. (WebCore::MediaPlayerPrivateMediaStreamAVFObjC::supportsType): Used ? : to make this a little more terse; I think it's clearer. * platform/graphics/cairo/ImageBufferCairo.cpp: (WebCore::ImageBuffer::platformTransformColorSpace): Updated for change to argument type. * platform/graphics/cg/ImageDecoderCG.cpp: Removed unneeded include of NeverDestroyed.h. (WebCore::appendImageSourceOption): Streamlined code using auto with adoptCF; there is no need to write out the type of the RetainPtr. (WebCore::imageSourceOptions): Instead of NeverDestroyed<RetainPtr>, just use const auto and leakRef. (WebCore::imageSourceAsyncOptions): Ditto. * platform/graphics/gtk/GdkCairoUtilities.cpp: (WebCore::getDefaultCairoFontOptions): Instead of using LazyNeverDestroyed on a pointer, just use a global pointer. There is no need to use any kind of NeverDestroyed on a type with a trivial destructor such as a pointer. * platform/graphics/ios/FontCacheIOS.mm: (WebCore::platformFontWithFamilySpecialCase): Instead of using NeverDestroyed<RetainPtr> just use a raw pointer global. * platform/graphics/mac/FontCacheMac.mm: (WebCore::platformFontWithFamilySpecialCase): Ditto. * platform/graphics/mac/MediaPlayerPrivateQTKit.mm: (WebCore::createFileTypesSet): Return the HashSet instead of adding to it. Use Objective-C for/in syntax for an NSArray, not C++ for syntax, although it seems the C++ syntax was working fine. (WebCore::mimeCommonTypesCache): Fixed return type so we won't copy the HashMap every time this function is called. Use const auto and makeNeverDestroyed instead of using a boolean to do one time initialization. (WebCore::mimeModernTypesCache): Ditto. (WebCore::MediaPlayerPrivateQTKit::disableUnsupportedTracks): Marked a constant array const. * platform/ios/Device.cpp: (WebCore::deviceClass): Use a lambda to initialize a variable here instead of using std::call_once. This function does not need to be thread safe. (WebCore::deviceName): Use const NeverDestroyed instead of LazyNeverDestroyed and std::call_once. This function does not need to be thread safe. * platform/ios/DragImageIOS.mm: Make defaultLinkIndicatorOptions be a constant instead of a variable. (WebCore::cascadeForSystemFont): Added helper function. (WebCore::createDragImageForLink): Use const auto and makeNeverDestroyed instead of LazyNeverDestroyed and dispatch_once. This code does not need to be thread safe since its arguments include, for example, a DOM element. * platform/ios/LegacyTileLayerPool.h: Removed unneeded include of NeverDestroyed.h. * platform/ios/QuickLook.mm: (WebCore::QLPreviewGetSupportedMIMETypesSet): Use a global raw pointer instead of NeverDestroyed<RetainPtr<NSSet>>. (WebCore::createQLPreviewProtocol): Deleted. (WebCore::QLPreviewProtocol): Use a global raw pointer instead of a NeverDestroyed<Vector<char>>. It's cleaner to use fastStrdup instead of appending to an array, and less wasteful of memory too. * platform/ios/WebCoreMotionManager.mm: Removed unneeded include of NeverDestroyed.h. * platform/ios/WebSQLiteDatabaseTrackerClient.h: Ditto. * platform/mac/DragImageMac.mm: Ditto. * platform/mediastream/CaptureDeviceManager.cpp: Ditto. * platform/mediastream/RealtimeMediaSourceSupportedConstraints.cpp: Ditto. * platform/mock/MockRealtimeMediaSource.cpp: (WebCore::MockRealtimeMediaSource::audioDevices): Use auto, makeNeverDestroyed, and a lambda instead of checking size each time. (WebCore::MockRealtimeMediaSource::videoDevices): Ditto. * platform/mock/mediasource/MockMediaPlayerMediaSource.cpp: (WebCore::mimeTypeCache): Use const auto, makeNeverDestroyed, and the HashSet constructor instead of an explicit boolean to initialize. * platform/network/BlobRegistryImpl.cpp: (WebCore::blobUtilityQueue): Use a global with a raw reference instead of a NeverDestroyed<Ref>. * platform/network/NetworkStateNotifier.cpp: (WebCore::NetworkStateNotifier::singleton): Renamed this from networkStateNotifier. We must have missed this when we changed to use the singleton idiom consistently. Also changed to use normal NeverDestroyed rather than using LazyNeverDestroyed and call_once, because this is not used from multiple threads and has no special