2009-06-30 Simon Fraser <simon.fraser@apple.com>
Reviewed by Dave Hyatt, Dan Bernstein.
<rdar://problem/6191676> Redraw issues scrolling overflow:scroll div with compositing
There are two parts to this fix. First, if a compositing layer has overflow clipping
or a mask, then the compositing layer does not need to be sized to encompass all
non-composited children.
Second, when scrolling, we have to back up to the compositing ancestor and have
it reposition descendant compositing layers, because overflow doesn't follow
the z-order tree.
Test: compositing/overflow/overflow-scroll.html
* page/FrameView.cpp:
(WebCore::FrameView::layout):
Pass the UpdateCompositingLayers flag when updating layers after layout, so that
we can reposition compositing layers if we're not about to do a layer rebuild.
* rendering/RenderLayer.cpp:
(WebCore::RenderLayer::updateLayerPositions):
Only update compositing layers if the flag is set.
(WebCore::RenderLayer::scrollToOffset):
Do compositing layer updates from the compositing ancestor in one fell swoop.
* rendering/RenderLayer.h:
Replace the unused FullUpdate flag with one that allows us to specify whether
compositing layers should be updated.
* rendering/RenderLayerBacking.cpp:
(WebCore::RenderLayerBacking::updateAfterLayout):
* rendering/RenderLayerBacking.h:
New param that we can pass to updateCompositingDescendantGeometry to control
whether the update goes deep.
* rendering/RenderLayerCompositor.cpp:
(WebCore::RenderLayerCompositor::calculateCompositedBounds):
We can return earlier if this is not a self-painting layer.
If the layer has overflow clip or a mask, then the composited bounds are just the
local bounds, excluding descendants.
(WebCore::RenderLayerCompositor::updateCompositingDescendantGeometry):
* rendering/RenderLayerCompositor.h:
Renamed from updateCompositingChildrenGeometry, and added a flag that allows
us to do a deep update.
git-svn-id: http://svn.webkit.org/repository/webkit/trunk@45387 268f45cc-cd09-0410-ab3c-d52691b4dbfc
diff --git a/WebCore/rendering/RenderLayerCompositor.h b/WebCore/rendering/RenderLayerCompositor.h
index bcd6a3f..8ddf1c8 100644
--- a/WebCore/rendering/RenderLayerCompositor.h
+++ b/WebCore/rendering/RenderLayerCompositor.h
@@ -27,6 +27,7 @@
#define RenderLayerCompositor_h
#include "RenderLayer.h"
+#include "RenderLayerBacking.h"
namespace WebCore {
@@ -76,7 +77,7 @@
bool updateLayerCompositingState(RenderLayer*, CompositingChangeRepaint = CompositingChangeRepaintNow);
// Update the geometry for compositing children of compositingAncestor.
- void updateCompositingChildrenGeometry(RenderLayer* compositingAncestor, RenderLayer* layer);
+ void updateCompositingDescendantGeometry(RenderLayer* compositingAncestor, RenderLayer* layer, RenderLayerBacking::UpdateDepth);
// Whether layer's backing needs a graphics layer to do clipping by an ancestor (non-stacking-context parent with overflow).
bool clippedByAncestor(RenderLayer*) const;