thread safety requirements. (WebCore::NetworkStateNotifier::NetworkStateNotifier): Moved the constructor here and construct the timer. Before the timer was used only on the Mac platform but now it is there for all platforms. (WebCore::NetworkStateNotifier::onLine): Moved function here from the header. It's a littlel less trivial than before because it now triggers a call to updateState as needed. (WebCore::NetworkStateNotifier::addListener): Renamed from addNetworkStateChangeListener since there is only one kind of listener and the old name was too wordy. Changed to call the new startObserving function, and guaranteed to call it onlh once. The platform-specific logic for iOS is now inside the iOS version of that function instead of here. (WebCore::NetworkStateNotifier::updateState): Moved here now that it is the same for all platforms. The actual state updating is done in a function named updateStateWithoutNotifying, which is implemented for each platform. (WebCore::NetworkStateNotifier::updateStateSoon): New function which takes advantage of the timer to coalesce network state updates. (WebCore::NetworkStateNotifier::updateStateWithoutNotifying): Empty stub version of this function. (WebCore::NetworkStateNotifier::startObserving): Ditto. (WebCore::NetworkStateNotifier::notifyNetworkStateChange): Deleted. Code from this has moved into updateState. * platform/network/NetworkStateNotifier.h: Greatly cut down what part of this class is platform-specific. * platform/network/ios/NetworkStateNotifierIOS.mm: (-[WebNetworkStateObserver initWithBlock:]): Simplified this class so it takes a block, rather than using a pointer to the C++ notifier and doing WebThreadRun. (-[WebNetworkStateObserver dealloc]): Ditto. (-[WebNetworkStateObserver networkStateChanged:]): Ditto. (WebCore::NetworkStateNotifier::updateStateWithoutNotifying): This now calls isNetworkReachable. (WebCore::NetworkStateNotifier::startObserving): Check the Settings::shouldOptOutOfNetworkStateObservation function, and if it's OK to observe, then create the observer. This code now takes care of the WebThreadRun and calls updateStateSoon. (WebCore::NetworkStateNotifier::NetworkStateNotifier): Deleted. The constructor is now platform independent. (WebCore::NetworkStateNotifier::~NetworkStateNotifier): Deleted. This object is never destroyed so we should not write a destructor for it. (WebCore::NetworkStateNotifier::registerObserverIfNecessary): Deleted. Replaced by startObserving. (WebCore::NetworkStateNotifier::onLine): Deleted. This function is now platform-independent. (WebCore::setOnLine): Deleted. The logic from this is now in updateState and updateStateWithoutNotifying. * platform/network/mac/NetworkStateNotifierMac.cpp: (WebCore::NetworkStateNotifier::updateStateWithoutNotifying): Renamed this from updateState and tightened up the code a bit. Also changed to not assume anything. If there is an error, we leave m_isOnLine alone. Default behavior is now in the platform-independent code, and the default is to treat things as on-line if updateStateWithoutNotifying was called and it was never able to update the state even once. (WebCore::NetworkStateNotifier::startObserving): Moved most of the code from the constructor into this function. (WebCore::NetworkStateNotifier::dynamicStoreCallback): Deleted. This is now a lambda inside startObserving. (WebCore::NetworkStateNotifier::networkStateChangeTimerFired): Deleted. This function is now platform-independent and is named updateState. * platform/network/win/NetworkStateNotifierWin.cpp: (WebCore::NetworkStateNotifier::updateStateWithoutNotifying): Renamed from updateState and tightened the code up a bit. Also changed to not assume anything. If there is an error, we leave m_isOnLine alone. Default behavior is now in the platform-independent code, and the default is to treat things as on-line if updateStateWithoutNotifying was called and it was never able to update the state even once. (WebCore::NetworkStateNotifier::addressChanged): Deleted. This function is now platform-independent and is named updateState. (WebCore::NetworkStateNotifier::addressChangeCallback): Renamed from addrChangeCallback. Simplified by using the singleton function instead of relying on the context pointer. (WebCore::NetworkStateNotifier::startObserving): Moved most of the code from the constructor here. * platform/text/LocaleToScriptMappingDefault.cpp: (WebCore::scriptNameToCode): Use makeNeverDestroyed. (WebCore::localeToScriptCodeForFontSelection): Ditto. * platform/text/ios/LocalizedDateCache.h: Moved include of NeverDestroyed.h from here ... * platform/text/ios/LocalizedDateCache.mm: ... to here. * platform/wpe/RenderThemeWPE.cpp: (WebCore::RenderTheme::singleton): Use a theme that is never destroyed rather than Ref that is never destroyed. * platform/wpe/RenderThemeWPE.h: Use friend NeverDestroyed rather than a create function since RenderTheme is no longer reference counted. * rendering/RenderTheme.h: Made RenderTheme no longer reference counted. * rendering/RenderThemeGtk.cpp: (WebCore::RenderThemeGtk::create): Deleted. (WebCore::RenderTheme::singleton): Use a theme that is never destroyed rather than Ref that is never destroyed. * rendering/RenderThemeGtk.h: Use friend NeverDestroyed rather than a create function since RenderTheme is no longer reference counted. * rendering/RenderThemeIOS.h: Ditto. * rendering/RenderThemeIOS.mm: (WebCore::RenderThemeIOS::create): Deleted. (WebCore::RenderTheme::singleton): Use a theme that is never destroyed rather than Ref that is never destroyed. * rendering/RenderThemeMac.h: Use friend NeverDestroyed rather than a create function since RenderTheme is no longer reference counted. Also marked a lot of functions final rather than override and initialized data members in the class deifnition. * rendering/RenderThemeMac.mm: Moved some SPI interfaces to the top of the file. They should really go into SPI headers. (-[WebCoreRenderThemeNotificationObserver init]): Removed the theme argument here because the theme is a singleton and we don't need a pointer to it. Add the observer here instead of doing it in the caller. (-[WebCoreRenderThemeNotificationObserver systemColorsDidChange:]): Call platformColorsDidChange through the singleton rather than using a pointer. (-[WebCoreTextFieldCell _coreUIDrawOptionsWithFrame:inView:includeFocus:]): Tightened up the code a bit by using CFAutorelease instead of using a combination of NSMakeCollectable, autorelease, and a typecast to accomplish the same thing. (WebCore::RenderTheme::singleton): Use a theme that is never destroyed rather than Ref that is never destroyed. (WebCore::RenderThemeMac::create): Deleted. (WebCore::RenderThemeMac::RenderThemeMac): Moved initialization into the class definition and observing into the WebCoreRenderThemeNotificationObserver init function. (WebCore::RenderThemeMac::~RenderThemeMac): Deleted. No need for this since the object will never be destroyed. (WebCore::RenderThemeMac::mediaControlsBase64StringForIconNameAndType): Removed an unnecessary conversion from C string literal to WTF::String and then to NSString. Instead, just use an NSString literal. * rendering/RenderThemeWin.cpp: (WebCore::RenderThemeWin::create): Deleted. (WebCore::RenderTheme::singleton): Use a theme that is never destroyed rather than Ref that is never destroyed. * rendering/RenderThemeWin.h: Use friend NeverDestroyed rather than a create function since RenderTheme is no longer reference counted. * rendering/svg/RenderSVGResource.cpp: (WebCore::removeFromCacheAndInvalidateDependencies): Moved a global into the code where it is used. * svg/SVGAnimatedLength.cpp: Removed unneeded include of NeverDestroyed.h. * svg/SVGAnimationElement.cpp: (WebCore::SVGAnimationElement::isSupportedAttribute): Use const auto, makeNeverDestroyed, a lambda, and the new HashSet::add overload instead of an isEmpty check and lots of separate add function calls. * svg/SVGClipPathElement.cpp: (WebCore::SVGClipPathElement::isSupportedAttribute): Ditto. * svg/SVGComponentTransferFunctionElement.cpp: (WebCore::SVGComponentTransferFunctionElement::isSupportedAttribute): Ditto. * svg/SVGCursorElement.cpp: (WebCore::SVGCursorElement::isSupportedAttribute): Ditto. * svg/SVGElement.cpp: (WebCore::createAttributeNameToCSSPropertyIDMap): Replaced the populate function with this create function. (WebCore::createAttributeNameToAnimatedPropertyTypeMap): Ditto. (WebCore::attributeNameToAnimatedPropertyTypeMap): Changed return type to const reference. Use const auto and makeNeverDestroyed instead of using isEmpty and a populate function. (WebCore::createCSSPropertyWithSVGDOMNameToAnimatedPropertyTypeMap): More of the same. (WebCore::cssPropertyWithSVGDOMNameToAnimatedPropertyTypeMap): Ditto. (WebCore::SVGElement::childShouldCreateRenderer): Use an array instead of a HashSet since we are checking against only 3 or 4 values. (WebCore::addQualifiedName): Deleted. (WebCore::SVGElement::animatableAttributeForName): Use const auto, makeNeverDestroyed, and a lambda to efficiently build the map in this function. (WebCore::SVGElement::cssPropertyIdForSVGAttributeName): Use const auto and makeNeverDestroyed instead of using isEmpty and a populate function. * svg/SVGFilterElement.cpp: (WebCore::SVGFilterElement::isSupportedAttribute): Use const auto, makeNeverDestroyed, a lambda, and the new HashSet::add overload instead of an isEmpty check and lots of separate add function calls. * svg/SVGFilterPrimitiveStandardAttributes.cpp: (WebCore::SVGFilterPrimitiveStandardAttributes::isSupportedAttribute): Ditto. * svg/SVGForeignObjectElement.cpp: (WebCore::SVGForeignObjectElement::isSupportedAttribute): Ditto. * svg/SVGGElement.cpp: (WebCore::SVGGElement::isSupportedAttribute): Ditto. * svg/SVGGradientElement.cpp: (WebCore::SVGGradientElement::isSupportedAttribute): Ditto. * svg/SVGGraphicsElement.cpp: (WebCore::SVGGraphicsElement::isSupportedAttribute): Ditto. * svg/SVGImageElement.cpp: (WebCore::SVGImageElement::isSupportedAttribute): Ditto. * svg/SVGLangSpace.cpp: (WebCore::addWithAndWithoutXMLPrefix): Added helper. Uses xmlAtom instead of making our own NeverDestroyed local xmlPrefix. (WebCore::SVGLangSpace::addSupportedAttributes): Rewrote to use helper. * svg/SVGLineElement.cpp: (WebCore::SVGLineElement::isSupportedAttribute): Use const auto, makeNeverDestroyed, a lambda, and the new HashSet::add overload instead of an isEmpty check and lots of separate add function calls. * svg/SVGLinearGradientElement.cpp: (WebCore::SVGLinearGradientElement::isSupportedAttribute): Ditto. * svg/SVGMarkerElement.cpp: (WebCore::SVGMarkerElement::isSupportedAttribute): Ditto. * svg/SVGMaskElement.cpp: (WebCore::SVGMaskElement::isSupportedAttribute): Ditto. * svg/SVGPathElement.cpp: (WebCore::SVGPathElement::isSupportedAttribute): Ditto. * svg/SVGPatternElement.cpp: (WebCore::SVGPatternElement::isSupportedAttribute): Ditto. * svg/SVGRadialGradientElement.cpp: (WebCore::SVGRadialGradientElement::isSupportedAttribute): Ditto. * svg/SVGTextContentElement.cpp: (WebCore::SVGTextContentElement::isSupportedAttribute): Ditto. * svg/SVGTextPathElement.cpp: (WebCore::SVGTextPathElement::isSupportedAttribute): Ditto. * svg/animation/SVGSMILElement.cpp: (WebCore::SVGSMILElement::isSupportedAttribute): Ditto. * testing/MockContentFilterSettings.h: Removed unneeded include of NeverDestroyed.h. * testing/MockGamepadProvider.cpp: Moved include of NeverDestroyed.h here ... * testing/MockGamepadProvider.h: ... from here. * testing/MockPreviewLoaderClient.h: Removed unneeded include of NeverDestroyed.h. * workers/Worker.cpp: (WebCore::allWorkers): Changed this from a global to a function. (WebCore::Worker::networkStateChanged): Updated for above change and made this a member function. (WebCore::Worker::Worker): Updated for above change and change to NetworkStateNotifier. (WebCore::Worker::~Worker): Ditto. * workers/Worker.h: Made networkStateChanged a static member instead of a friend since that is a cleaner way to give it access to private member functions. * xml/XPathFunctions.cpp: (WebCore::XPath::createFunctionMap): Use create instead of populate style. (WebCore::XPath::Function::create): Use const auto and makeNeverDestroyed instead of an isEmpty check. * xml/XPathParser.cpp: (WebCore::XPath::createAxisNamesMap): Use create instead of populate style. (WebCore::XPath::parseAxisName): Use const auto and makeNeverDestroyed instead of an isEmpty check. Source/WebKit: * DatabaseProcess/DatabaseProcess.h: Removed unneeded include of NeverDestroyed.h. * NetworkProcess/cache/NetworkCacheKey.cpp: Ditto. * NetworkProcess/capture/NetworkCaptureManager.cpp: Moved include of NeverDestroyed.h here ... * NetworkProcess/capture/NetworkCaptureManager.h: ... from here. * PluginProcess/PluginProcess.cpp: Moved include of NeverDestroyed.h here ... * PluginProcess/PluginProcess.h: ... from here. * Shared/API/Cocoa/_WKRemoteObjectInterface.mm: (isContainerClass): Removed trivial inefficient use of LazyNeverDestroyed<HashSet> to check against two classes. Instead wrote out the boolean expression. * Shared/mac/SecItemShim.cpp: Removed unneeded include of NeverDestroyed.h. * UIProcess/Cocoa/WebProcessPoolCocoa.mm: (WebKit::WebProcessPool::platformInitialize): Call installMemoryPressureHandler instead of WebMemoryPressureHandler::singleton. * UIProcess/Gamepad/UIGamepadProvider.h: Removed unneeded include of NeverDestroyed.h. * UIProcess/Plugins/PluginProcessManager.cpp: Moved include of NeverDestroyed.h here ... * UIProcess/Plugins/PluginProcessManager.h: ... from here. * UIProcess/WebInspectorProxy.cpp: Removed unneeded include of NeverDestroyed.h. * UIProcess/WebPageProxy.h: Added now-needed include of MediaPlaybackTargetContext.h. * UIProcess/WebPasteboardProxy.cpp: Moved include of NeverDestroyed.h here ... * UIProcess/WebPasteboardProxy.h: ... from here. * UIProcess/ios/WebMemoryPressureHandlerIOS.h: Removed the WebMemoryPressureHandler class from this header. Callers don't need to know if there is a class. They simply indicate when it's time to install the handler. Another way to put it is that this class had no functions other than the singleton function. * UIProcess/ios/WebMemoryPressureHandlerIOS.mm: (WebKit::installMemoryPressureHandler): Replaced the class with this function. It creates a dispatch source and then resumes it. To avoid having the source look like a leak, we keep it in a global variable. * WebProcess/Gamepad/WebGamepadProvider.h: Include Forward.h instead of NeverDestroyed.h. * WebProcess/WebCoreSupport/WebPasteboardOverrides.cpp: Moved include of NeverDestroyed.h here ... * WebProcess/WebCoreSupport/WebPasteboardOverrides.h: ... from here. * WebProcess/WebCoreSupport/WebPlatformStrategies.h: Removed unneeded include of NeverDestroyed.h. Source/WebKitLegacy: * Storage/StorageThread.cpp: (WebCore::StorageThread::releaseFastMallocFreeMemoryInAllThreads): Simplify code by using a modern for loop and passing a function without wrapping it in a lambda. Source/WebKitLegacy/mac: * Misc/WebStringTruncator.mm: (+[WebStringTruncator centerTruncateString:toWidth:]): Replace NeverDestroyed<RetainPtr> with just an NSFont * global. * Plugins/Hosted/NetscapePluginHostManager.h: Removed unneeded include of NeverDestroyed.h. * Storage/WebDatabaseManager.mm: Ditto. * WebCoreSupport/WebFrameNetworkingContext.mm: Ditto. * WebCoreSupport/WebPlatformStrategies.mm: Ditto. * WebView/WebView.mm: Removed unneeded include of NetworkStateNotifier.h. (aeDescFromJSValue): Removed double hashing by using the return value from add rather than calling contains before calling add. Source/WTF: * wtf/HashSet.h: Added an overload of HashSet::add that takes an initializer list of const references. This is handy to add a bunch of values all at once. Later we can consider optimizing to grow the hash table only once instead of deciding whether to grow repeatedly as we add each value. (WTF::copyToVector): Changed to use std::copy, removing 4 of the 6 lines of code here. * wtf/MemoryPressureHandler.cpp: Include NeverDestroyed.h here ... * wtf/MemoryPressureHandler.h: ... not here. * wtf/NeverDestroyed.h: Added the ability to have a const NeverDestroyed. Added a makeNeverDestroyed function that deduces the type from the argument. With auto, this can be used to avoid writing out a long type twice. * wtf/ThreadingPthreads.cpp: Removed unneeded include of NeverDestroyed.h. * wtf/text/AtomicString.cpp: Ditto. git-svn-id: http://svn.webkit.org/repository/webkit/trunk@219595 268f45cc-cd09-0410-ab3c-d52691b4dbfc
WebKit is a cross-platform web browser engine. On iOS and macOS, it powers Safari, Mail, iBooks, and many other applications.
Visit WebKit Feature Status page to see which Web API has been implemented, in development, or under consideration.
Downloading Safari Technology Preview to test the latest version of WebKit.
Once your bug is filed, you will receive email when it is updated at each stage in the bug life cycle. After the bug is considered fixed, you may be asked to download the latest nightly and confirm that the fix works for you.
On Windows, follow the instructions on our website.
Run the following command to clone WebKit's Git SVN repository:
git clone git://git.webkit.org/WebKit.git WebKit
If you want to be able to commit changes to the repository, or just want to check out branches that aren’t contained in WebKit.git, you will need track WebKit's Subversion repository. You can run the following command to configure this and other options of the new Git clone for WebKit development.
Tools/Scripts/webkit-patch setup-git-clone
For information about this, and other aspects of using Git with WebKit, read the wiki page.
Run the following command to check out WebKit's subversion repository:
svn checkout https://svn.webkit.org/repository/webkit/trunk WebKit
Install Xcode and its command line tools if you haven't done so already:
xcode-select --install
Run the following command to build a debug build with debugging symbols and assertions:
Tools/Scripts/build-webkit --debug
For performance testing, and other purposes, use --release
instead.
You can open WebKit.xcworkspace
to build and debug WebKit within WebKit.
If you don't use a custom build location in Xcode preferences, you have to update the workspace settings to use WebKitBuild
directory. In menu bar, choose File > Workspace Settings, then click the Advanced button, select “Custom”, “Relative to Workspace”, and enter WebKitBuild
for both Products and Intermediates.
The first time after you install a new Xcode, you will need to run the following command to enable Xcode to build command line tools for iOS Simulator:
sudo Tools/Scripts/configure-xcode-for-ios-development
Without this step, you will see the error message: “target specifies product type ‘com.apple.product-type.tool’, but there’s no such product type for the ‘iphonesimulator’ platform.
” when building target JSCLLIntOffsetsExtractor
of project JavaScriptCore
.
Run the following command to build a debug build with debugging symbols and assertions for iOS:
Tools/Scripts/build-webkit --debug --ios-simulator.
Install the dependencies by running the following command:
Tools/gtk/install-dependencies
Then run the following command to build additional dependencies:
Tools/Scripts/update-webkitgtk-libs
Run the following command to build WebKit with debugging symbols for GTK+ port:
Tools/Scripts/build-webkit --debug --gtk
Note that the procedure for building a release tarball is different. For more information, see the wiki page.
For building WebKit on Windows, see the wiki page.
Run the following command to launch Safari with your local build of WebKit:
Tools/Scripts/run-safari --debug
The run-safari
script sets the DYLD_FRAMEWORK_PATH
environment variable to point to your build products, and then launches /Applications/Safari.app
. DYLD_FRAMEWORK_PATH
tells the system loader to prefer your build products over the frameworks installed in /System/Library/Frameworks
.
To run other applications with your local build of WebKit, run the following command:
Tools/Scripts/run-webkit-app <application-path>
Run the following command to launch iOS simulator with your local build of WebKit:
run-safari --debug --ios-simulator
In both cases, if you have built release builds instead, use --release
instead of --debug
.
Congratulations! You’re up and running. Now you can begin coding in WebKit and contribute your fixes and new features to the project. For details on submitting your code to the project, read Contributing Code.